Depot API & v4 (#298)

* feat: nginx + torrential basics & services system

* fix: lint + i18n

* fix: update torrential to remove openssl

* feat: add torrential to Docker build

* feat: move to self hosted runner

* fix: move off self-hosted runner

* fix: update nginx.conf

* feat: torrential cache invalidation

* fix: update torrential for cache invalidation

* feat: integrity check task

* fix: lint

* feat: move to version ids

* fix: client fixes and client-side checks

* feat: new depot apis and version id fixes

* feat: update torrential

* feat: droplet bump and remove unsafe update functions

* fix: lint

* feat: v4 featureset: emulators, multi-launch commands

* fix: lint

* fix: mobile ui for game editor

* feat: launch options

* fix: lint

* fix: remove axios, use $fetch

* feat: metadata and task api improvements

* feat: task actions

* fix: slight styling issue

* feat: fix style and lints

* feat: totp backend routes

* feat: oidc groups

* fix: update drop-base

* feat: creation of passkeys & totp

* feat: totp signin

* feat: webauthn mfa/signin

* feat: launch selecting ui

* fix: manually running tasks

* feat: update add company game modal to use new SelectorGame

* feat: executor selector

* fix(docker): update rust to rust nightly for torrential build (#305)

* feat: new version ui

* feat: move package lookup to build time to allow for deno dev

* fix: lint

* feat: localisation cleanup

* feat: apply localisation cleanup

* feat: potential i18n refactor logic

* feat: remove args from commands

* fix: lint

* fix: lockfile

---------

Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
This commit is contained in:
DecDuck
2026-01-13 15:32:39 +11:00
committed by GitHub
parent 8ef983304c
commit 63ac2b8ffc
190 changed files with 5848 additions and 2309 deletions
@@ -31,15 +31,15 @@ export default defineEventHandler<{ body: typeof UpdateLibrarySource.infer }>(
const constructor = libraryConstructors[source.backend];
try {
const newLibrary = constructor(body.options, source.id);
const newLibrary = constructor(body.options, source.id);
// Test we can actually use it
if ((await newLibrary.listGames()) === undefined) {
throw "Library failed to fetch games.";
}
// Test we can actually use it
if ((await newLibrary.listGames()) === undefined) {
throw "Library failed to fetch games.";
}
const updatedSource = await prisma.library.update({
const updatedSource = (
await prisma.library.updateManyAndReturn({
where: {
id: source.id,
},
@@ -47,22 +47,22 @@ export default defineEventHandler<{ body: typeof UpdateLibrarySource.infer }>(
name: body.name,
options: body.options,
},
});
libraryManager.removeLibrary(source.id);
libraryManager.addLibrary(newLibrary);
const workingSource: WorkingLibrarySource = {
...updatedSource,
working: true,
};
return workingSource;
} catch (e) {
})
).at(0);
if (!updatedSource)
throw createError({
statusCode: 400,
statusMessage: `Failed to create source: ${e}`,
statusCode: 404,
message: "Library source not found",
});
}
libraryManager.removeLibrary(source.id);
libraryManager.addLibrary(newLibrary);
const workingSource: WorkingLibrarySource = {
...updatedSource,
working: true,
};
return workingSource;
},
);