DecDuck
70f7015ef8
Fix #117 ( #118 )
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* fix: version data not being attached to process manager push
* fix: clippy
2025-08-15 23:02:01 +10:00
DecDuck
e502440ed6
UI & error fixes & QoL ( #116 )
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* fix: use Arc<Error> instead of just ErrorKind
* fix: game status updates for UI
* fix: missing game version on push_game_update calls
* feat: wait if library load takes <300ms
* fix: clippy
2025-08-15 22:56:49 +10:00
DecDuck
b91b2efaef
v2 download API and fixes ( #112 )
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* fix: potential download fixes
* fix: show installed games not on remote
* fix: more download_logic error handling
* partial: move to async
* feat: interactivity improvements
* feat: v2 download API
* fix: download seek offsets
* fix: clippy
* fix: apply clippy suggestion
* fix: performance improvements starting up download
* fix: finished bucket file
* fix: ui tweaks and fixes
* fix: revert version to 0.3.2
* fix: clippy
2025-08-09 15:50:21 +10:00
DecDuck
1a9c7fa791
Move frontend to main folder ( #109 )
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* feat: small refactor
* fix: appimage build script
* fix: add NO_STRIP to AppImage build
* fix: build and dev mode from refactor
* fix: submodule step 1
* fix: submodules step 2
2025-08-05 16:09:47 +10:00
DecDuck
0bf51c0466
QoL Download Manager ( #108 )
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* feat: retry specific download errors
* fix: potential fix for cmd window on Windows
* feat: add disk space check for download
* fix: update game fix formatting
* fix: clippy
2025-08-04 16:30:45 +10:00
DecDuck
6cd25eaf69
Fix errors with caching when cache is deleted ( #101 )
2025-08-04 15:02:32 +10:00
DecDuck
f26b4e18dd
Fixes reqwest client setup, #87 ( #107 )
2025-08-04 15:01:44 +10:00
DecDuck
94c49bc5c2
Process manager templating & game importing ( #96 )
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* feat: add new template options, asahi support, and refactoring
* feat: install dir scanning, validation fixes, progress fixes, download manager refactor
This kind of ballooned out of scope, but I implemented some much
needed fixes for the download manager.
First off, I cleanup the Downloadable trait, there was some
duplication of function.
Second, I refactored the "validate" into the GameDownloadAgent,
which calls a 'validate_chunk_logic' yada, same structure as
downloading.
Third, I fixed the progress and validation issues.
Fourth, I added game scanning
* feat: out of box support for Asahi Linux
* fix: clippy
* fix: don't break database
2025-08-02 20:17:27 +10:00
DecDuck
6b98c2b2dd
Reqwest optionally load certificates from disk ( #94 )
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* feat: Add get_client function
Signed-off-by: quexeky <git@quexeky.dev >
* chore: Converted all instances of reqwest::blocking::Client::new() and reqwest::Client::new() to DROP_CLIENT_SYNC and DROP_CLIENT_ASYNC respectively
Signed-off-by: quexeky <git@quexeky.dev >
* fix: use_remote_logic not using certificates
Signed-off-by: quexeky <git@quexeky.dev >
* fix: add log statement to certificates
* chore: add more logging
* fix: clippy
* refactor: into single fetch_certificates func
---------
Signed-off-by: quexeky <git@quexeky.dev >
Co-authored-by: quexeky <git@quexeky.dev >
2025-08-02 11:59:50 +10:00
DecDuck
bc3417711c
Device code authorization ( #83 )
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* feat: device code authorization
* Fix for setup executable unable to be launched (#81 )
* Fix for redownload invalid chunks (#84 )
* feat: Redownloading invalid chunks
Signed-off-by: quexeky <git@quexeky.dev >
* fix: clippy
* fix: clippy x2
---------
Signed-off-by: quexeky <git@quexeky.dev >
