quexeky
1443d7f605
refactor: Created file settings.rs
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Add constant values here to have a central management point for any relevant constants
Signed-off-by: quexeky <git@quexeky.dev >
2024-11-11 09:11:46 +11:00
DecDuck
bc6aabc58d
feat(downloads): reduce scope of download agent
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due to a miscommunication, the scope of the download agent has grown too
much. this commit reduces that scopes, and intends for a lot of the
heavy lifting to be done by the soon-to-be-implemented download manager.
2024-11-10 22:25:54 +11:00
quexeky
3258a3d709
feat(library): Added option to change root directory
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-10 13:18:28 +11:00
quexeky
2f506a2068
refactor(database): Convert DATA_ROOT_DIR to Mutex
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-09 22:44:44 +11:00
quexeky
4aadb77e87
feat(downloads): Added function to take and set any game state
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-09 21:26:44 +11:00
quexeky
f80bbe1b0e
feat(downloads): Generic function to set download state
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-09 20:15:04 +11:00
quexeky
e7169dd1b1
style(downloads): Added GAME_PAUSE_CHECK_INTERVAL value
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-09 20:00:05 +11:00
quexeky
e288f2472b
refactor: Cleaning up downloads playing and pausing
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-09 19:57:53 +11:00
quexeky
da1f39c061
feat(downloads): Pausing and resuming game downloads
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-09 19:55:36 +11:00
quexeky
f6f8186d5a
chore(p2p): Starting p2p progress
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-06 16:40:19 +11:00
quexeky
1ec2370477
Merge branch 'downloads' (again)
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-04 18:57:54 +11:00
quexeky
56ce939788
Ran cargo fmt
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-04 18:50:25 +11:00
DecDuck
9a76fe0202
fixes and patches for merged changes
2024-11-04 18:13:03 +11:00
DecDuck
3c693849b7
Merge branch 'error-handling'
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Makes the Drop app more resistent to errors during start-up
2024-11-04 18:06:51 +11:00
quexeky
6dfc2d7393
Allowing some dead code features because they are there for future use (potentially)
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-04 18:03:18 +11:00
quexeky
edc64ba6d2
Ran cargo clippy and cargo fmt
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-04 17:48:44 +11:00
quexeky
afd07bb379
Functioning download progress updates
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-04 17:11:37 +11:00
DecDuck
1abcc3d3e5
drop no longer freaks out if server is unavailable on startup
2024-11-03 16:16:26 +11:00
quexeky
a1fed18d00
Removed gxhash and ran cargo fmt
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Signed-off-by: quexeky <git@quexeky.dev >
2024-11-01 07:51:56 +11:00
DecDuck
f3df6ee687
remove unpacker mod statement
2024-10-31 23:42:16 +11:00
quexeky
1daba5334a
Adding checks for the stopper callback
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Signed-off-by: quexeky <git@quexeky.dev >
2024-10-29 22:15:44 +11:00
quexeky
7bfaf99aaf
I think that download queuing is working
2024-10-28 19:23:41 +11:00
DecDuck
59ef4645c4
restructing and renaming
2024-10-25 17:41:03 +11:00
DecDuck
959cf6ab1f
my own take on some BASED design decisions
2024-10-24 22:05:58 +11:00
quexeky
45e2efb18f
Game downloads from the client are working (multithreaded) by parsing in gameID, GameVersion, and maxThreads from FE ( #1 )
2024-10-24 12:26:40 +11:00
quexeky
90e41c6522
Clippy changes
2024-10-24 09:41:04 +11:00
quexeky
2e0b37ae19
Just debugging tauri's damn Sync command features
2024-10-24 09:38:02 +11:00
quexeky
eb37b2464a
SLowly integrating game_download into the FE. Started with using the manifest minimal example in the server ( #1 )
2024-10-19 22:17:43 +11:00
quexeky
34d2b978e5
More fleshing out on how specifically game downloads will work ( #1 )
2024-10-19 17:36:09 +11:00
quexeky
f5b5d164ab
Included in AppStatus (Also trying to link to Issue #1 )
2024-10-19 14:54:29 +11:00
quexeky
f8b96d06e7
Progress checker works
2024-10-18 20:42:26 +11:00
quexeky
31e794f637
Progress on downloads. Currently working on parsing functions to be run asynchronously
2024-10-18 07:45:09 +11:00
DecDuck
1ff74a1bcf
beginnings of game state management
2024-10-17 21:05:25 +11:00
quexeky
30ff908abc
Converting DB access to a trait
2024-10-17 19:03:00 +11:00
quexeky
6aee5e3686
Accidentally serialized AppStatus and broke everything :/
2024-10-17 18:13:27 +11:00
quexeky
9f544eccb0
Semantic naming changes
2024-10-17 17:17:19 +11:00
quexeky
a316b8f5e6
Ensured everything is serializing/deserializing to camelCase
2024-10-17 17:07:47 +11:00
quexeky
8b67dc2a7b
Re-enabled closing the window and some more renaming
2024-10-16 09:23:00 +11:00
quexeky
d329efaefb
More refactoring and renaming camelCase struct definitions to snake_case
2024-10-16 09:09:46 +11:00
DecDuck
0cb6bfb8bf
cleanup and game UI beginnings
2024-10-15 20:05:13 +11:00
quexeky
ccaa0ed23c
Updated logging
2024-10-15 11:04:50 +11:00
DecDuck
6897b35904
reorganisation, cleanup and new nonce protocol
2024-10-12 17:34:47 +11:00
DecDuck
0609e116b0
fixed windows issues
2024-10-09 17:55:19 +11:00
DecDuck
4a114d2a79
client now fetches user information from Drop server
2024-10-09 16:52:24 +11:00
DecDuck
d7ea32d175
compliant with new APIs
2024-10-09 00:37:27 +11:00
DecDuck
7702db02bf
handshakes
2024-10-08 18:08:52 +11:00
DecDuck
8896492776
another stage of client authentication
2024-10-08 16:13:28 +11:00
DecDuck
13bf4fe757
auth initiate, database and more
2024-10-08 13:17:06 +11:00
DecDuck
c0b2255315
migrate to nuxt and groundwork
2024-10-08 00:39:42 +11:00
DecDuck
8e87ad7631
initial commit
2024-10-06 01:10:57 +10:00