format codes

This commit is contained in:
Ishotihadus
2019-11-21 22:20:36 +09:00
parent 5c32fc9b8c
commit 9d189b2550
12 changed files with 1648 additions and 1626 deletions
+8 -6
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@@ -1,14 +1,16 @@
require "bundler/gem_tasks"
require "rake/extensiontask"
# frozen_string_literal: true
require 'bundler/gem_tasks'
require 'rake/extensiontask'
task :scream do
puts "みくは自分を曲げないよ!"
puts 'みくは自分を曲げないよ!'
end
task :build => :compile
task build: :compile
Rake::ExtensionTask.new('decoders/native') do |ext|
ext.lib_dir = 'lib/mikunyan'
ext.lib_dir = 'lib/mikunyan'
end
task :default => [:clobber, :compile, :spec]
task default: %i[clobber compile spec]
+9 -7
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@@ -1,11 +1,13 @@
require "mikunyan/version"
# frozen_string_literal: true
require "mikunyan/asset_bundle"
require "mikunyan/asset"
require "mikunyan/binary_reader"
require "mikunyan/object_value"
require "mikunyan/type_tree"
require "mikunyan/constants"
require 'mikunyan/version'
require 'mikunyan/asset_bundle'
require 'mikunyan/asset'
require 'mikunyan/binary_reader'
require 'mikunyan/object_value'
require 'mikunyan/type_tree'
require 'mikunyan/constants'
# Module for deserializing Unity Assets and AssetBundles
module Mikunyan
+333 -333
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@@ -1,340 +1,340 @@
# frozen_string_literal: true
module Mikunyan
# Class for representing Unity Asset
# @attr_reader [String] name Asset name
# @attr_reader [Integer] format file format number
# @attr_reader [String] generator_version version string of generator
# @attr_reader [Integer] target_platform target platform number
# @attr_reader [Symbol] endian data endianness (:little or :big)
# @attr_reader [Array<Mikunyan::Asset::Klass>] klasses defined classes
# @attr_reader [Array<Mikunyan::Asset::ObjectData>] objects included objects
# @attr_reader [Array<Integer>] add_ids ?
# @attr_reader [Array<Mikunyan::Asset::Reference>] references reference data
class Asset
attr_reader :name, :format, :generator_version, :target_platform, :endian, :klasses, :objects, :add_ids, :references, :res_s
# Class for representing Unity Asset
# @attr_reader [String] name Asset name
# @attr_reader [Integer] format file format number
# @attr_reader [String] generator_version version string of generator
# @attr_reader [Integer] target_platform target platform number
# @attr_reader [Symbol] endian data endianness (:little or :big)
# @attr_reader [Array<Mikunyan::Asset::Klass>] klasses defined classes
# @attr_reader [Array<Mikunyan::Asset::ObjectData>] objects included objects
# @attr_reader [Array<Integer>] add_ids ?
# @attr_reader [Array<Mikunyan::Asset::Reference>] references reference data
class Asset
attr_reader :name, :format, :generator_version, :target_platform, :endian, :klasses, :objects, :add_ids, :references, :res_s
# Struct for representing Asset class definition
# @attr [Integer] class_id class ID
# @attr [Integer,nil] script_id script ID
# @attr [String] hash hash value (16 or 32 bytes)
# @attr [Mikunyan::TypeTree, nil] type_tree given TypeTree
Klass = Struct.new(:class_id, :script_id, :hash, :type_tree)
# Struct for representing Asset class definition
# @attr [Integer] class_id class ID
# @attr [Integer,nil] script_id script ID
# @attr [String] hash hash value (16 or 32 bytes)
# @attr [Mikunyan::TypeTree, nil] type_tree given TypeTree
Klass = Struct.new(:class_id, :script_id, :hash, :type_tree)
# Struct for representing Asset object information
# @attr [Integer] path_id path ID
# @attr [Integer] offset data offset
# @attr [Integer] size data size
# @attr [Integer,nil] type_id type ID
# @attr [Integer,nil] class_id class ID
# @attr [Integer,nil] class_idx class definition index
# @attr [Boolean] destroyed? destroyed or not
# @attr [String] data binary data of object
ObjectData = Struct.new(:path_id, :offset, :size, :type_id, :class_id, :class_idx, :destroyed?, :data)
# Struct for representing Asset object information
# @attr [Integer] path_id path ID
# @attr [Integer] offset data offset
# @attr [Integer] size data size
# @attr [Integer,nil] type_id type ID
# @attr [Integer,nil] class_id class ID
# @attr [Integer,nil] class_idx class definition index
# @attr [Boolean] destroyed? destroyed or not
# @attr [String] data binary data of object
ObjectData = Struct.new(:path_id, :offset, :size, :type_id, :class_id, :class_idx, :destroyed?, :data)
# Struct for representing Asset reference information
# @attr [String] path path
# @attr [String] guid GUID (16 bytes)
# @attr [Integer] type ?
# @attr [String] file_path Asset name
Reference = Struct.new(:path, :guid, :type, :file_path)
# Struct for representing Asset reference information
# @attr [String] path path
# @attr [String] guid GUID (16 bytes)
# @attr [Integer] type ?
# @attr [String] file_path Asset name
Reference = Struct.new(:path, :guid, :type, :file_path)
# Load Asset from binary string
# @param [String] bin binary data
# @param [String] name Asset name
# @param [String] res_s resS data
# @return [Mikunyan::Asset] deserialized Asset object
def self.load(bin, name, res_s = nil)
r = Asset.new(name, res_s)
r.send(:load, bin)
r
end
# Load Asset from file
# @param [String] file file name
# @param [String] name Asset name (automatically generated if not specified)
# @return [Mikunyan::Asset] deserialized Asset object
def self.file(file, name=nil)
name = File.basename(name, '.*') unless name
Asset.load(File.binread(file), name)
end
# Returns list of all path IDs
# @return [Array<Integer>] list of all path IDs
def path_ids
@objects.map{|e| e.path_id}
end
# Returns list of containers
# @return [Array<Hash>,nil] list of all containers
def containers
obj = parse_object(1)
return nil unless obj && obj.m_Container && obj.m_Container.array?
obj.m_Container.value.map do |e|
{:name => e.first.value, :preload_index => e.second.preloadIndex.value, :path_id => e.second.asset.m_PathID.value}
end
end
# Parse object of given path ID
# @param [Integer,ObjectData] path_id path ID or object
# @return [Mikunyan::ObjectValue,nil] parsed object
def parse_object(path_id)
if path_id.class == Integer
obj = @objects.find{|e| e.path_id == path_id}
return nil unless obj
elsif path_id.class == ObjectData
obj = path_id
else
return nil
end
klass = (obj.class_idx ? @klasses[obj.class_idx] : @klasses.find{|e| e.class_id == obj.class_id} || @klasses.find{|e| e.class_id == obj.type_id})
type_tree = Asset.parse_type_tree(klass)
return nil unless type_tree
parse_object_private(BinaryReader.new(obj.data, @endian), type_tree)
end
# Parse object of given path ID and simplify it
# @param [Integer,ObjectData] path_id path ID or object
# @return [Hash,nil] parsed object
def parse_object_simple(path_id)
Asset.object_simplify(parse_object(path_id))
end
# Returns object type name string
# @param [Integer,ObjectData] path_id path ID or object
# @return [String,nil] type name
def object_type(path_id)
if path_id.class == Integer
obj = @objects.find{|e| e.path_id == path_id}
return nil unless obj
elsif path_id.class == ObjectData
obj = path_id
else
return nil
end
klass = (obj.class_idx ? @klasses[obj.class_idx] : @klasses.find{|e| e.class_id == obj.class_id} || @klasses.find{|e| e.class_id == obj.type_id})
if klass && klass.type_tree && klass.type_tree.nodes[0]
klass.type_tree.nodes[0].type
elsif klass
Mikunyan::CLASS_ID[klass.class_id]
else
nil
end
end
private
def initialize(name, res_s = nil)
@name = name
@endian = :big
@res_s = res_s
end
def load(bin)
br = BinaryReader.new(bin)
metadata_size = br.i32u
size = br.i32u
@format = br.i32u
data_offset = br.i32u
if @format >= 9
@endian = :little if br.i32 == 0
br.endian = @endian
end
@generator_version = br.cstr
@target_platform = br.i32
@klasses = []
if @format >= 17
has_type_trees = (br.i8 != 0)
type_tree_count = br.i32u
type_tree_count.times do
class_id = br.i32
br.adv(1)
script_id = br.i16
if class_id < 0 || class_id == 114
hash = br.read(32)
else
hash = br.read(16)
end
@klasses << Klass.new(class_id, script_id, hash, has_type_trees ? TypeTree.load(br) : TypeTree.load_default(hash))
end
elsif @format >= 13
has_type_trees = (br.i8 != 0)
type_tree_count = br.i32u
type_tree_count.times do
class_id = br.i32
if class_id < 0
hash = br.read(32)
else
hash = br.read(16)
end
@klasses << Klass.new(class_id, nil, hash, has_type_trees ? TypeTree.load(br) : TypeTree.load_default(hash))
end
else
@type_trees = {}
type_tree_count = br.i32u
type_tree_count.times do
class_id = br.i32
@klasses << Klass.new(class_id, nil, nil, @format == 10 || @format == 12 ? TypeTree.load(br) : TypeTree.load_legacy(br))
end
end
long_object_ids = (@format >= 14 || (7 <= @format && @format <= 13 && br.i32 != 0))
@objects = []
object_count = br.i32u
object_count.times do
br.align(4) if @format >= 14
path_id = long_object_ids ? br.i64 : br.i32
offset = br.i32u
size = br.i32u
if @format >= 17
@objects << ObjectData.new(path_id, offset, size, nil, nil, br.i32u, @format <= 10 && br.i16 != 0)
else
@objects << ObjectData.new(path_id, offset, size, br.i32, br.i16, nil, @format <= 10 && br.i16 != 0)
end
br.adv(2) if 11 <= @format && @format <= 16
br.adv(1) if 15 <= @format && @format <= 16
end
if @format >= 11
@add_ids = []
add_id_count = br.i32u
add_id_count.times do
br.align(4) if @format >= 14
@add_ids << [(long_object_ids ? br.i64 : br.i32), br.i32]
end
end
if @format >= 6
@references = []
reference_count = br.i32u
reference_count.times do
@references << Reference.new(br.cstr, br.read(16), br.i32, br.cstr)
end
end
@objects.each do |e|
br.jmp(data_offset + e.offset)
e.data = br.read(e.size)
end
end
def parse_object_private(br, type_tree)
r = nil
node = type_tree[:node]
children = type_tree[:children]
if node.array?
data = nil
size = parse_object_private(br, children.find{|e| e[:name] == 'size'}).value
data_type_tree = children.find{|e| e[:name] == 'data'}
if node.type == 'TypelessData'
data = br.read(size * data_type_tree[:node].size)
else
data = size.times.map{ parse_object_private(br, data_type_tree) }
end
r = ObjectValue.new(node.name, node.type, br.endian, data)
elsif node.size == -1
r = ObjectValue.new(node.name, node.type, br.endian)
if children.size == 1 && children[0][:name] == 'Array' && children[0][:node].type == 'Array' && children[0][:node].array?
