372 lines
10 KiB
Rust
372 lines
10 KiB
Rust
use std::fs::remove_dir_all;
|
|
use std::sync::Mutex;
|
|
use std::thread::spawn;
|
|
|
|
use log::{error, info, warn};
|
|
use serde::{Deserialize, Serialize};
|
|
use tauri::Emitter;
|
|
use tauri::{AppHandle, Manager};
|
|
use urlencoding::encode;
|
|
|
|
use crate::database::db::GameVersion;
|
|
use crate::database::db::{ApplicationTransientStatus, DatabaseImpls, GameDownloadStatus};
|
|
use crate::download_manager::download_manager::DownloadStatus;
|
|
use crate::download_manager::downloadable_metadata::DownloadableMetadata;
|
|
use crate::error::remote_access_error::RemoteAccessError;
|
|
use crate::games::state::{GameStatusManager, GameStatusWithTransient};
|
|
use crate::process::process_manager::Platform;
|
|
use crate::remote::auth::generate_authorization_header;
|
|
use crate::remote::requests::make_request;
|
|
use crate::{AppState, DB};
|
|
|
|
#[derive(serde::Serialize)]
|
|
pub struct FetchGameStruct {
|
|
game: Game,
|
|
status: GameStatusWithTransient,
|
|
}
|
|
|
|
#[derive(Serialize, Deserialize, Clone)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct Game {
|
|
id: String,
|
|
m_name: String,
|
|
m_short_description: String,
|
|
m_description: String,
|
|
// mDevelopers
|
|
// mPublishers
|
|
m_icon_id: String,
|
|
m_banner_id: String,
|
|
m_cover_id: String,
|
|
m_image_library: Vec<String>,
|
|
}
|
|
#[derive(serde::Serialize, Clone)]
|
|
pub struct GameUpdateEvent {
|
|
pub game_id: String,
|
|
pub status: (
|
|
Option<GameDownloadStatus>,
|
|
Option<ApplicationTransientStatus>,
|
|
),
|
|
}
|
|
|
|
#[derive(Serialize, Clone)]
|
|
pub struct QueueUpdateEventQueueData {
|
|
pub meta: DownloadableMetadata,
|
|
pub status: DownloadStatus,
|
|
pub progress: f64,
|
|
}
|
|
|
|
#[derive(serde::Serialize, Clone)]
|
|
pub struct QueueUpdateEvent {
|
|
pub queue: Vec<QueueUpdateEventQueueData>,
|
|
}
|
|
|
|
#[derive(serde::Serialize, Clone)]
|
|
pub struct StatsUpdateEvent {
|
|
pub speed: usize,
|
|
pub time: usize,
|
|
}
|
|
|
|
// Game version with some fields missing and size information
|
|
#[derive(serde::Deserialize, serde::Serialize, Debug)]
|
|
#[serde(rename_all = "camelCase")]
|
|
pub struct GameVersionOption {
|
|
version_index: usize,
|
|
version_name: String,
|
|
platform: Platform,
|
|
setup_command: String,
|
|
launch_command: String,
|
|
delta: bool,
|
|
umu_id_override: Option<String>,
|
|
// total_size: usize,
|
|
}
|
|
|
|
pub fn fetch_library_logic(app: AppHandle) -> Result<Vec<Game>, RemoteAccessError> {
|
|
let base_url = DB.fetch_base_url();
|
|
let library_url = base_url.join("/api/v1/client/user/library")?;
|
|
|
|
let header = generate_authorization_header();
|
|
|
|
let client = reqwest::blocking::Client::new();
|
|
let response = client
|
|
.get(library_url.to_string())
|
|
.header("Authorization", header)
|
|
.send()?;
|
|
|
|
if response.status() != 200 {
|
|
let err = response.json().unwrap();
|
|
warn!("{:?}", err);
|
|
return Err(RemoteAccessError::InvalidResponse(err));
|
|
}
|
|
|
|
let games: Vec<Game> = response.json()?;
|
|
|
|
let state = app.state::<Mutex<AppState>>();
|
|
let mut handle = state.lock().unwrap();
|
|
|
|
let mut db_handle = DB.borrow_data_mut().unwrap();
|
|
|
|
for game in games.iter() {
|
|
handle.games.insert(game.id.clone(), game.clone());
|
|
if !db_handle.applications.game_statuses.contains_key(&game.id) {
|
|
db_handle
|
|
.applications
