Depot API & v4 (#298)
* feat: nginx + torrential basics & services system * fix: lint + i18n * fix: update torrential to remove openssl * feat: add torrential to Docker build * feat: move to self hosted runner * fix: move off self-hosted runner * fix: update nginx.conf * feat: torrential cache invalidation * fix: update torrential for cache invalidation * feat: integrity check task * fix: lint * feat: move to version ids * fix: client fixes and client-side checks * feat: new depot apis and version id fixes * feat: update torrential * feat: droplet bump and remove unsafe update functions * fix: lint * feat: v4 featureset: emulators, multi-launch commands * fix: lint * fix: mobile ui for game editor * feat: launch options * fix: lint * fix: remove axios, use $fetch * feat: metadata and task api improvements * feat: task actions * fix: slight styling issue * feat: fix style and lints * feat: totp backend routes * feat: oidc groups * fix: update drop-base * feat: creation of passkeys & totp * feat: totp signin * feat: webauthn mfa/signin * feat: launch selecting ui * fix: manually running tasks * feat: update add company game modal to use new SelectorGame * feat: executor selector * fix(docker): update rust to rust nightly for torrential build (#305) * feat: new version ui * feat: move package lookup to build time to allow for deno dev * fix: lint * feat: localisation cleanup * feat: apply localisation cleanup * feat: potential i18n refactor logic * feat: remove args from commands * fix: lint * fix: lockfile --------- Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
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@@ -1,11 +1,9 @@
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import { LibraryBackend } from "~/prisma/client/enums";
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import type { LibraryBackend } from "~/prisma/client/enums";
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import prisma from "../internal/db/database";
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import type { JsonValue } from "@prisma/client/runtime/library";
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import type { LibraryProvider } from "../internal/library/provider";
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import type { FilesystemProviderConfig } from "../internal/library/providers/filesystem";
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import { FilesystemProvider } from "../internal/library/providers/filesystem";
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import libraryManager from "../internal/library";
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import path from "path";
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import { FlatFilesystemProvider } from "../internal/library/providers/flat";
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import { logger } from "~/server/internal/logging";
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@@ -33,42 +31,6 @@ export default defineNitroPlugin(async () => {
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let successes = 0;
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const libraries = await prisma.library.findMany({});
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// Add migration handler
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const legacyPath = process.env.LIBRARY;
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if (legacyPath && libraries.length == 0) {
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const options: typeof FilesystemProviderConfig.infer = {
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baseDir: path.resolve(legacyPath),
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};
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const library = await prisma.library.create({
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data: {
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name: "Auto-created",
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backend: LibraryBackend.Filesystem,
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options,
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},
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});
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libraries.push(library);
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// Update all existing games
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await prisma.game.updateMany({
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where: {
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libraryId: null,
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},
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data: {
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libraryId: library.id,
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},
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});
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}
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// Delete all games that don't have a library provider after the legacy handler
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// (leftover from a bug)
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await prisma.game.deleteMany({
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where: {
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libraryId: null,
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},
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});
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for (const library of libraries) {
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const constructor = libraryConstructors[library.backend];
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try {
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