if node.type == 'string'
size = parse_object_private(br, children[0][:children].find{|e| e[:name] == 'size'}).value
r.value = br.read(size * children[0][:children].find{|e| e[:name] == 'data'}[:node].size).force_encoding("utf-8")
br.align(4) if children[0][:node].flags & 0x4000 != 0
else
r.value = parse_object_private(br, children[0]).value
end
elsif node.type == 'StreamingInfo'
children.each{|child| r[child[:name]] = parse_object_private(br, child)}
r.value = @res_s.byteslice(r['offset'].value, r['size'].value) if r['path'].value == "archive:/#{name}/#{name}.resS"
else
children.each do |child|
r[child[:name]] = parse_object_private(br, child)
end
end
elsif children.size > 0
pos = br.pos
r = ObjectValue.new(node.name, node.type, br.endian)
r.is_struct = true
children.each do |child|
r[child[:name]] = parse_object_private(br, child)
end
else
pos = br.pos
value = nil
case node.type
when 'bool'
value = (br.i8 != 0)
when 'SInt8'
value = br.i8s
when 'UInt8', 'char'
value = br.i8u
when 'SInt16', 'short'
value = br.i16s
when 'UInt16', 'unsigned short'
value = br.i16u
when 'SInt32', 'int'
value = br.i32s
when 'UInt32', 'unsigned int'
value = br.i32u
when 'SInt64', 'long long'
value = br.i64s
when 'UInt64', 'unsigned long long'
value = br.i64u
when 'float'
value = br.float
when 'double'
value = br.double
when 'ColorRGBA'
value = [br.i8u, br.i8u, br.i8u, br.i8u]
else
value = br.read(node.size)
end
br.jmp(pos + node.size)
r = ObjectValue.new(node.name, node.type, br.endian, value)
end
br.align(4) if node.flags & 0x4000 != 0
r
end
def self.object_simplify(obj)
if obj.class != ObjectValue
obj
elsif obj.type == 'pair'
[object_simplify(obj['first']), object_simplify(obj['second'])]
elsif obj.type == 'map' && obj.array?
obj.value.map{|e| [object_simplify(e['first']), object_simplify(e['second'])] }.to_h
elsif obj.value?
object_simplify(obj.value)
elsif obj.array?
obj.value.map{|e| object_simplify(e)}
else
hash = {}
obj.keys.each do |key|
hash[key] = object_simplify(obj[key])
end
hash
end
end
def self.parse_type_tree(klass)
return nil unless klass.type_tree
nodes = klass.type_tree.nodes
tree = {}
stack = []
nodes.each do |node|
this = {:name => node.name, :node => node, :children => []}
if node.depth == 0
tree = this
else
stack[node.depth - 1][:children] << this
end
stack[node.depth] = this
end
tree
end
# Load Asset from binary string
# @param [String] bin binary data
# @param [String] name Asset name
# @param [String] res_s resS data
# @return [Mikunyan::Asset] deserialized Asset object
def self.load(bin, name, res_s = nil)
r = Asset.new(name, res_s)
r.send(:load, bin)
r
end
# Load Asset from file
# @param [String] file file name
# @param [String] name Asset name (automatically generated if not specified)
# @return [Mikunyan::Asset] deserialized Asset object
def self.file(file, name = nil)
name ||= File.basename(name, '.*')
Asset.load(File.binread(file), name)
end
# Returns list of all path IDs
# @return [Array<Integer>] list of all path IDs
def path_ids
@objects.map(&:path_id)
end
# Returns list of containers
# @return [Array<Hash>,nil] list of all containers
def containers
obj = parse_object(1)
return nil unless obj&.m_Container && obj.m_Container.array?
obj.m_Container.value.map do |e|
{ name: e.first.value, preload_index: e.second.preloadIndex.value, path_id: e.second.asset.m_PathID.value }
end
end
# Parse object of given path ID
# @param [Integer,ObjectData] path_id path ID or object
# @return [Mikunyan::ObjectValue,nil] parsed object
def parse_object(path_id)
if path_id.class == Integer
obj = @objects.find{|e| e.path_id == path_id}
return nil unless obj
elsif path_id.class == ObjectData
obj = path_id
else
return nil
end
klass = (obj.class_idx ? @klasses[obj.class_idx] : @klasses.find{|e| e.class_id == obj.class_id} || @klasses.find{|e| e.class_id == obj.type_id})
type_tree = Asset.parse_type_tree(klass)
return nil unless type_tree
parse_object_private(BinaryReader.new(obj.data, @endian), type_tree)
end
# Parse object of given path ID and simplify it
# @param [Integer,ObjectData] path_id path ID or object
# @return [Hash,nil] parsed object
def parse_object_simple(path_id)
Asset.object_simplify(parse_object(path_id))
end
# Returns object type name string
# @param [Integer,ObjectData] path_id path ID or object
# @return [String,nil] type name
def object_type(path_id)
if path_id.class == Integer
obj = @objects.find{|e| e.path_id == path_id}
return nil unless obj
elsif path_id.class == ObjectData
obj = path_id
else
return nil
end
klass = (obj.class_idx ? @klasses[obj.class_idx] : @klasses.find{|e| e.class_id == obj.class_id} || @klasses.find{|e| e.class_id == obj.type_id})
if klass&.type_tree && klass.type_tree.nodes[0]
klass.type_tree.nodes[0].type
elsif klass
Mikunyan::CLASS_ID[klass.class_id]
end
end
private
def initialize(name, res_s = nil)
@name = name
@endian = :big
@res_s = res_s
end
def load(bin)
br = BinaryReader.new(bin)
metadata_size = br.i32u
size = br.i32u
@format = br.i32u
data_offset = br.i32u
if @format >= 9
@endian = :little if br.i32 == 0
br.endian = @endian
end
@generator_version = br.cstr
@target_platform = br.i32
@klasses = []
if @format >= 17
has_type_trees = (br.i8 != 0)
type_tree_count = br.i32u
type_tree_count.times do
class_id = br.i32
br.adv(1)
script_id = br.i16
hash = if class_id < 0 || class_id == 114
br.read(32)
else
br.read(16)
end
@klasses << Klass.new(class_id, script_id, hash, has_type_trees ? TypeTree.load(br) : TypeTree.load_default(hash))
end
elsif @format >= 13
has_type_trees = (br.i8 != 0)
type_tree_count = br.i32u
type_tree_count.times do
class_id = br.i32
hash = if class_id < 0
br.read(32)
else
br.read(16)
end
@klasses << Klass.new(class_id, nil, hash, has_type_trees ? TypeTree.load(br) : TypeTree.load_default(hash))
end
else
@type_trees = {}
type_tree_count = br.i32u
type_tree_count.times do
class_id = br.i32
@klasses << Klass.new(class_id, nil, nil, @format == 10 || @format == 12 ? TypeTree.load(br) : TypeTree.load_legacy(br))
end
end
long_object_ids = (@format >= 14 || (7 <= @format && @format <= 13 && br.i32 != 0))
@objects = []
object_count = br.i32u
object_count.times do
br.align(4) if @format >= 14
path_id = long_object_ids ? br.i64 : br.i32
offset = br.i32u
size = br.i32u
@objects << if @format >= 17
ObjectData.new(path_id, offset, size, nil, nil, br.i32u, @format <= 10 && br.i16 != 0)
else
ObjectData.new(path_id, offset, size, br.i32, br.i16, nil, @format <= 10 && br.i16 != 0)
end
br.adv(2) if 11 <= @format && @format <= 16
br.adv(1) if 15 <= @format && @format <= 16
end
if @format >= 11
@add_ids = []
add_id_count = br.i32u
add_id_count.times do
br.align(4) if @format >= 14
@add_ids << [(long_object_ids ? br.i64 : br.i32), br.i32]
end
end
if @format >= 6
@references = []
reference_count = br.i32u
reference_count.times do
@references << Reference.new(br.cstr, br.read(16), br.i32, br.cstr)
end
end
@objects.each do |e|
br.jmp(data_offset + e.offset)
e.data = br.read(e.size)
end
end
def parse_object_private(br, type_tree)
r = nil
node = type_tree[:node]
children = type_tree[:children]
if node.array?
data = nil
size = parse_object_private(br, children.find{|e| e[:name] == 'size'}).value
data_type_tree = children.find{|e| e[:name] == 'data'}
data = if node.type == 'TypelessData'
br.read(size * data_type_tree[:node].size)
else
size.times.map{parse_object_private(br, data_type_tree)}
end
r = ObjectValue.new(node.name, node.type, br.endian, data)
elsif node.size == -1
r = ObjectValue.new(node.name, node.type, br.endian)
if children.size == 1 && children[0][:name] == 'Array' && children[0][:node].type == 'Array' && children[0][:node].array?
if node.type == 'string'
size = parse_object_private(br, children[0][:children].find{|e| e[:name] == 'size'}).value
r.value = br.read(size * children[0][:children].find{|e| e[:name] == 'data'}[:node].size).force_encoding('utf-8')
br.align(4) if children[0][:node].flags & 0x4000 != 0
else
r.value = parse_object_private(br, children[0]).value
end
elsif node.type == 'StreamingInfo'
children.each{|child| r[child[:name]] = parse_object_private(br, child)}
r.value = @res_s.byteslice(r['offset'].value, r['size'].value) if r['path'].value == "archive:/#{name}/#{name}.resS"
else
children.each do |child|
r[child[:name]] = parse_object_private(br, child)
end
end
elsif !children.empty?
pos = br.pos
r = ObjectValue.new(node.name, node.type, br.endian)
r.is_struct = true
children.each do |child|
r[child[:name]] = parse_object_private(br, child)
end
else
pos = br.pos
value = nil
case node.type
when 'bool'
value = (br.i8 != 0)
when 'SInt8'
value = br.i8s
when 'UInt8', 'char'
value = br.i8u
when 'SInt16', 'short'
value = br.i16s
when 'UInt16', 'unsigned short'
value = br.i16u
when 'SInt32', 'int'
value = br.i32s
when 'UInt32', 'unsigned int'
value = br.i32u
when 'SInt64', 'long long'
value = br.i64s
when 'UInt64', 'unsigned long long'
value = br.i64u
when 'float'
value = br.float
when 'double'
value = br.double
when 'ColorRGBA'
value = [br.i8u, br.i8u, br.i8u, br.i8u]
else
value = br.read(node.size)
end
br.jmp(pos + node.size)
r = ObjectValue.new(node.name, node.type, br.endian, value)
end
br.align(4) if node.flags & 0x4000 != 0
r
end
def self.object_simplify(obj)
if obj.class != ObjectValue
obj
elsif obj.type == 'pair'
[object_simplify(obj['first']), object_simplify(obj['second'])]
elsif obj.type == 'map' && obj.array?
obj.value.map{|e| [object_simplify(e['first']), object_simplify(e['second'])]}.to_h
elsif obj.value?
object_simplify(obj.value)
elsif obj.array?
