diff --git a/data/abilities.json b/data/abilities.json new file mode 100644 index 0000000..b27212b --- /dev/null +++ b/data/abilities.json @@ -0,0 +1,254 @@ +[ + { + "name": "Flight", + "charges": 2, + "cooldown": "24s", + "effect": "Gain the ability to fly.", + "kind": "common" + }, + { + "name": "Ghost Gang", + "charges": 1, + "cooldown": "25s", + "effect": "Summon multiple decoys of your ghost in a puff of smoke.", + "kind": "common" + }, + { + "name": "Gloombrella", + "charges": 1, + "cooldown": "20s", + "effect": "Deploy a cloud of solid gloom that will block hunter shots.", + "kind": "common" + }, + { + "name": "Gloom Wall", + "charges": 1, + "cooldown": "20s", + "effect": "Deploy a wall of solid gloom that will block hunter shots.", + "kind": "common" + }, + { + "name": "Heal", + "charges": 1, + "cooldown": "30s", + "effect": "Heals nearby ghosts.", + "kind": "common" + }, + { + "name": "Healing Pad", + "charges": 1, + "cooldown": "35s", + "effect": "Deploy a pad that will heal any ghost who touches it.", + "kind": "common" + }, + { + "name": "Invisibility", + "charges": 1, + "cooldown": "35s", + "effect": "Turns your ghost invisible temporarily, hiding you from the hunter.", + "kind": "common" + }, + { + "name": "Jump", + "charges": 3, + "cooldown": "20s", + "effect": "Leap into the air.", + "kind": "common" + }, + { + "name": "Jump Blink", + "charges": 3, + "cooldown": "20s", + "effect": "Blink forward a set distance.", + "kind": "common" + }, + { + "name": "Jump Pad", + "charges": 1, + "cooldown": "30s", + "effect": "Deploy a pad that will launch any ghost that touches it into the air.", + "kind": "common" + }, + { + "name": "Random Blink", + "charges": 1, + "cooldown": "50s", + "effect": "Blink to a random location around you.", + "kind": "common" + }, + { + "name": "Sentry", + "charges": 1, + "cooldown": "35s", + "effect": "Deploy a spectral turret that will fire at the nearest target in range.", + "kind": "common" + }, + { + "name": "Shifting Bait", + "charges": 3, + "cooldown": "35s", + "effect": "Summons a decoy that matches the hunter's color.", + "kind": "common" + }, + { + "name": "Speed Boost", + "charges": 2, + "cooldown": "25s", + "effect": "Grants nearby ghosts a speed boost.", + "kind": "common" + }, + { + "name": "Speed Boost Pad", + "charges": 1, + "cooldown": "30s", + "effect": "Deploy a pad that will grant any ghost who touches it a speed boost.", + "kind": "common" + }, + { + "name": "Teleportal", + "charges": 1, + "cooldown": "30s", + "effect": "Teleport to a portal that matches your ghost's color.", + "kind": "common" + }, + { + "name": "Tracking Gloom", + "charges": 1, + "cooldown": "28s", + "effect": "Fire a damaging gloom shot that homes in on the nearest targetable spot.", + "kind": "common" + }, + { + "name": "Powerful Potions", + "charges": 1, + "cooldown": "20s", + "effect": "Deploy a potion on the ground that will grant different powerful benefits depending on the color.", + "kind": "boss" + }, + { + "name": "Kraken Call", + "charges": 1, + "cooldown": "28s", + "effect": "Summon an abyssal tentacle that will attack the nearest target within range.", + "kind": "boss" + }, + { + "name": "Root Roof", + "charges": 2, + "cooldown": "20s", + "effect": "Grow a twisted canopy of branches over your head that will block the hunter's shots.", + "kind": "boss" + }, + { + "name": "Soul Shot", + "charges": 1, + "cooldown": "55s", + "effect": "Prepare a powerful long range shot that will hit multiple times next time you fire at a target.", + "kind": "boss" + }, + { + "name": "Spew", + "charges": 1, + "cooldown": "40s", + "effect": "Throw up a volley of gloom bullets that will home in on the set and hit a variety of targets.", + "kind": "boss" + }, + { + "name": "Recall", + "charges": 1, + "cooldown": "25s", + "effect": "Leave a piece of yourself on the ground on first tap. Reactivating the ability will return you to where you left the piece.", + "kind": "boss" + }, + { + "name": "Shadowflight", + "charges": 2, + "cooldown": "25s", + "effect": "Gain the ability to fly and heal for a portion of the gloom you spread.", + "kind": "boss" + }, + { + "name": "Shadow Bears", + "charges": 1, + "cooldown": "32s", + "effect": "Throw a shadow bear at the nearest target on the set that will do damage over time.", + "kind": "boss" + }, + { + "name": "Hidden Portal", + "charges": 1, + "cooldown": "65s", + "effect": "Summon a temporary portal to the HIDDEN SIDE nearby.", + "kind": "boss" + }, + { + "name": "Gloom Engine", + "charges": 1, + "cooldown": "60s", + "effect": "Deploy a pad that will generate gloom.", + "kind": "boss" + }, + { + "name": "Gloom Seeker", + "charges": 1, + "cooldown": "45s", + "effect": "Deploy a seeker that will fetch you gloom.", + "kind": "boss" + }, + { + "name": "Sonic Boom", + "charges": 2, + "cooldown": "30s", + "effect": "Activate thrusters for quick flight.", + "kind": "boss" + }, + { + "name": "Rat King", + "charges": 1, + "cooldown": "45s", + "effect": "Summon your rat friends to create a decoy.", + "kind": "boss" + }, + { + "name": "Clown Car", + "charges": 1, + "cooldown": "45s", + "effect": "Unload moving decoys over time.", + "kind": "boss" + }, + { + "name": "Bubble Curtain", + "charges": 1, + "cooldown": "45s", + "effect": "Summon bubbles around the set to disrupt hunter shots.", + "kind": "boss" + }, + { + "name": "Drag Race", + "charges": 2, + "cooldown": "20s", + "effect": "A short but extreme burst of speed.", + "kind": "boss" + }, + { + "name": "Prison Break", + "charges": 1, + "cooldown": "30s", + "effect": "Send a single decoy running straight forward.", + "kind": "boss" + }, + { + "name": "Firestarter", + "charges": 1, + "cooldown": "40s", + "effect": "Cause the Hunter's phone to heat up.", + "kind": "boss" + }, + { + "name": "Gloom Snack", + "charges": 1, + "cooldown": "60s", + "effect": "Absorb gloom from the air around you.", + "kind": "boss" + } +]