Game specialisation & delta versions (#323)

* feat: game specialisation, auto-guess extensions

* fix: enforce specialisation specific schema at API level

* fix: lint

* feat: partial work on depot endpoints

* feat: bump torrential

* feat: dummy version creation for depot uploads

* fix: lint

* fix: types

* fix: lint

* feat: depot version import

* fix: lint

* fix: remove any type

* fix: lint

* fix: push update interval

* fix: cpu usage calculation

* feat: delta version support

* feat: style tweaks for selectlaunch.vue

* fix: lint
This commit is contained in:
DecDuck
2026-01-23 05:04:38 +00:00
committed by GitHub
parent d8db5b5b85
commit 00adab21c2
46 changed files with 1164 additions and 347 deletions
@@ -13,15 +13,24 @@ export default defineClientEventHandler(async (h3) => {
const gameVersion = await prisma.gameVersion.findUnique({
where: {
gameId_versionId: {
gameId: id,
versionId: version,
},
versionId: version,
},
include: {
launches: {
include: {
executor: true,
executor: {
include: {
gameVersion: {
select: {
game: {
select: {
id: true,
},
},
},
},
},
},
},
},
setups: true,
@@ -34,8 +43,22 @@ export default defineClientEventHandler(async (h3) => {
statusMessage: "Game version not found",
});
return {
const gameVersionMapped = {
...gameVersion,
launches: gameVersion.launches.map((launch) => ({
...launch,
executor: launch.executor
? {
...launch.executor,
gameVersion: undefined,
gameId: launch.executor.gameVersion.game.id,
}
: undefined,
})),
};
return {
...gameVersionMapped,
size: libraryManager.getGameVersionSize(id, version),
};
});
+5 -14
View File
@@ -1,24 +1,15 @@
import { defineClientEventHandler } from "~/server/internal/clients/event-handler";
import prisma from "~/server/internal/db/database";
import { createDownloadManifestDetails } from "~/server/internal/library/manifest/index";
export default defineClientEventHandler(async (h3) => {
const query = getQuery(h3);
const id = query.id?.toString();
const version = query.version?.toString();
if (!id || !version)
if (!version)
throw createError({
statusCode: 400,
statusMessage: "Missing id or version in query",
statusMessage: "Missing version ID in query",
});
const manifest = await prisma.gameVersion.findUnique({
where: { gameId_versionId: { gameId: id, versionId: version } },
select: { dropletManifest: true },
});
if (!manifest)
throw createError({
statusCode: 400,
statusMessage: "Invalid game or version, or no versions added.",
});
return manifest.dropletManifest;
const result = await createDownloadManifestDetails(version);
return result;
});
+4 -3
View File
@@ -5,8 +5,8 @@ import gameSizeManager from "~/server/internal/gamesize";
type VersionDownloadOption = {
versionId: string;
displayName?: string;
versionPath: string;
displayName?: string | undefined;
versionPath?: string | undefined;
platform: Platform;
size: number;
requiredContent: Array<{
@@ -106,7 +106,8 @@ export default defineClientEventHandler(async (h3) => {
([platform, requiredContent]) =>
({
versionId: v.versionId,
versionPath: v.versionPath,
displayName: v.displayName || undefined,
versionPath: v.versionPath || undefined,
platform,
requiredContent,
size: size!,