obj.value.map{|e| object_simplify(e)}
else
hash = {}
obj.keys.each do |key|
hash[key] = object_simplify(obj[key])
end
hash
end
end
def self.parse_type_tree(klass)
return nil unless klass.type_tree
nodes = klass.type_tree.nodes
tree = {}
stack = []
nodes.each do |node|
this = { name: node.name, node: node, children: [] }
if node.depth == 0
tree = this
else
stack[node.depth - 1][:children] << this
end
stack[node.depth] = this
end
tree
end
end
end
+127 -125
View File
@@ -1,132 +1,134 @@
# frozen_string_literal: true
require 'extlz4'
require 'extlzma'
module Mikunyan
# Class for representing Unity AssetBundle
# @attr_reader [String] signature file signature (UnityRaw or UnityFS)
# @attr_reader [Integer] format file format number
# @attr_reader [String] unity_version version string of Unity to use this AssetBundle
# @attr_reader [String] generator_version version string of generator
# @attr_reader [Array<Mikunyan::Asset>] assets included Assets
class AssetBundle
attr_reader :signature, :format, :unity_version, :generator_version, :assets
# Class for representing Unity AssetBundle
# @attr_reader [String] signature file signature (UnityRaw or UnityFS)
# @attr_reader [Integer] format file format number
# @attr_reader [String] unity_version version string of Unity to use this AssetBundle
# @attr_reader [String] generator_version version string of generator
# @attr_reader [Array<Mikunyan::Asset>] assets included Assets
class AssetBundle
attr_reader :signature, :format, :unity_version, :generator_version, :assets
# Load AssetBundle from binary string
# @param [String] bin binary data
# @return [Mikunyan::AssetBundle] deserialized AssetBundle object
def self.load(bin)
r = AssetBundle.new
r.send(:load, bin)
r
end
# Load AssetBundle from file
# @param [String] file file name
# @return [Mikunyan::AssetBundle] deserialized AssetBundle object
def self.file(file)
AssetBundle.load(File.binread(file))
end
private
def load(bin)
br = BinaryReader.new(bin)
@signature = br.cstr
@format = br.i32
@unity_version = br.cstr
@generator_version = br.cstr
case @signature
when 'UnityRaw'
load_unity_raw(br, false)
when 'UnityFS'
load_unity_fs(br)
when 'UnityWeb'
if @format <= 3
load_unity_raw(br, true)
else
load_unity_fs(br)
end
else
raise("Unknown signature: #{@signature}")
end
end
def load_unity_raw(br, compressed)
@assets = []
file_size = br.i32u
header_size = br.i32u
if compressed
br.adv(4)
block_count = br.i32u
blocks = block_count.times.map{{ :c => br.i32u, :u => br.i32u }}
br.jmp(header_size)
data = String.new
blocks.each{|b| data << LZMA.decode(br.read(b[:c]))}
br = BinaryReader.new(data)
else
br.jmp(header_size)
end
asset_count = br.i32u
asset_count.times do
asset_pos = br.pos
asset_name = br.cstr
asset_header_size = br.i32u
asset_size = br.i32u
br.jmp(asset_pos + asset_header_size - 4)
asset_data = br.read(asset_size)
asset = Asset.load(asset_data, asset_name)
@assets << asset
end
end
def load_unity_fs(br)
@assets = []
file_size = br.i64u
ci_block_size = br.i32u
ui_block_size = br.i32u
flags = br.i32u
head = BinaryReader.new(uncompress(flags & 0x80 == 0 ? br.read(ci_block_size) : br.read_abs(ci_block_size, file_size - ci_block_size), ui_block_size, flags))
guid = head.read(16)
blocks = []
block_count = head.i32u
block_count.times{ blocks << {:u => head.i32u, :c => head.i32u, :f => head.i16u} }
asset_blocks = []
asset_count = head.i32u
asset_count.times{ asset_blocks << {:offset => head.i64u, :size => head.i64u, :status => head.i32, :name => head.cstr} }
raw_data = String.new
blocks.each{|b| raw_data << uncompress(br.read(b[:c]), b[:u], b[:f])}
asset_blocks.each do |b|
next if b[:name].end_with?('.resS')
res_s = asset_blocks.find{|e| e[:name] == "#{b[:name]}.resS"}
asset = Asset.load(raw_data.byteslice(b[:offset], b[:size]), b[:name], res_s && raw_data.byteslice(res_s[:offset], res_s[:size]))
@assets << asset
end
end
def uncompress(block, max_dest_size, flags)
case flags & 0x3f
when 0
block
# when 1
# LZMA
when 2, 3
LZ4.raw_decode(block, max_dest_size)
# when 4
# LZHMA
else
warn("Unknown compression flag: #{@flags}")
block
end
end
# Load AssetBundle from binary string
# @param [String] bin binary data
# @return [Mikunyan::AssetBundle] deserialized AssetBundle object
def self.load(bin)
r = AssetBundle.new
r.send(:load, bin)
r
end
# Load AssetBundle from file
# @param [String] file file name
# @return [Mikunyan::AssetBundle] deserialized AssetBundle object
def self.file(file)
AssetBundle.load(File.binread(file))
end
private
def load(bin)
br = BinaryReader.new(bin)
@signature = br.cstr
@format = br.i32
@unity_version = br.cstr
@generator_version = br.cstr
case @signature
when 'UnityRaw'
load_unity_raw(br, false)
when 'UnityFS'
load_unity_fs(br)
when 'UnityWeb'
if @format <= 3
load_unity_raw(br, true)
else
load_unity_fs(br)
end
else
raise("Unknown signature: #{@signature}")
end
end
def load_unity_raw(br, compressed)
@assets = []
file_size = br.i32u
header_size = br.i32u
if compressed
br.adv(4)
block_count = br.i32u
blocks = block_count.times.map{{ c: br.i32u, u: br.i32u }}
br.jmp(header_size)
data = ''
blocks.each{|b| data << LZMA.decode(br.read(b[:c]))}
br = BinaryReader.new(data)
else
br.jmp(header_size)
end
asset_count = br.i32u
asset_count.times do
asset_pos = br.pos
asset_name = br.cstr
asset_header_size = br.i32u
asset_size = br.i32u
br.jmp(asset_pos + asset_header_size - 4)
asset_data = br.read(asset_size)
asset = Asset.load(asset_data, asset_name)
@assets << asset
end
end
def load_unity_fs(br)
@assets = []
file_size = br.i64u
ci_block_size = br.i32u
ui_block_size = br.i32u
flags = br.i32u
head = BinaryReader.new(uncompress(flags & 0x80 == 0 ? br.read(ci_block_size) : br.read_abs(ci_block_size, file_size - ci_block_size), ui_block_size, flags))
guid = head.read(16)
blocks = []
block_count = head.i32u
block_count.times{blocks << { u: head.i32u, c: head.i32u, f: head.i16u }}
asset_blocks = []
asset_count = head.i32u
asset_count.times{asset_blocks << { offset: head.i64u, size: head.i64u, status: head.i32, name: head.cstr }}
raw_data = ''
blocks.each{|b| raw_data << uncompress(br.read(b[:c]), b[:u], b[:f])}
asset_blocks.each do |b|
next if b[:name].end_with?('.resS')
res_s = asset_blocks.find{|e| e[:name] == "#{b[:name]}.resS"}
asset = Asset.load(raw_data.byteslice(b[:offset], b[:size]), b[:name], res_s && raw_data.byteslice(res_s[:offset], res_s[:size]))
@assets << asset
end
end
def uncompress(block, max_dest_size, flags)
case flags & 0x3f
when 0
block
# when 1
# LZMA
when 2, 3
LZ4.raw_decode(block, max_dest_size)
# when 4
# LZHMA
else
warn("Unknown compression flag: #{@flags}")
block
end
end
end
end
+156 -154
View File
@@ -1,160 +1,162 @@
# frozen_string_literal: true
require 'bin_utils'
module Mikunyan
# Class for manipulating binary string
# @attr [Symbol] endian endianness
# @attr [Integer] pos position
# @attr [Integer] length data size
class BinaryReader
attr_accessor :endian, :pos, :length
# Class for manipulating binary string
# @attr [Symbol] endian endianness
# @attr [Integer] pos position
# @attr [Integer] length data size
class BinaryReader
attr_accessor :endian, :pos, :length
# Constructor
# @param [String] data binary string
# @param [Symbol] endian endianness
def initialize(data, endian = :big)
@data = data
@pos = 0
@length = data.bytesize
@endian = endian
end
# Returns whether little endian or not
# @return [Boolean]
def little?
@endian == :little
end
# Jump to given position
# @param [Integer] pos position
def jmp(pos=0)
@pos = pos
end
# Advance position given size
# @param [Integer] size size
def adv(size=0)
@pos += size
end
# Round up position to multiple of given size
# @param [Integer] size size
def align(size)
@pos = (@pos + size - 1) / size * size
end
# Read given size of binary string and seek
# @param [Integer] size size
# @return [String] data
def read(size)
data = @data.byteslice(@pos, size)
@pos += size
data
end
# Read given size of binary string from specified position. This method does not seek.
# @param [Integer] size size
# @param [Integer] pos position
# @return [String] data
def read_abs(size, pos)
@data.byteslice(pos, size)
end
# Read string until null character
# @return [String] string
def cstr
r = @data.unpack("@#{pos}Z*")[0]
@pos += r.bytesize + 1
r
end
# Read 8bit signed integer
def i8
i8s
end
# Read 8bit signed integer
def i8s
r = BinUtils.get_sint8(@data, @pos)
@pos += 1
r
end
# Read 8bit unsigned integer
def i8u
r = BinUtils.get_int8(@data, @pos)
@pos += 1
r
end
# Read 16bit signed integer
def i16
i16s
end
# Read 16bit signed integer
def i16s
r = little? ? BinUtils.get_sint16_le(@data, @pos) : BinUtils.get_sint16_be(@data, @pos)
@pos += 2
r
end
# Read 16bit unsigned integer
def i16u
r = little? ? BinUtils.get_int16_le(@data, @pos) : BinUtils.get_int16_be(@data, @pos)
@pos += 2
r
end
# Read 32bit signed integer
def i32
i32s
end
# Read 32bit signed integer
def i32s
r = little? ? BinUtils.get_sint32_le(@data, @pos) : BinUtils.get_sint32_be(@data, @pos)
@pos += 4
r
end
# Read 32bit unsigned integer
def i32u
r = little? ? BinUtils.get_int32_le(@data, @pos) : BinUtils.get_int32_be(@data, @pos)
@pos += 4
r
end
# Read 64bit signed integer
def i64
i64s
end
# Read 64bit signed integer
def i64s
r = little? ? BinUtils.get_sint64_le(@data, @pos) : BinUtils.get_sint64_be(@data, @pos)
@pos += 8
r
end
# Read 64bit unsigned integer
def i64u
r = little? ? BinUtils.get_int64_le(@data, @pos) : BinUtils.get_int64_be(@data, @pos)
@pos += 8
r
end
# Read 32bit floating point value
def float
r = little? ? @data.byteslice(@pos, 4).unpack('e')[0] : @data.byteslice(@pos, 4).unpack('g')[0]
@pos += 4
r
end
# Read 64bit floating point value
def double
r = little? ? @data.byteslice(@pos, 8).unpack('E')[0] : @data.byteslice(@pos, 8).unpack('G')[0]
@pos += 8
r
end
# Constructor
# @param [String] data binary string
# @param [Symbol] endian endianness
def initialize(data, endian = :big)
@data = data
@pos = 0
@length = data.bytesize
@endian = endian
end
# Returns whether little endian or not
# @return [Boolean]
def little?
