refactor image decoders

This commit is contained in:
Ishotihadus
2019-12-19 01:46:47 +09:00
parent e683b3c91a
commit 39ae15d9aa
16 changed files with 992 additions and 979 deletions
+48 -159
View File
@@ -1,36 +1,23 @@
#include "pvrtc.h"
#include "common.h"
#include <stdint.h>
#include <string.h>
#include "color.h"
#include "endianness.h"
#define MORTON_POS(x, y) (morton_table[num_blocks_x * (y) + (x)])
static const int PVRTC1_STANDARD_WEIGHT[] = {0, 3, 5, 8};
static const int PVRTC1_PUNCHTHROUGH_WEIGHT[] = {0, 4, 4, 8};
static inline uint32_t color(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
#if BYTE_ORDER == LITTLE_ENDIAN
return r | g << 8 | b << 16 | a << 24;
#else
return a | b << 8 | g << 16 | r << 24;
#endif
}
static inline int morton_index(const int x, const int y, const int numblocks_x, const int numblocks_y) {
const int min_dim = numblocks_x <= numblocks_y ? numblocks_x : numblocks_y;
int offset = 0, shift = 0;
for (int mask = 1; mask < min_dim; mask <<= 1, shift++) {
static inline long morton_index(const long x, const long y, const long min_dim) {
long offset = 0, shift = 0;
for (long mask = 1; mask < min_dim; mask <<= 1, shift++)
offset |= (((y & mask) | ((x & mask) << 1))) << shift;
}
offset |= ((x | y) >> shift) << (shift * 2);
return offset;
}
static void get_texel_colors(const uint8_t *data, PVRTCTexelInfo *info) {
#if BYTE_ORDER == LITTLE_ENDIAN
uint16_t ca = *(uint16_t *)(data + 4);
uint16_t cb = *(uint16_t *)(data + 6);
#else
uint16_t ca = data[4] | data[5] << 8;
uint16_t cb = data[6] | data[7] << 8;
#endif
uint16_t ca = lton16(*(uint16_t *)(data + 4));
uint16_t cb = lton16(*(uint16_t *)(data + 6));
if (ca & 0x8000) {
info->a.r = ca >> 10 & 0x1f;
info->a.g = ca >> 5 & 0x1f;
@@ -59,47 +46,19 @@ static void get_texel_weights_4bpp(const uint8_t *data, PVRTCTexelInfo *info) {
info->punch_through_flag = 0;
int mod_mode = data[4] & 1;
#if BYTE_ORDER == LITTLE_ENDIAN
uint32_t mod_bits = *(uint32_t *)data;
#else
uint32_t mod_bits = data[0] | data[1] << 8 | data[2] << 16 | data[3] << 24;
#endif
uint32_t mod_bits = lton32(*(uint32_t *)data);
if (mod_mode) {
// punch-through
for (int i = 0; i < 16; i++, mod_bits >>= 2) {
switch (mod_bits & 3) {
case 0:
info->weight[i] = 0;
break;
case 3:
info->weight[i] = 8;
break;
case 2:
info->weight[i] = PVRTC1_PUNCHTHROUGH_WEIGHT[mod_bits & 3];
if ((mod_bits & 3) == 2)
info->punch_through_flag |= 1 << i;
// fall through
default:
info->weight[i] = 4;
}
}
} else {
// standard
for (int i = 0; i < 16; i++, mod_bits >>= 2) {
switch (mod_bits & 3) {
case 0:
info->weight[i] = 0;
break;
case 1:
info->weight[i] = 3;
break;
case 2:
info->weight[i] = 5;
break;
case 3:
info->weight[i] = 8;
break;
}
}
for (int i = 0; i < 16; i++, mod_bits >>= 2)
info->weight[i] = PVRTC1_STANDARD_WEIGHT[mod_bits & 3];
}
}
@@ -107,11 +66,7 @@ static void get_texel_weights_2bpp(const uint8_t *data, PVRTCTexelInfo *info) {
info->punch_through_flag = 0;
int mod_mode = data[4] & 1;
#if BYTE_ORDER == LITTLE_ENDIAN
uint32_t mod_bits = *(uint32_t *)data;
#else
uint32_t mod_bits = data[0] | data[1] << 8 | data[2] << 16 | data[3] << 24;
#endif
uint32_t mod_bits = lton32(*(uint32_t *)data);
if (mod_mode) {
// interporated modulation
@@ -123,24 +78,9 @@ static void get_texel_weights_2bpp(const uint8_t *data, PVRTCTexelInfo *info) {
