version importing

This commit is contained in:
DecDuck
2024-10-11 17:16:26 +11:00
parent 37a138aeed
commit fd39b3453a
19 changed files with 587 additions and 113 deletions
+71 -1
View File
@@ -11,6 +11,9 @@ import prisma from "../db/database";
import { GameVersion, Platform } from "@prisma/client";
import { fuzzy } from "fast-fuzzy";
import { recursivelyReaddir } from "../utils/recursivedirs";
import taskHandler from "../tasks";
import { parsePlatform } from "../utils/parseplatform";
import droplet from "@drop/droplet";
class LibraryManager {
private basePath: string;
@@ -143,7 +146,7 @@ class LibraryManager {
match: number;
}> = [];
const files = recursivelyReaddir(targetDir);
const files = recursivelyReaddir(targetDir, 2);
for (const file of files) {
const filename = path.basename(file);
const dotLocation = file.lastIndexOf(".");
@@ -188,6 +191,73 @@ class LibraryManager {
return true;
}
async importVersion(
gameId: string,
versionName: string,
metadata: { platform: string; setup: string; startup: string }
) {
const taskId = `import:${gameId}:${versionName}`;
const platform = parsePlatform(metadata.platform);
if (!platform) return undefined;
const game = await prisma.game.findUnique({
where: { id: gameId },
select: { mName: true, libraryBasePath: true },
});
if (!game) return undefined;
const baseDir = path.join(this.basePath, game.libraryBasePath, versionName);
if (!fs.existsSync(baseDir)) return undefined;
taskHandler.create({
id: taskId,
name: `Importing version ${versionName} for ${game.mName}`,
requireAdmin: true,
async run({ progress, log }) {
// First, create the manifest via droplet.
// This takes up 90% of our progress, so we wrap it in a *0.9
const manifest = await new Promise<string>((resolve, reject) => {
droplet.generateManifest(
baseDir,
(err, value) => {
if (err) return reject(err);
progress(value * 0.9);
},
(err, line) => {
if (err) return reject(err);
log(line);
},
(err, manifest) => {
if (err) return reject(err);
resolve(manifest);
}
);
});
log("Created manifest successfully!");
// Then, create the database object
const version = await prisma.gameVersion.create({
data: {
gameId: gameId,
versionName: versionName,
platform: platform,
setupCommand: metadata.setup,
launchCommand: metadata.startup,
dropletManifest: manifest,
},
});
log("Successfully created version!");
progress(100);
},
});
return taskId;
}
}
export const libraryManager = new LibraryManager();
+31 -19
View File
@@ -1,3 +1,5 @@
import droplet from "@drop/droplet";
/**
* The TaskHandler setups up two-way connections to web clients and manages the state for them
* This allows long-running tasks (like game imports and such) to report progress, success and error states
@@ -5,18 +7,19 @@
*/
type TaskRegistryEntry = {
runPromise: Promise<void>;
success: boolean;
progress: number;
log: string[];
error: string | undefined;
clients: { [key: string]: boolean };
name: string;
requireAdmin: boolean;
};
class TaskHandler {
private taskRegistry: { [key: string]: TaskRegistryEntry } = {};
private clientRegistry: { [key: string]: PeerImpl } = {};
startTasks: (() => void)[] = [];
constructor() {}
@@ -30,17 +33,18 @@ class TaskHandler {
if (!taskEntry) return;
const taskMessage: TaskMessage = {
id: task.id,
name: task.name,
success: taskEntry.success,
progress: taskEntry.progress,
error: taskEntry.error,
log: taskEntry.log,
log: taskEntry.log.reverse().slice(0, 50),
};
for (const client of Object.keys(taskEntry.clients)) {
if (!this.clientRegistry[client]) continue;
this.clientRegistry[client].send(taskMessage);
}
updateCollectTimeout = undefined;
}, 500);
}, 100);
};
const progress = (progress: number) => {
@@ -57,40 +61,46 @@ class TaskHandler {
updateAllClients();
};
const promiseRun = task.run({ progress, log });
promiseRun.then(() => {
const taskEntry = this.taskRegistry[task.id];
if (!taskEntry) return;
this.taskRegistry[task.id].success = true;
updateAllClients();
});
promiseRun.catch((error) => {
const taskEntry = this.taskRegistry[task.id];
if (!taskEntry) return;
this.taskRegistry[task.id].success = false;
this.taskRegistry[task.id].error = error;
updateAllClients();
});
this.taskRegistry[task.id] = {
name: task.name,
runPromise: promiseRun,
success: false,
progress: 0,
error: undefined,
log: [],
clients: {},
requireAdmin: task.requireAdmin ?? false,
};
droplet.callAltThreadFunc(async () => {
const promiseRun = task.run({ progress, log });
promiseRun.then(() => {
const taskEntry = this.taskRegistry[task.id];
if (!taskEntry) return;
this.taskRegistry[task.id].success = true;
updateAllClients();
});
promiseRun.catch((error) => {
const taskEntry = this.taskRegistry[task.id];
if (!taskEntry) return;
this.taskRegistry[task.id].success = false;
this.taskRegistry[task.id].error = error;
updateAllClients();
});
});
}
connect(id: string, taskId: string, peer: PeerImpl) {
connect(id: string, taskId: string, peer: PeerImpl, isAdmin = false) {
const task = this.taskRegistry[taskId];
if (!task) return false;
if (task.requireAdmin && !isAdmin) return false;
this.clientRegistry[id] = peer;
this.taskRegistry[taskId].clients[id] = true; // Uniquely insert client to avoid sending duplicate traffic
const catchupMessage: TaskMessage = {
id: taskId,
name: task.name,
success: task.success,
error: task.error,
log: task.log,
@@ -127,10 +137,12 @@ export interface Task {
id: string;
name: string;
run: (context: TaskRunContext) => Promise<void>;
requireAdmin?: boolean;
}
export type TaskMessage = {
id: string;
name: string;
success: boolean;
progress: number;
error: undefined | string;
@@ -1,14 +1,15 @@
import fs from "fs";
import path from "path";
export function recursivelyReaddir(dir: string) {
export function recursivelyReaddir(dir: string, depth: number = 100) {
if (depth == 0) return [];
const result: Array<string> = [];
const files = fs.readdirSync(dir);
for (const file of files) {
const targetDir = path.join(dir, file);
const stat = fs.lstatSync(targetDir);
if (stat.isDirectory()) {
const subdirs = recursivelyReaddir(targetDir);
const subdirs = recursivelyReaddir(targetDir, depth - 1);
const subdirsWithBase = subdirs.map((e) => path.join(dir, e));
result.push(...subdirsWithBase);
continue;