@endian == :little
end
# Jump to given position
# @param [Integer] pos position
def jmp(pos = 0)
@pos = pos
end
# Advance position given size
# @param [Integer] size size
def adv(size = 0)
@pos += size
end
# Round up position to multiple of given size
# @param [Integer] size size
def align(size)
@pos = (@pos + size - 1) / size * size
end
# Read given size of binary string and seek
# @param [Integer] size size
# @return [String] data
def read(size)
data = @data.byteslice(@pos, size)
@pos += size
data
end
# Read given size of binary string from specified position. This method does not seek.
# @param [Integer] size size
# @param [Integer] pos position
# @return [String] data
def read_abs(size, pos)
@data.byteslice(pos, size)
end
# Read string until null character
# @return [String] string
def cstr
r = @data.unpack1("@#{pos}Z*")
@pos += r.bytesize + 1
r
end
# Read 8bit signed integer
def i8
i8s
end
# Read 8bit signed integer
def i8s
r = BinUtils.get_sint8(@data, @pos)
@pos += 1
r
end
# Read 8bit unsigned integer
def i8u
r = BinUtils.get_int8(@data, @pos)
@pos += 1
r
end
# Read 16bit signed integer
def i16
i16s
end
# Read 16bit signed integer
def i16s
r = little? ? BinUtils.get_sint16_le(@data, @pos) : BinUtils.get_sint16_be(@data, @pos)
@pos += 2
r
end
# Read 16bit unsigned integer
def i16u
r = little? ? BinUtils.get_int16_le(@data, @pos) : BinUtils.get_int16_be(@data, @pos)
@pos += 2
r
end
# Read 32bit signed integer
def i32
i32s
end
# Read 32bit signed integer
def i32s
r = little? ? BinUtils.get_sint32_le(@data, @pos) : BinUtils.get_sint32_be(@data, @pos)
@pos += 4
r
end
# Read 32bit unsigned integer
def i32u
r = little? ? BinUtils.get_int32_le(@data, @pos) : BinUtils.get_int32_be(@data, @pos)
@pos += 4
r
end
# Read 64bit signed integer
def i64
i64s
end
# Read 64bit signed integer
def i64s
r = little? ? BinUtils.get_sint64_le(@data, @pos) : BinUtils.get_sint64_be(@data, @pos)
@pos += 8
r
end
# Read 64bit unsigned integer
def i64u
r = little? ? BinUtils.get_int64_le(@data, @pos) : BinUtils.get_int64_be(@data, @pos)
@pos += 8
r
end
# Read 32bit floating point value
def float
r = little? ? @data.byteslice(@pos, 4).unpack1('e') : @data.byteslice(@pos, 4).unpack1('g')
@pos += 4
r
end
# Read 64bit floating point value
def double
r = little? ? @data.byteslice(@pos, 8).unpack1('E') : @data.byteslice(@pos, 8).unpack1('G')
@pos += 8
r
end
end
end
+345 -342
View File
@@ -1,344 +1,347 @@
module Mikunyan
private
STRING_TABLE = {
0=>'AABB',
5=>'AnimationClip',
19=>'AnimationCurve',
34=>'AnimationState',
49=>'Array',
55=>'Base',
60=>'BitField',
69=>'bitset',
76=>'bool',
81=>'char',
86=>'ColorRGBA',
96=>'Component',
106=>'data',
111=>'deque',
117=>'double',
124=>'dynamic_array',
138=>'FastPropertyName',
155=>'first',
161=>'float',
167=>'Font',
172=>'GameObject',
183=>'Generic Mono',
196=>'GradientNEW',
208=>'GUID',
213=>'GUIStyle',
222=>'int',
226=>'list',
231=>'long long',
241=>'map',
245=>'Matrix4x4f',
256=>'MdFour',
263=>'MonoBehaviour',
277=>'MonoScript',
288=>'m_ByteSize',
299=>'m_Curve',
307=>'m_EditorClassIdentifier',
331=>'m_EditorHideFlags',
349=>'m_Enabled',
359=>'m_ExtensionPtr',
374=>'m_GameObject',
387=>'m_Index',
395=>'m_IsArray',
405=>'m_IsStatic',
416=>'m_MetaFlag',
427=>'m_Name',
434=>'m_ObjectHideFlags',
452=>'m_PrefabInternal',
469=>'m_PrefabParentObject',
490=>'m_Script',
499=>'m_StaticEditorFlags',
519=>'m_Type',
526=>'m_Version',
536=>'Object',
543=>'pair',
548=>'PPtr<Component>',
564=>'PPtr<GameObject>',
581=>'PPtr<Material>',
596=>'PPtr<MonoBehaviour>',
616=>'PPtr<MonoScript>',
633=>'PPtr<Object>',
646=>'PPtr<Prefab>',
659=>'PPtr<Sprite>',
672=>'PPtr<TextAsset>',
688=>'PPtr<Texture>',
702=>'PPtr<Texture2D>',
718=>'PPtr<Transform>',
734=>'Prefab',
741=>'Quaternionf',
753=>'Rectf',
759=>'RectInt',
767=>'RectOffset',
778=>'second',
785=>'set',
789=>'short',
795=>'size',
800=>'SInt16',
807=>'SInt32',
814=>'SInt64',
821=>'SInt8',
827=>'staticvector',
840=>'string',
847=>'TextAsset',
857=>'TextMesh',
866=>'Texture',
874=>'Texture2D',
884=>'Transform',
894=>'TypelessData',
907=>'UInt16',
914=>'UInt32',
921=>'UInt64',
928=>'UInt8',
934=>'unsigned int',
947=>'unsigned long long',
966=>'unsigned short',
981=>'vector',
988=>'Vector2f',
997=>'Vector3f',
1006=>'Vector4f',
1015=>'m_ScriptingClassIdentifier',
1042=>'Gradient'
}
# frozen_string_literal: true
CLASS_ID = {
1=>'GameObject',
2=>'Component',
3=>'LevelGameManager',
4=>'Transform',
5=>'TimeManager',
6=>'GlobalGameManager',
8=>'Behaviour',
9=>'GameManager',
11=>'AudioManager',
12=>'ParticleAnimator',
13=>'InputManager',
15=>'EllipsoidParticleEmitter',
17=>'Pipeline',
18=>'EditorExtension',
19=>'Physics2DSettings',
20=>'Camera',
21=>'Material',
23=>'MeshRenderer',
25=>'Renderer',
26=>'ParticleRenderer',
27=>'Texture',
28=>'Texture2D',
29=>'SceneSettings',
30=>'GraphicsSettings',
33=>'MeshFilter',
41=>'OcclusionPortal',
43=>'Mesh',
45=>'Skybox',
47=>'QualitySettings',
48=>'Shader',
49=>'TextAsset',
50=>'Rigidbody2D',
51=>'Physics2DManager',
53=>'Collider2D',
54=>'Rigidbody',
55=>'PhysicsManager',
56=>'Collider',
57=>'Joint',
58=>'CircleCollider2D',
59=>'HingeJoint',
60=>'PolygonCollider2D',
61=>'BoxCollider2D',
62=>'PhysicsMaterial2D',
64=>'MeshCollider',
65=>'BoxCollider',
66=>'SpriteCollider2D',
68=>'EdgeCollider2D',
72=>'ComputeShader',
74=>'AnimationClip',
75=>'ConstantForce',
76=>'WorldParticleCollider',
78=>'TagManager',
81=>'AudioListener',
82=>'AudioSource',
83=>'AudioClip',
84=>'RenderTexture',
87=>'MeshParticleEmitter',
88=>'ParticleEmitter',
89=>'Cubemap',
90=>'Avatar',
91=>'AnimatorController',
92=>'GUILayer',
93=>'RuntimeAnimatorController',
94=>'ScriptMapper',
95=>'Animator',
96=>'TrailRenderer',
98=>'DelayedCallManager',
102=>'TextMesh',
104=>'RenderSettings',
108=>'Light',
109=>'CGProgram',
110=>'BaseAnimationTrack',
111=>'Animation',
114=>'MonoBehaviour',
115=>'MonoScript',
116=>'MonoManager',
117=>'Texture3D',
118=>'NewAnimationTrack',
119=>'Projector',
120=>'LineRenderer',
121=>'Flare',
122=>'Halo',
123=>'LensFlare',
124=>'FlareLayer',
125=>'HaloLayer',
126=>'NavMeshAreas',
127=>'HaloManager',
128=>'Font',
129=>'PlayerSettings',
130=>'NamedObject',
131=>'GUITexture',
132=>'GUIText',
133=>'GUIElement',
134=>'PhysicMaterial',
135=>'SphereCollider',
136=>'CapsuleCollider',
137=>'SkinnedMeshRenderer',
138=>'FixedJoint',
140=>'RaycastCollider',
141=>'BuildSettings',
142=>'AssetBundle',
143=>'CharacterController',
144=>'CharacterJoint',
145=>'SpringJoint',
146=>'WheelCollider',
147=>'ResourceManager',
148=>'NetworkView',
149=>'NetworkManager',
150=>'PreloadData',
152=>'MovieTexture',
153=>'ConfigurableJoint',
154=>'TerrainCollider',
155=>'MasterServerInterface',
156=>'TerrainData',
157=>'LightmapSettings',
158=>'WebCamTexture',
159=>'EditorSettings',
160=>'InteractiveCloth',
161=>'ClothRenderer',
162=>'EditorUserSettings',
163=>'SkinnedCloth',
164=>'AudioReverbFilter',
165=>'AudioHighPassFilter',
166=>'AudioChorusFilter',
167=>'AudioReverbZone',
168=>'AudioEchoFilter',
169=>'AudioLowPassFilter',
170=>'AudioDistortionFilter',
171=>'SparseTexture',
180=>'AudioBehaviour',
181=>'AudioFilter',
182=>'WindZone',
183=>'Cloth',
184=>'SubstanceArchive',
185=>'ProceduralMaterial',
186=>'ProceduralTexture',
191=>'OffMeshLink',
192=>'OcclusionArea',
193=>'Tree',
194=>'NavMeshObsolete',
195=>'NavMeshAgent',
196=>'NavMeshSettings',
197=>'LightProbesLegacy',
198=>'ParticleSystem',
199=>'ParticleSystemRenderer',
200=>'ShaderVariantCollection',
205=>'LODGroup',
206=>'BlendTree',
207=>'Motion',
208=>'NavMeshObstacle',
210=>'TerrainInstance',
212=>'SpriteRenderer',
213=>'Sprite',
214=>'CachedSpriteAtlas',
215=>'ReflectionProbe',
216=>'ReflectionProbes',
218=>'Terrain',
220=>'LightProbeGroup',
221=>'AnimatorOverrideController',
222=>'CanvasRenderer',
223=>'Canvas',
224=>'RectTransform',
225=>'CanvasGroup',
226=>'BillboardAsset',
227=>'BillboardRenderer',
228=>'SpeedTreeWindAsset',
229=>'AnchoredJoint2D',
230=>'Joint2D',
231=>'SpringJoint2D',
232=>'DistanceJoint2D',
233=>'HingeJoint2D',
234=>'SliderJoint2D',
235=>'WheelJoint2D',
238=>'NavMeshData',
240=>'AudioMixer',
241=>'AudioMixerController',
243=>'AudioMixerGroupController',
244=>'AudioMixerEffectController',
245=>'AudioMixerSnapshotController',
246=>'PhysicsUpdateBehaviour2D',
247=>'ConstantForce2D',
248=>'Effector2D',
249=>'AreaEffector2D',
250=>'PointEffector2D',
251=>'PlatformEffector2D',
252=>'SurfaceEffector2D',
258=>'LightProbes',
271=>'SampleClip',
272=>'AudioMixerSnapshot',
273=>'AudioMixerGroup',
290=>'AssetBundleManifest',
1001=>'Prefab',
1002=>'EditorExtensionImpl',
1003=>'AssetImporter',
1004=>'AssetDatabase',
1005=>'Mesh3DSImporter',
1006=>'TextureImporter',
1007=>'ShaderImporter',
1008=>'ComputeShaderImporter',
1011=>'AvatarMask',
1020=>'AudioImporter',
1026=>'HierarchyState',
1027=>'GUIDSerializer',
1028=>'AssetMetaData',
1029=>'DefaultAsset',
1030=>'DefaultImporter',
1031=>'TextScriptImporter',
1032=>'SceneAsset',
1034=>'NativeFormatImporter',
1035=>'MonoImporter',
1037=>'AssetServerCache',
1038=>'LibraryAssetImporter',
1040=>'ModelImporter',
1041=>'FBXImporter',
1042=>'TrueTypeFontImporter',
1044=>'MovieImporter',
1045=>'EditorBuildSettings',
1046=>'DDSImporter',
1048=>'InspectorExpandedState',
1049=>'AnnotationManager',
1050=>'PluginImporter',
1051=>'EditorUserBuildSettings',
1052=>'PVRImporter',
1053=>'ASTCImporter',
1054=>'KTXImporter',
1101=>'AnimatorStateTransition',
1102=>'AnimatorState',
1105=>'HumanTemplate',
1107=>'AnimatorStateMachine',
1108=>'PreviewAssetType',
1109=>'AnimatorTransition',
1110=>'SpeedTreeImporter',
1111=>'AnimatorTransitionBase',
1112=>'SubstanceImporter',
1113=>'LightmapParameters',
1120=>'LightmapSnapshot'
}
module Mikunyan
private
STRING_TABLE = {
0 => 'AABB',
5 => 'AnimationClip',
19 => 'AnimationCurve',
34 => 'AnimationState',
49 => 'Array',
55 => 'Base',
60 => 'BitField',
69 => 'bitset',
76 => 'bool',
81 => 'char',
86 => 'ColorRGBA',
96 => 'Component',
106 => 'data',
111 => 'deque',
117 => 'double',
124 => 'dynamic_array',
138 => 'FastPropertyName',
155 => 'first',
161 => 'float',
167 => 'Font',
172 => 'GameObject',
183 => 'Generic Mono',
196 => 'GradientNEW',
208 => 'GUID',
213 => 'GUIStyle',
222 => 'int',
226 => 'list',
231 => 'long long',
241 => 'map',
245 => 'Matrix4x4f',
256 => 'MdFour',
263 => 'MonoBehaviour',
277 => 'MonoScript',
288 => 'm_ByteSize',
299 => 'm_Curve',
307 => 'm_EditorClassIdentifier',
331 => 'm_EditorHideFlags',
349 => 'm_Enabled',
359 => 'm_ExtensionPtr',
