SKR13 addition

This commit is contained in:
InsanityAutomation
2019-07-01 19:55:30 -04:00
parent ac7dae7b49
commit 5b8f71b846
4 changed files with 552 additions and 28 deletions
+53 -8
View File
@@ -3,6 +3,9 @@
#define E3DV6
//#define FilamentSensorStd
#define FilamentSensorLerdge
#define SKR13 // 32 bit board - assumes 2208 drivers
//#define SKR13_2209
#define SKR13_UART // Configure SKR board with drivers in UART mode
/**
* Marlin 3D Printer Firmware
@@ -110,6 +113,7 @@
*
* :[-1, 0, 1, 2, 3, 4, 5, 6, 7]
*/
#define SERIAL_PORT 0
/**
@@ -119,8 +123,9 @@
*
* :[-1, 0, 1, 2, 3, 4, 5, 6, 7]
*/
//#define SERIAL_PORT_2 -1
#if ENABLED(SKR13)
#define SERIAL_PORT_2 -1
#endif
/**
* This setting determines the communication speed of the printer.
*
@@ -138,7 +143,11 @@
// The following define selects which electronics board you have.
// Please choose the name from boards.h that matches your setup
#ifndef MOTHERBOARD
#define MOTHERBOARD BOARD_RAMPS_14_EFB
#if ENABLED(SKR13)
#define MOTHERBOARD BOARD_BIGTREE_SKR_V1_3
#else
#define MOTHERBOARD BOARD_RAMPS_14_EFB
#endif
#endif
// Optional custom name for your RepStrap or other custom machine
@@ -657,15 +666,51 @@
* TMC5160, TMC5160_STANDALONE
* :['A4988', 'A5984', 'DRV8825', 'LV8729', 'L6470', 'TB6560', 'TB6600', 'TMC2100', 'TMC2130', 'TMC2130_STANDALONE', 'TMC2160', 'TMC2160_STANDALONE', 'TMC2208', 'TMC2208_STANDALONE', 'TMC26X', 'TMC26X_STANDALONE', 'TMC2660', 'TMC2660_STANDALONE', 'TMC5130', 'TMC5130_STANDALONE', 'TMC5160', 'TMC5160_STANDALONE']
*/
//#define X_DRIVER_TYPE A4988
//#define Y_DRIVER_TYPE A4988
//#define Z_DRIVER_TYPE A4988
#if ENABLED(SKR13) && DISABLED(SKR13_UART)
#if ENABLED(SKR13_2209)
#define X_DRIVER_TYPE TMC2209_STANDALONE
#define Y_DRIVER_TYPE TMC2209_STANDALONE
#define Z_DRIVER_TYPE TMC2209_STANDALONE
#define Z2_DRIVER_TYPE TMC2209_STANDALONE
#define E0_DRIVER_TYPE TMC2209_STANDALONE
#define E1_DRIVER_TYPE TMC2209_STANDALONE
#else
#define X_DRIVER_TYPE TMC2208_STANDALONE
#define Y_DRIVER_TYPE TMC2208_STANDALONE
#define Z_DRIVER_TYPE TMC2208_STANDALONE
#define Z2_DRIVER_TYPE TMC2208_STANDALONE
#define E0_DRIVER_TYPE TMC2208_STANDALONE
#define E1_DRIVER_TYPE TMC2208_STANDALONE
#endif
#elif ENABLED(SKR13, SKR13_UART)
#if ENABLED(SKR13_2209)
#define X_DRIVER_TYPE TMC2209
#define Y_DRIVER_TYPE TMC2209
#define Z_DRIVER_TYPE TMC2209
#define Z2_DRIVER_TYPE TMC2209
#define E0_DRIVER_TYPE TMC2209
#define E1_DRIVER_TYPE TMC2209
#else
#define X_DRIVER_TYPE TMC2208
#define Y_DRIVER_TYPE TMC2208
#define Z_DRIVER_TYPE TMC2208
#define Z2_DRIVER_TYPE TMC2208
#define E0_DRIVER_TYPE TMC2208
#define E1_DRIVER_TYPE TMC2208
#endif
#else
#define X_DRIVER_TYPE A4988
#define Y_DRIVER_TYPE A4988
#define Z_DRIVER_TYPE A4988
#define Z2_DRIVER_TYPE A4988
#define E0_DRIVER_TYPE A4988
#define E1_DRIVER_TYPE A4988
#endif
//#define X2_DRIVER_TYPE A4988
//#define Y2_DRIVER_TYPE A4988
//#define Z2_DRIVER_TYPE A4988
//#define Z3_DRIVER_TYPE A4988
//#define E0_DRIVER_TYPE A4988
//#define E1_DRIVER_TYPE A4988
//#define E2_DRIVER_TYPE A4988
//#define E3_DRIVER_TYPE A4988
//#define E4_DRIVER_TYPE A4988
+26 -19
View File
@@ -692,8 +692,9 @@
* vibration and surface artifacts. The algorithm adapts to provide the best possible step smoothing at the
* lowest stepping frequencies.
