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unity/crnlib/crn_vec_interval.h
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// File: crn_vec_interval.h
// See Copyright Notice and license at the end of inc/crnlib.h
#pragma once
#include "crn_vec.h"
namespace crnlib {
template <typename T>
class vec_interval {
public:
enum { N = T::num_elements };
typedef typename T::scalar_type scalar_type;
inline vec_interval(const T& v) {
m_bounds[0] = v;
m_bounds[1] = v;
}
inline vec_interval(const T& low, const T& high) {
m_bounds[0] = low;
m_bounds[1] = high;
}
inline void clear() {
m_bounds[0].clear();
m_bounds[1].clear();
}
inline const T& operator[](uint i) const {
CRNLIB_ASSERT(i < 2);
return m_bounds[i];
}
inline T& operator[](uint i) {
CRNLIB_ASSERT(i < 2);
return m_bounds[i];
}
private:
T m_bounds[2];
};
typedef vec_interval<vec1F> vec_interval1F;
typedef vec_interval<vec2F> vec_interval2F;
typedef vec_interval<vec3F> vec_interval3F;
typedef vec_interval<vec4F> vec_interval4F;
typedef vec_interval2F aabb2F;
typedef vec_interval3F aabb3F;
} // namespace crnlib