|
|
.game_statuses
|
|
.insert(game.id.clone(), GameDownloadStatus::Remote {});
|
|
}
|
|
}
|
|
|
|
drop(handle);
|
|
|
|
Ok(games)
|
|
}
|
|
|
|
pub fn fetch_game_logic(
|
|
id: String,
|
|
app: tauri::AppHandle,
|
|
) -> Result<FetchGameStruct, RemoteAccessError> {
|
|
let state = app.state::<Mutex<AppState>>();
|
|
let mut state_handle = state.lock().unwrap();
|
|
|
|
let game = state_handle.games.get(&id);
|
|
if let Some(game) = game {
|
|
let status = GameStatusManager::fetch_state(&id);
|
|
|
|
let data = FetchGameStruct {
|
|
game: game.clone(),
|
|
status,
|
|
};
|
|
|
|
return Ok(data);
|
|
}
|
|
let client = reqwest::blocking::Client::new();
|
|
let response = make_request(&client, &["/api/v1/game/", &id],&[], |r| {
|
|
r.header("Authorization", generate_authorization_header())
|
|
})?.send()?;
|
|
|
|
if response.status() == 404 {
|
|
return Err(RemoteAccessError::GameNotFound);
|
|
}
|
|
if response.status() != 200 {
|
|
let err = response.json().unwrap();
|
|
warn!("{:?}", err);
|
|
return Err(RemoteAccessError::InvalidResponse(err));
|
|
}
|
|
|
|
let game: Game = response.json()?;
|
|
state_handle.games.insert(id.clone(), game.clone());
|
|
|
|
let mut db_handle = DB.borrow_data_mut().unwrap();
|
|
|
|
db_handle
|
|
.applications
|
|
.game_statuses
|
|
.entry(id.clone())
|
|
.or_insert(GameDownloadStatus::Remote {});
|
|
drop(db_handle);
|
|
|
|
let status = GameStatusManager::fetch_state(&id);
|
|
|
|
let data = FetchGameStruct {
|
|
game: game.clone(),
|
|
status,
|
|
};
|
|
|
|
Ok(data)
|
|
}
|
|
|
|
pub fn fetch_game_verion_options_logic(
|
|
game_id: String,
|
|
state: tauri::State<'_, Mutex<AppState>>,
|
|
) -> Result<Vec<GameVersionOption>, RemoteAccessError> {
|
|
let client = reqwest::blocking::Client::new();
|
|
|
|
let response = make_request(&client, &["/api/v1/client/game/versions"], &[("id", &game_id)], |r| {
|
|
r.header("Authorization", generate_authorization_header())
|
|
})?.send()?;
|
|
|
|
if response.status() != 200 {
|
|
let err = response.json().unwrap();
|
|
warn!("{:?}", err);
|
|
return Err(RemoteAccessError::InvalidResponse(err));
|
|
}
|
|
let text = response.text().unwrap();
|
|
println!("JSON Text: {}", text);
|
|
|
|
let data: Vec<GameVersionOption> = serde_json::from_str(&text).unwrap();
|
|
|
|
let state_lock = state.lock().unwrap();
|
|
let process_manager_lock = state_lock.process_manager.lock().unwrap();
|
|
let data: Vec<GameVersionOption> = data
|
|
.into_iter()
|
|
.filter(|v| process_manager_lock.valid_platform(&v.platform).unwrap())
|
|
.collect();
|
|
drop(process_manager_lock);
|
|
drop(state_lock);
|
|
|
|
Ok(data)
|
|
}
|
|
|
|
pub fn uninstall_game_logic(meta: DownloadableMetadata, app_handle: &AppHandle) {
|
|
println!("Triggered uninstall for agent");
|
|
let mut db_handle = DB.borrow_data_mut().unwrap();
|
|
db_handle
|
|
.applications
|
|
.transient_statuses
|
|
.entry(meta.clone())
|
|
.and_modify(|v| *v = ApplicationTransientStatus::Uninstalling {});
|
|
|
|
push_game_update(
|
|
app_handle,
|
|
&meta.id,
|
|
(None, Some(ApplicationTransientStatus::Uninstalling {})),
|
|
);
|
|
|
|
let previous_state = db_handle.applications.game_statuses.get(&meta.id).cloned();
|
|
if previous_state.is_none() {
|
|
info!("uninstall job doesn't have previous state, failing silently");
|
|
return;
|
|
}
|
|
let previous_state = previous_state.unwrap();
|
|
if let Some((_, install_dir)) = match previous_state {