*/
//#define ADAPTIVE_STEP_SMOOTHING
#if ENABLED(SKR13)
#define ADAPTIVE_STEP_SMOOTHING
#endif
/**
* Custom Microstepping
* Override as-needed for your setup. Up to 3 MS pins are supported.
@@ -848,7 +849,9 @@
* an option on the LCD screen to continue the print from the last-known
* point in the file.
*/
//#define POWER_LOSS_RECOVERY
#if ENABLED(SKR13)
#define POWER_LOSS_RECOVERY
#endif
#if ENABLED(POWER_LOSS_RECOVERY)
//#define POWER_LOSS_PIN 44 // Pin to detect power loss
//#define POWER_LOSS_STATE HIGH // State of pin indicating power loss
@@ -899,10 +902,10 @@
#endif
// This allows hosts to request long names for files and folders with M33
//#define LONG_FILENAME_HOST_SUPPORT
#define LONG_FILENAME_HOST_SUPPORT
// Enable this option to scroll long filenames in the SD card menu
//#define SCROLL_LONG_FILENAMES
#define SCROLL_LONG_FILENAMES
/**
* This option allows you to abort SD printing when any endstop is triggered.
@@ -921,7 +924,7 @@
/**
* Auto-report SdCard status with M27 S<seconds>
*/
//#define AUTO_REPORT_SD_STATUS
#define AUTO_REPORT_SD_STATUS
/**
* Support for USB thumb drives using an Arduino USB Host Shield or
@@ -997,7 +1000,7 @@
// A bigger font is available for edit items. Costs 3120 bytes of PROGMEM.
// Western only. Not available for Cyrillic, Kana, Turkish, Greek, or Chinese.
//#define USE_BIG_EDIT_FONT
#define USE_BIG_EDIT_FONT
// A smaller font may be used on the Info Screen. Costs 2300 bytes of PROGMEM.
// Western only. Not available for Cyrillic, Kana, Turkish, Greek, or Chinese.
@@ -1044,12 +1047,14 @@
//#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
//#define STATUS_HEAT_PERCENT // Show heating in a progress bar
//#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash)
#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash)
// Frivolous Game Options
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
#if ENABLED(SKR13)
#define MARLIN_BRICKOUT
#define MARLIN_INVADERS
#define MARLIN_SNAKE
#endif
#endif // HAS_GRAPHICAL_LCD
@@ -1123,7 +1128,9 @@
* See http://marlinfw.org/docs/features/lin_advance.html for full instructions.
* Mention @Sebastianv650 on GitHub to alert the author of any issues.
*/
#define LIN_ADVANCE
#if DISABLED(SKR13)
#define LIN_ADVANCE
#endif
#if ENABLED(LIN_ADVANCE)
#define LIN_ADVANCE_K 0.0 // Unit: mm compression per 1mm/s extruder speed
//#define LA_DEBUG // If enabled, this will generate debug information output over USB.
@@ -1143,7 +1150,7 @@
* Repeatedly attempt G29 leveling until it succeeds.
* Stop after G29_MAX_RETRIES attempts.
*/
//#define G29_RETRY_AND_RECOVER
#define G29_RETRY_AND_RECOVER
#if ENABLED(G29_RETRY_AND_RECOVER)
#define G29_MAX_RETRIES 3
#define G29_HALT_ON_FAILURE
@@ -1152,7 +1159,7 @@
* between attempts, and after the maximum number of retries have been tried.
