Separate code

rename
This commit is contained in:
Perfare
2018-03-01 20:01:25 +08:00
parent 9d7c3b9f64
commit c8393e165f
33 changed files with 2624 additions and 2557 deletions
@@ -41,18 +41,17 @@ namespace Unity_Studio
{
public static string ViewStruct(this AssetPreloadData asset)
{
var a_Stream = asset.sourceFile.assetsFileReader;
a_Stream.Position = asset.Offset;
var reader = asset.Reader;
if (asset.sourceFile.ClassStructures.TryGetValue(asset.Type1, out var classStructure))
{
var sb = new StringBuilder();
ReadClassStruct(sb, classStructure.members, a_Stream);
ReadClassStruct(sb, classStructure.members, reader);
return sb.ToString();
}
return null;
}
public static void ReadClassStruct(StringBuilder sb, List<ClassMember> members, EndianBinaryReader a_Stream)
public static void ReadClassStruct(StringBuilder sb, List<ClassMember> members, EndianBinaryReader reader)
{
for (int i = 0; i < members.Count; i++)
{
@@ -64,97 +63,96 @@ namespace Unity_Studio
var align = (member.Flag & 0x4000) != 0;
var append = true;
if (member.alignBefore)
a_Stream.AlignStream(4);
if (varTypeStr == "SInt8")//sbyte
reader.AlignStream(4);
switch (varTypeStr)
{
value = a_Stream.ReadSByte();
}
else if (varTypeStr == "UInt8")//byte
{
value = a_Stream.ReadByte();
}
else if (varTypeStr == "short" || varTypeStr == "SInt16")//Int16
{
value = a_Stream.ReadInt16();
}
else if (varTypeStr == "UInt16" || varTypeStr == "unsigned short")//UInt16
{
value = a_Stream.ReadUInt16();
}
else if (varTypeStr == "int" || varTypeStr == "SInt32")//Int32
{
value = a_Stream.ReadInt32();
}
else if (varTypeStr == "UInt32" || varTypeStr == "unsigned int" || varTypeStr == "Type*")//UInt32
{
value = a_Stream.ReadUInt32();
}
else if (varTypeStr == "long long" || varTypeStr == "SInt64")//Int64
{
value = a_Stream.ReadInt64();
}
else if (varTypeStr == "UInt64" || varTypeStr == "unsigned long long")//UInt64
{
value = a_Stream.ReadUInt64();
}
else if (varTypeStr == "float")//float
{
value = a_Stream.ReadSingle();
}
else if (varTypeStr == "double")//double
{
value = a_Stream.ReadDouble();
}
else if (varTypeStr == "bool")//bool
{
value = a_Stream.ReadBoolean();
}
else if (varTypeStr == "string")//string
{
append = false;
var str = a_Stream.ReadAlignedString(a_Stream.ReadInt32());
sb.AppendFormat("{0}{1} {2} = \"{3}\"\r\n", (new string('\t', level)), varTypeStr, varNameStr, str);
i += 3;//skip
}
else if (varTypeStr == "Array")//Array
{
append = false;
if ((members[i - 1].Flag & 0x4000) != 0)
align = true;
sb.AppendFormat("{0}{1} {2}\r\n", (new string('\t', level)), varTypeStr, varNameStr);
var size = a_Stream.ReadInt32();
sb.AppendFormat("{0}{1} {2} = {3}\r\n", (new string('\t', level)), "int", "size", size);
var array = ReadArray(members, level, i);
for (int j = 0; j < size; j++)
{
sb.AppendFormat("{0}[{1}]\r\n", (new string('\t', level + 1)), j);
ReadClassStruct(sb, array, a_Stream);
}
i += array.Count + 1;//skip
}
else if (varTypeStr == "TypelessData")
{
append = false;
var size = a_Stream.ReadInt32();
a_Stream.ReadBytes(size);
i += 2;
sb.AppendFormat("{0}{1} {2}\r\n", (new string('\t', level)), varTypeStr, varNameStr);
sb.AppendFormat("{0}{1} {2} = {3}\r\n", (new string('\t', level)), "int", "size", size);
}
else
{
append = false;
if (align)
{
align = false;
SetAlignBefore(members, level, i + 1);
}
sb.AppendFormat("{0}{1} {2}\r\n", (new string('\t', level)), varTypeStr, varNameStr);
case "SInt8":
value = reader.ReadSByte();
break;
case "UInt8":
value = reader.ReadByte();
break;
case "short":
case "SInt16":
value = reader.ReadInt16();
break;
case "UInt16":
case "unsigned short":
value = reader.ReadUInt16();
break;
case "int":
case "SInt32":
value = reader.ReadInt32();
break;
case "UInt32":
case "unsigned int":
case "Type*":
value = reader.ReadUInt32();
break;
case "long long":
case "SInt64":
value = reader.ReadInt64();
break;
case "UInt64":
case "unsigned long long":
value = reader.ReadUInt64();
break;
case "float":
value = reader.ReadSingle();
break;
case "double":
value = reader.ReadDouble();
break;
case "bool":
value = reader.ReadBoolean();
break;
case "string":
append = false;
var str = reader.ReadAlignedString(reader.ReadInt32());
sb.AppendFormat("{0}{1} {2} = \"{3}\"\r\n", (new string('\t', level)), varTypeStr, varNameStr, str);
i += 3;//skip
break;
case "Array":
{
append = false;
if ((members[i - 1].Flag & 0x4000) != 0)
align = true;
sb.AppendFormat("{0}{1} {2}\r\n", (new string('\t', level)), varTypeStr, varNameStr);
var size = reader.ReadInt32();
sb.AppendFormat("{0}{1} {2} = {3}\r\n", (new string('\t', level)), "int", "size", size);
var array = ReadArray(members, level, i);
for (int j = 0; j < size; j++)
{
sb.AppendFormat("{0}[{1}]\r\n", (new string('\t', level + 1)), j);
ReadClassStruct(sb, array, reader);
}
i += array.Count + 1;//skip
break;
}
case "TypelessData":
{
append = false;
var size = reader.ReadInt32();
reader.ReadBytes(size);
i += 2;
sb.AppendFormat("{0}{1} {2}\r\n", (new string('\t', level)), varTypeStr, varNameStr);
sb.AppendFormat("{0}{1} {2} = {3}\r\n", (new string('\t', level)), "int", "size", size);
break;
}
default:
append = false;
if (align)
{
align = false;
SetAlignBefore(members, level, i + 1);
}
sb.AppendFormat("{0}{1} {2}\r\n", (new string('\t', level)), varTypeStr, varNameStr);
break;
}
if (append)
sb.AppendFormat("{0}{1} {2} = {3}\r\n", (new string('\t', level)), varTypeStr, varNameStr, value);
if (align)
a_Stream.AlignStream(4);
reader.AlignStream(4);
}
}