Depot API & v4 (#298)
* feat: nginx + torrential basics & services system * fix: lint + i18n * fix: update torrential to remove openssl * feat: add torrential to Docker build * feat: move to self hosted runner * fix: move off self-hosted runner * fix: update nginx.conf * feat: torrential cache invalidation * fix: update torrential for cache invalidation * feat: integrity check task * fix: lint * feat: move to version ids * fix: client fixes and client-side checks * feat: new depot apis and version id fixes * feat: update torrential * feat: droplet bump and remove unsafe update functions * fix: lint * feat: v4 featureset: emulators, multi-launch commands * fix: lint * fix: mobile ui for game editor * feat: launch options * fix: lint * fix: remove axios, use $fetch * feat: metadata and task api improvements * feat: task actions * fix: slight styling issue * feat: fix style and lints * feat: totp backend routes * feat: oidc groups * fix: update drop-base * feat: creation of passkeys & totp * feat: totp signin * feat: webauthn mfa/signin * feat: launch selecting ui * fix: manually running tasks * feat: update add company game modal to use new SelectorGame * feat: executor selector * fix(docker): update rust to rust nightly for torrential build (#305) * feat: new version ui * feat: move package lookup to build time to allow for deno dev * fix: lint * feat: localisation cleanup * feat: apply localisation cleanup * feat: potential i18n refactor logic * feat: remove args from commands * fix: lint * fix: lockfile --------- Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
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@@ -127,7 +127,7 @@
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>
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</div>
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</div>
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<MultiItemSelector
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<SelectorMultiItem
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v-else
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v-model="[optionValues[section.param] as any][0]"
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:items="section.options"
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@@ -189,7 +189,11 @@
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>
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{{ option.name }}
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<span v-if="currentSort === option.param">
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{{ sortOrder === "asc" ? $t("↑") : $t("↓") }}
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{{
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sortOrder === "asc"
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? $t("chars.arrowUp")
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: $t("chars.arrowDown")
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}}
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</span>
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</button>
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</MenuItem>
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@@ -291,7 +295,7 @@
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>
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</div>
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</div>
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<MultiItemSelector
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<SelectorMultiItem
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v-else
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v-model="[optionValues[section.param] as any][0]"
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:items="section.options"
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@@ -304,7 +308,7 @@
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<div
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v-if="games?.length ?? 0 > 0"
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ref="product-grid"
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class="relative lg:col-span-4 grid grid-cols-2 sm:grid-cols-3 md:grid-cols-4 lg:grid-cols-4 xl:grid-cols-5 2xl:grid-cols-6 gap-4"
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class="col-span-4 grid gap-5 grid-cols-[repeat(auto-fill,minmax(150px,auto))]"
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>
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<!-- Your content -->
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<GamePanel
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@@ -372,7 +376,7 @@ import {
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} from "@heroicons/vue/20/solid";
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import type { SerializeObject } from "nitropack";
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import type { GameModel, GameTagModel } from "~/prisma/client/models";
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import MultiItemSelector from "./MultiItemSelector.vue";
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import { Platform } from "~/prisma/client/enums";
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const { showGamePanelTextDecoration } = await $dropFetch(`/api/v1/settings`);
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const mobileFiltersOpen = ref(false);
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@@ -424,7 +428,7 @@ const options: Array<StoreFilterOption> = [
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name: "Platform",
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param: "platform",
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multiple: true,
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options: Object.values(PlatformClient).map((e) => ({ name: e, param: e })),
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options: Object.values(Platform).map((e) => ({ name: e, param: e })),
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},
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...(props.extraOptions ?? []),
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];
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