diff --git a/desktop/.bashrc b/desktop/.bashrc new file mode 100644 index 00000000..e69de29b diff --git a/desktop/.github/ISSUE_TEMPLATE/bug_report.md b/desktop/.github/ISSUE_TEMPLATE/bug_report.md new file mode 100644 index 00000000..1735f730 --- /dev/null +++ b/desktop/.github/ISSUE_TEMPLATE/bug_report.md @@ -0,0 +1,31 @@ +--- +name: Bug report +about: Create a report to help us improve +title: "[BUG]" +labels: '' +assignees: '' + +--- + +**Describe the bug** +A clear and concise description of what the bug is. + +**To Reproduce** +Steps to reproduce the behavior: +1. Go to '...' +2. Click on '....' +3. Scroll down to '....' +4. See error + +**Expected behavior** +A clear and concise description of what you expected to happen. + +**Screenshots** +If applicable, add screenshots to help explain your problem. + +**Desktop (please complete the following information):** + - OS: [e.g. Arch Linux, Windows] + - App Version [e.g. 22] + +**Additional context** +Add any other context about the problem here. diff --git a/desktop/.github/ISSUE_TEMPLATE/feature_request.md b/desktop/.github/ISSUE_TEMPLATE/feature_request.md new file mode 100644 index 00000000..bbcbbe7d --- /dev/null +++ b/desktop/.github/ISSUE_TEMPLATE/feature_request.md @@ -0,0 +1,20 @@ +--- +name: Feature request +about: Suggest an idea for this project +title: '' +labels: '' +assignees: '' + +--- + +**Is your feature request related to a problem? Please describe.** +A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] + +**Describe the solution you'd like** +A clear and concise description of what you want to happen. + +**Describe alternatives you've considered** +A clear and concise description of any alternative solutions or features you've considered. + +**Additional context** +Add any other context or screenshots about the feature request here. diff --git a/desktop/.github/workflows/clippy.yml b/desktop/.github/workflows/clippy.yml new file mode 100644 index 00000000..0db08a07 --- /dev/null +++ b/desktop/.github/workflows/clippy.yml @@ -0,0 +1,23 @@ +on: push +name: Clippy check +jobs: + clippy_check: + runs-on: ubuntu-24.04 + permissions: + checks: write + steps: + - uses: actions/checkout@v1 + - name: install dependencies (ubuntu only) + run: | + sudo apt-get update + sudo apt-get install -y libglib2.0-dev libgtk-3-dev libwebkit2gtk-4.1-dev + + - uses: actions-rs/toolchain@v1 + with: + toolchain: nightly + components: clippy + override: true + - uses: actions-rs/clippy-check@v1 + with: + token: ${{ secrets.GITHUB_TOKEN }} + args: --manifest-path ./src-tauri/Cargo.toml \ No newline at end of file diff --git a/desktop/.github/workflows/release.yml b/desktop/.github/workflows/release.yml new file mode 100644 index 00000000..14933985 --- /dev/null +++ b/desktop/.github/workflows/release.yml @@ -0,0 +1,128 @@ +name: "publish" + +on: + workflow_dispatch: {} + release: + types: [published] + # This can be used to automatically publish nightlies at UTC nighttime +# schedule: +# - cron: "0 2 * * *" # run at 2 AM UTC + +# This workflow will trigger on each push to the `release` branch to create or update a GitHub release, build your app, and upload the artifacts to the release. + +jobs: + publish-tauri: + permissions: + contents: write + strategy: + fail-fast: false + matrix: + include: + - platform: "macos-14" # for Arm based macs (M1 and above). + args: "--target aarch64-apple-darwin" + - platform: "macos-14" # for Intel based macs. + args: "--target x86_64-apple-darwin" + - platform: "ubuntu-22.04" # for Tauri v1 you could replace this with ubuntu-20.04. + args: "" + - platform: "ubuntu-22.04-arm" + args: "--target aarch64-unknown-linux-gnu" + - platform: "windows-latest" + args: "" + + runs-on: ${{ matrix.platform }} + steps: + - uses: actions/checkout@v4 + with: + submodules: true + token: ${{ secrets.GITHUB_TOKEN }} + + - name: setup pnpm + uses: pnpm/action-setup@v4 + with: + version: 10 + run_install: false + + - name: setup node + uses: actions/setup-node@v4 + with: + node-version: lts/* + cache: pnpm + + + - name: install Rust nightly + uses: dtolnay/rust-toolchain@nightly + with: + # Those targets are only used on macos runners so it's in an `if` to slightly speed up windows and linux builds. + targets: ${{ matrix.platform == 'macos-14' && 'aarch64-apple-darwin,x86_64-apple-darwin' || '' }} + + - name: Rust cache + uses: swatinem/rust-cache@v2 + with: + workspaces: './src-tauri -> target' + + - name: install dependencies (ubuntu only) + if: matrix.platform == 'ubuntu-22.04' || matrix.platform == 'ubuntu-22.04-arm' # This must match the platform value defined above. + run: | + sudo apt-get update + sudo apt-get install -y libwebkit2gtk-4.1-dev libappindicator3-dev librsvg2-dev patchelf xdg-utils + # webkitgtk 4.0 is for Tauri v1 - webkitgtk 4.1 is for Tauri v2. + + - name: Import Apple Developer Certificate + if: matrix.platform == 'macos-14' + env: + APPLE_CERTIFICATE: ${{ secrets.APPLE_CERTIFICATE }} + APPLE_CERTIFICATE_PASSWORD: ${{ secrets.APPLE_CERTIFICATE_PASSWORD }} + KEYCHAIN_PASSWORD: ${{ secrets.KEYCHAIN_PASSWORD }} + run: | + echo $APPLE_CERTIFICATE | base64 --decode > certificate.p12 + security create-keychain -p "$KEYCHAIN_PASSWORD" build.keychain + security default-keychain -s build.keychain + security unlock-keychain -p "$KEYCHAIN_PASSWORD" build.keychain + security set-keychain-settings -t 3600 -u build.keychain + + + echo "Created keychain" + + curl https://droposs.org/drop.der --output drop.der + + # swiftc libs/appletrust/add-certificate.swift + # ./add-certificate drop.der + # rm add-certificate + + # echo "Added certificate to keychain using swift util" + + ## Script is equivalent to: + sudo security authorizationdb write com.apple.trust-settings.admin allow + sudo security add-trusted-cert -d -r trustRoot -k build.keychain -p codeSign -u -1 drop.der + sudo security authorizationdb remove com.apple.trust-settings.admin + + security import certificate.p12 -k build.keychain -P "$APPLE_CERTIFICATE_PASSWORD" -T /usr/bin/codesign + echo "Imported certificate" + security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k "$KEYCHAIN_PASSWORD" build.keychain + security find-identity -v -p codesigning build.keychain + + - name: Verify Certificate + if: matrix.platform == 'macos-14' + run: | + CERT_INFO=$(security find-identity -v -p codesigning build.keychain | grep "Drop OSS") + CERT_ID=$(echo "$CERT_INFO" | awk -F'"' '{print $2}') + echo "CERT_ID=$CERT_ID" >> $GITHUB_ENV + echo "Certificate imported. Using identity: $CERT_ID" + + - name: install frontend dependencies + run: pnpm install # change this to npm, pnpm or bun depending on which one you use. + + - uses: tauri-apps/tauri-action@v0 + env: + GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} + APPLE_CERTIFICATE: ${{ secrets.APPLE_CERTIFICATE }} + APPLE_CERTIFICATE_PASSWORD: ${{ secrets.APPLE_CERTIFICATE_PASSWORD }} + APPLE_SIGNING_IDENTITY: ${{ env.CERT_ID }} + NO_STRIP: true + with: + tagName: v__VERSION__ # the action automatically replaces \_\_VERSION\_\_ with the app version. + releaseName: "Auto-release v__VERSION__" + releaseBody: "See the assets to download this version and install. This release was created automatically." + releaseDraft: false + prerelease: true + args: ${{ matrix.args }} diff --git a/desktop/.gitignore b/desktop/.gitignore new file mode 100644 index 00000000..b2300d25 --- /dev/null +++ b/desktop/.gitignore @@ -0,0 +1,34 @@ +# Logs +logs +*.log +npm-debug.log* +yarn-debug.log* +yarn-error.log* +pnpm-debug.log* +lerna-debug.log* + +node_modules +dist +dist-ssr +*.local + +# Editor directories and files +.vscode/* +!.vscode/extensions.json +.idea +.DS_Store +*.suo +*.ntvs* +*.njsproj +*.sln +*.sw? +.nuxt +.output + +src-tauri/flamegraph.svg +src-tauri/perf* + +/*.AppImage +/squashfs-root + +/target/ diff --git a/desktop/.gitlab-ci.yml b/desktop/.gitlab-ci.yml new file mode 100644 index 00000000..0fc3abe6 --- /dev/null +++ b/desktop/.gitlab-ci.yml @@ -0,0 +1,31 @@ +stages: + - build + +build-linux: + stage: build + image: ${CI_DEPENDENCY_PROXY_GROUP_IMAGE_PREFIX}/rustlang/rust:nightly + script: + - apt-get update -y + - apt-get install yarnpkg libsoup-3.0-0 libsoup-3.0-dev libatk-adaptor libgtk-3-dev libjavascriptcoregtk-4.1-dev libwebkit2gtk-4.1-dev -y + - yarnpkg + - export + - export RUST_LOG=warn + - yarnpkg tauri build + - cp src-tauri/target/release/bundle/deb/*.deb . + - cp src-tauri/target/release/bundle/rpm/*.rpm . + - cp src-tauri/target/release/bundle/appimage/*.AppImage . + artifacts: + paths: + - "*.