game version re-ordering
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# Drop P2P System
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Drop clients have a variety of P2P or P2P-like methods of data transfer available
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## Public (not quite) HTTPS downloads endpoints
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These use public HTTPS certificate, and while are authenticated, are 'public' in the sense that they aren't P2P; anyone can connect to them
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## Private mTLS P2P endpoints
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Drop clients use P2P mTLS aided by the P2P co-ordinator to transfer chunks between themselves. This happens over HTTP.
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## Private mTLS Wireguard tunnels
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Drop clients can establish P2P Wireguard
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