Internal server error fixes, 7z fixes, OIDC fixes (#289)

* fix: add no-prisma-delete lint

* fix: typescript for lint

* fix: bump droplet

* fix: oidc scopes override

* fix: type errors

* feat: delete all notifications

* fix: lint

* fix: light mode style fixes
This commit is contained in:
DecDuck
2025-11-30 23:01:52 +11:00
committed by GitHub
parent c9ead88015
commit c03152f299
29 changed files with 238 additions and 140 deletions
+4 -1
View File
@@ -66,6 +66,7 @@ export class OIDCManager {
async create() {
const wellKnownUrl = process.env.OIDC_WELLKNOWN as string | undefined;
const scopes = process.env.OIDC_SCOPES as string | undefined;
let configuration: OIDCWellKnown;
if (wellKnownUrl) {
const response: OIDCWellKnown = await $fetch<OIDCWellKnown>(wellKnownUrl);
@@ -77,6 +78,9 @@ export class OIDCManager {
) {
throw new Error("Well known response was invalid");
}
if (scopes) {
response.scopes_supported = scopes.split(",");
}
configuration = response;
} else {
@@ -85,7 +89,6 @@ export class OIDCManager {
| undefined;
const tokenEndpoint = process.env.OIDC_TOKEN as string | undefined;
const userinfoEndpoint = process.env.OIDC_USERINFO as string | undefined;
const scopes = process.env.OIDC_SCOPES as string | undefined;
if (
!authorizationEndpoint ||
+4
View File
@@ -185,15 +185,19 @@ export class ClientHandler {
}
async removeClient(id: string) {
const client = await prisma.client.findUnique({ where: { id } });
if (!client) return false;
const ca = useCertificateAuthority();
await ca.blacklistClient(id);
// eslint-disable-next-line drop/no-prisma-delete
await prisma.client.delete({
where: {
id,
},
});
await userStatsManager.cacheUserStats();
return true;
}
}
+5 -7
View File
@@ -378,12 +378,10 @@ class LibraryManager {
}
async deleteGameVersion(gameId: string, version: string) {
await prisma.gameVersion.delete({
await prisma.gameVersion.deleteMany({
where: {
gameId_versionName: {
gameId: gameId,
versionName: version,
},
gameId: gameId,
versionName: version,
},
});
@@ -391,12 +389,12 @@ class LibraryManager {
}
async deleteGame(gameId: string) {
await prisma.game.delete({
await prisma.game.deleteMany({
where: {
id: gameId,
},
});
gameSizeManager.deleteGame(gameId);
await gameSizeManager.deleteGame(gameId);
}
async getGameVersionSize(
+4 -1
View File
@@ -124,7 +124,10 @@ class NewsManager {
}
async delete(id: string) {
const article = await prisma.article.delete({
const article = await prisma.article.findUnique({ where: { id } });
if (!article) return false;
// eslint-disable-next-line drop/no-prisma-delete
await prisma.article.delete({
where: { id },
});
if (article.imageObjectId) {
+5 -11
View File
@@ -259,16 +259,10 @@ class FsHashStore {
*/
async delete(id: ObjectReference) {
await this.cache.remove(id);
try {
// need to catch in case the object doesn't exist
await prisma.objectHash.delete({
where: {
id,
},
});
} catch {
/* empty */
}
await prisma.objectHash.deleteMany({
where: {
id,
},
});
}
}
+6 -2
View File
@@ -53,12 +53,16 @@ class ScreenshotManager {
* @param id
*/
async delete(id: string) {
const deletedScreenshot = await prisma.screenshot.delete({
const screenshot = await prisma.screenshot.findUnique({ where: { id } });
if (!screenshot) return false;
// eslint-disable-next-line drop/no-prisma-delete
await prisma.screenshot.delete({
where: {
id,
},
});
await objectHandler.deleteAsSystem(deletedScreenshot.objectId);
await objectHandler.deleteAsSystem(screenshot.objectId);
return true;
}
/**
+2 -2
View File
@@ -43,12 +43,12 @@ export default function createDBSessionHandler(): SessionProvider {
},
async removeSession(token) {
await cache.remove(token);
await prisma.session.delete({
const { count } = await prisma.session.deleteMany({
where: {
token,
},
});
return true;
return count > 0;
},
async cleanupSessions() {
const now = new Date();
+12 -14
View File
@@ -101,19 +101,16 @@ class UserLibraryManager {
async collectionRemove(gameId: string, collectionId: string, userId: string) {
// Delete if exists
return (
(
await prisma.collectionEntry.deleteMany({
where: {
collectionId,
gameId,
collection: {
userId,
},
},
})
).count > 0
);
const { count } = await prisma.collectionEntry.deleteMany({
where: {
collectionId,
gameId,
collection: {
userId,
},
},
});
return count > 0;
}
async collectionCreate(name: string, userId: string) {
@@ -133,12 +130,13 @@ class UserLibraryManager {
}
async deleteCollection(collectionId: string) {
await prisma.collection.delete({
const { count } = await prisma.collection.deleteMany({
where: {
id: collectionId,
isDefault: false,
},
});
return count > 0;
}
}