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unity/crnlib/lzma_LzFind.h
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3.4 KiB
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/* LzFind.h -- Match finder for LZ algorithms
2008-10-04 : Igor Pavlov : Public domain */
#ifndef __LZFIND_H
#define __LZFIND_H
#include "lzma_Types.h"
namespace crnlib {
typedef UInt32 CLzRef;
typedef struct _CMatchFinder {
Byte* buffer;
UInt32 pos;
UInt32 posLimit;
UInt32 streamPos;
UInt32 lenLimit;
UInt32 cyclicBufferPos;
UInt32 cyclicBufferSize; /* it must be = (historySize + 1) */
UInt32 matchMaxLen;
CLzRef* hash;
CLzRef* son;
UInt32 hashMask;
UInt32 cutValue;
Byte* bufferBase;
ISeqInStream* stream;
int streamEndWasReached;
UInt32 blockSize;
UInt32 keepSizeBefore;
UInt32 keepSizeAfter;
UInt32 numHashBytes;
int directInput;
int btMode;
/* int skipModeBits; */
int bigHash;
UInt32 historySize;
UInt32 fixedHashSize;
UInt32 hashSizeSum;
UInt32 numSons;
SRes result;
UInt32 crc[256];
} CMatchFinder;
#define Inline_MatchFinder_GetPointerToCurrentPos(p) ((p)->buffer)
#define Inline_MatchFinder_GetIndexByte(p, index) ((p)->buffer[(Int32)(index)])
#define Inline_MatchFinder_GetNumAvailableBytes(p) ((p)->streamPos - (p)->pos)
int MatchFinder_NeedMove(CMatchFinder* p);
Byte* MatchFinder_GetPointerToCurrentPos(CMatchFinder* p);
void MatchFinder_MoveBlock(CMatchFinder* p);
void MatchFinder_ReadIfRequired(CMatchFinder* p);
void MatchFinder_Construct(CMatchFinder* p);
/* Conditions:
historySize <= 3 GB
keepAddBufferBefore + matchMaxLen + keepAddBufferAfter < 511MB
*/
int MatchFinder_Create(CMatchFinder* p, UInt32 historySize,
UInt32 keepAddBufferBefore, UInt32 matchMaxLen, UInt32 keepAddBufferAfter,
ISzAlloc* alloc);
void MatchFinder_Free(CMatchFinder* p, ISzAlloc* alloc);
void MatchFinder_Normalize3(UInt32 subValue, CLzRef* items, UInt32 numItems);
void MatchFinder_ReduceOffsets(CMatchFinder* p, UInt32 subValue);
UInt32* GetMatchesSpec1(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte* buffer, CLzRef* son,
UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 _cutValue,
UInt32* distances, UInt32 maxLen);
/*
Conditions:
Mf_GetNumAvailableBytes_Func must be called before each Mf_GetMatchLen_Func.
Mf_GetPointerToCurrentPos_Func's result must be used only before any other function
*/
typedef void (*Mf_Init_Func)(void* object);
typedef Byte (*Mf_GetIndexByte_Func)(void* object, Int32 index);
typedef UInt32 (*Mf_GetNumAvailableBytes_Func)(void* object);
typedef const Byte* (*Mf_GetPointerToCurrentPos_Func)(void* object);
typedef UInt32 (*Mf_GetMatches_Func)(void* object, UInt32* distances);
typedef void (*Mf_Skip_Func)(void* object, UInt32);
typedef struct _IMatchFinder {
Mf_Init_Func Init;
Mf_GetIndexByte_Func GetIndexByte;
Mf_GetNumAvailableBytes_Func GetNumAvailableBytes;
Mf_GetPointerToCurrentPos_Func GetPointerToCurrentPos;
Mf_GetMatches_Func GetMatches;
Mf_Skip_Func Skip;
} IMatchFinder;
void MatchFinder_CreateVTable(CMatchFinder* p, IMatchFinder* vTable);
void MatchFinder_Init(CMatchFinder* p);
UInt32 Bt3Zip_MatchFinder_GetMatches(CMatchFinder* p, UInt32* distances);
UInt32 Hc3Zip_MatchFinder_GetMatches(CMatchFinder* p, UInt32* distances);
void Bt3Zip_MatchFinder_Skip(CMatchFinder* p, UInt32 num);
void Hc3Zip_MatchFinder_Skip(CMatchFinder* p, UInt32 num);
}
#endif