// File: crn_dxt_hc_common.cpp // See Copyright Notice and license at the end of inc/crnlib.h #include "crn_core.h" #include "crn_dxt_hc_common.h" namespace crnlib { chunk_encoding_desc g_chunk_encodings[cNumChunkEncodings] = { {1, {{0, 0, 8, 8, 0}}}, {2, {{0, 0, 8, 4, 1}, {0, 4, 8, 4, 2}}}, {2, {{0, 0, 4, 8, 3}, {4, 0, 4, 8, 4}}}, {3, {{0, 0, 8, 4, 1}, {0, 4, 4, 4, 7}, {4, 4, 4, 4, 8}}}, {3, {{0, 4, 8, 4, 2}, {0, 0, 4, 4, 5}, {4, 0, 4, 4, 6}}}, {3, {{0, 0, 4, 8, 3}, {4, 0, 4, 4, 6}, {4, 4, 4, 4, 8}}}, {3, {{4, 0, 4, 8, 4}, {0, 0, 4, 4, 5}, {0, 4, 4, 4, 7}}}, {4, {{0, 0, 4, 4, 5}, {4, 0, 4, 4, 6}, {0, 4, 4, 4, 7}, {4, 4, 4, 4, 8}}}}; chunk_tile_desc g_chunk_tile_layouts[cNumChunkTileLayouts] = { // 2x2 {0, 0, 8, 8, 0}, // 2x1 {0, 0, 8, 4, 1}, {0, 4, 8, 4, 2}, // 1x2 {0, 0, 4, 8, 3}, {4, 0, 4, 8, 4}, // 1x1 {0, 0, 4, 4, 5}, {4, 0, 4, 4, 6}, {0, 4, 4, 4, 7}, {4, 4, 4, 4, 8}}; } // namespace crnlib