clean up code
This commit is contained in:
@@ -66,7 +66,7 @@ namespace Unity_Studio
|
||||
}
|
||||
}
|
||||
|
||||
private static byte[] ReadSerializedShader(List<ClassMember> members, EndianStream a_Stream)
|
||||
private static byte[] ReadSerializedShader(List<ClassMember> members, EndianBinaryReader a_Stream)
|
||||
{
|
||||
var offsets = new List<uint>();
|
||||
var compressedLengths = new List<uint>();
|
||||
|
||||
Reference in New Issue
Block a user