{deb,rpm,AppImage}" + +build-windows: + stage: build + tags: + - windows + script: + - yarn + - yarn tauri build + - cp src-tauri/target/release/bundle/nsis/*.exe . + artifacts: + paths: + - "*.exe" diff --git a/desktop/.gitmodules b/desktop/.gitmodules new file mode 100644 index 00000000..df4511d8 --- /dev/null +++ b/desktop/.gitmodules @@ -0,0 +1,6 @@ +[submodule "src-tauri/tailscale/libtailscale"] + path = src-tauri/tailscale/libtailscale + url = https://github.com/tailscale/libtailscale.git +[submodule "libs/drop-base"] + path = libs/drop-base + url = https://github.com/drop-oss/drop-base.git diff --git a/desktop/.nvmrc b/desktop/.nvmrc new file mode 100644 index 00000000..40994076 --- /dev/null +++ b/desktop/.nvmrc @@ -0,0 +1 @@ +23 diff --git a/desktop/.vscode/extensions.json b/desktop/.vscode/extensions.json new file mode 100644 index 00000000..cf4385bd --- /dev/null +++ b/desktop/.vscode/extensions.json @@ -0,0 +1,7 @@ +{ + "recommendations": [ + "Vue.volar", + "tauri-apps.tauri-vscode", + "rust-lang.rust-analyzer" + ] +} diff --git a/desktop/DEBUG.md b/desktop/DEBUG.md new file mode 100644 index 00000000..2a4478f3 --- /dev/null +++ b/desktop/DEBUG.md @@ -0,0 +1,15 @@ +# How to create Flamegraph + +Run this in `src-tauri`: +``` +WEBKIT_DISABLE_DMABUF_RENDERER=1 CARGO_PROFILE_RELEASE_DEBUG=true cargo flamegraph --release +``` + +You can leave out `WEBKIT_DISABLE_DMABUF_RENDERER=1` if you're not on NVIDIA/Linux + +And then run this in the root dir: +``` +yarn dev --port 1432 +``` + +And then do what you want, and it'll create the flamegraph for you diff --git a/desktop/LICENSE b/desktop/LICENSE new file mode 100644 index 00000000..0bc19aef --- /dev/null +++ b/desktop/LICENSE @@ -0,0 +1,661 @@ + GNU AFFERO GENERAL PUBLIC LICENSE + Version 3, 19 November 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU Affero General Public License is a free, copyleft license for +software and other kinds of works, specifically designed to ensure +cooperation with the community in the case of network server software. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) 2024 DecDuck + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU Affero General Public License as published + by the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Affero General Public License for more details. + + You should have received a copy of the GNU Affero General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If your software can interact with users remotely through a computer +network, you should also make sure that it provides a way for users to +get its source. For example, if your program is a web application, its +interface could display a "Source" link that leads users to an archive +of the code. There are many ways you could offer source, and different +solutions will be better for different programs; see section 13 for the +specific requirements. + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU AGPL, see +. diff --git a/desktop/README.md b/desktop/README.md new file mode 100644 index 00000000..662712b0 --- /dev/null +++ b/desktop/README.md @@ -0,0 +1,21 @@ +# Drop Desktop Client + +The Drop Desktop Client is the companion app for [Drop](https://github.com/Drop-OSS/drop). It is the official & intended way to download and play games on your Drop server. + +## Internals + +It uses a Tauri base with Nuxt 3 + TailwindCSS on top of it, so we can re-use components from the web UI. + +## Development +Before setting up a development environemnt, be sure that you have a server set up. The instructions for this can be found on the [Drop Docs](https://docs.droposs.org/docs/guides/quickstart). + +Then, install dependencies with `yarn`. This'll install the custom builder's dependencies. Then, check everything works properly with `yarn tauri build`. + +Run the app in development with `yarn tauri dev`. NVIDIA users on Linux, use shell script `./nvidia-prop-dev.sh` + +To manually specify the logging level, add the environment variable `RUST_LOG=[debug, info, warn, error]` to `yarn tauri dev`: + +e.g. `RUST_LOG=debug yarn tauri dev` + +## Contributing +Check out the contributing guide on our Developer Docs: [Drop Developer Docs - Contributing](https://developer.droposs.org/contributing). diff --git a/desktop/build.mjs b/desktop/build.mjs new file mode 100644 index 00000000..68d5a184 --- /dev/null +++ b/desktop/build.mjs @@ -0,0 +1,55 @@ +import fs from "fs"; +import process from "process"; +import childProcess from "child_process"; +import createLogger from "pino"; + +const OUTPUT = "./.output"; +const logger = createLogger({ transport: { target: "pino-pretty" } }); + +async function spawn(exec, opts) { + const output = childProcess.spawn(exec, { ...opts, shell: true }); + output.stdout.on("data", (data) => { + process.stdout.write(data); + }); + output.stderr.on("data", (data) => { + process.stderr.write(data); + }); + + return await new Promise((resolve, reject) => { + output.on("error", (err) => reject(err)); + output.on("exit", () => resolve()); + }); +} + +const expectedLibs = ["drop-base/package.json"]; + +for (const lib of expectedLibs) { + const path = `./libs/${lib}`; + if (!fs.existsSync(path)) throw `Missing "${expectedLibs}". Run "git submodule update --init --recursive"`; +} + +const views = fs.readdirSync(".").filter((view) => { + const expectedPath = `./${view}/package.json`; + return fs.existsSync(expectedPath); +}); + +fs.mkdirSync(OUTPUT, { recursive: true }); + +for (const view of views) { + const loggerChild = logger.child({}); + process.chdir(`./${view}`); + + loggerChild.info(`Install deps for "${view}"`); + await spawn("pnpm install"); + + loggerChild.info(`Building "${view}"`); + await spawn("pnpm run build", { + env: { ...process.env, NUXT_APP_BASE_URL: `/${view}/` }, + }); + + process.chdir(".."); + + fs.cpSync(`./${view}/.output/public`, `${OUTPUT}/${view}`, { + recursive: true, + }); +} \ No newline at end of file diff --git a/desktop/changelog.md b/desktop/changelog.md new file mode 100644 index 00000000..691c4601 --- /dev/null +++ b/desktop/changelog.md @@ -0,0 +1,463 @@ + + +## Release 0.2.0-beta + +### Fixes +- Re-enabled killing games #005bab2 +- fixed queue manipulation and waiting for downloads #01260f0 +- fix logic error in detecting dir #04368ff +- absolute executable invoke #17759c4 +- don't crash download manager if multiple errors come in #21204de +- clear stale data before requesting new #327628b +- fixed completed indexes #39f2ebd +- add file & line to console logs #4d8eadc +- Games not launching due to string semantics #4ef49cc +- Added error handling for chunk request errors #4fc0855 +- Chunk counting logic error #5ba151f +- modal stack doesn't cover whole app #5db9ae5 +- use set_file_name instead of pushing to strings #60d0a48 +- use of