Files
drop/server/api/v1/admin/game/[id]/index.get.ts
T
DecDuck 63ac2b8ffc Depot API & v4 (#298)
* feat: nginx + torrential basics & services system

* fix: lint + i18n

* fix: update torrential to remove openssl

* feat: add torrential to Docker build

* feat: move to self hosted runner

* fix: move off self-hosted runner

* fix: update nginx.conf

* feat: torrential cache invalidation

* fix: update torrential for cache invalidation

* feat: integrity check task

* fix: lint

* feat: move to version ids

* fix: client fixes and client-side checks

* feat: new depot apis and version id fixes

* feat: update torrential

* feat: droplet bump and remove unsafe update functions

* fix: lint

* feat: v4 featureset: emulators, multi-launch commands

* fix: lint

* fix: mobile ui for game editor

* feat: launch options

* fix: lint

* fix: remove axios, use $fetch

* feat: metadata and task api improvements

* feat: task actions

* fix: slight styling issue

* feat: fix style and lints

* feat: totp backend routes

* feat: oidc groups

* fix: update drop-base

* feat: creation of passkeys & totp

* feat: totp signin

* feat: webauthn mfa/signin

* feat: launch selecting ui

* fix: manually running tasks

* feat: update add company game modal to use new SelectorGame

* feat: executor selector

* fix(docker): update rust to rust nightly for torrential build (#305)

* feat: new version ui

* feat: move package lookup to build time to allow for deno dev

* fix: lint

* feat: localisation cleanup

* feat: apply localisation cleanup

* feat: potential i18n refactor logic

* feat: remove args from commands

* fix: lint

* fix: lockfile

---------

Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
2026-01-13 15:32:39 +11:00

134 lines
3.3 KiB
TypeScript

import type { GameVersion, Prisma } from "~/prisma/client/client";
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import libraryManager from "~/server/internal/library";
async function getGameVersionSize<
T extends Omit<GameVersion, "dropletManifest">,
>(gameId: string, version: T) {
const size = await libraryManager.getGameVersionSize(
gameId,
version.versionId,
);
return { ...version, size };
}
export type AdminFetchGameType = Prisma.GameGetPayload<{
include: {
versions: {
include: {
setups: true;
launches: {
include: {
executor: {
include: {
gameVersion: {
select: {
versionId: true;
displayName: true;
versionPath: true;
game: {
select: {
id: true;
mName: true;
mIconObjectId: true;
};
};
};
};
};
};
executions: {
select: {
launchId: true;
};
};
};
};
};
omit: {
dropletManifest: true;
};
};
tags: true;
};
}>;
// Types in the route ensure we actually return the value as defined above
export default defineEventHandler<
{ body: never },
Promise<{
game: AdminFetchGameType;
unimportedVersions: string[] | undefined;
}>
>(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["game:read"]);
if (!allowed) throw createError({ statusCode: 403 });
const gameId = getRouterParam(h3, "id")!;
const game = await prisma.game.findUnique({
where: {
id: gameId,
},
include: {
versions: {
include: {
setups: true,
launches: {
include: {
executor: {
include: {
gameVersion: {
select: {
versionId: true,
displayName: true,
versionPath: true,
game: {
select: {
id: true,
mName: true,
mIconObjectId: true,
},
},
},
},
},
},
executions: {
select: {
launchId: true,
},
},
},
},
},
omit: {
dropletManifest: true,
},
orderBy: {
versionIndex: "asc",
},
},
tags: true,
},
});
if (!game || !game.libraryId)
throw createError({ statusCode: 404, statusMessage: "Game ID not found" });
const gameWithVersionSize = {
...game,
versions: await Promise.all(
game.versions.map((v) => getGameVersionSize(gameId, v)),
),
};
const unimportedVersions = await libraryManager.fetchUnimportedGameVersions(
game.libraryId,
game.libraryPath,
);
return { game: gameWithVersionSize, unimportedVersions };
});