improve Shader export
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@@ -85,6 +85,14 @@
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<HintPath>Libraries\OpenTK.GLControl.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="SharpDX">
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<HintPath>Libraries\SharpDX.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="SharpDX.D3DCompiler">
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<HintPath>Libraries\SharpDX.D3DCompiler.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="SharpDX.Mathematics">
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<HintPath>Libraries\SharpDX.Mathematics.dll</HintPath>
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<Private>False</Private>
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@@ -198,6 +206,7 @@
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<Compile Include="StudioClasses\BinaryWriterExtensions.cs" />
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<Compile Include="StudioClasses\BuildTarget.cs" />
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<Compile Include="StudioClasses\ClassIDType.cs" />
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<Compile Include="StudioClasses\ShaderConverter.cs" />
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<Compile Include="StudioClasses\TypeTreeNode.cs" />
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<Compile Include="StudioClasses\TypeTreeHelper.cs" />
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<Compile Include="StudioClasses\ResourcesHelper.cs" />
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