Depot API & v4 (#298)

* feat: nginx + torrential basics & services system

* fix: lint + i18n

* fix: update torrential to remove openssl

* feat: add torrential to Docker build

* feat: move to self hosted runner

* fix: move off self-hosted runner

* fix: update nginx.conf

* feat: torrential cache invalidation

* fix: update torrential for cache invalidation

* feat: integrity check task

* fix: lint

* feat: move to version ids

* fix: client fixes and client-side checks

* feat: new depot apis and version id fixes

* feat: update torrential

* feat: droplet bump and remove unsafe update functions

* fix: lint

* feat: v4 featureset: emulators, multi-launch commands

* fix: lint

* fix: mobile ui for game editor

* feat: launch options

* fix: lint

* fix: remove axios, use $fetch

* feat: metadata and task api improvements

* feat: task actions

* fix: slight styling issue

* feat: fix style and lints

* feat: totp backend routes

* feat: oidc groups

* fix: update drop-base

* feat: creation of passkeys & totp

* feat: totp signin

* feat: webauthn mfa/signin

* feat: launch selecting ui

* fix: manually running tasks

* feat: update add company game modal to use new SelectorGame

* feat: executor selector

* fix(docker): update rust to rust nightly for torrential build (#305)

* feat: new version ui

* feat: move package lookup to build time to allow for deno dev

* fix: lint

* feat: localisation cleanup

* feat: apply localisation cleanup

* feat: potential i18n refactor logic

* feat: remove args from commands

* fix: lint

* fix: lockfile

---------

Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
This commit is contained in:
DecDuck
2026-01-13 15:32:39 +11:00
committed by GitHub
parent 8ef983304c
commit 63ac2b8ffc
190 changed files with 5848 additions and 2309 deletions
@@ -3,22 +3,29 @@ import prisma from "~/server/internal/db/database";
import libraryManager from "~/server/internal/library";
export default defineClientEventHandler(async (h3) => {
const query = getQuery(h3);
const id = query.id?.toString();
const version = query.version?.toString();
const id = getRouterParam(h3, "id");
const version = getRouterParam(h3, "versionid");
if (!id || !version)
throw createError({
statusCode: 400,
statusMessage: "Missing id or version in query",
statusMessage: "Missing id or version in route params",
});
const gameVersion = await prisma.gameVersion.findUnique({
where: {
gameId_versionName: {
gameId_versionId: {
gameId: id,
versionName: version,
versionId: version,
},
},
include: {
launches: {
include: {
executor: true,
},
},
setups: true,
},
});
if (!gameVersion)
+6 -3
View File
@@ -1,5 +1,5 @@
import { defineClientEventHandler } from "~/server/internal/clients/event-handler";
import manifestGenerator from "~/server/internal/downloads/manifest";
import prisma from "~/server/internal/db/database";
export default defineClientEventHandler(async (h3) => {
const query = getQuery(h3);
@@ -11,11 +11,14 @@ export default defineClientEventHandler(async (h3) => {
statusMessage: "Missing id or version in query",
});
const manifest = await manifestGenerator.generateManifest(id, version);
const manifest = await prisma.gameVersion.findUnique({
where: { gameId_versionId: { gameId: id, versionId: version } },
select: { dropletManifest: true },
});
if (!manifest)
throw createError({
statusCode: 400,
statusMessage: "Invalid game or version, or no versions added.",
});
return manifest;
return manifest.dropletManifest;
});
@@ -20,6 +20,10 @@ export default defineClientEventHandler(async (h3) => {
omit: {
dropletManifest: true,
},
include: {
launches: true,
setups: true,
},
});
return versions;