for (int y = 0, i = 1; y < 4; ++y & 1 ? --i : ++i)
for (int x = 0; x < 4; x++, i += 2)
info->weight[i] = fillflag;
for (int y = 0, i = 0; y < 4; ++y & 1 ? ++i : --i) {
for (int x = 0; x < 4; x++, i += 2, mod_bits >>= 2) {
switch (mod_bits & 3) {
case 0:
info->weight[i] = 0;
break;
case 1:
info->weight[i] = 3;
break;
case 2:
info->weight[i] = 5;
break;
case 3:
info->weight[i] = 8;
break;
}
}
}
for (int y = 0, i = 0; y < 4; ++y & 1 ? ++i : --i)
for (int x = 0; x < 4; x++, i += 2, mod_bits >>= 2)
info->weight[i] = PVRTC1_STANDARD_WEIGHT[mod_bits & 3];
// 0 は常に 1bpp
info->weight[0] = (info->weight[0] + 3) & 8;
if (data[0] & 1)
@@ -153,7 +93,7 @@ static void get_texel_weights_2bpp(const uint8_t *data, PVRTCTexelInfo *info) {
}
}
static void applicate_color_4bpp(const uint8_t *data, PVRTCTexelInfo *const info[9], uint32_t buf[16]) {
static void applicate_color_4bpp(const uint8_t *data, PVRTCTexelInfo *const info[9], uint32_t buf[32]) {
static const int INTERP_WEIGHT[4][3] = {{2, 2, 0}, {1, 3, 0}, {0, 4, 0}, {0, 3, 1}};
PVRTCTexelColorInt clr_a[16] = {}, clr_b[16] = {};
@@ -195,7 +135,7 @@ static void applicate_color_4bpp(const uint8_t *data, PVRTCTexelInfo *const info
}
}
static void applicate_color_2bpp(const uint8_t *data, PVRTCTexelInfo *info[9], uint32_t buf[32]) {
static void applicate_color_2bpp(const uint8_t *data, PVRTCTexelInfo *const info[9], uint32_t buf[32]) {
static const int INTERP_WEIGHT_X[8][3] = {{4, 4, 0}, {3, 5, 0}, {2, 6, 0}, {1, 7, 0},
{0, 8, 0}, {0, 7, 1}, {0, 6, 2}, {0, 5, 3}};
static const int INTERP_WEIGHT_Y[4][3] = {{2, 2, 0}, {1, 3, 0}, {0, 4, 0}, {0, 3, 1}};
@@ -262,108 +202,57 @@ static void applicate_color_2bpp(const uint8_t *data, PVRTCTexelInfo *info[9], u
}
}
int decode_pvrtc_4bpp(const uint8_t *data, const int w, const int h, uint32_t *image) {
int num_blocks_x = (w + 3) / 4;
int num_blocks_y = (h + 3) / 4;
int num_blocks = num_blocks_x * num_blocks_y;
int copy_length_last = (w + 3) % 4 + 1;
int decode_pvrtc(const uint8_t *data, const long w, const long h, uint32_t *image, const int is2bpp) {
long bw = is2bpp ? 8 : 4;
long num_blocks_x = is2bpp ? (w + 7) / 8 : (w + 3) / 4;
long num_blocks_y = (h + 3) / 4;
long num_blocks = num_blocks_x * num_blocks_y;
long min_num_blocks = num_blocks_x <= num_blocks_y ? num_blocks_x : num_blocks_y;
int *morton_table = (int *)malloc(sizeof(int) * num_blocks);
if (morton_table == NULL)
if ((num_blocks_x & (num_blocks_x - 1)) || (num_blocks_y & (num_blocks_y - 1))) {
extern const char *error_msg;
error_msg = "the number of blocks of each side must be a power of 2";
return 0;
}
PVRTCTexelInfo *texel_info = (PVRTCTexelInfo *)malloc(sizeof(PVRTCTexelInfo) * num_blocks);
if (texel_info == NULL) {
free(morton_table);
extern const char *error_msg;
error_msg = "memory allocation failed";
return 0;
}
for (int y = 0; y < num_blocks_y; y++)
for (int x = 0; x < num_blocks_x; x++)
MORTON_POS(x, y) = morton_index(x, y, num_blocks_x, num_blocks_y);
void (*get_texel_weights_func)(const uint8_t *, PVRTCTexelInfo *) =
is2bpp ? get_texel_weights_2bpp : get_texel_weights_4bpp;
void (*applicate_color_func)(const uint8_t *, PVRTCTexelInfo *const[9], uint32_t[32]) =
is2bpp ? applicate_color_2bpp : applicate_color_4bpp;
