Files
drop/server/api/v1/admin/game/[id]/index.get.ts
T
DecDuck 9b0f9994f6 API optimisations (#343)
* feat: api optimisation

* feat: emulator rename
2026-02-06 23:12:03 +11:00

134 lines
3.5 KiB
TypeScript

import type { GameVersion, Prisma } from "~/prisma/client/client";
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import gameSizeManager from "~/server/internal/gamesize";
import type { UnimportedVersionInformation } from "~/server/internal/library";
import libraryManager from "~/server/internal/library";
async function getGameVersionSize<
T extends Omit<GameVersion, "dropletManifest">,
>(gameId: string, version: T) {
const clientSize = await gameSizeManager.getVersionSize(version.versionId);
const diskSize = await gameSizeManager.getVersionDiskSize(version.versionId);
return { ...version, diskSize, clientSize };
}
export type AdminFetchGameType = Prisma.GameGetPayload<{
include: {
versions: {
include: {
setups: true;
launches: {
include: {
emulator: {
include: {
gameVersion: {
select: {
versionId: true;
displayName: true;
versionPath: true;
game: {
select: {
id: true;
mName: true;
mIconObjectId: true;
};
};
};
};
};
};
emulations: {
select: {
launchId: true;
};
};
};
};
};
omit: {
dropletManifest: true;
};
};
tags: true;
};
}>;
// Types in the route ensure we actually return the value as defined above
export default defineEventHandler<
{ body: never },
Promise<{
game: AdminFetchGameType;
unimportedVersions: UnimportedVersionInformation[] | undefined;
}>
>(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["game:read"]);
if (!allowed) throw createError({ statusCode: 403 });
const gameId = getRouterParam(h3, "id")!;
const game = await prisma.game.findUnique({
where: {
id: gameId,
},
include: {
versions: {
include: {
setups: true,
launches: {
include: {
emulator: {
include: {
gameVersion: {
select: {
versionId: true,
displayName: true,
versionPath: true,
game: {
select: {
id: true,
mName: true,
mIconObjectId: true,
},
},
},
},
},
},
emulations: {
select: {
launchId: true,
},
},
},
},
},
omit: {
dropletManifest: true,
},
orderBy: {
versionIndex: "asc",
},
},
tags: true,
},
});
if (!game || !game.libraryId)
throw createError({ statusCode: 404, statusMessage: "Game ID not found" });
const gameWithVersionSize = {
...game,
versions: await Promise.all(
game.versions.map((v) => getGameVersionSize(gameId, v)),
),
};
const unimportedVersions = await libraryManager.fetchUnimportedGameVersions(
game.libraryId,
game.libraryPath,
);
return { game: gameWithVersionSize, unimportedVersions };
});