Co-authored-by: quexeky <git@quexeky.dev >
* chore: Run clippy fix pedantic
Signed-off-by: quexeky <git@quexeky.dev >
* feat: add better error handling
* fix: clippy
---------
Signed-off-by: quexeky <git@quexeky.dev >
Co-authored-by: quexeky <git@quexeky.dev >
2025-08-01 13:12:05 +10:00
quexeky
0109518ea7
chore: Run clippy fix pedantic
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Signed-off-by: quexeky <git@quexeky.dev >
2025-08-01 08:42:45 +10:00
DecDuck
c557bb71f2
Fix for redownload invalid chunks ( #84 )
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* feat: Redownloading invalid chunks
Signed-off-by: quexeky <git@quexeky.dev >
* fix: clippy
* fix: clippy x2
---------
Signed-off-by: quexeky <git@quexeky.dev >
Co-authored-by: quexeky <git@quexeky.dev >
2025-07-31 18:25:38 +10:00
DecDuck
23adebafd6
Fix for setup executable unable to be launched ( #81 )
2025-07-30 09:57:07 +10:00
DecDuck
da3642cba2
Cache-first object fetching ( #76 )
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* fix: submillisecond cache hits
* fix: async object loading to hand control back to renderer
* fix: clippy
2025-07-27 12:04:50 +10:00
DecDuck
f0112ec027
Process manager fixes ( #71 )
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* fix: launching on linux
* feat: #70
* feat: add dummy store page
* feat: add store redir and refresh button to library
* feat: cache first object fetching
* feat: Remove let_chains feature and update to Rust 2024
Signed-off-by: quexeky <git@quexeky.dev >
* feat: Check for if process was manually stopped
Signed-off-by: quexeky <git@quexeky.dev >
* fix: use bitcode instead of serde
* chore: remove logs
* fix: clippy
* fix: clippy 2
* fix: swap to stop icon
---------
Signed-off-by: quexeky <git@quexeky.dev >
Co-authored-by: quexeky <git@quexeky.dev >
2025-07-25 10:44:40 +10:00
DecDuck
7aee57038d
Fix client running behind reverse proxy ( #69 )
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* fix: reverse proxy 400 due to duplicate header
* fix: clippy
* bump version and update ci
2025-07-18 20:08:12 +10:00
DecDuck
d74e7a26eb
Clippy CI/CD ( #67 )
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* feat: add clippy ci
* fix: clippy errors
* fix: ci/cd
* fix: update ci packages
* fix: add gtk3 to ci deps
* fix: add webkit to ci deps
* fix: ci deps and perms
* fix: add clippy settings to lib.rs
2025-07-18 17:36:04 +10:00
DecDuck
1f83845522
Panic hook to generate crash dumps #65 ( #66 )
2025-07-18 16:35:02 +10:00
DecDuck
d6fd505f41
Fix windows build by removing linux extension import ( #64 )
2025-07-14 16:43:11 +10:00
DecDuck
88f8742143
Download fixes ( #63 )
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* refactor: Rename StoredManifest to DropData
Signed-off-by: quexeky <git@quexeky.dev >
* fix: Downloads when resuming would truncate files which had not been finished
Signed-off-by: quexeky <git@quexeky.dev >
* chore: Didn't import debug macro
Signed-off-by: quexeky <git@quexeky.dev >
* fix: Download chunks with wrong indexes
Migrated to using checksums as indexes instead
Signed-off-by: quexeky <git@quexeky.dev >
* feat: Resume download button
Also added DBWrite and DBRead structs to make database management easier
Signed-off-by: quexeky <git@quexeky.dev >
* feat: Download resuming
Signed-off-by: quexeky <git@quexeky.dev >
* feat: Resume button and PartiallyInstalled status
Signed-off-by: quexeky <git@quexeky.dev >
* feat: Download validation
Signed-off-by: quexeky <git@quexeky.dev >
* chore: Ran cargo fix & cargo fmt
Signed-off-by: quexeky <git@quexeky.dev >
* fix: download validation, installs, etc
* chore: version bump
---------
Signed-off-by: quexeky <git@quexeky.dev >
Co-authored-by: quexeky <git@quexeky.dev >
2025-07-14 16:31:06 +10:00
quexeky
19e32d0bbc
fix: Accidentally moved request when setting the header