completed signal, and pause/resuming #64d7f64 +- add message about nonce expiration #6a8d0af +- Added "LIbrary Failed to Update" content to recover from library load fail #76bae3d +- Restored RUST_LOG env functionality #7a0cf4f +- initialise doesn't recreate default install dir #7a3841b +- update routes for new server #7ab53f3 +- use vendored flag #7c8089e +- fix poorly designed parsing for executables with spaces #7c90d2b +- assorted fixes #89ea34c +- Added Settings component #8aad64f +- windows build #8d9234f +- fix ugly scrollbars on edge webview #95f2174 +- windows shadow #9a8cc59 +- add better error message #9af0d08 +- Broken command invoke logic in settings/downloads.vue #9e29aa7 +- Accidentally was attempting to lock onto something that was already in scope #9e82a0b +- fix incorrect error assumptions & update types #a17311a +- Re-enabled uninstalling apps #a56ee25 +- types #af056c0 +- fix other metadata endpoints #c2f54c1 +- Re-enabled deep links #c3f6222 +- added console as an appender #d12bf15 +- remove unnecessary unstable feature #d5ac1b0 +- fix install button #d7b0302 +- stop loading on error #d83aae6 +- use unix timestamp to avoid invalid characters in filename #dafce24 +- Renamed game_id to id #dceaa56 +- use chrono library to generate timestamps #e22e6d8 +- clear stale data before requesting new #e72662c +- fix scrollbars on edge webview #f09605a +- update readme instructions #f0c47d8 +- Adding usize to completed_contexts_lock instead of &usize #f508186 + + +### Features +- Game kill tauri command #01e6162 +- add debug page #02f8591 +- Add signout functionality (#16) #0a0d9d6 +- queue and library UIs #0a20139 +- add note about more install dirs #139bc0c +- Using SerializeDisplay for better error management with Result #170fde5 +- add pre-launch log to file #17f8d76 +- Added option to change root directory #1aa52c0 +- add speed and time remaining information #1f899ec +- lockless tracking of downloaded chunks #2183585 +- quit button #239b8d5 +- use shift or DEBUG RUST_LOG to show Debug Info #245a84d +- Added database corruption dialog #25ba200 +- only allow downloads for supported platforms #269dcbb +- add installed ui in the library menu #2c8164e +- added file-based logging #2d4a7e8 +- automatically fetch remote data if not available #2dedfbb +- Added database recovery #32ae7d5 +- ability to add more download dirs #384f7a5 +- re-enable checksums #3ca87fc +- background processes and close/open menu #3d60fd5 +- launch games with log files #3f71149 +- Download cancelling #450bca9 +- refactoring and error message #469a2d6 +- Added UI to change download threads #4e93eb4 +- Made save button include user feedback & only allow numeric characters #53234d2 +- download widget and queue fix #532d13e +- Pausing and resuming game downloads #55b7921 +- Allow settings to update UI using fetch_settings command #5bb04da +- temporary queue ui and flamegraph instructions #5cbeb3b +- Added DownloadThreadControl struct #5e05e68 +- Added max_download_threads setting and separated settings from db #5ea47d7 +- Added generic download manager #6159319 +- Added AgentInterfaceData to get information about all downloads in queue #63c3cc1 +- debug queue interface #671d45f +- reduce scope of download agent #6a38ea3 +- Added multi-argument game launch and setup support #6ad3837 +- shared child with stop command #6b96e40 +- Added function to take and set any game state #6bc6482 +- Added line numbers to file logging and highlighting to console #7c3140e +- Separated chunk updates into individual counters #7d3c601 +- Ensure that any database issues are resolved by standalone functions #7d4651d +- ui to install games #8670bca +- Implemented spawning with umu (using umu-wrapper-lib) #88b2505 +- offer manual signin #949acfc +- better process management, including running state #a135b13 +- Added Download Manager #a1ada07 +- retry connnection on server unavailable #a53d838 +- finish download dir CRUD interface #a580a46 +- better download manager errors + modal #ad92dbe +- syncs state to disk to persist across reboots #b556842 +- prevent default context menu and emit event on elements #c560656 +- initial creation and logo update #d9a51cf +- Added manifest.json utility for persistent download progress #d9d0122 +- game uninstalling & partial compat #dd7f567 +- combined db and download interface improvements #de52dac +- update db state with ui and emit events #e4df4eb +- Generic function to set download state #f10d92d +- Convert DownloadThreadControlFlag to AtomicBool #f25bfed +- add note about more install dirs #f4ac1c8 +- Added rolling progress window #fd30b3e + + +### Other Changes +- quexeky +- Convert DATA_ROOT_DIR to Mutex #00b7179 +- Converting DB access to a trait #01b092c +- Updated changelog #022330b +- Progress on cleanup and exit #0381b8b +- library ui #03fa364 +- Scoping changes and removing qualifications #046ba64 +- Moved all files relevant to game downloads to their own directory #06d1e9e +- SLowly integrating game_download into the FE. Started with using the manifest minimal example in the server (#1) #07379b2 +- Ran cargo clippy & moved DownloadManagerInterface #075d6ec +- Made logging systems match #0a1dddf +- Some easy cleanup of the download manager #0a2ac25 +- client now fetches user information from Drop server #0c0cfeb +- Included in AppStatus (Also trying to link to Issue #1) +- Accidentally serialized AppStatus and broke everything :/ #10791ed +- Removed debugging statements #10c8344 +- Wrappers are the bane of my existence. Also here's the download cancelling logic. #13df631 +- Merge branch 'error-handling' #1520471 +- Updated README.md #165a967 +- Removed unnecessary dependencies #1724449 +- merge(download-manager) -> 'main' #172d6b0 +- More refactoring and renaming camelCase struct definitions to snake_case #1742793 +- General cleanup #182361e +- Delete pages/library.vue #1861659 +- progress on more precise download control #18b9149 +- Allowing some dead code features because they are there for future use (potentially) #191e62c +- Ensure that Downloadable is also send and sync #1a89135 +- I think that download queuing is working #1ab61c8 +- auth initiate, database and more #22b1aee +- Update .gitlab-ci.yml" #2307704 +- More fleshing out on how specifically game downloads will work (#1) #23137dd +- Removed utils.rs #270bc8b +- Fixing some references to "id" vs "game_id" #27e5a8e +- More cleanup after cargo clippy #2822b7a +- Updated contributing link #2aa5b9c +- More fleshing out on how specifically game downloads will work #2b90de9 +- Cleaning up downloads playing and pausing #2c7b5fb +- fixed multi-chunk downloads #2ec351f +- Clippy refactoring #2efe304 +- remove unpacker mod statement #32067c0 +- Progress on adding tools #3299c71 +- Fixed bug with bad initial loading into store instead of auth #3923acf +- add nvm rc #3ccd444 +- partial download manager #3dbf5ab +- Update .gitlab-ci.yml with artifacts #3e10f17 +- Removed tools/ #3eda979 +- Downloads should be fixed now #403ca65 +- transient vs synced state now defined #42c0198 +- added adenmgb's autostart feature #472eb1d +- better download defaults #4779383 +- Progress on downloads. Currently working on parsing functions to be run asynchronously #496c6a5 +- Ran cargo clippy & cargo fmt #4983b25 +- handshakes #4bb33c8 +- Convert DOWNLOAD_MAX_THREADS to const #4fc13a1 +- Merge branch 'downloads' #50ed841 +- Moved generateGameMeta.ts to composables, using PathBuf instead of String for install_dirs #50f37fd +- Added time debugging and fixed logging formatting #5243694 +- Clippy changes #553bc37 +- Queue is running game downloads sequentially now #5564d23 +- migrate to new droplet