63ac2b8ffc
* feat: nginx + torrential basics & services system * fix: lint + i18n * fix: update torrential to remove openssl * feat: add torrential to Docker build * feat: move to self hosted runner * fix: move off self-hosted runner * fix: update nginx.conf * feat: torrential cache invalidation * fix: update torrential for cache invalidation * feat: integrity check task * fix: lint * feat: move to version ids * fix: client fixes and client-side checks * feat: new depot apis and version id fixes * feat: update torrential * feat: droplet bump and remove unsafe update functions * fix: lint * feat: v4 featureset: emulators, multi-launch commands * fix: lint * fix: mobile ui for game editor * feat: launch options * fix: lint * fix: remove axios, use $fetch * feat: metadata and task api improvements * feat: task actions * fix: slight styling issue * feat: fix style and lints * feat: totp backend routes * feat: oidc groups * fix: update drop-base * feat: creation of passkeys & totp * feat: totp signin * feat: webauthn mfa/signin * feat: launch selecting ui * fix: manually running tasks * feat: update add company game modal to use new SelectorGame * feat: executor selector * fix(docker): update rust to rust nightly for torrential build (#305) * feat: new version ui * feat: move package lookup to build time to allow for deno dev * fix: lint * feat: localisation cleanup * feat: apply localisation cleanup * feat: potential i18n refactor logic * feat: remove args from commands * fix: lint * fix: lockfile --------- Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
40 lines
1.2 KiB
TypeScript
40 lines
1.2 KiB
TypeScript
import { ArkErrors, type } from "arktype";
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import type { GameMetadataSearchResult } from "~/server/internal/metadata/types";
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const Query = type({
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q: "string",
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});
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export default defineEventHandler(async (h3) => {
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const allowed = await aclManager.allowSystemACL(h3, ["game:read"]);
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if (!allowed) throw createError({ statusCode: 403 });
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const query = Query(getQuery(h3));
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if (query instanceof ArkErrors)
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throw createError({ statusCode: 400, message: query.summary });
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const results: {
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id: string;
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mName: string;
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mIconObjectId: string;
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mShortDescription: string;
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mReleased: string;
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}[] =
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await prisma.$queryRaw`SELECT id, "mName", "mIconObjectId", "mShortDescription", "mReleased" FROM "Game" WHERE SIMILARITY("mName", ${query.q}) > 0.2 ORDER BY SIMILARITY("mName", ${query.q}) DESC;`;
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const resultsMapped = results.map(
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(v) =>
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({
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id: v.id,
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name: v.mName,
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icon: v.mIconObjectId,
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description: v.mShortDescription,
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year: new Date(v.mReleased).getFullYear(),
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}) satisfies GameMetadataSearchResult,
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);
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return resultsMapped;
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});
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