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Signed-off-by: quexeky <git@quexeky.dev >
2025-06-25 09:17:06 +10:00
quexeky
18d11a6da9
fix: Move Authorization header generation to download_game_chunk()
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Signed-off-by: quexeky <git@quexeky.dev >
2025-06-25 06:53:42 +10:00
quexeky
57a0046224
fix: Re-update the user and app status when recieve_handshake is called ( #54 )
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Also enabled assetProtocol for better caching in general
Signed-off-by: quexeky <git@quexeky.dev >
2025-06-06 12:09:44 +10:00
quexeky
dae7c12f40
Database not being properly serialised with rpm_serde ( #48 )
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Signed-off-by: quexeky <git@quexeky.dev >
2025-06-05 17:22:22 +10:00
DecDuck
1a81e458ed
fix: database corrupted on every startup ( #40 )
2025-06-01 19:53:24 +10:00
quexeky
14a2bc22ca
fix: Folders can now be copied too
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Signed-off-by: quexeky <git@quexeky.dev >
2025-05-28 20:48:34 +10:00
quexeky
ae023255a3
chore: Add extract() function
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Signed-off-by: quexeky <git@quexeky.dev >
2025-05-28 20:48:34 +10:00
quexeky
6630ccd5e0
chore: Initial path normalisation & parsing with backup generation
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Signed-off-by: quexeky <git@quexeky.dev >
2025-05-28 20:47:43 +10:00
quexeky
06e460b7be
Merge branch 'compat' into develop
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Signed-off-by: quexeky <git@quexeky.dev >
2025-05-28 11:24:30 +10:00
quexeky
17b3bb0732
refactor: Reorganise file structure
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Signed-off-by: quexeky <git@quexeky.dev >
2025-05-28 11:19:48 +10:00
quexeky
db1e033ecf
refactor: Delete downloadable_metadata.rs
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Signed-off-by: quexeky <git@quexeky.dev >
2025-05-28 09:18:33 +10:00
DecDuck
e9a4fe2105
inprogress: compat
2025-05-28 09:07:09 +10:00
quexeky
7a9605fee2
feat: Add "NO_TRAY_ICON" env option
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Signed-off-by: quexeky <git@quexeky.dev >
2025-05-27 12:13:49 +10:00
DecDuck
57179dcd15
feat: inline capability registration
2025-05-15 16:05:34 +10:00
DecDuck
179754a170
feat: move to native_model to allow for database upgrades
2025-05-15 10:13:24 +10:00
DecDuck
cd90b7a5c0
chore: libtailscale rust build
2025-05-14 10:01:26 +10:00
DecDuck
be915c9de9
fix: windows builds
2025-05-10 16:41:37 +10:00
DecDuck
21bcb94527
fix: windows launching
2025-05-10 15:38:20 +10:00
DecDuck
e83d81f734
fix: update object id paths for new server
2025-05-10 15:25:40 +10:00
DecDuck
78ffc9e020
fix: error with game options for remote games
2025-05-01 12:26:41 +10:00
quexeky
5615fe475d
chore(library): Update error type on update_game_configuration
2025-04-28 11:31:54 +10:00
DecDuck
7ee5778953
feat: launch options
2025-04-27 21:07:39 +10:00
DecDuck
26cd580c45
feat: better error message if cannot connect to provided url
2025-04-26 01:06:03 +10:00
DecDuck
5f23718202
feat: add iframe store page
2025-04-08 16:17:03 +10:00
DecDuck
a013282ac5
feat: add backend for template launching
2025-04-07 13:52:52 +10:00
DecDuck
11b602a81e
feat: improve errors and include installed games in library
2025-04-05 15:36:53 +11:00
DecDuck
f7141a7ce4
fix: offline game status, user widget and use binary-encoding
2025-04-04 11:07:10 +11:00
DecDuck
bbe571363f
feat: better client name w/ hostname
2025-04-04 10:14:23 +11:00
DecDuck
0f4ce9b6f3
feat: switch to shell-based command launching
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note: needs error handling
2025-04-02 20:04:14 +11:00
DecDuck
91024e64e7
feat: add offline widget & remove openssl in favour of droplet-rs
2025-04-02 11:00:39 +11:00