improve Shader export

This commit is contained in:
Perfare
2018-11-14 12:20:11 +08:00
parent e7c5976f7c
commit a89fd049f1
9 changed files with 963 additions and 30 deletions
+9
View File
@@ -85,6 +85,14 @@
<HintPath>Libraries\OpenTK.GLControl.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SharpDX">
<HintPath>Libraries\SharpDX.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SharpDX.D3DCompiler">
<HintPath>Libraries\SharpDX.D3DCompiler.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SharpDX.Mathematics">
<HintPath>Libraries\SharpDX.Mathematics.dll</HintPath>
<Private>False</Private>
@@ -198,6 +206,7 @@
<Compile Include="StudioClasses\BinaryWriterExtensions.cs" />
<Compile Include="StudioClasses\BuildTarget.cs" />
<Compile Include="StudioClasses\ClassIDType.cs" />
<Compile Include="StudioClasses\ShaderConverter.cs" />
<Compile Include="StudioClasses\TypeTreeNode.cs" />
<Compile Include="StudioClasses\TypeTreeHelper.cs" />
<Compile Include="StudioClasses\ResourcesHelper.cs" />