63ac2b8ffc
* feat: nginx + torrential basics & services system * fix: lint + i18n * fix: update torrential to remove openssl * feat: add torrential to Docker build * feat: move to self hosted runner * fix: move off self-hosted runner * fix: update nginx.conf * feat: torrential cache invalidation * fix: update torrential for cache invalidation * feat: integrity check task * fix: lint * feat: move to version ids * fix: client fixes and client-side checks * feat: new depot apis and version id fixes * feat: update torrential * feat: droplet bump and remove unsafe update functions * fix: lint * feat: v4 featureset: emulators, multi-launch commands * fix: lint * fix: mobile ui for game editor * feat: launch options * fix: lint * fix: remove axios, use $fetch * feat: metadata and task api improvements * feat: task actions * fix: slight styling issue * feat: fix style and lints * feat: totp backend routes * feat: oidc groups * fix: update drop-base * feat: creation of passkeys & totp * feat: totp signin * feat: webauthn mfa/signin * feat: launch selecting ui * fix: manually running tasks * feat: update add company game modal to use new SelectorGame * feat: executor selector * fix(docker): update rust to rust nightly for torrential build (#305) * feat: new version ui * feat: move package lookup to build time to allow for deno dev * fix: lint * feat: localisation cleanup * feat: apply localisation cleanup * feat: potential i18n refactor logic * feat: remove args from commands * fix: lint * fix: lockfile --------- Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
131 lines
3.0 KiB
TypeScript
131 lines
3.0 KiB
TypeScript
import { ArkErrors, type } from "arktype";
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import type { Prisma } from "~/prisma/client/client";
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import aclManager from "~/server/internal/acls";
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import prisma from "~/server/internal/db/database";
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import { parsePlatform } from "~/server/internal/utils/parseplatform";
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const StoreRead = type({
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skip: type("string")
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.pipe((s) => Number.parseInt(s))
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.default("0"),
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take: type("string")
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.pipe((s) => Number.parseInt(s))
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.default("10"),
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tags: "string?",
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platform: "string?",
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company: "string?",
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companyActions: "string = 'published,developed'",
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sort: "'default' | 'newest' | 'recent' | 'name' = 'default'",
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order: "'asc' | 'desc' = 'desc'",
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});
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export default defineEventHandler(async (h3) => {
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const userId = await aclManager.getUserIdACL(h3, ["store:read"]);
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if (!userId) throw createError({ statusCode: 403 });
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const query = getQuery(h3);
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const options = StoreRead(query);
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if (options instanceof ArkErrors)
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throw createError({ statusCode: 400, statusMessage: options.summary });
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/**
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* Generic filters
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*/
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const tagFilter = options.tags
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? {
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tags: {
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some: {
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id: {
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in: options.tags.split(","),
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},
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},
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},
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}
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: undefined;
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const platformFilter = options.platform
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? {
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versions: {
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some: {
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launches: {
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some: {
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platform: {
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in: options.platform
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.split(",")
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.map(parsePlatform)
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.filter((e) => e !== undefined),
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},
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},
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},
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},
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},
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}
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: undefined;
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/**
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* Company filtering
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*/
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const companyActions = options.companyActions.split(",");
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const developedFilter = companyActions.includes("developed")
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? {
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developers: {
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some: {
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id: options.company!,
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},
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},
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}
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: undefined;
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const publishedFilter = companyActions.includes("published")
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? {
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publishers: {
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some: {
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id: options.company!,
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},
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},
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}
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: undefined;
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const companyFilter = options.company
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? ({
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OR: [developedFilter, publishedFilter].filter((e) => e !== undefined),
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} satisfies Prisma.GameWhereInput)
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: undefined;
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/**
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* Query
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*/
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const finalFilter: Prisma.GameWhereInput = {
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...tagFilter,
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...platformFilter,
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...companyFilter,
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};
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const sort: Prisma.GameOrderByWithRelationInput = {};
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switch (options.sort) {
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case "default":
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case "newest":
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sort.mReleased = options.order;
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break;
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case "recent":
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sort.created = options.order;
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break;
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case "name":
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sort.mName = options.order;
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break;
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}
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const [results, count] = await prisma.$transaction([
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prisma.game.findMany({
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skip: options.skip,
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take: Math.min(options.take, 50),
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where: finalFilter,
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orderBy: sort,
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}),
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prisma.game.count({ where: finalFilter }),
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]);
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return { results, count };
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});
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