Files
drop/server/api/v1/admin/import/game/index.post.ts
T
DecDuck 3e5c3678d5 Database-level multi-library support #48 (#58)
* feat: start of library backends

* feat: update backend routes and create initializer

* feat: add legacy library creation

* fix: resolve frontend type errors

* fix: runtime errors

* fix: lint
2025-06-01 16:05:05 +10:00

47 lines
1.3 KiB
TypeScript

import { type } from "arktype";
import { throwingArktype } from "~/server/arktype";
import aclManager from "~/server/internal/acls";
import libraryManager from "~/server/internal/library";
import metadataHandler from "~/server/internal/metadata";
const ImportGameBody = type({
library: "string",
path: "string",
["metadata?"]: {
id: "string",
sourceId: "string",
name: "string",
},
}).configure(throwingArktype);
export default defineEventHandler<{ body: typeof ImportGameBody.infer }>(
async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["import:game:new"]);
if (!allowed) throw createError({ statusCode: 403 });
const { library, path, metadata } = await readValidatedBody(
h3,
ImportGameBody,
);
if (!path)
throw createError({
statusCode: 400,
statusMessage: "Path missing from body",
});
const valid = await libraryManager.checkUnimportedGamePath(library, path);
if (!valid)
throw createError({
statusCode: 400,
statusMessage: "Invalid library or game.",
});
if (!metadata) {
return await metadataHandler.createGameWithoutMetadata(library, path);
} else {
return await metadataHandler.createGame(metadata, library, path);
}
},
);