ca system #556898f +- Add LICENSE #57a5737 +- ran cargo clippy & cargo fmt #5e3d26b +- my own take on some BASED design decisions #5ed0833 +- cleanup and game UI beginnings #5ef6b8e +- Progress on terminator #5f5cbd0 +- Implement better error system and segregate errors and commands (#23) #604d5b5 +- moved to completed index arr to help serialization #64ebc19 +- Ran cargo clippy & cargo fmt #653717e +- Removed all references to anything outside of the DownloadManager #6568faa +- Merge remote-tracking branch 'origin/main' #68ca4a7 +- swap file name and to binary encoding #694f2fd +- chore(polish & cleanup) #6cc0c67 +- Update .gitlab-ci.yml #6d7630e +- Moved some variable declarations outside of the spawned download thread #6ea4cf2 +- Encoding game IDs and versions #6ef444e +- restructing and renaming #7049673 +- Converted to md5 #706f525 +- Merge branch 'main' into downloads #714b968 +- Semantic naming changes #725f16b +- Abstracted queue system #76b0975 +- Moved manifest and stored_manifest to download_manager" #78149bb +- README update #78fc668 +- Ensured everything is serializing/deserializing to camelCase #7a95b7f +- fixed some of quexeky's BASED design decisions #7e3da04 +- Progress checker works #7fec00d +- Progress on refactoring and abiding by cargo clippy #816b427 +- Added GAME_PAUSE_CHECK_INTERVAL value #8204795 +- Ran cargo clippy & fmt #82804eb +- update metadata #85a0899 +- Renamed most instances of "game" outside of actual game downloads #881fcc6 +- Debugging & starting work on parsing manifest #89d2814 +- slight ui/ux fixes and updates to auth protocol #8a2d23d +- Removed Arc requirement for DownloadableMetadata #8be1dd4 +- compliant with new APIs #8f6f184 +- Ran cargo clippy & cargo fmt #9272970 +- Added rolling_progress_updates.rs #9369ff1 +- Add files via upload #93b8b83 +- More refining info!() statements #94cf678 +- fixed windows issues #959dad3 +- Starting p2p progress #97bb1fa +- Game downloads from the client are working (multithreaded) by parsing in gameID, GameVersion, and maxThreads from FE (#1) #984472e +- Version bump & appimage build #9897698 +- Some progress on thread terminations #99beca4 +- rename files to what they contain #99c8b39 +- Created separate function to generate requests #9a184a8 +- cleanup of lib and toml #9b1cfa7 +- refactor for generic way to implement cross platform launchers #9ea2aa4 +- Updated logging format #a213765 +- fix(windows build) #a24cc8a +- Added ToolDownloadAgent #a2e63aa +- copy direct to disk #a628fc1 +- Moved manifest and stored_manifest to download_manager #a846eed +- adds nvm rc! #a881d8e +- Reordered DownloadThreadControlFlag to agree with From #ab606e8 +- ci/cd and patches for windows builds #ac1c3b6 +- patch for not draggable windows during setup #ac66b20 +- another stage of client authentication #ae4c65b +- Renamed GameDonwloadError to ApplicationDownloadError and moved #aed58e4 +- Progress on write speeds & added debug statements #b065e10 +- Updated logging #b3963b6 +- Created file settings.rs #b47b7ea +- Added Downloadable trait and replaced references to GameDownloadAgent #b4d70a3 +- Update .gitlab-ci.yml #b6a54c0 +- Moved download manager to separate directory #b6c64e5 +- Ran cargo fmt #b8cf44c +- Imported appropriate logging macros #b99ff67 +- Merge branch 'main' into download-manager #bb60942 +- Ran cargo clippy & cargo fmt #bd3deac +- beginnings of game state management #bf46dec +- Update Cargo.toml #c1fb39e +- migrated unpacking to rust zstd to conform with droplet #c46c54b +- More progress on checksums #c51e761 +- Delete pages/library.vue #c722a54 +- Merge branch 'downloads' (again) #c748aec +- migrate to nuxt and groundwork #c957744 +- More debugging because apparently checksums are the bane of my existence. But it works and I was just an idiot #c9d9d2e +- Fully separate & generic download manager #cac612b +- Progress on rolling progress window #cf19477 +- Ensured that all logs start with lowercase capital and have no trailing punctuation #cfc9d13 +- Validated that loading data works #d21b1d2 +- Mostly finished with checksums. Just merging main in at the same time #d39e7cb +- Ran cargo clippy #dcb1564 +- Add files via upload #dcb2c0f +- Theoretically adding queue support and optimistic manifest downloading (#1). Needs tests when actual functions are implemented #dcd8fa8 +- Merge remote-tracking branch 'origin/downloads' into downloads #dd23ca8 +- Debugging line #ddc585d +- Re-enabled closing the window and some more renaming #defba51 +- drop no longer freaks out if server is unavailable on startup #df88395 +- Apply stashed changes #e0ea8c9 +- Merge remote-tracking branch 'origin/downloads' into downloads #e4e605b +- convert to more sensible permission schema #e504c00 +- Update on GameDownload #e71e4cf +- reorganisation, cleanup and new nonce protocol #e828bca +- rustix fs feature #e9805a8 +- Added manage_go_signal command #ea70ec9 +- Drop will no longer crash when the server goes down #eb3311a +- Made all errors type-based #ec2f414 +- Added description on how the DownloadManager works #f029cbf +- Using more appropriate logging statements #f183a9d +- remove unnecessary compat code (#20) #f1c8bbf +- Manifests are now being parsed successfully #f28c880 +- Removed tests/ #f29e989 +- I think that downloads are working. Need to test and set decent file locations now #f388237 +- Just debugging tauri's damn Sync command features #f60ca2b +- fixes and patches for merged changes #f6476bc +- Added manage_queue_signal #f64782e +- initial commit #f6cd7c3 +- Update .gitlab-ci.yml #fc6bab9 + + +_changelog generated by_ [go-conventional-commits](https://github.com/joselitofilho/go-conventional-commits) + +## Release 0.1.0-beta + +### Fixes +- fixed queue manipulation and waiting for downloads #01260f0 +- fix logic error in detecting dir #04368ff +- absolute executable invoke #17759c4 +- Chunk counting logic error #5ba151f +- use of completed signal, and pause/resuming #64d7f64 +- initialise doesn't recreate default install dir #7a3841b +- use vendored flag #7c8089e +- windows build #8d9234f +- windows shadow #9a8cc59 +- types #af056c0 +- added console as an appender #d12bf15 +- remove unnecessary unstable feature #d5ac1b0 +- use unix timestamp to avoid invalid characters in filename #dafce24 +- use chrono library to generate timestamps #e22e6d8 +- fix scrollbars on edge webview #f09605a +- update readme instructions #f0c47d8 + + +### Features +- queue and library UIs #0a20139 +- add pre-launch log to file #17f8d76 +- Added option to change root directory #1aa52c0 +- quit button #239b8d5 +- only allow downloads for supported platforms #269dcbb +- added file-based logging #2d4a7e8 +- automatically fetch remote data if not available #2dedfbb +- ability to add more download dirs #384f7a5 +- background processes and close/open menu #3d60fd5 +- launch games with log files #3f71149 +- Download cancelling #450bca9 +- refactoring and error message #469a2d6 +- download widget and queue fix #532d13e +- Pausing and resuming game downloads #55b7921 +- temporary queue ui and flamegraph instructions #5cbeb3b +- Added DownloadThreadControl struct #5e05e68 +- Added AgentInterfaceData to get information about all downloads in queue #63c3cc1 +- debug queue interface #671d45f +- reduce scope of download agent #6a38ea3 +- Added function to take and set any game state #6bc6482 +- Separated chunk updates into individual counters #7d3c601 +- ui to install games #8670bca +- Added Download Manager #a1ada07 +- retry connnection on server unavailable #a53d838 +- finish download dir CRUD interface #a580a46 +- syncs state to disk to persist across reboots #b556842 +- prevent default context