374 => 'm_GameObject',
387 => 'm_Index',
395 => 'm_IsArray',
405 => 'm_IsStatic',
416 => 'm_MetaFlag',
427 => 'm_Name',
434 => 'm_ObjectHideFlags',
452 => 'm_PrefabInternal',
469 => 'm_PrefabParentObject',
490 => 'm_Script',
499 => 'm_StaticEditorFlags',
519 => 'm_Type',
526 => 'm_Version',
536 => 'Object',
543 => 'pair',
548 => 'PPtr<Component>',
564 => 'PPtr<GameObject>',
581 => 'PPtr<Material>',
596 => 'PPtr<MonoBehaviour>',
616 => 'PPtr<MonoScript>',
633 => 'PPtr<Object>',
646 => 'PPtr<Prefab>',
659 => 'PPtr<Sprite>',
672 => 'PPtr<TextAsset>',
688 => 'PPtr<Texture>',
702 => 'PPtr<Texture2D>',
718 => 'PPtr<Transform>',
734 => 'Prefab',
741 => 'Quaternionf',
753 => 'Rectf',
759 => 'RectInt',
767 => 'RectOffset',
778 => 'second',
785 => 'set',
789 => 'short',
795 => 'size',
800 => 'SInt16',
807 => 'SInt32',
814 => 'SInt64',
821 => 'SInt8',
827 => 'staticvector',
840 => 'string',
847 => 'TextAsset',
857 => 'TextMesh',
866 => 'Texture',
874 => 'Texture2D',
884 => 'Transform',
894 => 'TypelessData',
907 => 'UInt16',
914 => 'UInt32',
921 => 'UInt64',
928 => 'UInt8',
934 => 'unsigned int',
947 => 'unsigned long long',
966 => 'unsigned short',
981 => 'vector',
988 => 'Vector2f',
997 => 'Vector3f',
1006 => 'Vector4f',
1015 => 'm_ScriptingClassIdentifier',
1042 => 'Gradient'
}.freeze
CLASS_ID = {
1 => 'GameObject',
2 => 'Component',
3 => 'LevelGameManager',
4 => 'Transform',
5 => 'TimeManager',
6 => 'GlobalGameManager',
8 => 'Behaviour',
9 => 'GameManager',
11 => 'AudioManager',
12 => 'ParticleAnimator',
13 => 'InputManager',
15 => 'EllipsoidParticleEmitter',
17 => 'Pipeline',
18 => 'EditorExtension',
19 => 'Physics2DSettings',
20 => 'Camera',
21 => 'Material',
23 => 'MeshRenderer',
25 => 'Renderer',
26 => 'ParticleRenderer',
27 => 'Texture',
28 => 'Texture2D',
29 => 'SceneSettings',
30 => 'GraphicsSettings',
33 => 'MeshFilter',
41 => 'OcclusionPortal',
43 => 'Mesh',
45 => 'Skybox',
47 => 'QualitySettings',
48 => 'Shader',
49 => 'TextAsset',
50 => 'Rigidbody2D',
51 => 'Physics2DManager',
53 => 'Collider2D',
54 => 'Rigidbody',
55 => 'PhysicsManager',
56 => 'Collider',
57 => 'Joint',
58 => 'CircleCollider2D',
59 => 'HingeJoint',
60 => 'PolygonCollider2D',
61 => 'BoxCollider2D',
62 => 'PhysicsMaterial2D',
64 => 'MeshCollider',
65 => 'BoxCollider',
66 => 'SpriteCollider2D',
68 => 'EdgeCollider2D',
72 => 'ComputeShader',
74 => 'AnimationClip',
75 => 'ConstantForce',
76 => 'WorldParticleCollider',
78 => 'TagManager',
81 => 'AudioListener',
82 => 'AudioSource',
83 => 'AudioClip',
84 => 'RenderTexture',
87 => 'MeshParticleEmitter',
88 => 'ParticleEmitter',
89 => 'Cubemap',
90 => 'Avatar',
91 => 'AnimatorController',
92 => 'GUILayer',
93 => 'RuntimeAnimatorController',
94 => 'ScriptMapper',
95 => 'Animator',
96 => 'TrailRenderer',
98 => 'DelayedCallManager',
102 => 'TextMesh',
104 => 'RenderSettings',
108 => 'Light',
109 => 'CGProgram',
110 => 'BaseAnimationTrack',
111 => 'Animation',
114 => 'MonoBehaviour',
115 => 'MonoScript',
116 => 'MonoManager',
117 => 'Texture3D',
118 => 'NewAnimationTrack',
119 => 'Projector',
120 => 'LineRenderer',
121 => 'Flare',
122 => 'Halo',
123 => 'LensFlare',
124 => 'FlareLayer',
125 => 'HaloLayer',
126 => 'NavMeshAreas',
127 => 'HaloManager',
128 => 'Font',
129 => 'PlayerSettings',
130 => 'NamedObject',
131 => 'GUITexture',
132 => 'GUIText',
133 => 'GUIElement',
134 => 'PhysicMaterial',
135 => 'SphereCollider',
136 => 'CapsuleCollider',
137 => 'SkinnedMeshRenderer',
138 => 'FixedJoint',
140 => 'RaycastCollider',
141 => 'BuildSettings',
142 => 'AssetBundle',
143 => 'CharacterController',
144 => 'CharacterJoint',
145 => 'SpringJoint',
146 => 'WheelCollider',
147 => 'ResourceManager',
148 => 'NetworkView',
149 => 'NetworkManager',
150 => 'PreloadData',
152 => 'MovieTexture',
153 => 'ConfigurableJoint',
154 => 'TerrainCollider',
155 => 'MasterServerInterface',
156 => 'TerrainData',
157 => 'LightmapSettings',
158 => 'WebCamTexture',
159 => 'EditorSettings',
160 => 'InteractiveCloth',
161 => 'ClothRenderer',
162 => 'EditorUserSettings',
163 => 'SkinnedCloth',
164 => 'AudioReverbFilter',
165 => 'AudioHighPassFilter',
166 => 'AudioChorusFilter',
167 => 'AudioReverbZone',
168 => 'AudioEchoFilter',
169 => 'AudioLowPassFilter',
170 => 'AudioDistortionFilter',
171 => 'SparseTexture',
180 => 'AudioBehaviour',
181 => 'AudioFilter',
182 => 'WindZone',
183 => 'Cloth',
184 => 'SubstanceArchive',
185 => 'ProceduralMaterial',
186 => 'ProceduralTexture',
191 => 'OffMeshLink',
192 => 'OcclusionArea',
193 => 'Tree',
194 => 'NavMeshObsolete',
195 => 'NavMeshAgent',
196 => 'NavMeshSettings',
197 => 'LightProbesLegacy',
198 => 'ParticleSystem',
199 => 'ParticleSystemRenderer',
200 => 'ShaderVariantCollection',
205 => 'LODGroup',
206 => 'BlendTree',
207 => 'Motion',
208 => 'NavMeshObstacle',
210 => 'TerrainInstance',
212 => 'SpriteRenderer',
213 => 'Sprite',
214 => 'CachedSpriteAtlas',
215 => 'ReflectionProbe',
216 => 'ReflectionProbes',
218 => 'Terrain',
220 => 'LightProbeGroup',
221 => 'AnimatorOverrideController',
222 => 'CanvasRenderer',
223 => 'Canvas',
224 => 'RectTransform',
225 => 'CanvasGroup',
226 => 'BillboardAsset',
227 => 'BillboardRenderer',
228 => 'SpeedTreeWindAsset',
229 => 'AnchoredJoint2D',
230 => 'Joint2D',
231 => 'SpringJoint2D',
232 => 'DistanceJoint2D',
233 => 'HingeJoint2D',
234 => 'SliderJoint2D',
235 => 'WheelJoint2D',
238 => 'NavMeshData',
240 => 'AudioMixer',
241 => 'AudioMixerController',
243 => 'AudioMixerGroupController',
244 => 'AudioMixerEffectController',
245 => 'AudioMixerSnapshotController',
246 => 'PhysicsUpdateBehaviour2D',
247 => 'ConstantForce2D',
248 => 'Effector2D',
249 => 'AreaEffector2D',
250 => 'PointEffector2D',
251 => 'PlatformEffector2D',
252 => 'SurfaceEffector2D',
258 => 'LightProbes',
271 => 'SampleClip',
272 => 'AudioMixerSnapshot',
273 => 'AudioMixerGroup',
290 => 'AssetBundleManifest',
1001 => 'Prefab',
1002 => 'EditorExtensionImpl',
1003 => 'AssetImporter',
1004 => 'AssetDatabase',
1005 => 'Mesh3DSImporter',
1006 => 'TextureImporter',
1007 => 'ShaderImporter',
1008 => 'ComputeShaderImporter',
1011 => 'AvatarMask',
1020 => 'AudioImporter',
1026 => 'HierarchyState',
1027 => 'GUIDSerializer',
1028 => 'AssetMetaData',
1029 => 'DefaultAsset',
1030 => 'DefaultImporter',
1031 => 'TextScriptImporter',
1032 => 'SceneAsset',
1034 => 'NativeFormatImporter',
1035 => 'MonoImporter',
1037 => 'AssetServerCache',
1038 => 'LibraryAssetImporter',
1040 => 'ModelImporter',
1041 => 'FBXImporter',
1042 => 'TrueTypeFontImporter',
1044 => 'MovieImporter',
1045 => 'EditorBuildSettings',
1046 => 'DDSImporter',
1048 => 'InspectorExpandedState',
1049 => 'AnnotationManager',
1050 => 'PluginImporter',
1051 => 'EditorUserBuildSettings',
1052 => 'PVRImporter',
1053 => 'ASTCImporter',
1054 => 'KTXImporter',
1101 => 'AnimatorStateTransition',
1102 => 'AnimatorState',
1105 => 'HumanTemplate',
1107 => 'AnimatorStateMachine',
1108 => 'PreviewAssetType',
1109 => 'AnimatorTransition',
1110 => 'SpeedTreeImporter',
1111 => 'AnimatorTransitionBase',
1112 => 'SubstanceImporter',
1113 => 'LightmapParameters',
1120 => 'LightmapSnapshot'
}.freeze
end
+5 -3
View File
@@ -1,7 +1,9 @@
# frozen_string_literal: true
require 'mikunyan/decoders/image_decoder'
module Mikunyan
# Module for helper classes for decoding object
module DecodeHelper
end
# Module for helper classes for decoding object
module DecodeHelper
end
end
+473 -471
View File
@@ -1,481 +1,483 @@
begin; require 'oily_png'; rescue LoadError; require 'chunky_png'; end
# frozen_string_literal: true
begin
require 'oily_png'
rescue LoadError
require 'chunky_png'
end
require 'bin_utils'
require 'mikunyan/decoders/native'
module Mikunyan
# Class for image decoding tools
class ImageDecoder
# Decode image from Mikunyan::ObjectValue
# @param [Mikunyan::ObjectValue] object object to decode
# @return [ChunkyPNG::Image,nil] decoded image
def self.decode_object(object)
return nil unless object.class == ObjectValue
# Class for image decoding tools
class ImageDecoder
# Decode image from Mikunyan::ObjectValue
# @param [Mikunyan::ObjectValue] object object to decode
# @return [ChunkyPNG::Image,nil] decoded image
def self.decode_object(object)
return nil unless object.class == ObjectValue
endian = object.endian
width = object['m_Width']
height = object['m_Height']
bin = object['image data']
fmt = object['m_TextureFormat']
return nil unless width && height && bin && fmt
endian = object.endian
width = object['m_Width']
height = object['m_Height']
bin = object['image data']
fmt = object['m_TextureFormat']
return nil unless width && height && bin && fmt
width = width.value
height = height.value
bin = bin.value
fmt = fmt.value
width = width.value
height = height.value
bin = bin.value
fmt = fmt.value
if bin.size == 0 && object['m_StreamData']
bin = object['m_StreamData'].value
return nil unless bin
end
if bin.empty? && object['m_StreamData']
bin = object['m_StreamData'].value
return nil unless bin
end
case fmt
when 1
decode_a8(width, height, bin)
when 2
decode_argb4444(width, height, bin, endian)
when 3
decode_rgb24(width, height, bin)
when 4
decode_rgba32(width, height, bin)
when 5
decode_argb32(width, height, bin)
when 7
decode_rgb565(width, height, bin, endian)
when 9
decode_r16(width, height, bin)
when 10
decode_dxt1(width, height, bin)
when 12
decode_dxt5(width, height, bin)
when 13
decode_rgba4444(width, height, bin, endian)
when 14
decode_bgra32(width, height, bin)
when 15
decode_rhalf(width, height, bin, endian)
when 16
decode_rghalf(width, height, bin, endian)
when 17
decode_rgbahalf(width, height, bin, endian)
when 18
decode_rfloat(width, height, bin, endian)
when 19
decode_rgfloat(width, height, bin, endian)
when 20
decode_rgbafloat(width, height, bin, endian)
when 22
decode_rgb9e5float(width, height, bin, endian)
when 34
decode_etc1(width, height, bin)
when 45
decode_etc2rgb(width, height, bin)
when 46
decode_etc2rgba1(width, height, bin)
when 47
decode_etc2rgba8(width, height, bin)
when 48, 54
decode_astc(width, height, 4, bin)
when 49, 55
decode_astc(width, height, 5, bin)
when 50, 56
decode_astc(width, height, 6, bin)
when 51, 57
decode_astc(width, height, 8, bin)
when 52, 58
decode_astc(width, height, 10, bin)
when 53, 59
decode_astc(width, height, 12, bin)
when 62
decode_rg16(width, height, bin)
when 63
decode_r8(width, height, bin)
else
nil
end
end
# Decode image from RGBA4444 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgba4444(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 4)
(width * height).times do |i|
