feat: move to native_model to allow for database upgrades

This commit is contained in:
DecDuck
2025-05-15 10:13:24 +10:00
parent cd90b7a5c0
commit 179754a170
24 changed files with 298 additions and 365 deletions
+13 -118
View File
@@ -15,122 +15,10 @@ use serde_with::serde_as;
use tauri::AppHandle;
use url::Url;
use crate::{
database::settings::Settings,
download_manager::downloadable_metadata::DownloadableMetadata,
games::{library::push_game_update, state::GameStatusManager},
process::process_manager::Platform,
DB,
};
use crate::DB;
#[derive(serde::Serialize, Clone, Deserialize)]
pub struct DatabaseAuth {
pub private: String,
pub cert: String,
pub client_id: String,
pub web_token: Option<String>,
}
use super::models::data::{Database, GameVersion};
// Strings are version names for a particular game
#[derive(Serialize, Clone, Deserialize)]
#[serde(tag = "type")]
pub enum GameDownloadStatus {
Remote {},
SetupRequired {
version_name: String,
install_dir: String,
},
Installed {
version_name: String,
install_dir: String,
},
}
// Stuff that shouldn't be synced to disk
#[derive(Clone, Serialize, Deserialize)]
pub enum ApplicationTransientStatus {
Downloading { version_name: String },
Uninstalling {},
Updating { version_name: String },
Running {},
}
fn default_template() -> String {
"{}".to_owned()
}
#[derive(Serialize, Deserialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
pub struct GameVersion {
pub game_id: String,
pub version_name: String,
pub platform: Platform,
pub launch_command: String,
pub launch_args: Vec<String>,
#[serde(default = "default_template")]
pub launch_command_template: String,
pub setup_command: String,
pub setup_args: Vec<String>,
#[serde(default = "default_template")]
pub setup_command_template: String,
pub only_setup: bool,
pub version_index: usize,
pub delta: bool,
pub umu_id_override: Option<String>,
}
#[serde_as]
#[derive(Serialize, Clone, Deserialize, Default)]
#[serde(rename_all = "camelCase")]
pub struct DatabaseApplications {
pub install_dirs: Vec<PathBuf>,
// Guaranteed to exist if the game also exists in the app state map
pub game_statuses: HashMap<String, GameDownloadStatus>,
pub game_versions: HashMap<String, HashMap<String, GameVersion>>,
pub installed_game_version: HashMap<String, DownloadableMetadata>,
#[serde(skip)]
pub transient_statuses: HashMap<DownloadableMetadata, ApplicationTransientStatus>,
}
#[derive(Serialize, Deserialize, Clone, Default)]
pub struct Database {
#[serde(default)]
pub settings: Settings,
pub auth: Option<DatabaseAuth>,
pub base_url: String,
pub applications: DatabaseApplications,
pub prev_database: Option<PathBuf>,
pub cache_dir: PathBuf,
}
impl Database {
fn new<T: Into<PathBuf>>(
games_base_dir: T,
prev_database: Option<PathBuf>,
cache_dir: PathBuf,
) -> Self {
Self {
applications: DatabaseApplications {
install_dirs: vec![games_base_dir.into()],
game_statuses: HashMap::new(),
game_versions: HashMap::new(),
installed_game_version: HashMap::new(),
transient_statuses: HashMap::new(),
},
prev_database,
base_url: "".to_owned(),
auth: None,
settings: Settings::default(),
cache_dir,
}
}
}
pub static DATA_ROOT_DIR: LazyLock<Mutex<PathBuf>> =
LazyLock::new(|| Mutex::new(BaseDirs::new().unwrap().data_dir().join("drop")));
@@ -138,13 +26,20 @@ pub static DATA_ROOT_DIR: LazyLock<Mutex<PathBuf>> =
#[derive(Debug, Default, Clone)]
pub struct DropDatabaseSerializer;
impl<T: Serialize + DeserializeOwned> DeSerializer<T> for DropDatabaseSerializer {
impl<T: native_model::Model + Serialize + DeserializeOwned> DeSerializer<T>
for DropDatabaseSerializer
{
fn serialize(&self, val: &T) -> rustbreak::error::DeSerResult<Vec<u8>> {
serde_json::to_vec(val).map_err(|e| DeSerError::Internal(e.to_string()))
native_model::encode(val).map_err(|e| DeSerError::Internal(e.to_string()))
}
fn deserialize<R: std::io::Read>(&self, s: R) -> rustbreak::error::DeSerResult<T> {
serde_json::from_reader(s).map_err(|e| DeSerError::Internal(e.to_string()))
fn deserialize<R: std::io::Read>(&self, mut s: R) -> rustbreak::error::DeSerResult<T> {
let mut buf = Vec::new();
s.read_to_end(&mut buf)
.map_err(|e| rustbreak::error::DeSerError::Other(e.into()))?;
let (val, _version) =
native_model::decode::<T>(buf).map_err(|e| DeSerError::Internal(e.to_string()))?;
Ok(val)
}
}