|
|
GameDownloadStatus::Installed {
|
|
version_name,
|
|
install_dir,
|
|
} => Some((version_name, install_dir)),
|
|
GameDownloadStatus::SetupRequired {
|
|
version_name,
|
|
install_dir,
|
|
} => Some((version_name, install_dir)),
|
|
_ => None,
|
|
} {
|
|
db_handle
|
|
.applications
|
|
.transient_statuses
|
|
.entry(meta.clone())
|
|
.and_modify(|v| *v = ApplicationTransientStatus::Uninstalling {});
|
|
drop(db_handle);
|
|
|
|
let app_handle = app_handle.clone();
|
|
spawn(move || match remove_dir_all(install_dir) {
|
|
Err(e) => {
|
|
error!("{}", e);
|
|
}
|
|
Ok(_) => {
|
|
let mut db_handle = DB.borrow_data_mut().unwrap();
|
|
db_handle.applications.transient_statuses.remove(&meta);
|
|
db_handle
|
|
.applications
|
|
.game_statuses
|
|
.entry(meta.id.clone())
|
|
.and_modify(|e| *e = GameDownloadStatus::Remote {});
|
|
drop(db_handle);
|
|
DB.save().unwrap();
|
|
|
|
info!("uninstalled game id {}", &meta.id);
|
|
|
|
push_game_update(
|
|
&app_handle,
|
|
&meta.id,
|
|
(Some(GameDownloadStatus::Remote {}), None),
|
|
);
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
pub fn get_current_meta(game_id: &String) -> Option<DownloadableMetadata> {
|
|
DB.borrow_data()
|
|
.unwrap()
|
|
.applications
|
|
.installed_game_version
|
|
.get(game_id)
|
|
.cloned()
|
|
}
|
|
|
|
pub fn on_game_complete(
|
|
meta: &DownloadableMetadata,
|
|
install_dir: String,
|
|
app_handle: &AppHandle,
|
|
) -> Result<(), RemoteAccessError> {
|
|
// Fetch game version information from remote
|
|
let base_url = DB.fetch_base_url();
|
|
if meta.version.is_none() {
|
|
return Err(RemoteAccessError::GameNotFound);
|
|
}
|
|
|
|
let endpoint = base_url.join(
|
|
format!(
|
|
"/api/v1/client/game/version?id={}&version={}",
|
|
meta.id,
|
|
encode(meta.version.as_ref().unwrap())
|
|
)
|
|
.as_str(),
|
|
)?;
|
|
let header = generate_authorization_header();
|
|
|
|
let client = reqwest::blocking::Client::new();
|
|
let response = client
|
|
.get(endpoint.to_string())
|
|
.header("Authorization", header)
|
|
.send()?;
|
|
|
|
let data: GameVersion = response.json()?;
|
|
|
|
let mut handle = DB.borrow_data_mut().unwrap();
|
|
handle
|
|
.applications
|
|
.game_versions
|
|
.entry(meta.id.clone())
|
|
.or_default()
|
|
.insert(meta.version.clone().unwrap(), data.clone());
|
|
handle
|
|
.applications
|
|
.installed_game_version
|
|
.insert(meta.id.clone(), meta.clone());
|
|
|
|
drop(handle);
|
|
DB.save().unwrap();
|
|
|
|
let status = if data.setup_command.is_empty() {
|
|
GameDownloadStatus::Installed {
|
|
version_name: meta.version.clone().unwrap(),
|
|
install_dir,
|
|
}
|
|
} else {
|
|
GameDownloadStatus::SetupRequired {
|
|
version_name: meta.version.clone().unwrap(),
|
|
install_dir,
|
|
}
|
|
};
|
|
|
|
let mut db_handle = DB.borrow_data_mut().unwrap();
|
|
db_handle
|
|
.applications
|
|
.game_statuses
|
|
.insert(meta.id.clone(), status.clone());
|
|
drop(db_handle);
|
|
DB.save().unwrap();
|
|
app_handle
|
|
.emit(
|
|
&format!("update_game/{}", meta.id),
|
|
GameUpdateEvent {
|
|
game_id: meta.id.clone(),
|
|
status: (Some(status), None),
|
|
},
|
|
)
|
|
.unwrap();
|
|
|
|
Ok(())
|
|
}
|
|
|
|
pub fn push_game_update(app_handle: &AppHandle, game_id: &String, status: GameStatusWithTransient) {
|
|
app_handle
|
|
.emit(
|
|
&format!("update_game/{}", game_id),
|
|
GameUpdateEvent {
|
|
game_id: game_id.clone(),
|
|
status,
|
|
},
|
|
)
|
|
.unwrap();
|
|
}
|