Files
drop/server/api/v1/admin/import/version/index.post.ts
T
DecDuck 63ac2b8ffc Depot API & v4 (#298)
* feat: nginx + torrential basics & services system

* fix: lint + i18n

* fix: update torrential to remove openssl

* feat: add torrential to Docker build

* feat: move to self hosted runner

* fix: move off self-hosted runner

* fix: update nginx.conf

* feat: torrential cache invalidation

* fix: update torrential for cache invalidation

* feat: integrity check task

* fix: lint

* feat: move to version ids

* fix: client fixes and client-side checks

* feat: new depot apis and version id fixes

* feat: update torrential

* feat: droplet bump and remove unsafe update functions

* fix: lint

* feat: v4 featureset: emulators, multi-launch commands

* fix: lint

* fix: mobile ui for game editor

* feat: launch options

* fix: lint

* fix: remove axios, use $fetch

* feat: metadata and task api improvements

* feat: task actions

* fix: slight styling issue

* feat: fix style and lints

* feat: totp backend routes

* feat: oidc groups

* fix: update drop-base

* feat: creation of passkeys & totp

* feat: totp signin

* feat: webauthn mfa/signin

* feat: launch selecting ui

* fix: manually running tasks

* feat: update add company game modal to use new SelectorGame

* feat: executor selector

* fix(docker): update rust to rust nightly for torrential build (#305)

* feat: new version ui

* feat: move package lookup to build time to allow for deno dev

* fix: lint

* feat: localisation cleanup

* feat: apply localisation cleanup

* feat: potential i18n refactor logic

* feat: remove args from commands

* fix: lint

* fix: lockfile

---------

Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
2026-01-13 15:32:39 +11:00

83 lines
2.2 KiB
TypeScript

import { type } from "arktype";
import { Platform } from "~/prisma/client/enums";
import { readDropValidatedBody, throwingArktype } from "~/server/arktype";
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import libraryManager from "~/server/internal/library";
export const ImportVersion = type({
id: "string",
version: "string",
displayName: "string?",
launches: type({
platform: type.valueOf(Platform),
name: "string",
launch: "string",
umuId: "string?",
executorId: "string?",
}).array(),
setups: type({
platform: type.valueOf(Platform),
launch: "string",
}).array(),
onlySetup: "boolean = false",
delta: "boolean = false",
}).configure(throwingArktype);
export default defineEventHandler(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["import:version:new"]);
if (!allowed) throw createError({ statusCode: 403 });
const body = await readDropValidatedBody(h3, ImportVersion);
if (body.delta) {
for (const platformObject of [...body.launches, ...body.setups].filter(
(v, i, a) => a.findIndex((k) => k.platform === v.platform) == i,
)) {
const validOverlayVersions = await prisma.gameVersion.count({
where: {
gameId: body.id,
delta: false,
launches: { some: { platform: platformObject.platform } },
},
});
if (validOverlayVersions == 0)
throw createError({
statusCode: 400,
statusMessage: "Update mode requires a pre-existing version.",
});
}
}
if (body.onlySetup) {
if (body.setups.length == 0)
throw createError({
statusCode: 400,
statusMessage: 'Setup required in "setup mode".',
});
} else {
if (body.launches.length == 0)
throw createError({
statusCode: 400,
statusMessage: "Launch executable is required.",
});
}
// startup & delta require more complex checking logic
const taskId = await libraryManager.importVersion(
body.id,
body.version,
body,
);
if (!taskId)
throw createError({
statusCode: 400,
statusMessage: "Invalid options for import",
});
return { taskId: taskId };
});