menu and emit event on elements #c560656 +- initial creation and logo update #d9a51cf +- Added manifest.json utility for persistent download progress #d9d0122 +- combined db and download interface improvements #de52dac +- update db state with ui and emit events #e4df4eb +- Generic function to set download state #f10d92d +- Convert DownloadThreadControlFlag to AtomicBool #f25bfed + + +### Other Changes +- quexeky +- Convert DATA_ROOT_DIR to Mutex #00b7179 +- Converting DB access to a trait #01b092c +- Scoping changes and removing qualifications #046ba64 +- SLowly integrating game_download into the FE. Started with using the manifest minimal example in the server (#1) #07379b2 +- Ran cargo clippy & moved DownloadManagerInterface #075d6ec +- Made logging systems match #0a1dddf +- client now fetches user information from Drop server #0c0cfeb +- Included in AppStatus (Also trying to link to Issue #1) +- Accidentally serialized AppStatus and broke everything :/ #10791ed +- Removed debugging statements #10c8344 +- Wrappers are the bane of my existence. Also here's the download cancelling logic. #13df631 +- Merge branch 'error-handling' #1520471 +- Removed unnecessary dependencies #1724449 +- merge(download-manager) -> 'main' #172d6b0 +- More refactoring and renaming camelCase struct definitions to snake_case #1742793 +- progress on more precise download control #18b9149 +- Allowing some dead code features because they are there for future use (potentially) #191e62c +- I think that download queuing is working #1ab61c8 +- auth initiate, database and more #22b1aee +- More fleshing out on how specifically game downloads will work (#1) #23137dd +- Removed utils.rs #270bc8b +- Fixing some references to "id" vs "game_id" #27e5a8e +- Updated contributing link #2aa5b9c +- More fleshing out on how specifically game downloads will work #2b90de9 +- Cleaning up downloads playing and pausing #2c7b5fb +- fixed multi-chunk downloads #2ec351f +- Clippy refactoring #2efe304 +- remove unpacker mod statement #32067c0 +- Fixed bug with bad initial loading into store instead of auth #3923acf +- partial download manager #3dbf5ab +- Downloads should be fixed now #403ca65 +- transient vs synced state now defined #42c0198 +- better download defaults #4779383 +- Progress on downloads. Currently working on parsing functions to be run asynchronously #496c6a5 +- Ran cargo clippy & cargo fmt #4983b25 +- handshakes #4bb33c8 +- Convert DOWNLOAD_MAX_THREADS to const #4fc13a1 +- Merge branch 'downloads' #50ed841 +- Added time debugging and fixed logging formatting #5243694 +- Clippy changes #553bc37 +- Queue is running game downloads sequentially now #5564d23 +- migrate to new droplet ca system #556898f +- Add LICENSE #57a5737 +- ran cargo clippy & cargo fmt #5e3d26b +- my own take on some BASED design decisions #5ed0833 +- cleanup and game UI beginnings #5ef6b8e +- moved to completed index arr to help serialization #64ebc19 +- Ran cargo clippy & cargo fmt #653717e +- Merge remote-tracking branch 'origin/main' #68ca4a7 +- swap file name and to binary encoding #694f2fd +- chore(polish & cleanup) #6cc0c67 +- Encoding game IDs and versions #6ef444e +- restructing and renaming #7049673 +- Converted to md5 #706f525 +- Merge branch 'main' into downloads #714b968 +- Semantic naming changes #725f16b +- Abstracted queue system #76b0975 +- README update #78fc668 +- Ensured everything is serializing/deserializing to camelCase #7a95b7f +- fixed some of quexeky's BASED design decisions #7e3da04 +- Progress checker works #7fec00d +- Progress on refactoring and abiding by cargo clippy #816b427 +- Added GAME_PAUSE_CHECK_INTERVAL value #8204795 +- Debugging & starting work on parsing manifest #89d2814 +- slight ui/ux fixes and updates to auth protocol #8a2d23d +- compliant with new APIs #8f6f184 +- fixed windows issues #959dad3 +- Starting p2p progress #97bb1fa +- Game downloads from the client are working (multithreaded) by parsing in gameID, GameVersion, and maxThreads from FE (#1) #984472e +- Some progress on thread terminations #99beca4 +- rename files to what they contain #99c8b39 +- cleanup of lib and toml #9b1cfa7 +- Updated logging format #a213765 +- fix(windows build) #a24cc8a +- copy direct to disk #a628fc1 +- Reordered DownloadThreadControlFlag to agree with From #ab606e8 +- ci/cd and patches for windows builds #ac1c3b6 +- patch for not draggable windows during setup #ac66b20 +- another stage of client authentication #ae4c65b +- Progress on write speeds & added debug statements #b065e10 +- Updated logging #b3963b6 +- Created file settings.rs #b47b7ea +- Ran cargo fmt #b8cf44c +- Merge branch 'main' into download-manager #bb60942 +- Ran cargo clippy & cargo fmt #bd3deac +- beginnings of game state management #bf46dec +- Update Cargo.toml #c1fb39e +- migrated unpacking to rust zstd to conform with droplet #c46c54b +- More progress on checksums #c51e761 +- Merge branch 'downloads' (again) #c748aec +- migrate to nuxt and groundwork #c957744 +- More debugging because apparently checksums are the bane of my existence. But it works and I was just an idiot #c9d9d2e +- Validated that loading data works #d21b1d2 +- Mostly finished with checksums. Just merging main in at the same time #d39e7cb +- Theoretically adding queue support and optimistic manifest downloading (#1). Needs tests when actual functions are implemented #dcd8fa8 +- Merge remote-tracking branch 'origin/downloads' into downloads #dd23ca8 +- Debugging line #ddc585d +- Re-enabled closing the window and some more renaming #defba51 +- drop no longer freaks out if server is unavailable on startup #df88395 +- Merge remote-tracking branch 'origin/downloads' into downloads #e4e605b +- convert to more sensible permission schema #e504c00 +- Update on GameDownload #e71e4cf +- reorganisation, cleanup and new nonce protocol #e828bca +- rustix fs feature #e9805a8 +- Drop will no longer crash when the server goes down #eb3311a +- Made all errors type-based #ec2f414 +- Added description on how the DownloadManager works #f029cbf +- Manifests are now being parsed successfully #f28c880 +- I think that downloads are working. Need to test and set decent file locations now #f388237 +- Just debugging tauri's damn Sync command features #f60ca2b +- fixes and patches for merged changes #f6476bc +- initial commit #f6cd7c3 + + +_changelog generated by_ [go-conventional-commits](https://github.com/joselitofilho/go-conventional-commits) diff --git a/desktop/drop.svg b/desktop/drop.svg new file mode 100644 index 00000000..34db2923 --- /dev/null +++ b/desktop/drop.svg @@ -0,0 +1,5 @@ + + + diff --git a/desktop/libs/appletrust/add-certificate.swift b/desktop/libs/appletrust/add-certificate.swift new file mode 100644 index 00000000..8ed6601a --- /dev/null +++ b/desktop/libs/appletrust/add-certificate.swift @@ -0,0 +1,72 @@ +import Foundation +import Security + +enum SecurityError: Error { + case generalError +} + +func deleteCertificateFromKeyChain(_ certificateLabel: String) -> Bool { + let delQuery: [NSString: Any] = [ + kSecClass: kSecClassCertificate, + kSecAttrLabel: certificateLabel, + ] + let delStatus: OSStatus = SecItemDelete(delQuery as CFDictionary) + + return delStatus == errSecSuccess +} + +func saveCertificateToKeyChain(_ certificate: SecCertificate, certificateLabel: String) throws { + SecKeychainSetPreferenceDomain(SecPreferencesDomain.system) + deleteCertificateFromKeyChain(certificateLabel) + + let setQuery: [NSString: AnyObject] = [ + kSecClass: kSecClassCertificate, + kSecValueRef: certificate, + kSecAttrLabel: certificateLabel as AnyObject, + kSecAttrAccessible: kSecAttrAccessibleWhenUnlocked, + kSecAttrCanSign: true as