Files
Marlin/Marlin/_Statusscreen.h
T
InsanityAutomation 7cf72d5867 Rebase and catchup
add 2130 option for SKR

Update platformio.ini

Add SKRMini and DDX

Rebase and catchup

add 2130 option for SKR

Update platformio.ini

Minor adjustments following github issues

Update Creality_DWIN.cpp

Update Configuration_adv.h

Update platformio.ini

Rebase and catchup

add 2130 option for SKR

Update platformio.ini

Add SKRMini and DDX

Rebase and catchup

add 2130 option for SKR

Update platformio.ini

Minor adjustments following github issues

Update Creality_DWIN.cpp

Update Configuration_adv.h

Clean up rebase

Update platformio.ini

Update platformio.ini

Add Ender3V2

Update Configuration.h

tweaks for e3v2

Fixes

Add 32 bit Ender3's

eparser and display fixes

MachineEnder3Pro420 -> MachineEnder3Pro422

force silent board for all v4 pcb's

Update Configuration.h

Implement fix from https://github.com/cosmoderp/Marlin/commit/5c8e1e7d4af37e25fb9040dcbf690bbb089948e6

Live axis move and z offset

Update dwin.cpp

Fix info menu screens

borders etc e3v2

Ender 5 SKRMini Tweaks

Update Version.h

Add layer shift rapid correction logic and creality stm32f01 environments for E3V2

changes for melzi to fit

Update Configuration.h

Add DW7 Hex Files

Support 10SPro display on Ender3 422 and 427 boards

Update dwin.cpp

Update Configuration_adv.h

Update Configuration.h
2020-11-08 13:47:02 -05:00

75 lines
2.2 KiB
C

/**
* Marlin 3D Printer Firmware
* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/**
* Custom Status Screen bitmap
*
* Place this file in the root with your configuration files
* and enable CUSTOM_STATUS_SCREEN_IMAGE in Configuration.h.
*
* Use the Marlin Bitmap Converter to make your own:
* http://marlinfw.org/tools/u8glib/converter.html
*/
//
// Status Screen Logo bitmap
//
#define STATUS_LOGO_Y 3
#define STATUS_LOGO_WIDTH 24
const unsigned char status_logo_bmp[] PROGMEM = {
B11111111,B11111111,B11111111,
B10000000,B00000000,B00000001,
B10001110,B00000000,B11100001,
B10011111,B00000001,B11110001,
B10010011,B10000001,B00111001,
B10011111,B10000001,B11111001,
B10011111,B10000001,B11111001,
B10011111,B10111001,B11111001,
B10001111,B00101000,B11110001,
B10000000,B00111000,B00000001,
B10000000,B00000000,B00000001,
B10011111,B11111111,B11111001,
B10010001,B01110100,B10011001,
B10011011,B00000110,B10101001,
B10011011,B01010100,B10101001,
B10011011,B01010110,B10101001,
B10011011,B01010100,B10011001,
B10011111,B11111111,B11111001,
B11111111,B11111111,B11111111
};
//
// Use default bitmaps
//
#define STATUS_HOTEND_ANIM
#define STATUS_BED_ANIM
#if HOTENDS < 2
#define STATUS_LOGO_X 8
#define STATUS_HEATERS_X 40
#define STATUS_BED_X 72
#else
#define STATUS_LOGO_X 0
#define STATUS_HEATERS_X 32
#define STATUS_BED_X 80
#endif