feature: custom details first-class

custom details (such as those from the UserDetails plugin) can now be more deeply integrated throughtout the system
This commit is contained in:
Gary Sharp
2021-02-07 18:15:52 +11:00
parent e11d0871c4
commit 3e57af394d
41 changed files with 2700 additions and 1279 deletions
@@ -76,6 +76,36 @@ namespace Disco.Services
return destination;
}
public static Bitmap ResizeImage(this Image Source, int MaxHeight, Brush BackgroundColor = null)
{
// Determine Width
int Height = (Source.Height > MaxHeight) ?
MaxHeight :
Source.Height;
int Width = (Source.Height > Height) ?
(int)(((float)Height / Source.Height) * Source.Width) :
Source.Width;
Bitmap destination = new Bitmap(Width, Height);
destination.SetResolution(72, 72);
using (Graphics destinationGraphics = Graphics.FromImage(destination))
{
destinationGraphics.CompositingQuality = CompositingQuality.HighQuality;
destinationGraphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
destinationGraphics.SmoothingMode = SmoothingMode.HighQuality;
if (BackgroundColor != null)
destinationGraphics.FillRectangle(BackgroundColor, destinationGraphics.VisibleClipBounds);
float ratio = Math.Min((float)(destination.Width) / (float)(Source.Width), (float)(destination.Height) / (float)(Source.Height));
destinationGraphics.DrawImageResized(Source, ratio);
}
return destination;
}
public static RectangleF CalculateResize(int SourceWidth, int SourceHeight, int TargetWidth, int TargetHeight, out float scaleRatio)
{
scaleRatio = Math.Min((float)(TargetWidth) / SourceWidth, (float)(TargetHeight) / SourceHeight);
@@ -119,6 +149,33 @@ namespace Disco.Services
graphics.DrawImage(SourceImage, resizeBounds, new RectangleF(0, 0, SourceImage.Width, SourceImage.Height), GraphicsUnit.Pixel);
}
public static void DrawImageResized(this Graphics graphics, Image SourceImage, float? Scale = null, float LocationX = -1, float LocationY = -1)
{
RectangleF clipBounds = graphics.VisibleClipBounds;
if (Scale == null) // Calculate Scale
Scale = Math.Min(clipBounds.Width / SourceImage.Width, clipBounds.Height / SourceImage.Height);
float newWidth = SourceImage.Width * Scale.Value;
float newHeight = SourceImage.Height * Scale.Value;
float newLeft = LocationX;
float newTop = LocationY;
if (newLeft < 0 || newTop < 0)
{
if (newWidth < clipBounds.Width)
newLeft = (clipBounds.Width - newWidth) / 2;
else
newLeft = 0;
if (newHeight < clipBounds.Height)
newTop = (clipBounds.Height - newHeight) / 2;
else
newTop = 0;
}
newLeft += clipBounds.Left;
newTop += clipBounds.Top;
graphics.DrawImage(SourceImage, new RectangleF(newLeft, newTop, newWidth, newHeight), new RectangleF(0, 0, SourceImage.Width, SourceImage.Height), GraphicsUnit.Pixel);
}
public static void DrawImageResized(this Graphics graphics, Image SourceImage, float Scale, float LocationX, float LocationY)
{
RectangleF clipBounds = graphics.VisibleClipBounds;