diff --git a/Marlin/src/lcd/menu/menu_bed_corners.cpp b/Marlin/src/lcd/menu/menu_bed_corners.cpp index 05550ab082..8b0c467b06 100644 --- a/Marlin/src/lcd/menu/menu_bed_corners.cpp +++ b/Marlin/src/lcd/menu/menu_bed_corners.cpp @@ -221,13 +221,13 @@ static void _lcd_level_bed_corners_get_next_position() { bool _lcd_level_bed_corners_probe(bool verify=false) { if (verify) do_blocking_move_to_z(current_position.z + LEVEL_CORNERS_Z_HOP); // do clearance if needed - if (!bltouch.high_speed_mode) bltouch.deploy(); // Deploy in LOW SPEED MODE on every probe action + TERN_(BLTOUCH, if (!bltouch.high_speed_mode) bltouch.deploy()); // Deploy in LOW SPEED MODE on every probe action do_blocking_move_to_z(last_z - LEVEL_CORNERS_PROBE_TOLERANCE, MMM_TO_MMS(Z_PROBE_FEEDRATE_SLOW)); // Move down to lower tolerance if (TEST(endstops.trigger_state(), Z_MIN_PROBE)) { // check if probe triggered endstops.hit_on_purpose(); set_current_from_steppers_for_axis(Z_AXIS); sync_plan_position(); - if (!bltouch.high_speed_mode) bltouch.stow(); // Stow in LOW SPEED MODE on every trigger + TERN_(BLTOUCH, if (!bltouch.high_speed_mode) bltouch.stow()); // Stow in LOW SPEED MODE on every trigger // Triggered outside tolerance range? if (ABS(current_position.z - last_z) > LEVEL_CORNERS_PROBE_TOLERANCE) { last_z = current_position.z; // Above tolerance. Set a new Z for subsequent corners. @@ -253,7 +253,7 @@ static void _lcd_level_bed_corners_get_next_position() { } idle(); } - if (!bltouch.high_speed_mode) bltouch.stow(); + TERN_(BLTOUCH, if (!bltouch.high_speed_mode) bltouch.stow()); ui.goto_screen(_lcd_draw_probing); return (probe_triggered); } @@ -267,13 +267,14 @@ static void _lcd_level_bed_corners_get_next_position() { do { ui.refresh(LCDVIEW_REDRAW_NOW); _lcd_draw_probing(); // update screen with # of good points - do_blocking_move_to_z(current_position.z + LEVEL_CORNERS_Z_HOP + (bltouch.high_speed_mode ? 7, 0)); // clearance + + do_blocking_move_to_z(current_position.z + LEVEL_CORNERS_Z_HOP + TERN0(BLTOUCH, bltouch.z_extra_clearance())); // clearance _lcd_level_bed_corners_get_next_position(); // Select next corner coordinates current_position -= probe.offset_xy; // Account for probe offsets do_blocking_move_to_xy(current_position); // Goto corner - if (bltouch.high_speed_mode) bltouch.deploy(); // Deploy in HIGH SPEED MODE + TERN_(BLTOUCH, if (bltouch.high_speed_mode) bltouch.deploy()); // Deploy in HIGH SPEED MODE if (!_lcd_level_bed_corners_probe()) { // Probe down to tolerance if (_lcd_level_bed_corners_raise()) { // Prompt user to raise bed if needed #if ENABLED(LEVEL_CORNERS_VERIFY_RAISED) // Verify @@ -294,11 +295,13 @@ static void _lcd_level_bed_corners_get_next_position() { } while (good_points < nr_edge_points); // loop until all points within tolerance - if (bltouch.high_speed_mode) - // In HIGH SPEED MODE do clearance and stow at the very end - do_blocking_move_to_z(current_position.z + LEVEL_CORNERS_Z_HOP); - bltouch.stow(); - } + #if ENABLED(BLTOUCH) + if (bltouch.high_speed_mode) + // In HIGH SPEED MODE do clearance and stow at the very end + do_blocking_move_to_z(current_position.z + LEVEL_CORNERS_Z_HOP); + bltouch.stow(); + } + #endif ui.goto_screen(_lcd_draw_level_prompt); // prompt for bed leveling ui.set_selection(true); diff --git a/Marlin/src/lcd/menu/menu_tramming.cpp b/Marlin/src/lcd/menu/menu_tramming.cpp index 8573fb9235..109ec852f9 100644 --- a/Marlin/src/lcd/menu/menu_tramming.cpp +++ b/Marlin/src/lcd/menu/menu_tramming.cpp @@ -55,7 +55,7 @@ static int8_t reference_index; // = 0 static bool probe_single_point() { do_blocking_move_to_z(TERN(BLTOUCH, Z_CLEARANCE_DEPLOY_PROBE, Z_CLEARANCE_BETWEEN_PROBES)); // Stow after each point with BLTouch "HIGH SPEED" mode for push-pin safety - const float z_probed_height = probe.probe_at_point(tramming_points[tram_index], TERN(BLTOUCH, bltouch.high_speed_mode ? PROBE_PT_STOW : PROBE_PT_RAISE, PROBE_PT_RAISE), 0, true); + const float z_probed_height = probe.probe_at_point(tramming_points[tram_index], TERN0(BLTOUCH, bltouch.high_speed_mode) ? PROBE_PT_STOW : PROBE_PT_RAISE, 0, true); z_measured[tram_index] = z_probed_height; if (reference_index < 0) reference_index = tram_index; move_to_tramming_wait_pos(); diff --git a/Marlin/src/module/settings.cpp b/Marlin/src/module/settings.cpp index bde8c2f3bd..25f404d2ec 100644 --- a/Marlin/src/module/settings.cpp +++ b/Marlin/src/module/settings.cpp @@ -2744,7 +2744,7 @@ void MarlinSettings::reset() { // // BLTouch // - TERN_(BLTOUCH_HS_MODE, bltouch.high_speed_mode = true); + TERN_(BLTOUCH, bltouch.high_speed_mode = ENABLED(BLTOUCH_HS_MODE)); // // Kinematic settings