Game specialisation & delta versions (#323)

* feat: game specialisation, auto-guess extensions

* fix: enforce specialisation specific schema at API level

* fix: lint

* feat: partial work on depot endpoints

* feat: bump torrential

* feat: dummy version creation for depot uploads

* fix: lint

* fix: types

* fix: lint

* feat: depot version import

* fix: lint

* fix: remove any type

* fix: lint

* fix: push update interval

* fix: cpu usage calculation

* feat: delta version support

* feat: style tweaks for selectlaunch.vue

* fix: lint
This commit is contained in:
DecDuck
2026-01-23 05:04:38 +00:00
committed by GitHub
parent d8db5b5b85
commit 00adab21c2
46 changed files with 1164 additions and 347 deletions
@@ -1,35 +1,43 @@
import { ArkErrors, type } from "arktype";
import aclManager from "~/server/internal/acls";
import libraryManager from "~/server/internal/library";
const Query = type({
id: "string",
type: "'depot' | 'local'",
version: "string",
});
export default defineEventHandler(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["import:version:read"]);
if (!allowed) throw createError({ statusCode: 403 });
const query = await getQuery(h3);
const gameId = query.id?.toString();
const versionName = query.version?.toString();
if (!gameId || !versionName)
const query = Query(getQuery(h3));
if (query instanceof ArkErrors)
throw createError({
statusCode: 400,
statusMessage: "Missing id or version in request params",
message: query.summary,
});
try {
const preload = await libraryManager.fetchUnimportedVersionInformation(
gameId,
versionName,
query.id,
{
type: query.type,
identifier: query.version,
},
);
if (!preload)
throw createError({
statusCode: 400,
statusMessage: "Invalid game or version id/name",
message: "Invalid game or version id/name",
});
return preload;
} catch (e) {
throw createError({
statusCode: 500,
message: `Failed to fetch preload information for ${gameId}: ${e}`,
message: `Failed to fetch preload information for ${query.id}: ${e}`,
});
}
});