c = endian == :little ? BinUtils.get_int16_le(bin, i*2) : BinUtils.get_int16_be(bin, i*2)
c = ((c & 0xf000) << 12) | ((c & 0x0f00) << 8) | ((c & 0x00f0) << 4) | (c & 0x000f)
BinUtils.append_int32_be!(mem, c << 4 | c)
end
ChunkyPNG::Image.from_rgba_stream(width, height, mem).flip
end
# Decode image from ARGB4444 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_argb4444(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 4)
(width * height).times do |i|
c = endian == :little ? BinUtils.get_int16_le(bin, i*2) : BinUtils.get_int16_be(bin, i*2)
c = ((c & 0x0f00) << 16) | ((c & 0x00f0) << 12) | ((c & 0x000f) << 8) | ((c & 0xf000) >> 12)
BinUtils.append_int32_be!(mem, c << 4 | c)
end
ChunkyPNG::Image.from_rgba_stream(width, height, mem).flip
end
# Decode image from RGB565 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgb565(width, height, bin, endian = :big)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_rgb565(bin, width * height, endian == :big)).flip
end
# Decode image from A8 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_a8(width, height, bin)
mem = String.new(capacity: width * height * 3)
(width * height).times do |i|
c = BinUtils.get_int8(bin, i)
BinUtils.append_int8!(mem, c, c, c)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from R8 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_r8(width, height, bin)
decode_a8(width, height, bin)
end
# Decode image from RG16 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_rg16(width, height, bin)
mem = String.new(capacity: width * height * 3)
(width * height).times do |i|
BinUtils.append_int16_int8_be!(mem, BinUtils.get_int16_be(bin, i*2), 0)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from RGB24 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgb24(width, height, bin)
ChunkyPNG::Image.from_rgb_stream(width, height, bin).flip
end
# Decode image from RGBA32 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgba32(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, bin).flip
end
# Decode image from ARGB32 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_argb32(width, height, bin)
mem = String.new(capacity: width * height * 4)
(width * height).times do |i|
c = BinUtils.get_int32_be(bin, i*4)
BinUtils.append_int32_be!(mem, ((c & 0x00ffffff) << 8) | ((c & 0xff000000) >> 24))
end
ChunkyPNG::Image.from_rgba_stream(width, height, mem).flip
end
# Decode image from BGRA32 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_bgra32(width, height, bin)
mem = String.new(capacity: width * height * 4)
(width * height).times do |i|
c = BinUtils.get_int32_le(bin, i*4)
BinUtils.append_int32_be!(mem, ((c & 0x00ffffff) << 8) | ((c & 0xff000000) >> 24))
end
ChunkyPNG::Image.from_rgba_stream(width, height, mem).flip
end
# Decode image from R16 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_r16(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 3)
(width * height).times do |i|
c = endian == :little ? BinUtils.get_int16_le(bin, i*2) : BinUtils.get_int16_be(bin, i*2)
c = f2i(r / 65535.0)
BinUtils.append_int8!(mem, c, c, c)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from RGB9e5 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgb9e5float(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 3)
(width * height).times do |i|
n = endian == :little ? BinUtils.get_int32_le(bin, i*4) : BinUtils.get_int32_be(bin, i*4)
e = (n & 0xf8000000) >> 27
r = (n & 0x7fc0000) >> 9
g = (n & 0x3fe00) >> 9
b = n & 0x1ff
r = (r / 512r + 1) * (2**(e-15))
g = (g / 512r + 1) * (2**(e-15))
b = (b / 512r + 1) * (2**(e-15))
BinUtils.append_int8!(mem, f2i(r), f2i(g), f2i(b))
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from R Half-float binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rhalf(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 3)
(width * height).times do |i|
c = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i*2) : BinUtils.get_int16_be(bin, i*2)))
BinUtils.append_int8!(mem, c, c, c)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from RG Half-float binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rghalf(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 3)
(width * height).times do |i|
r = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i*4) : BinUtils.get_int16_be(bin, i*4)))
g = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i*4+2) : BinUtils.get_int16_be(bin, i*4+2)))
BinUtils.append_int8!(mem, r, g, 0)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from RGBA Half-float binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgbahalf(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 4)
(width * height).times do |i|
r = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i*8) : BinUtils.get_int16_be(bin, i*8)))
g = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i*8+2) : BinUtils.get_int16_be(bin, i*8+2)))
b = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i*8+4) : BinUtils.get_int16_be(bin, i*8+4)))
a = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i*8+6) : BinUtils.get_int16_be(bin, i*8+6)))
BinUtils.append_int8!(mem, r, g, b, a)
end
ChunkyPNG::Image.from_rgba_stream(width, height, mem).flip
end
# Decode image from R float binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rfloat(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 3)
unpackstr = endian == :little ? 'e' : 'g'
(width * height).times do |i|
c = f2i(bin.byteslice(i*4, 4).unpack(unpackstr)[0])
BinUtils.append_int8!(mem, c, c, c)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from RG float binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgfloat(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 3)
unpackstr = endian == :little ? 'e2' : 'g2'
(width * height).times do |i|
r, g = bin.byteslice(i*8, 8).unpack(unpackstr)
BinUtils.append_int8!(mem, f2i(r), f2i(g), 0)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from RGBA float binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgbafloat(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 4)
unpackstr = endian == :little ? 'e4' : 'g4'
(width * height).times do |i|
r, g, b, a = bin.byteslice(i*16, 16).unpack(unpackstr)
BinUtils.append_int8!(mem, f2i(r), f2i(g), f2i(b), f2i(a))
end
ChunkyPNG::Image.from_rgba_stream(width, height, mem).flip
end
# Decode image from DXT1 compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_dxt1(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_dxt1(bin, width, height))
end
# Decode image from DXT5 compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_dxt5(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_dxt5(bin, width, height))
end
# Decode image from ETC1 compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_etc1(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_etc1(bin, width, height))
end
# Decode image from ETC2 compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_etc2rgb(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_etc2(bin, width, height))
end
# Decode image from ETC2 Alpha1 compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_etc2rgba1(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_etc2a1(bin, width, height))
end
# Decode image from ETC2 Alpha8 compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_etc2rgba8(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_etc2a8(bin, width, height))
end
# Decode image from ASTC compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [Integer] blocksize block size
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_astc(width, height, blocksize, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_astc(bin, width, height, blocksize, blocksize))
end
# Create ASTC file data from ObjectValue
# @param [Mikunyan::ObjectValue,Hash] object target object
# @return [String,nil] created file
def self.create_astc_file(object)
astc_list = {
48 => 4, 49 => 5, 50 => 6, 51 => 8, 52 => 10, 53 => 12,
54 => 4, 55 => 5, 56 => 6, 57 => 8, 58 => 10, 59 => 12
}
width = object['m_Width']
height = object['m_Height']
fmt = object['m_TextureFormat']
bin = object['image data']
width = width.value if width.class == ObjectValue
height = height.value if height.class == ObjectValue
fmt = fmt.value if fmt.class == ObjectValue
bin = bin.value if bin.class == ObjectValue
if width && height && fmt && astc_list[fmt]
header = "\x13\xAB\xA1\x5C".force_encoding('ascii-8bit')
header << [astc_list[fmt], astc_list[fmt], 1].pack("C*")
header << [width].pack("V").byteslice(0, 3)
header << [height].pack("V").byteslice(0, 3)
header << "\x01\x00\x00"
header + bin
else
nil
end
end
private
# convert 16bit float
def self.n2f(n)
case n
when 0x0000
0.0
when 0x8000
-0.0
when 0x7c00
Float::INFINITY
when 0xfc00
-Float::INFINITY
else
s = n & 0x8000 != 0
e = n & 0x7c00
f = n & 0x03ff
case e
when 0x7c00
Float::NAN
when 0
(s ? -f : f) * 2.0**-24
else
(s ? -1 : 1) * (f / 1024.0 + 1) * (2.0 ** ((e >> 10)-15))
end
end
end
# [0.0,1.0] -> [0,255]
def self.f2i(d)
(d * 255).round.clamp(0, 255)
end
case fmt
when 1
decode_a8(width, height, bin)
when 2
decode_argb4444(width, height, bin, endian)
when 3
decode_rgb24(width, height, bin)
when 4
decode_rgba32(width, height, bin)
when 5
decode_argb32(width, height, bin)
when 7
decode_rgb565(width, height, bin, endian)
when 9
decode_r16(width, height, bin)
when 10
decode_dxt1(width, height, bin)
when 12
decode_dxt5(width, height, bin)
when 13
decode_rgba4444(width, height, bin, endian)
when 14
decode_bgra32(width, height, bin)
when 15
decode_rhalf(width, height, bin, endian)
when 16
decode_rghalf(width, height, bin, endian)
when 17
decode_rgbahalf(width, height, bin, endian)
when 18
decode_rfloat(width, height, bin, endian)
when 19
decode_rgfloat(width, height, bin, endian)
when 20
decode_rgbafloat(width, height, bin, endian)
when 22
decode_rgb9e5float(width, height, bin, endian)
when 34
decode_etc1(width, height, bin)
when 45
decode_etc2rgb(width, height, bin)
when 46
decode_etc2rgba1(width, height, bin)
when 47
decode_etc2rgba8(width, height, bin)
when 48, 54
decode_astc(width, height, 4, bin)
when 49, 55
decode_astc(width, height, 5, bin)
when 50, 56
decode_astc(width, height, 6, bin)
when 51, 57
decode_astc(width, height, 8, bin)
when 52, 58
decode_astc(width, height, 10, bin)
when 53, 59
decode_astc(width, height, 12, bin)
when 62
decode_rg16(width, height, bin)
when 63
decode_r8(width, height, bin)
end
end
