Explanation:
ETC1S encoding is a subset of ETC1, which is using only one color endpoint per 4x4 block. The base color is therefore is always encoded as RGB555 and there is no need to encode block flips. ETC2AS encoding is a subset of ETC2A encoding which is using ETC1S encoding for color and default ETC2A encoding for alpha.
ETC1S/ETC2AS Crunch compression and decompression is based on ETC and DXT Crunch compression and decompression algorithms:
- ETC1S/ETC2AS tiling is performed within the area of 8x8 pixels using DXT1/DXT5 tiling scheme
- ETC1S color endpoints are generated using standard ETC1 optimization
- ETC1S color codebook encoding is equivalent to ETC1 codebook encoding
- ETC1S level encoding is equivalent to DXT1 level encoding
- ETC2AS alpha codebook encoding is equivalent to ETC2A alpha codebook encoding
- ETC2AS level encoding is equivalent to DXT5 level encoding
Testing results suggest that ETC1S/ETC2AS encodings can be used to achieve lower bitrates than ETC1/ETC2A on the Kodak test set while providing equivalent image quality (estimated using PSNR).
DXT Testing:
The modified algorithm has been tested on the Kodak test set using 64-bit build with default settings (running on Windows 10, i7-4790, 3.6GHz). All the decompressed test images are identical to the images being compressed and decompressed using original version of Crunch (revision ea9b8d8).
[Compressing Kodak set without mipmaps using DXT1 encoding]
Original: 1582222 bytes / 28.854 sec
Modified: 1468204 bytes / 5.473 sec
Improvement: 7.21% (compression ratio) / 81.03% (compression time)
[Compressing Kodak set with mipmaps using DXT1 encoding]
Original: 2065243 bytes / 36.925 sec
Modified: 1914805 bytes / 7.297 sec
Improvement: 7.28% (compression ratio) / 80.24% (compression time)
ETC Testing:
The modified algorithm has been tested on the Kodak test set using 64-bit build with default settings (running on Windows 10, i7-4790, 3.6GHz). The ETC1 quantization parameters have been selected in such a way, so that ETC1 compression gives approximately the same average Luma PSNR as the corresponding DXT1 compression (which is equal to 34.044 dB for the Kodak test set compressed without mipmaps using DXT1 encoding and default quality settings).
[Compressing Kodak set without mipmaps using ETC1 encoding]
Total size: 1607858 bytes
Total time: 12.842 sec
Average bitrate: 1.363 bpp
Average Luma PSNR: 34.050 dB
ETCS Testing:
The modified algorithm has been tested on the Kodak test set using 64-bit build with default settings (running on Windows 10, i7-4790, 3.6GHz). The ETC1S quantization parameters have been selected in such a way, so that ETC1S compression gives approximately the same average Luma PSNR as the corresponding DXT1 compression (which is equal to 34.044 dB for the Kodak test set compressed without mipmaps using DXT1 encoding and default quality settings).
[Compressing Kodak set without mipmaps using ETC1S encoding]
Total size: 1363676 bytes
Total time: 15.586 sec
Average bitrate: 1.156 bpp
Average Luma PSNR: 34.047 dB
This change makes it possible to use Crunch algorithms for ETC textures with Alpha channel.
Explanation:
For simplicity, Crunch algorithms currently do not use ETC2 specific modes (T, H or P). For this reason, the currently used ETC2A compression format is technically equivalent to ETC1 + Alpha. Note that ETC2 encoding is a superset of ETC1, so any texture, which consists of ETC1 color blocks and ETC2 Alpha blocks, can be correctly decoded by an ETC2A (ETC2_RGBA8) decoder.
Compression scheme for ETC2 Alpha blocks is equivalent to the compression scheme for DXT5 Alpha blocks. ETC2 Alpha endpoint clusterization is performed based on the very same output of the Alpha palettizer which is used for DXT5 Alpha. The only part which is actually different is the Alpha endpoint optimization step.
In order to perform ETC2 Alpha encoding, we can first run the already existing algorithm for DXT5 Alpha endpoint optimization, in order to obtain the initial approximate solution. Then the approximate solution is refined based on the ETC2 Alpha modifier table. When performing raw ETC2A encoding, all the 16 ETC2 Alpha modifiers are used during optimization. However, when performing ETC2A quantization, for performance reasons, only 2 Alpha modifiers are currently used (modifier 13, which allows to perform precise approximation on short Alpha intervals, and modifier 11, which has more or less regularly distributed values, and is used for large Alpha intervals).
For compatibility reasons, ETC2 color compression wrappers have also been added to the code, though, as has been mentioned before, at the current moment ETC2 specific modes are not used, so ETC2 color compression is currently equivalent to ETC1 compression.
The ETC decoder functionality has been significantly extended, Crunch is now capable to decode ETC2 and ETC2A textures (input ETC2 textures can have T, H or P blocks).
In order to use ETC2A compression, use the -ETC2A command line option (i.e. "crunch_x64.exe -ETC2A input.png"). By default, compressed ETC2A textures will be decompressed into KTX file format.
DXT Testing:
The modified algorithm has been tested on the Kodak test set using 64-bit build with default settings (running on Windows 10, i7-4790, 3.6GHz). All the decompressed test images are identical to the images being compressed and decompressed using original version of Crunch (revision ea9b8d8).
[Compressing Kodak set without mipmaps using DXT1 encoding]
Original: 1582222 bytes / 28.880 sec
Modified: 1468204 bytes / 13.288 sec
Improvement: 7.21% (compression ratio) / 53.99% (compression time)
[Compressing Kodak set with mipmaps using DXT1 encoding]
Original: 2065243 bytes / 36.936 sec
Modified: 1914805 bytes / 18.044 sec
Improvement: 7.28% (compression ratio) / 51.15% (compression time)
ETC Testing:
The modified algorithm has been tested on the Kodak test set using 64-bit build with default settings (running on Windows 10, i7-4790, 3.6GHz). The ETC1 quantization parameters have been selected in such a way, so that ETC1 compression gives approximately the same average Luma PSNR as the corresponding DXT1 compression (which is equal to 34.044 dB for the Kodak test set compressed without mipmaps using DXT1 encoding and default quality settings).
[Compressing Kodak set without mipmaps using ETC1 encoding]
Total size: 1607858 bytes
Total time: 17.361 sec
Average bitrate: 1.363 bpp
Average Luma PSNR: 34.050 dB