AnyObject, + ] + let addStatus: OSStatus = SecItemAdd(setQuery as CFDictionary, nil) + + guard addStatus == errSecSuccess else { + throw SecurityError.generalError + } + + var status = SecTrustSettingsSetTrustSettings(certificate, SecTrustSettingsDomain.admin, nil) +} + +func getCertificateFromString(stringData: String) throws -> SecCertificate { + if let data = NSData(base64Encoded: stringData, options: NSData.Base64DecodingOptions.ignoreUnknownCharacters) { + if let certificate = SecCertificateCreateWithData(kCFAllocatorDefault, data) { + return certificate + } + } + throw SecurityError.generalError +} + +if CommandLine.arguments.count != 2 { + print("Usage: \(CommandLine.arguments[0]) [cert.file]") + print("Usage: \(CommandLine.arguments[0]) --version") + exit(1) +} + +if (CommandLine.arguments[1] == "--version") { + let version = "dev" + print(version) + exit(0) +} else { + let fileURL = URL(fileURLWithPath: CommandLine.arguments[1]) + do { + let certData = try Data(contentsOf: fileURL) + let certificate = SecCertificateCreateWithData(nil, certData as CFData) + if certificate != nil { + try? saveCertificateToKeyChain(certificate!, certificateLabel: "DropOSS") + exit(0) + } else { + print("ERROR: Unknown error while reading the \(CommandLine.arguments[1]) file.") + } + } catch { + print("ERROR: Unexpected error while reading the \(CommandLine.arguments[1]) file. \(error)") + } +} +exit(1) \ No newline at end of file diff --git a/desktop/libs/drop-base b/desktop/libs/drop-base new file mode 160000 index 00000000..dad3487b --- /dev/null +++ b/desktop/libs/drop-base @@ -0,0 +1 @@ +Subproject commit dad3487be66919348149c4392af2cc3f10f0a50b diff --git a/desktop/main/app.vue b/desktop/main/app.vue new file mode 100644 index 00000000..5ae90e17 --- /dev/null +++ b/desktop/main/app.vue @@ -0,0 +1,51 @@ + + + diff --git a/desktop/main/assets/main.scss b/desktop/main/assets/main.scss new file mode 100644 index 00000000..4939d2d5 --- /dev/null +++ b/desktop/main/assets/main.scss @@ -0,0 +1,85 @@ +@tailwind base; +@tailwind components; +@tailwind utilities; + +html, +body { + -ms-overflow-style: none; /* IE and Edge / +scrollbar-width: none; / Firefox */ + overscroll-behavior: none; +} + +/* Hide scrollbar for Chrome, Safari and Opera */ +html::-webkit-scrollbar { + display: none; +} + +$motiva: ( + ("MotivaSansThin.ttf", "ttf", 100, normal), + ("MotivaSansLight.woff.ttf", "woff", 300, normal), + ("MotivaSansRegular.woff.ttf", "woff", 400, normal), + ("MotivaSansMedium.woff.ttf", "woff", 500, normal), + ("MotivaSansBold.woff.ttf", "woff", 600, normal), + ("MotivaSansExtraBold.ttf", "woff", 700, normal), + ("MotivaSansBlack.woff.ttf", "woff", 900, normal) +); + +$helvetica: ( + ("Helvetica.woff", "woff", 400, normal), + ("Helvetica-Oblique.woff", "woff", 400, italic), + ("Helvetica-Bold.woff", "woff", 600, normal), + ("Helvetica-BoldOblique.woff", "woff", 600, italic), + ("helvetica-light-587ebe5a59211.woff2", "woff2", 300, normal) +); + +@each $file, $format, $weight, $style in $motiva { + @font-face { + font-family: "Motiva Sans"; + src: url("/fonts/motiva/#{$file}") format($format); + font-weight: $weight; + font-style: $style; + } +} + +@each $file, $format, $weight, $style in $helvetica { + @font-face { + font-family: "Helvetica"; + src: url("/fonts/helvetica/#{$file}") format($format); + font-weight: $weight; + font-style: $style; + } +} + +@font-face { + font-family: "Inter"; + src: url("/fonts/inter/InterVariable.ttf"); + font-style: normal; +} + +@font-face { + font-family: "Inter"; + src: url("/fonts/inter/InterVariable-Italic.ttf"); + font-style: italic; +} + +/* ===== Scrollbar CSS ===== */ +/* Firefox */ +* { + scrollbar-width: 4px; + scrollbar-color: #52525b #00000000; +} + +/* Chrome, Edge, and Safari */ +*::-webkit-scrollbar { + width: 4px; +} + +*::-webkit-scrollbar-track { + background: transparent; +} + +*::-webkit-scrollbar-thumb { + background-color: #52525b; + border-radius: 10px; + border: 3px solid #52525b; +} diff --git a/desktop/main/assets/wallpaper.jpg b/desktop/main/assets/wallpaper.jpg new file mode 100644 index 00000000..8412d8be Binary files /dev/null and b/desktop/main/assets/wallpaper.jpg differ diff --git a/desktop/main/components/DefaultProtonButton.vue b/desktop/main/components/DefaultProtonButton.vue new file mode 100644 index 00000000..dda1f0f0 --- /dev/null +++ b/desktop/main/components/DefaultProtonButton.vue @@ -0,0 +1,30 @@ + + + diff --git a/desktop/main/components/DependencyRequiredModal.vue b/desktop/main/components/DependencyRequiredModal.vue new file mode 100644 index 00000000..ab805b65 --- /dev/null +++ b/desktop/main/components/DependencyRequiredModal.vue @@ -0,0 +1,106 @@ + + + diff --git a/desktop/main/components/GameOptions/Launch.vue b/desktop/main/components/GameOptions/Launch.vue new file mode 100644 index 00000000..f7aac792 --- /dev/null +++ b/desktop/main/components/GameOptions/Launch.vue @@ -0,0 +1,38 @@ + + + diff --git a/desktop/main/components/GameOptions/ProtonSelector.vue b/desktop/main/components/GameOptions/ProtonSelector.vue new file mode 100644 index 00000000..39806d3a --- /dev/null +++ b/desktop/main/components/GameOptions/ProtonSelector.vue @@ -0,0 +1,189 @@ + + + diff --git a/desktop/main/components/GameOptions/Updates.vue b/desktop/main/components/GameOptions/Updates.vue new file mode 100644 index 00000000..b12ae1fc --- /dev/null +++ b/desktop/main/components/GameOptions/Updates.vue @@ -0,0 +1,36 @@ + + + diff --git a/desktop/main/components/GameOptionsModal.vue b/desktop/main/components/GameOptionsModal.vue new file mode 100644 index 00000000..6d638733 --- /dev/null +++ b/desktop/main/components/GameOptionsModal.vue @@ -0,0 +1,141 @@ + + + diff --git a/desktop/main/components/GameStatusButton.vue b/desktop/main/components/GameStatusButton.vue new file mode 100644 index 00000000..f7ac7650 --- /dev/null +++ b/desktop/main/components/GameStatusButton.vue @@ -0,0 +1,232 @@ + + + diff --git a/desktop/main/components/Header.vue b/desktop/main/components/Header.vue new file mode 100644 index 00000000..7af7cd23 --- /dev/null +++ b/desktop/main/components/Header.vue @@ -0,0 +1,97 @@ + + + diff --git a/desktop/main/components/HeaderButton.vue b/desktop/main/components/HeaderButton.vue new file mode 100644 index 00000000..0811c132 --- /dev/null +++ b/desktop/main/components/HeaderButton.vue @@ -0,0 +1,5 @@ + \ No newline at end of file diff --git a/desktop/main/components/HeaderProtonSupportWidget.vue b/desktop/main/components/HeaderProtonSupportWidget.vue new file mode 100644 index 00000000..59ddec44 --- /dev/null +++ b/desktop/main/components/HeaderProtonSupportWidget.vue @@ -0,0 +1,24 @@ + + + diff --git a/desktop/main/components/HeaderQueueWidget.vue b/desktop/main/components/HeaderQueueWidget.vue new file mode 100644 index 00000000..cdcbd35d --- /dev/null +++ b/desktop/main/components/HeaderQueueWidget.vue @@ -0,0 +1,26 @@ + + + diff --git a/desktop/main/components/HeaderUserWidget.vue b/desktop/main/components/HeaderUserWidget.vue new file mode 100644 index 00000000..a11f4470 --- /dev/null +++ b/desktop/main/components/HeaderUserWidget.vue @@ -0,0 +1,113 @@ + + + diff --git a/desktop/main/components/HeaderWidget.vue b/desktop/main/components/HeaderWidget.vue new file mode 100644 index 00000000..1e25b326 --- /dev/null +++ b/desktop/main/components/HeaderWidget.vue @@ -0,0 +1,34 @@ + + + diff --git a/desktop/main/components/InitiateAuthModule.vue b/desktop/main/components/InitiateAuthModule.vue new file mode 100644 index 00000000..4a1e290c --- /dev/null +++ b/desktop/main/components/InitiateAuthModule.vue @@ -0,0 +1,171 @@ + + + diff --git a/desktop/main/components/InstallDirectorySelector.vue