# Decode image from RGBA4444 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgba4444(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 4)
(width * height).times do |i|
c = endian == :little ? BinUtils.get_int16_le(bin, i * 2) : BinUtils.get_int16_be(bin, i * 2)
c = ((c & 0xf000) << 12) | ((c & 0x0f00) << 8) | ((c & 0x00f0) << 4) | (c & 0x000f)
BinUtils.append_int32_be!(mem, c << 4 | c)
end
ChunkyPNG::Image.from_rgba_stream(width, height, mem).flip
end
# Decode image from ARGB4444 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_argb4444(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 4)
(width * height).times do |i|
c = endian == :little ? BinUtils.get_int16_le(bin, i * 2) : BinUtils.get_int16_be(bin, i * 2)
c = ((c & 0x0f00) << 16) | ((c & 0x00f0) << 12) | ((c & 0x000f) << 8) | ((c & 0xf000) >> 12)
BinUtils.append_int32_be!(mem, c << 4 | c)
end
ChunkyPNG::Image.from_rgba_stream(width, height, mem).flip
end
# Decode image from RGB565 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgb565(width, height, bin, endian = :big)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_rgb565(bin, width * height, endian == :big)).flip
end
# Decode image from A8 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_a8(width, height, bin)
mem = String.new(capacity: width * height * 3)
(width * height).times do |i|
c = BinUtils.get_int8(bin, i)
BinUtils.append_int8!(mem, c, c, c)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from R8 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_r8(width, height, bin)
decode_a8(width, height, bin)
end
# Decode image from RG16 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_rg16(width, height, bin)
mem = String.new(capacity: width * height * 3)
(width * height).times do |i|
BinUtils.append_int16_int8_be!(mem, BinUtils.get_int16_be(bin, i * 2), 0)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from RGB24 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgb24(width, height, bin)
ChunkyPNG::Image.from_rgb_stream(width, height, bin).flip
end
# Decode image from RGBA32 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgba32(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, bin).flip
end
# Decode image from ARGB32 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_argb32(width, height, bin)
mem = String.new(capacity: width * height * 4)
(width * height).times do |i|
c = BinUtils.get_int32_be(bin, i * 4)
BinUtils.append_int32_be!(mem, ((c & 0x00ffffff) << 8) | ((c & 0xff000000) >> 24))
end
ChunkyPNG::Image.from_rgba_stream(width, height, mem).flip
end
# Decode image from BGRA32 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_bgra32(width, height, bin)
mem = String.new(capacity: width * height * 4)
(width * height).times do |i|
c = BinUtils.get_int32_le(bin, i * 4)
BinUtils.append_int32_be!(mem, ((c & 0x00ffffff) << 8) | ((c & 0xff000000) >> 24))
end
ChunkyPNG::Image.from_rgba_stream(width, height, mem).flip
end
# Decode image from R16 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_r16(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 3)
(width * height).times do |i|
c = endian == :little ? BinUtils.get_int16_le(bin, i * 2) : BinUtils.get_int16_be(bin, i * 2)
c = f2i(r / 65535.0)
BinUtils.append_int8!(mem, c, c, c)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from RGB9e5 binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgb9e5float(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 3)
(width * height).times do |i|
n = endian == :little ? BinUtils.get_int32_le(bin, i * 4) : BinUtils.get_int32_be(bin, i * 4)
e = (n & 0xf8000000) >> 27
r = (n & 0x7fc0000) >> 9
g = (n & 0x3fe00) >> 9
b = n & 0x1ff
r = (r / 512r + 1) * (2**(e - 15))
g = (g / 512r + 1) * (2**(e - 15))
b = (b / 512r + 1) * (2**(e - 15))
BinUtils.append_int8!(mem, f2i(r), f2i(g), f2i(b))
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from R Half-float binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rhalf(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 3)
(width * height).times do |i|
c = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i * 2) : BinUtils.get_int16_be(bin, i * 2)))
BinUtils.append_int8!(mem, c, c, c)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from RG Half-float binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rghalf(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 3)
(width * height).times do |i|
r = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i * 4) : BinUtils.get_int16_be(bin, i * 4)))
g = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i * 4 + 2) : BinUtils.get_int16_be(bin, i * 4 + 2)))
BinUtils.append_int8!(mem, r, g, 0)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from RGBA Half-float binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgbahalf(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 4)
(width * height).times do |i|
r = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i * 8) : BinUtils.get_int16_be(bin, i * 8)))
g = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i * 8 + 2) : BinUtils.get_int16_be(bin, i * 8 + 2)))
b = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i * 8 + 4) : BinUtils.get_int16_be(bin, i * 8 + 4)))
a = f2i(n2f(endian == :little ? BinUtils.get_int16_le(bin, i * 8 + 6) : BinUtils.get_int16_be(bin, i * 8 + 6)))
BinUtils.append_int8!(mem, r, g, b, a)
end
ChunkyPNG::Image.from_rgba_stream(width, height, mem).flip
end
# Decode image from R float binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rfloat(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 3)
unpackstr = endian == :little ? 'e' : 'g'
(width * height).times do |i|
c = f2i(bin.byteslice(i * 4, 4).unpack1(unpackstr))
BinUtils.append_int8!(mem, c, c, c)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from RG float binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgfloat(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 3)
unpackstr = endian == :little ? 'e2' : 'g2'
(width * height).times do |i|
r, g = bin.byteslice(i * 8, 8).unpack(unpackstr)
BinUtils.append_int8!(mem, f2i(r), f2i(g), 0)
end
ChunkyPNG::Image.from_rgb_stream(width, height, mem).flip
end
# Decode image from RGBA float binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @param [Symbol] endian endianness of binary
# @return [ChunkyPNG::Image] decoded image
def self.decode_rgbafloat(width, height, bin, endian = :big)
mem = String.new(capacity: width * height * 4)
unpackstr = endian == :little ? 'e4' : 'g4'
(width * height).times do |i|
r, g, b, a = bin.byteslice(i * 16, 16).unpack(unpackstr)
BinUtils.append_int8!(mem, f2i(r), f2i(g), f2i(b), f2i(a))
end
ChunkyPNG::Image.from_rgba_stream(width, height, mem).flip
end
# Decode image from DXT1 compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_dxt1(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_dxt1(bin, width, height))
end
# Decode image from DXT5 compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_dxt5(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_dxt5(bin, width, height))
end
# Decode image from ETC1 compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_etc1(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_etc1(bin, width, height))
end
# Decode image from ETC2 compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_etc2rgb(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_etc2(bin, width, height))
end
# Decode image from ETC2 Alpha1 compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_etc2rgba1(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_etc2a1(bin, width, height))
end
# Decode image from ETC2 Alpha8 compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_etc2rgba8(width, height, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_etc2a8(bin, width, height))
end
# Decode image from ASTC compressed binary
# @param [Integer] width image width
# @param [Integer] height image height
# @param [Integer] blocksize block size
# @param [String] bin binary to decode
# @return [ChunkyPNG::Image] decoded image
def self.decode_astc(width, height, blocksize, bin)
ChunkyPNG::Image.from_rgba_stream(width, height, DecodeHelper.decode_astc(bin, width, height, blocksize, blocksize))
end
# Create ASTC file data from ObjectValue
# @param [Mikunyan::ObjectValue,Hash] object target object
# @return [String,nil] created file
def self.create_astc_file(object)
astc_list = {
48 => 4, 49 => 5, 50 => 6, 51 => 8, 52 => 10, 53 => 12,
54 => 4, 55 => 5, 56 => 6, 57 => 8, 58 => 10, 59 => 12
}
width = object['m_Width']
height = object['m_Height']
fmt = object['m_TextureFormat']
bin = object['image data']
width = width.value if width.class == ObjectValue
height = height.value if height.class == ObjectValue
fmt = fmt.value if fmt.class == ObjectValue
bin = bin.value if bin.class == ObjectValue
if width && height && fmt && astc_list[fmt]
header = "\x13\xAB\xA1\x5C".force_encoding('ascii-8bit')
header << [astc_list[fmt], astc_list[fmt], 1].pack('C*')
header << [width].pack('V').byteslice(0, 3)
header << [height].pack('V').byteslice(0, 3)
header << "\x01\x00\x00"
header + bin
end
end
private
# convert 16bit float
def self.n2f(n)
case n
when 0x0000
0.0
when 0x8000
-0.0
when 0x7c00
Float::INFINITY
when 0xfc00
-Float::INFINITY
else
s = n & 0x8000 != 0
e = n & 0x7c00
f = n & 0x03ff
case e
when 0x7c00
Float::NAN
when 0
(s ? -f : f) * 2.0**-24
else
(s ? -1 : 1) * (f / 1024.0 + 1) * (2.0**((e >> 10) - 15))
end
end
end
# [0.0,1.0] -> [0,255]
def self.f2i(d)
(d * 255).round.clamp(0, 255)
end
end
end
+91 -89
View File
@@ -1,93 +1,95 @@
# frozen_string_literal: true
module Mikunyan
# Class for representing decoded object
# @attr [String] name object name
# @attr [String] type object type name
# @attr [Object] value object
# @attr [Symbol] endian endianness
# @attr [Boolean] is_struct
class ObjectValue
attr_accessor :name, :type, :value, :endian, :is_struct
# Class for representing decoded object
# @attr [String] name object name
# @attr [String] type object type name
# @attr [Object] value object
# @attr [Symbol] endian endianness
# @attr [Boolean] is_struct
class ObjectValue
attr_accessor :name, :type, :value, :endian, :is_struct
# Constructor
# @param [String] name object name
# @param [String] type object type name
# @param [Symbol] endian endianness
# @param [Object] value object
def initialize(name, type, endian, value = nil)
@name = name
@type = type
@endian = endian
@value = value
@is_struct = false
@attr = {}
end
# Return whether object is array or not
# @return [Boolean]
def array?