const uint8_t *d = data;
for (int i = 0; i < num_blocks; i++, d += 8) {
for (long i = 0; i < num_blocks; i++, d += 8) {
get_texel_colors(d, &texel_info[i]);
get_texel_weights_4bpp(d, &texel_info[i]);
}
uint32_t buffer[16];
uint32_t *buffer_end = buffer + 16;
PVRTCTexelInfo *local_info[9];
int pos_x[3], pos_y[3];
for (int by = 0; by < num_blocks_y; by++) {
pos_y[0] = by == 0 ? num_blocks_y - 1 : by - 1;
pos_y[1] = by;
pos_y[2] = by == num_blocks_y - 1 ? 0 : by + 1;
for (int bx = 0, x = 0; bx < num_blocks_x; bx++, x += 4) {
pos_x[0] = bx == 0 ? num_blocks_x - 1 : bx - 1;
pos_x[1] = bx;
pos_x[2] = bx == num_blocks_x - 1 ? 0 : bx + 1;
for (int cy = 0, c = 0; cy < 3; cy++)
for (int cx = 0; cx < 3; cx++, c++)
local_info[c] = &texel_info[MORTON_POS(pos_x[cx], pos_y[cy])];
applicate_color_4bpp(data + MORTON_POS(bx, by) * 8, local_info, buffer);
int copy_length = (bx < num_blocks_x - 1 ? 4 : copy_length_last) * 4;
uint32_t *b = buffer;
for (int y = h - by * 4 - 1; b < buffer_end && y >= 0; y--, b += 4)
memcpy(image + y * w + x, b, copy_length);
}
}
free(morton_table);
free(texel_info);
return 1;
}
int decode_pvrtc_2bpp(const uint8_t *data, const int w, const int h, uint32_t *image) {
int num_blocks_x = (w + 7) / 8;
int num_blocks_y = (h + 3) / 4;
int num_blocks = num_blocks_x * num_blocks_y;
int copy_length_last = (w + 7) % 8 + 1;
int *morton_table = (int *)malloc(sizeof(int) * num_blocks);
if (morton_table == NULL)
return 0;
PVRTCTexelInfo *texel_info = (PVRTCTexelInfo *)malloc(sizeof(PVRTCTexelInfo) * num_blocks);
if (texel_info == NULL) {
free(morton_table);
return 0;
}
for (int y = 0; y < num_blocks_y; y++)
for (int x = 0; x < num_blocks_x; x++)
MORTON_POS(x, y) = morton_index(x, y, num_blocks_x, num_blocks_y);
const uint8_t *d = data;
for (int i = 0; i < num_blocks; i++, d += 8) {
get_texel_colors(d, &texel_info[i]);
get_texel_weights_2bpp(d, &texel_info[i]);
get_texel_weights_func(d, &texel_info[i]);
}
uint32_t buffer[32];
uint32_t *buffer_end = buffer + 32;
PVRTCTexelInfo *local_info[9];
int pos_x[3], pos_y[3];
for (int by = 0; by < num_blocks_y; by++) {
long pos_x[3], pos_y[3];
for (long by = 0; by < num_blocks_y; by++) {
pos_y[0] = by == 0 ? num_blocks_y - 1 : by - 1;
pos_y[1] = by;
pos_y[2] = by == num_blocks_y - 1 ? 0 : by + 1;
for (int bx = 0, x = 0; bx < num_blocks_x; bx++, x += 8) {
for (long bx = 0, x = 0; bx < num_blocks_x; bx++, x += 4) {
pos_x[0] = bx == 0 ? num_blocks_x - 1 : bx - 1;
pos_x[1] = bx;
pos_x[2] = bx == num_blocks_x - 1 ? 0 : bx + 1;
for (int cy = 0, c = 0; cy < 3; cy++)
for (int cx = 0; cx < 3; cx++, c++)
local_info[c] = &texel_info[MORTON_POS(pos_x[cx], pos_y[cy])];
applicate_color_2bpp(data + MORTON_POS(bx, by) * 8, local_info, buffer);
int copy_length = (bx < num_blocks_x - 1 ? 8 : copy_length_last) * 4;
uint32_t *b = buffer;
for (int y = h - by * 4 - 1; b < buffer_end && y >= 0; y--, b += 8)
memcpy(image + y * w + x, b, copy_length);
for (long cy = 0, c = 0; cy < 3; cy++)
for (long cx = 0; cx < 3; cx++, c++)
local_info[c] = &texel_info[morton_index(pos_x[cx], pos_y[cy], min_num_blocks)];
applicate_color_func(data + morton_index(bx, by, min_num_blocks) * 8, local_info, buffer);
copy_block_buffer(bx, by, w, h, bw, 4, buffer, image);
}
}
free(morton_table);
free(texel_info);
return 1;
}