change math library
fixed bug
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@@ -1,7 +1,6 @@
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using System;
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using System.Collections.Generic;
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using SharpDX;
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using RectangleF = System.Drawing.RectangleF;
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using System.Drawing;
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namespace AssetStudio
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{
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@@ -67,7 +66,7 @@ namespace AssetStudio
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public VertexData m_VertexData;
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public SpriteVertex[] vertices;
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public ushort[] indices;
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public Matrix[] m_Bindpose;
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public Matrix4x4[] m_Bindpose;
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public BoneWeights4[] m_SourceSkin;
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public RectangleF textureRect;
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public Vector2 textureRectOffset;
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