Files
drop/server/api/v1/admin/game/[id]/metadata.post.ts
T
DecDuck 63ac2b8ffc Depot API & v4 (#298)
* feat: nginx + torrential basics & services system

* fix: lint + i18n

* fix: update torrential to remove openssl

* feat: add torrential to Docker build

* feat: move to self hosted runner

* fix: move off self-hosted runner

* fix: update nginx.conf

* feat: torrential cache invalidation

* fix: update torrential for cache invalidation

* feat: integrity check task

* fix: lint

* feat: move to version ids

* fix: client fixes and client-side checks

* feat: new depot apis and version id fixes

* feat: update torrential

* feat: droplet bump and remove unsafe update functions

* fix: lint

* feat: v4 featureset: emulators, multi-launch commands

* fix: lint

* fix: mobile ui for game editor

* feat: launch options

* fix: lint

* fix: remove axios, use $fetch

* feat: metadata and task api improvements

* feat: task actions

* fix: slight styling issue

* feat: fix style and lints

* feat: totp backend routes

* feat: oidc groups

* fix: update drop-base

* feat: creation of passkeys & totp

* feat: totp signin

* feat: webauthn mfa/signin

* feat: launch selecting ui

* fix: manually running tasks

* feat: update add company game modal to use new SelectorGame

* feat: executor selector

* fix(docker): update rust to rust nightly for torrential build (#305)

* feat: new version ui

* feat: move package lookup to build time to allow for deno dev

* fix: lint

* feat: localisation cleanup

* feat: apply localisation cleanup

* feat: potential i18n refactor logic

* feat: remove args from commands

* fix: lint

* fix: lockfile

---------

Co-authored-by: Aden Lindsay <140392385+AdenMGB@users.noreply.github.com>
2026-01-13 15:32:39 +11:00

69 lines
1.8 KiB
TypeScript

import type { Prisma } from "~/prisma/client/client";
import aclManager from "~/server/internal/acls";
import prisma from "~/server/internal/db/database";
import { handleFileUpload } from "~/server/internal/utils/handlefileupload";
export default defineEventHandler(async (h3) => {
const allowed = await aclManager.allowSystemACL(h3, ["game:update"]);
if (!allowed) throw createError({ statusCode: 403 });
const form = await readMultipartFormData(h3);
if (!form)
throw createError({
statusCode: 400,
statusMessage: "This endpoint requires multipart form data.",
});
const gameId = getRouterParam(h3, "id")!;
const uploadResult = await handleFileUpload(h3, {}, ["internal:read"], 1);
if (!uploadResult)
throw createError({
statusCode: 400,
statusMessage: "Failed to upload file",
});
const [ids, options, pull, dump] = uploadResult;
const id = ids.at(0);
// handleFileUpload reads the rest of the options for us.
const name = options.name;
const description = options.description;
const updateModel: Prisma.GameUpdateInput = {
mName: name,
mShortDescription: description,
};
// handle if user uploaded new icon
if (id) {
updateModel.mIconObjectId = id;
await pull();
} else {
dump();
}
// If the API call doesn't provide values, don't set them
for (const [key, value] of Object.entries(updateModel)) {
if (value === undefined) {
// eslint-disable-next-line @typescript-eslint/no-dynamic-delete
delete updateModel[key as keyof typeof updateModel];
}
}
const newObject = (
await prisma.game.updateManyAndReturn({
where: {
id: gameId,
},
data: updateModel,
})
).at(0);
if (!newObject)
throw createError({ statusCode: 404, message: "Game not found" });
return newObject;
});