value && value.class == Array
end
# Return whether object is value or not
# @return [Boolean]
def value?
value && value.class != Array
end
# Return whether object is struct or not
# @return [Boolean]
def struct?
is_struct
end
# Return all keys
# @return [Array] list of keys
def keys
@attr.keys
end
# Return whether object contains key
# @param [String] key
# @return [Boolean]
def key?(key)
@attr.key?(key)
end
# Return value
# @return [Object] value
def []
@value
end
# Return value of selected index or key
# @param [Integer,String] i index or key
# @return [Object] value
def [](i)
if array? && i.class == Integer
@value[i]
else
@attr[i]
end
end
# Set value of selected key
# @param [String] name key
# @param [Object] value value
# @return [Object] value
def []=(name, value)
@attr[name] = value
end
# Return value of called key
# @param [String] name key
# @return [Object] value
def method_missing(name, *args)
@attr[name.to_s]
end
# Implementation of respond_to_missing?
def respond_to_missing?(symbol, include_private)
@attr.key?(symbol.to_s)
end
# Constructor
# @param [String] name object name
# @param [String] type object type name
# @param [Symbol] endian endianness
# @param [Object] value object
def initialize(name, type, endian, value = nil)
@name = name
@type = type
@endian = endian
@value = value
@is_struct = false
@attr = {}
end
# Return whether object is array or not
# @return [Boolean]
def array?
value && value.class == Array
end
# Return whether object is value or not
# @return [Boolean]
def value?
value && value.class != Array
end
# Return whether object is struct or not
# @return [Boolean]
def struct?
is_struct
end
# Return all keys
# @return [Array] list of keys
def keys
@attr.keys
end
# Return whether object contains key
# @param [String] key
# @return [Boolean]
def key?(key)
@attr.key?(key)
end
# Return value
# @return [Object] value
def []
@value
end
# Return value of selected index or key
# @param [Integer,String] i index or key
# @return [Object] value
def [](i)
if array? && i.class == Integer
@value[i]
else
@attr[i]
end
end
# Set value of selected key
# @param [String] name key
# @param [Object] value value
# @return [Object] value
def []=(name, value)
@attr[name] = value
end
# Return value of called key
# @param [String] name key
# @return [Object] value
def method_missing(name, *_args)
@attr[name.to_s]
end
# Implementation of respond_to_missing?
def respond_to_missing?(symbol, _include_private)
@attr.key?(symbol.to_s)
end
end
end
+79 -77
View File
@@ -1,82 +1,84 @@
# frozen_string_literal: true
module Mikunyan
# Class for representing TypeTree
# @attr [Array<Mikunyan::TypeTree::Node>] nodes list of all nodes
class TypeTree
attr_accessor :nodes
# Class for representing TypeTree
# @attr [Array<Mikunyan::TypeTree::Node>] nodes list of all nodes
class TypeTree
attr_accessor :nodes
# Struct for representing Node in TypeTree
# @attr [String] version version string
# @attr [Integer] depth depth of node (>= 0)
# @attr [Boolean] array? array node or not
# @attr [String] type type name
# @attr [String] name node (attribute) name
# @attr [Integer] index index in node list
# @attr [Integer] flags flags of node
Node = Struct.new(:version, :depth, :array?, :type, :name, :size, :index, :flags)
# Struct for representing Node in TypeTree
# @attr [String] version version string
# @attr [Integer] depth depth of node (>= 0)
# @attr [Boolean] array? array node or not
# @attr [String] type type name
# @attr [String] name node (attribute) name
# @attr [Integer] index index in node list
# @attr [Integer] flags flags of node
Node = Struct.new(:version, :depth, :array?, :type, :name, :size, :index, :flags)
# Create TypeTree from binary string (new version)
# @param [Mikunyan::BinaryReader] br
# @return [Mikunyan::TypeTree] created TypeTree
def self.load(br)
nodes = []
node_count = br.i32u
buffer_size = br.i32u
node_count.times do
node = Node.new(br.i16u, br.i8u, br.i8u != 0, br.i32, br.i32, br.i32, br.i32u, br.i32u)
nodes << node
end
buffer = br.read(buffer_size)
nodes.each do |n|
if n.type >= 0
n.type = buffer.unpack("@#{n.type}Z*")[0]
else
n.type = Mikunyan::STRING_TABLE[n.type + 2**31]
end
if n.name >= 0
n.name = buffer.unpack("@#{n.name}Z*")[0]
else
n.name = Mikunyan::STRING_TABLE[n.name + 2**31]
end
end
r = TypeTree.new
r.nodes = nodes
r
end
# Create TypeTree from binary string (legacy version)
# @param [Mikunyan::BinaryReader] br
# @return [Mikunyan::TypeTree] created TypeTree
def self.load_legacy(br)
nodes = []
stack = [0]
while stack.size > 0
depth = stack.pop
type = br.cstr
name = br.cstr
size = br.i32
index = br.i32u
is_array = (br.i32 != 0)
version = br.i32u
flags = br.i32u
child_count = br.i32u
child_count.times{ stack << depth + 1 }
nodes << Node.new(version, depth, is_array, type, name, size, index, flags)
end
r = TypeTree.new
r.nodes = nodes
r
end
# Create default TypeTree from hash string (if exists)
# @param [String] hash
# @return [Mikunyan::TypeTree,nil] created TypeTree
def self.load_default(hash)
hash_str = hash.unpack('H*')[0]
file = File.expand_path("../typetrees/#{hash_str}.dat", __FILE__)
return nil unless File.file?(file)
r = TypeTree.new
r.nodes = Marshal.load(File.binread(file))
r
end
# Create TypeTree from binary string (new version)
# @param [Mikunyan::BinaryReader] br
# @return [Mikunyan::TypeTree] created TypeTree
def self.load(br)
nodes = []
node_count = br.i32u
buffer_size = br.i32u
node_count.times do
node = Node.new(br.i16u, br.i8u, br.i8u != 0, br.i32, br.i32, br.i32, br.i32u, br.i32u)
nodes << node
end
buffer = br.read(buffer_size)
nodes.each do |n|
n.type = if n.type >= 0
buffer.unpack1("@#{n.type}Z*")
else
Mikunyan::STRING_TABLE[n.type + 2**31]
end
n.name = if n.name >= 0
buffer.unpack1("@#{n.name}Z*")
else
Mikunyan::STRING_TABLE[n.name + 2**31]
end
end
r = TypeTree.new
r.nodes = nodes
r
end
# Create TypeTree from binary string (legacy version)
# @param [Mikunyan::BinaryReader] br
# @return [Mikunyan::TypeTree] created TypeTree
def self.load_legacy(br)
nodes = []
stack = [0]
until stack.empty?
depth = stack.pop
type = br.cstr
name = br.cstr
size = br.i32
index = br.i32u
is_array = (br.i32 != 0)
version = br.i32u
flags = br.i32u
child_count = br.i32u
child_count.times{stack << depth + 1}
nodes << Node.new(version, depth, is_array, type, name, size, index, flags)
end
r = TypeTree.new
r.nodes = nodes
r
end
# Create default TypeTree from hash string (if exists)
# @param [String] hash
# @return [Mikunyan::TypeTree,nil] created TypeTree
def self.load_default(hash)
hash_str = hash.unpack1('H*')
file = File.expand_path("../typetrees/#{hash_str}.dat", __FILE__)
return nil unless File.file?(file)
r = TypeTree.new
r.nodes = Marshal.load(File.binread(file))
r
end
end
end
+4 -2
View File
@@ -1,4 +1,6 @@
# frozen_string_literal: true
module Mikunyan
# version string
VERSION = "3.9.6"
# version string
VERSION = '3.9.6'
end
+18 -17
View File
@@ -1,31 +1,32 @@
# coding: utf-8
lib = File.expand_path("../lib", __FILE__)
$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
require "mikunyan/version"
# frozen_string_literal: true
lib = File.expand_path('lib', __dir__)
$:.unshift(lib) unless $:.include?(lib)
require 'mikunyan/version'
Gem::Specification.new do |spec|
spec.name = "mikunyan"
spec.name = 'mikunyan'
spec.version = Mikunyan::VERSION
spec.authors = ["Ishotihadus"]
spec.email = ["hanachan.pao@gmail.com"]
spec.authors = ['Ishotihadus']
spec.email = ['hanachan.pao@gmail.com']
spec.summary = "Unity asset deserializer for Ruby"
spec.description = "Library to deserialize Unity assetbundles and assets."
spec.homepage = "https://github.com/Ishotihadus/mikunyan"
spec.license = "MIT"
spec.summary = 'Unity asset deserializer for Ruby'
spec.description = 'Library to deserialize Unity assetbundles and assets.'
spec.homepage = 'https://github.com/Ishotihadus/mikunyan'
spec.license = 'MIT'
spec.files = `git ls-files -z`.split("\x0").reject do |f|
f.match(%r{^(test|spec|features)/})
end
spec.bindir = "exe"
spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
spec.require_paths = ["lib"]
spec.extensions = ["ext/decoders/native/extconf.rb"]
spec.bindir = 'exe'
spec.executables = spec.files.grep(%r{^exe/}){|f| File.basename(f)}
spec.require_paths = ['lib']
spec.extensions = ['ext/decoders/native/extconf.rb']
spec.add_dependency 'extlz4', '~> 0'
spec.add_dependency 'extlzma', '~> 0'
spec.add_dependency 'bin_utils', '~> 0'
spec.add_dependency 'chunky_png', '~> 1'
spec.add_dependency 'extlz4', '~> 0'
spec.add_dependency 'extlzma', '~> 0'
spec.add_dependency 'json', '~> 2'
spec.add_development_dependency 'bundler', '~> 1'