diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h index fcb4ab2c5f..42b6ff06fe 100644 --- a/Marlin/Configuration.h +++ b/Marlin/Configuration.h @@ -130,7 +130,7 @@ // Optional custom name for your RepStrap or other custom machine // Displayed in the LCD "Ready" message #define CUSTOM_MACHINE_NAME "TM3D Mamorubot" -#define UBL +//#define UBL // Define this to set a unique identifier for this printer, (Used by some programs to differentiate between machines) // You can use an online service to generate a random UUID. (eg http://www.uuidgenerator.net/version4) //#define MACHINE_UUID "00000000-0000-0000-0000-000000000000" @@ -708,8 +708,8 @@ * O-- FRONT --+ * (0,0) */ -#define X_PROBE_OFFSET_FROM_EXTRUDER 10 // X offset: -left +right [of the nozzle] -#define Y_PROBE_OFFSET_FROM_EXTRUDER -10 // Y offset: -front +behind [the nozzle] +#define X_PROBE_OFFSET_FROM_EXTRUDER 37 // X offset: -left +right [of the nozzle] +#define Y_PROBE_OFFSET_FROM_EXTRUDER 10 // Y offset: -front +behind [the nozzle] #define Z_PROBE_OFFSET_FROM_EXTRUDER 0 // Z offset: -below +above [the nozzle] // Certain types of probes need to stay away from edges @@ -961,10 +961,10 @@ #define GRID_MAX_POINTS_Y GRID_MAX_POINTS_X // Set the boundaries for probing (where the probe can reach). - #define LEFT_PROBE_BED_POSITION MIN_PROBE_EDGE - #define RIGHT_PROBE_BED_POSITION (X_BED_SIZE - MIN_PROBE_EDGE) - #define FRONT_PROBE_BED_POSITION MIN_PROBE_EDGE - #define BACK_PROBE_BED_POSITION (Y_BED_SIZE - MIN_PROBE_EDGE) + #define LEFT_PROBE_BED_POSITION MIN_PROBE_EDGE + X_PROBE_OFFSET_FROM_EXTRUDER + 5 + #define RIGHT_PROBE_BED_POSITION (X_BED_SIZE - X_PROBE_OFFSET_FROM_EXTRUDER - 5) + #define FRONT_PROBE_BED_POSITION MIN_PROBE_EDGE + Y_PROBE_OFFSET_FROM_EXTRUDER + 5 + #define BACK_PROBE_BED_POSITION (Y_BED_SIZE - Y_PROBE_OFFSET_FROM_EXTRUDER - 5) // Probe along the Y axis, advancing X after each column //#define PROBE_Y_FIRST diff --git a/Marlin/Configuration_adv.h b/Marlin/Configuration_adv.h index 5158f7bbe1..597b6bb705 100644 --- a/Marlin/Configuration_adv.h +++ b/Marlin/Configuration_adv.h @@ -369,7 +369,7 @@ #define Y_HOME_BUMP_MM 5 #define Z_HOME_BUMP_MM 5 #define HOMING_BUMP_DIVISOR { 2, 2, 4 } // Re-Bump Speed Divisor (Divides the Homing Feedrate) -#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially +//#define QUICK_HOME // If homing includes X and Y, do a diagonal move initially // When G28 is called, this option will make Y home before X //#define HOME_Y_BEFORE_X