platform update
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@@ -96,4 +96,40 @@ namespace Unity_Studio
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GCADPCM,
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ATRAC9
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}
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public enum BuildTarget
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{
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StandaloneOSX = 2,
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StandaloneOSXIntel = 4,
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StandaloneWindows,
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WebPlayer,
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WebPlayerStreamed,
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iOS = 9,
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PS3,
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XBOX360,
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Android = 13,
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StandaloneLinux = 17,
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StandaloneWindows64 = 19,
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WebGL,
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WSAPlayer,
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StandaloneLinux64 = 24,
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StandaloneLinuxUniversal,
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WP8Player,
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StandaloneOSXIntel64,
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BlackBerry,
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Tizen,
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PSP2,
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PS4,
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PSM,
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XboxOne,
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SamsungTV,
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N3DS,
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WiiU,
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tvOS,
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Switch,
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iPhone = -1,
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BB10 = -1,
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MetroPlayer = -1,
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NoTarget = -2
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}
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}
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