b/desktop/main/components/InstallDirectorySelector.vue new file mode 100644 index 00000000..9fd8f0e7 --- /dev/null +++ b/desktop/main/components/InstallDirectorySelector.vue @@ -0,0 +1,87 @@ + + + diff --git a/desktop/main/components/LibrarySearch.vue b/desktop/main/components/LibrarySearch.vue new file mode 100644 index 00000000..ba48f73d --- /dev/null +++ b/desktop/main/components/LibrarySearch.vue @@ -0,0 +1,367 @@ + + + + + diff --git a/desktop/main/components/Logo.vue b/desktop/main/components/Logo.vue new file mode 100644 index 00000000..6105fd17 --- /dev/null +++ b/desktop/main/components/Logo.vue @@ -0,0 +1,7 @@ + \ No newline at end of file diff --git a/desktop/main/components/MiniHeader.vue b/desktop/main/components/MiniHeader.vue new file mode 100644 index 00000000..3a129c88 --- /dev/null +++ b/desktop/main/components/MiniHeader.vue @@ -0,0 +1,16 @@ + + + diff --git a/desktop/main/components/OfflineHeaderWidget.vue b/desktop/main/components/OfflineHeaderWidget.vue new file mode 100644 index 00000000..a22320ed --- /dev/null +++ b/desktop/main/components/OfflineHeaderWidget.vue @@ -0,0 +1,23 @@ + + + diff --git a/desktop/main/components/PageWidget.vue b/desktop/main/components/PageWidget.vue new file mode 100644 index 00000000..ad9428b5 --- /dev/null +++ b/desktop/main/components/PageWidget.vue @@ -0,0 +1,7 @@ + diff --git a/desktop/main/components/WindowControl.vue b/desktop/main/components/WindowControl.vue new file mode 100644 index 00000000..548ef0ea --- /dev/null +++ b/desktop/main/components/WindowControl.vue @@ -0,0 +1,24 @@ + + + diff --git a/desktop/main/components/Wordmark.vue b/desktop/main/components/Wordmark.vue new file mode 100644 index 00000000..4ab34fc6 --- /dev/null +++ b/desktop/main/components/Wordmark.vue @@ -0,0 +1,11 @@ + \ No newline at end of file diff --git a/desktop/main/composables/app-state.ts b/desktop/main/composables/app-state.ts new file mode 100644 index 00000000..7ad06aba --- /dev/null +++ b/desktop/main/composables/app-state.ts @@ -0,0 +1,3 @@ +import type { AppState } from "~/types"; + +export const useAppState = () => useState("state"); \ No newline at end of file diff --git a/desktop/main/composables/current-page-engine.ts b/desktop/main/composables/current-page-engine.ts new file mode 100644 index 00000000..0990195c --- /dev/null +++ b/desktop/main/composables/current-page-engine.ts @@ -0,0 +1,32 @@ +import type { RouteLocationNormalized } from "vue-router"; +import type { NavigationItem } from "~/types"; + +export const useCurrentNavigationIndex = ( + navigation: Array +) => { + const router = useRouter(); + const route = useRoute(); + + const currentNavigation = ref(-1); + + function calculateCurrentNavIndex(to: RouteLocationNormalized) { + const validOptions = navigation + .map((e, i) => ({ ...e, index: i })) + .filter((e) => to.fullPath.startsWith(e.prefix)); + const bestOption = validOptions + .sort((a, b) => b.route.length - a.route.length) + .at(0); + + return bestOption?.index ?? -1; + } + + currentNavigation.value = calculateCurrentNavIndex(route); + + router.afterEach((to) => { + currentNavigation.value = calculateCurrentNavIndex(to); + }); + + return {currentNavigation, recalculateNavigation: () => { + currentNavigation.value = calculateCurrentNavIndex(route); + }}; +}; diff --git a/desktop/main/composables/downloads.ts b/desktop/main/composables/downloads.ts new file mode 100644 index 00000000..a09e4235 --- /dev/null +++ b/desktop/main/composables/downloads.ts @@ -0,0 +1,54 @@ +import { listen } from "@tauri-apps/api/event"; +import type { DownloadableMetadata } from "~/types"; + +export type QueueState = { + queue: Array<{ + meta: DownloadableMetadata; + status: string; + dl_progress: number | null; + dl_current: number; + dl_max: number; + disk_progress: number | null; + disk_current: number; + disk_max: number; + }>; + status: string; +}; + +export type StatsState = { + speed: number; // Bytes per second + time: number; // Seconds, +}; + +export const useQueueState = () => + useState("queue", () => ({ queue: [], status: "Unknown" })); + +export const useStatsState = () => + useState("stats", () => ({ speed: 0, time: 0 })); + +listen("update_queue", (event) => { + const queue = useQueueState(); + queue.value = event.payload as QueueState; +}); + +listen("update_stats", (event) => { + const stats = useStatsState(); + stats.value = event.payload as StatsState; +}); + +export const useDownloadHistory = () => + useState>("history", () => []); + +export function formatKilobytes(bytes: number): string { + const units = ["K", "M", "G", "T", "P"]; + let value = bytes; + let unitIndex = 0; + const scalar = 1000; + + while (value >= scalar && unitIndex < units.length - 1) { + value /= scalar; + unitIndex++; + } + + return `${value.toFixed(1)} ${units[unitIndex]}`; +} diff --git a/desktop/main/composables/game.ts b/desktop/main/composables/game.ts new file mode 100644 index 00000000..93e97af2 --- /dev/null +++ b/desktop/main/composables/game.ts @@ -0,0 +1,95 @@ +import { invoke } from "@tauri-apps/api/core"; +import { listen } from "@tauri-apps/api/event"; +import type { + Game, + GameStatus, + GameStatusEnum, + GameVersion, + RawGameStatus, +} from "~/types"; + +const gameRegistry: { [key: string]: { game: Game; version: Ref } } = + {}; + +const gameStatusRegistry: { [key: string]: Ref } = {}; + +export const parseStatus = (status: RawGameStatus): GameStatus => { + console.log(status[0]); + if (status[0]) { + return status[0]; + } + if (status[1]) { + return status[1]; + } + throw new Error("No game status: " + JSON.stringify(status)); +}; + +export const useGame = async (gameId: string) => { + if (!gameRegistry[gameId]) { + const data: { + game: Game; + status: RawGameStatus; + version?: GameVersion; + } = await invoke("fetch_game", { + gameId, + }); + gameRegistry[gameId] = { game: data.game, version: ref(data.version) }; + if (!gameStatusRegistry[gameId]) { + gameStatusRegistry[gameId] = ref(parseStatus(data.status)); + + listen(`update_game/${gameId}`, (event) => { + const payload: { + status: RawGameStatus; + version?: GameVersion; + } = event.payload as any; + gameStatusRegistry[gameId].value = parseStatus(payload.status); + + /** + * I am not super happy about this. + * + * This will mean that we will still have a version assigned if we have a game installed then uninstall it. + * It is necessary because a flag to check if we should overwrite seems excessive, and this function gets called + * on transient state updates. + */ + if (payload.version) { + gameRegistry[gameId].version.value = payload.version; + } + }); + } + } + + const game = gameRegistry[gameId]; + const status = gameStatusRegistry[gameId]; + return { ...game, status }; +}; + +export type LaunchResult = + | { result: "Success" } + | { result: "InstallRequired"; data: [string, string] }; + +export type VersionOption = { + versionId: string; + displayName?: string; + versionPath: string; + platform: string; + size: { + installSize: number; + downloadSize: number; + }; + requiredContent: Array<{ + gameId: string; + versionId: string; + name: string; + iconObjectId: string; + shortDescription: string; + size: { + installSize: number; + downloadSize: number; + }; + }>; +}; + +export type ProtonPath = { + path: string; + name: string; +}; diff --git a/desktop/main/composables/generateGameMeta.ts b/desktop/main/composables/generateGameMeta.ts new file mode 100644 index 00000000..fdfc4b7a --- /dev/null +++ b/desktop/main/composables/generateGameMeta.ts @@ -0,0 +1,9 @@ +import { type DownloadableMetadata, DownloadableType } from '~/types' + +export default function generateGameMeta(gameId: string, version: string): DownloadableMetadata { + return { + id: gameId, + version, + downloadType: DownloadableType.Game + } +} \ No newline at end of file diff --git a/desktop/main/composables/proton.ts b/desktop/main/composables/proton.ts new file mode 100644 index 00000000..eb91d3af --- /dev/null +++ b/desktop/main/composables/proton.ts @@ -0,0 +1,32 @@ +import { invoke } from "@tauri-apps/api/core"; + +interface ProtonPaths { + data: Ref<{ + autodiscovered: ProtonPath[]; + custom: ProtonPath[]; + default?: string; + }>; + refresh: () => Promise; +} + +const protonPaths = useState( + "proton_paths", + undefined, +); + +export const useProtonPaths = async (): Promise => { + const refresh = async () => { + protonPaths.value = await invoke("fetch_proton_paths"); + }; + if (protonPaths.value) + return { + data: protonPaths, + refresh, + }; + + await refresh(); + return { + data: protonPaths, + refresh, + }; +}; diff --git a/desktop/main/composables/state-navigation.ts b/desktop/main/composables/state-navigation.ts new file mode 100644 index 00000000..738fdf59 --- /dev/null +++ b/desktop/main/composables/state-navigation.ts @@ -0,0 +1,93 @@ +import { invoke } from "@tauri-apps/api/core"; +import { listen } from "@tauri-apps/api/event"; +import { data } from "autoprefixer"; +import { AppStatus, type AppState } from "~/types"; + +export function setupHooks() { + const router = useRouter(); + const state = useAppState(); + + listen("auth/processing", (event) => { + router.push("/auth/processing"); + }); + + listen("auth/failed", (event) => { + router.push( + `/auth/failed?error=${encodeURIComponent(event.payload as string)}` + ); + }); + + listen("auth/finished", async (event) => { + router.push("/library"); + state.value = JSON.parse(await invoke("fetch_state")); + }); + + listen("download_error", (event) => { + createModal( + ModalType.Notification, + { + title: "Drop encountered an error while downloading", + description: `Drop encountered an error while downloading your game: "${( + event.payload as unknown as string + ).toString()}"`, + buttonText: "Close", + }, + (e, c) => c() + ); + }); + + // This is for errors that (we think) aren't our fault + listen("launch_external_error", (event) => { + createModal( + ModalType.Confirmation, + { + title: "Did something go wrong?", + description: + "Drop detected that something might've gone wrong with launching your game. Do you want to open the log directory?", + buttonText: "Open", + }, + async (e, c) => { + if (e == "confirm") { + await invoke("open_process_logs", { gameId: event.payload }); + } + c(); + } + ); + }); + + /* + + document.addEventListener("contextmenu", (event) => { + event.target?.dispatchEvent(new Event("contextmenu")); + event.preventDefault(); + }); + + */ +} + +export function initialNavigation(state: ReturnType) { + if (!state.value) + throw createError({ + statusCode: 500, + statusMessage: "App state not valid", + fatal: true, + }); + const router = useRouter(); + + switch (state.value.status) { + case AppStatus.NotConfigured: + router.push({ path: "/setup" }); + break; + case AppStatus.SignedOut: + router.push("/auth"); + break; + case AppStatus.SignedInNeedsReauth: + router.push("/auth/signedout"); + break; + case AppStatus.ServerUnavailable: + router.push("/error/serverunavailable"); + break; + default: + router.push("/library"); + } +} diff --git a/desktop/main/composables/use-object.ts b/desktop/main/composables/use-object.ts new file mode 100644 index 00000000..642fd664 --- /dev/null +++ b/desktop/main/composables/use-object.ts @@ -0,0 +1,5 @@ +import { convertFileSrc } from "@tauri-apps/api/core"; + +export const useObject = (id: string) => { + return convertFileSrc(id, "object"); +}; diff --git a/desktop/main/error.vue b/desktop/main/error.vue new file mode 100644 index 00000000..f25c9e56 --- /dev/null +++ b/desktop/main/error.vue @@ -0,0 +1,91 @@ + + + diff --git a/desktop/main/layouts/default.vue b/desktop/main/layouts/default.vue new file mode 100644 index 00000000..a65fce09 --- /dev/null +++ b/desktop/main/layouts/default.vue @@ -0,0 +1,82 @@ + + + diff --git a/desktop/main/layouts/mini.vue b/desktop/main/layouts/mini.vue new file mode 100644 index 00000000..31aa1407 --- /dev/null +++ b/desktop/main/layouts/mini.vue @@ -0,0 +1,8 @@ + diff --git a/desktop/main/nuxt.config.ts b/desktop/main/nuxt.config.ts new file mode 100644 index 00000000..bbc3b40b --- /dev/null +++ b/desktop/main/nuxt.config.ts @@ -0,0 +1,22 @@ +// https://nuxt.com/docs/api/configuration/nuxt-config +export default defineNuxtConfig({ + compatibilityDate: "2024-04-03", + + postcss: { + plugins: { + tailwindcss: {}, + autoprefixer: {}, + }, + }, + + css: ["~/assets/main.scss"], + + ssr: false, + devtools: false, + + extends: [["../libs/drop-base"]], + + app: { + baseURL: "/main", + } +}); diff --git a/desktop/main/package.json b/desktop/main/package.json new file mode 100644 index 00000000..3ec188ab --- /dev/null +++ b/desktop/main/package.json @@ -0,0 +1,40 @@ +{ + "name": "view", + "private": true, + "version": "0.3.4", + "type": "module", + "scripts": { + "build": "nuxt generate", + "dev": "nuxt dev", + "postinstall": "nuxt prepare", + "tauri": "tauri", + "typecheck": "nuxt typecheck" + }, + "dependencies": { + "@headlessui/vue": "^1.7.23", + "@heroicons/vue": "^2.1.5", + "@nuxtjs/tailwindcss": "^6.12.2", + "@tauri-apps/api": "^2.9.1", + "@tauri-apps/plugin-dialog": "^2.6.0", + "@tauri-apps/plugin-os": "^2.3.2", + "@tauri-apps/plugin-shell": "^2.3.3", + "koa": "^2.16.1", + "markdown-it": "^14.1.0", + "micromark": "^4.0.1", + "nuxt": "^3.16.0", + "scss": "^0.2.4", + "vue-router": "latest", + "vuedraggable": "^4.1.0" + }, + "devDependencies": { + "@tailwindcss/forms": "^0.5.9", + "@tailwindcss/typography": "^0.5.15", + "@types/markdown-it": "^14.1.2", + "autoprefixer": "^10.4.20", + "postcss": "^8.4.47", + "sass-embedded": "^1.79.4", + "tailwindcss": "^3.4.13", + "typescript": "^5.8.3", + "vue-tsc": "^2.2.10" + } +} diff --git a/desktop/main/pages/auth/code.vue b/desktop/main/pages/auth/code.vue new file mode 100644 index 00000000..1a9b953b --- /dev/null +++ b/desktop/main/pages/auth/code.vue @@ -0,0 +1,37 @@ + + + diff --git a/desktop/main/pages/auth/failed.vue b/desktop/main/pages/auth/failed.vue new file mode 100644 index 00000000..1eca3c0d --- /dev/null +++ b/desktop/main/pages/auth/failed.vue @@ -0,0 +1,34 @@ + + + diff --git a/desktop/main/pages/auth/index.vue b/desktop/main/pages/auth/index.vue new file mode 100644 index 00000000..059586f9 --- /dev/null +++ b/desktop/main/pages/auth/index.vue @@ -0,0 +1,18 @@ + + + diff --git a/desktop/main/pages/auth/processing.vue b/desktop/main/pages/auth/processing.vue new file mode 100644 index 00000000..db46b71b --- /dev/null +++ b/desktop/main/pages/auth/processing.vue @@ -0,0 +1,41 @@ + + + diff --git a/desktop/main/pages/auth/signedout.vue b/desktop/main/pages/auth/signedout.vue new file mode 100644 index 00000000..284cba0d --- /dev/null +++ b/desktop/main/pages/auth/signedout.vue @@ -0,0 +1,18 @@ + + + diff --git a/desktop/main/pages/community.vue b/desktop/main/pages/community.vue new file mode 100644 index 00000000..2def01ec --- /dev/null +++ b/desktop/main/pages/community.vue @@ -0,0 +1,25 @@ + + diff --git a/desktop/main/pages/error/serverunavailable.vue b/desktop/main/pages/error/serverunavailable.vue new file mode 100644 index 00000000..cfbb1785 --- /dev/null +++ b/desktop/main/pages/error/serverunavailable.vue @@ -0,0 +1,88 @@ + + + diff --git a/desktop/main/pages/index.vue b/desktop/main/pages/index.vue new file mode 100644 index 00000000..52bc1df6 --- /dev/null +++ b/desktop/main/pages/index.vue @@ -0,0 +1,7 @@ +