Depot API & v4 (#298)
* feat: nginx + torrential basics & services system * fix: lint + i18n * fix: update torrential to remove openssl * feat: add torrential to Docker build * feat: move to self hosted runner * fix: move off self-hosted runner * fix: update nginx.conf * feat: torrential cache invalidation * fix: update torrential for cache invalidation * feat: integrity check task * fix: lint * feat: move to version ids * fix: client fixes and client-side checks * feat: new depot apis and version id fixes * feat: update torrential * feat: droplet bump and remove unsafe update functions * fix: lint * feat: v4 featureset: emulators, multi-launch commands * fix: lint * fix: mobile ui for game editor * feat: launch options * fix: lint * fix: remove axios, use $fetch * feat: metadata and task api improvements * feat: task actions * fix: slight styling issue * feat: fix style and lints * feat: totp backend routes * feat: oidc groups * fix: update drop-base * feat: creation of passkeys & totp * feat: totp signin * feat: webauthn mfa/signin * feat: launch selecting ui * fix: manually running tasks * feat: update add company game modal to use new SelectorGame * feat: executor selector * fix(docker): update rust to rust nightly for torrential build (#305) * feat: new version ui * feat: move package lookup to build time to allow for deno dev * fix: lint * feat: localisation cleanup * feat: apply localisation cleanup * feat: potential i18n refactor logic * feat: remove args from commands * fix: lint * fix: lockfile --------- Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
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@@ -1,7 +1,7 @@
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<!-- eslint-disable vue/no-v-html -->
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<template>
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<div v-if="game!">
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<div class="grow flex flex-row gap-y-8">
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<div class="grow flex flex-col xl:flex-row gap-y-8">
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<div class="grow w-full h-full px-6 py-4 flex flex-col">
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<div
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class="flex flex-col lg:flex-row lg:justify-between items-start lg:items-center gap-2"
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@@ -10,10 +10,12 @@
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<!-- icon image -->
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<img :src="coreMetadataIconUrl" class="size-20" />
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<div>
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<h1 class="text-5xl font-bold font-display text-zinc-100">
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<h1
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class="text-2xl xl:text-5xl font-bold font-display text-zinc-100"
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>
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{{ game.mName }}
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</h1>
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<p class="mt-1 text-lg text-zinc-400">
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<p class="mt-1 text-sm xl:text-lg text-zinc-400">
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{{ game.mShortDescription }}
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</p>
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</div>
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@@ -28,7 +30,7 @@
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</div>
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<div class="grid grid-cols-1 lg:grid-cols-3 gap-4 pt-8">
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<MultiItemSelector v-model="currentTags" :items="tags" />
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<SelectorMultiItem v-model="currentTags" :items="tags" />
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<div class="flex flex-col">
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<label
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for="releaseDate"
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@@ -461,7 +463,7 @@
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</template>
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<script setup lang="ts">
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import type { GameModel, GameTagModel } from "~/prisma/client/models";
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import type { GameModel } from "~/prisma/client/models";
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import { micromark } from "micromark";
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import {
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CheckIcon,
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@@ -471,6 +473,7 @@ import {
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} from "@heroicons/vue/24/solid";
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import type { SerializeObject } from "nitropack";
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import type { H3Error } from "h3";
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import type { AdminFetchGameType } from "~/server/api/v1/admin/game/[id]/index.get";
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const showUploadModal = ref(false);
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const showAddCarouselModal = ref(false);
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@@ -478,8 +481,9 @@ const showAddImageDescriptionModal = ref(false);
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const showEditCoreMetadata = ref(false);
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const mobileShowFinalDescription = ref(true);
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type ModelType = SerializeObject<GameModel & { tags: Array<GameTagModel> }>;
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const game = defineModel<ModelType>() as Ref<ModelType>;
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const game = defineModel<SerializeObject<AdminFetchGameType>>({
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required: true,
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});
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if (!game.value)
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throw createError({
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statusCode: 500,
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