This change improves compression speed.
Explanation:
While trying different remappings for the endpoint indices, there is no need to perform full pack simulation when using Huffman coding. Once the delta index histogram is generated, it is sufficient to simply multiply the code sizes by the corresponding frequences in order to get the total size of the compressed endpoint indices stream. There is also no need to compute the rest of the compressed stream, as its size does not depend on the endpoint remapping and therefore is always constant, so it will not affect the size comparison during endpoint optimization.
Testing:
The modified algorithm has been tested on the Kodak test set using 64-bit build with default settings (running on Windows 10, i7-4790, 3.6GHz). All the decompressed test images are identical to the images being compressed and decompressed using original version of Crunch.
[Compressing Kodak set without mipmaps]
Original: 1582222 bytes / 28.864 sec
Modified: 1494501 bytes / 25.317 sec
Improvement: 5.54% (compression ratio) / 12.29% (compression time)
[Compressing Kodak set with mipmaps]
Original: 2065243 bytes / 36.927 sec
Modified: 1945365 bytes / 33.151 sec
Improvement: 5.80% (compression ratio) / 10.23% (compression time)
This change simplifies further modification of the code.
Explanation:
Considering that chunks are no longer used in the output format, it makes sense to also remove chunk related code from the intermediate processing. This modification also allows to use endpoint references from the leftmost block to the rightmost block in the previous scanline (wrapped reference to the left).
Testing:
The modified algorithm has been tested on the Kodak test set using 64-bit build with default settings (running on Windows 10, i7-4790, 3.6GHz). All the decompressed test images are identical to the images being compressed and decompressed using original version of Crunch.
[Compressing Kodak set without mipmaps]
Original: 1582222 bytes / 28.846 sec
Modified: 1494501 bytes / 25.628 sec
Improvement: 5.54% (compression ratio) / 11.16% (compression time)
[Compressing Kodak set with mipmaps]
Original: 2065243 bytes / 36.869 sec
Modified: 1945365 bytes / 33.497 sec
Improvement: 5.80% (compression ratio) / 9.15% (compression time)
This change significantly improves compression ratio and compression speed.
Explanation:
The original version of Crunch encodes the differences between the neighbour indices in order to get advantage of the neighbour indices similarity. The efficiency of such approach highly depends on the continuity of the encoded data. While neighbour color and alpha endpoints are usualy similar, this is usually not the case for selectors. Of course, in some situations, encoding deltas for selector indices makes sense, for example, when the image contains a lot of regular patterns (except the special case of completely flat areas, where using selector deltas does not bring much advantage). In any case, such situations are relatively rare, so it usually appears to be more efficient to encode raw selector indices. Note that when not using deltas for selector indices, the remapping of the selector indices no longer affects the size of the encoded selector indices stream (at least when using Huffman coding). This makes the Zeng optimization step unnecessary, and it is sufficient to simply optimize the size of the packed selector codebook.
Note:
This modification alters the output file format and makes it incompatible with the previous revisions.
Testing:
The modified algorithm has been tested on the Kodak test set using 64-bit build with default settings (running on Windows 10, i7-4790, 3.6GHz). All the decompressed test images are identical to the images being compressed and decompressed using original version of Crunch.
[Compressing Kodak set without mipmaps]
Original: 1582222 bytes / 28.845 sec
Modified: 1521167 bytes / 26.048 sec
Improvement: 3.86% (compression ratio) / 9.70% (compression time)
[Compressing Kodak set with mipmaps]
Original: 2065243 bytes / 36.949 sec
Modified: 1977373 bytes / 33.889 sec
Improvement: 4.25% (compression ratio) / 8.28% (compression time)
This change improves the compression ratio.
Explanation:
In the original version of Crunch all the blocks are grouped into chunks of 2x2 blocks. Each chunk can have one of 8 different types. The type of the chunk determines which blocks inside the chunk share the same endpoints (for example, all the blocks inside the chunk share the same endpoints, or blocks in the right column share the same endpoints, or all the blocks have different endpoints, etc.). Encoding of endpoints equality is usually cheaper than encoding of duplicate endpoint indices. The used 8 chunk types do not cover all the possibilities, but they can be efficiently encoded using 0.75 bits per block (uncompressed).
The modified algorithm no longer uses the concept of chunks in the output file format and is based on an alternative approach. Endpoints for each block can be either copied from the left nearest block (reference to the left), copied from the upper nearest block (reference to the top), or decoded from the stream (reference to itself). Note that this is a superset of the original encoding, so all the images previously encoded with the original algorithm can be losslessly transcoded into the new format, but not vice versa. Even though the new endpoint equality encoding is more expensive (about 1.58 bits per block, uncompressed), it provides more flexibility for endpoint matching inside the former "chunks", and more importantly, it allows to inherit endpoints from outside the former "chunks" (which is not possible when using the original chunk encoding). The blocks are no longer grouped together and are encoded in the same order as they appear on the image.
Note:
This modification alters the output file format and makes it incompatible with the previous revisions.
Testing:
The modified algorithm has been tested on the Kodak test set using 64-bit build with default settings (running on Windows 10, i7-4790, 3.6GHz). All the decompressed test images are identical to the images being compressed and decompressed using original version of Crunch.
[Compressing Kodak set without mipmaps]
Original: 1582222 bytes / 28.903 sec
Modified: 1548791 bytes / 28.818 sec
Improvement: 2.11% (compression ratio) / 0.29% (compression time)
[Compressing Kodak set with mipmaps]
Original: 2065243 bytes / 36.978 sec
Modified: 2017245 bytes / 36.846 sec
Improvement: 2.32% (compression ratio) / 0.36% (compression time)
Explanation:
After switching to ordering histograms, the linear lists of endpoint and selector indices are no longer used in Zeng function, and therefore can be removed.
Testing:
The modified algorithm has been tested on the Kodak test set using 64-bit build with default settings (running on Windows 10, i7-4790, 3.6GHz). All the decompressed test images are identical to the images being compressed and decompressed using original version of Crunch.
[Compressing Kodak set without mipmaps]
Original: 1582222 bytes / 28.872 sec
Modified: 1561622 bytes / 28.434 sec
Improvement: 1.30% (compression ratio) / 1.52% (compression time)
[Compressing Kodak set with mipmaps]
Original: 2065243 bytes / 36.910 sec
Modified: 2033151 bytes / 36.369 sec
Improvement: 1.55% (compression ratio) / 1.47% (compression time)
This change improves compression ratio.
Explanation:
In the original algorithm the relative position of the block, used for prediction of the endpoint index for the currently decoded block, depends on the chunk encoding type. It can be a horizontal neighbour, a vertical neighbour, a diagonal neighbour, or in some rare cases even a block at relative position (-2, 0) or (-3, 0). Using left nearest neighbour for endpoint index prediction for each block (except the blocks at the image borders) minimizes the average distance to the prediction block and therefore usually improves the endpoint index prediction.
Note:
This modification alters the output file format and makes it incompatible with the previous revisions.
Testing:
The modified algorithm has been tested on the Kodak test set using 64-bit build with default settings (running on Windows 10, i7-4790, 3.6GHz). All the decompressed test images are identical to the images being compressed and decompressed using original version of Crunch.
[Compressing Kodak set without mipmaps]
Original: 1582222 bytes / 28.838 sec
Modified: 1570534 bytes / 28.629 sec
Improvement: 0.74% (compression ratio) / 0.72% (compression time)
[Compressing Kodak set with mipmaps]
Original: 2065243 bytes / 36.977 sec
Modified: 2051509 bytes / 36.568 sec
Improvement: 0.67% (compression ratio) / 1.11% (compression time)