*/
#define G29_SUCCESS_COMMANDS "M117 Bed leveling done."
#define G29_RECOVER_COMMANDS "M117 Probe failed. Rewiping.\nG28\nG12 P0 S12 T0"
#define G29_RECOVER_COMMANDS "M117 Probe failed.\nG28\n"
#define G29_FAILURE_COMMANDS "M117 Bed leveling failed.\nG0 Z10\nM300 P25 S880\nM300 P50 S0\nM300 P25 S880\nM300 P50 S0\nM300 P25 S880\nM300 P50 S0\nG4 S1"
#endif
@@ -1172,7 +1179,7 @@
#endif
// Support for G5 with XYZE destination and IJPQ offsets. Requires ~2666 bytes.
//#define BEZIER_CURVE_SUPPORT
#define BEZIER_CURVE_SUPPORT
/**
* G38 Probe Target
@@ -1298,7 +1305,7 @@
// Therefore some clients abort after 30 seconds in a timeout.
// Some other clients start sending commands while receiving a 'wait'.
// This "wait" is only sent when the buffer is empty. 1 second is a good value here.
//#define NO_TIMEOUTS 1000 // Milliseconds
#define NO_TIMEOUTS 1000 // Milliseconds
// Some clients will have this feature soon. This could make the NO_TIMEOUTS unnecessary.
#define ADVANCED_OK
@@ -1686,7 +1693,7 @@
* Define you own with
* { <off_time[1..15]>, <hysteresis_end[-3..12]>, hysteresis_start[1..8] }
*/
#define CHOPPER_TIMING CHOPPER_DEFAULT_12V
#define CHOPPER_TIMING CHOPPER_DEFAULT_24V
/**
* Monitor Trinamic drivers for error conditions,
@@ -1714,7 +1721,7 @@
* STEALTHCHOP_(XY|Z|E) must be enabled to use HYBRID_THRESHOLD.
* M913 X/Y/Z/E to live tune the setting
*/
//#define HYBRID_THRESHOLD
#define HYBRID_THRESHOLD
#define X_HYBRID_THRESHOLD 100 // [mm/s]
#define X2_HYBRID_THRESHOLD 100
@@ -2167,7 +2174,7 @@
#define USER_DESC_1 "Mesh Commission"
#define USER_GCODE_1 "M117 \n M502 \n M500 \n M501 \n M190 S65 \n M117 Probing.... \n M104 S225 \n G28 \n G29 \n M500 \n G28 \n M420 S \n M109 S225 \n G1 X100 Y 100 \n G1 Z0 \n M77 \n M117 Set Z Offset"
#define USER_DESC_2 "PID Tune"
#define USER_GCODE_2 "M106 S128 \n M303 C8 S225 E1 U \n M500 \n M117 PID Tune Done"
+472
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@@ -0,0 +1,472 @@
/**
* Marlin 3D Printer Firmware
* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/**
* Custom Status Screen bitmap
*
* Place this file in the root with your configuration files
* and enable CUSTOM_STATUS_SCREEN_IMAGE in Configuration.h.
*
* Use the Marlin Bitmap Converter to make your own:
* http://marlinfw.org/tools/u8glib/converter.html
*/
#include "MarlinConfig.h"
//============================================
#define STATUS_SCREENWIDTH 128
#define STATUS_SCREEN_HOTEND_TEXT_X(E) (41 + (E) * 20)
#define STATUS_SCREEN_BED_TEXT_X (HOTENDS > 1 ? 81 : 73)
#define FAN_ANIM_FRAMES 3
#define STATUS_SCREEN_FAN_TEXT_X (FAN_ANIM_FRAMES == 3 ? 103 : 105)
#define STATUS_SCREEN_FAN_TEXT_Y (FAN_ANIM_FRAMES > 2 ? 28 : 27)
//============================================
#if HOTENDS < 2
#if FAN_ANIM_FRAMES <= 2
const unsigned char status_screen0_bmp[] PROGMEM = {
0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF8, // ########################..................................................................................###################...
0x80,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3E,0x00,0xF8, // #......................#..................................................................................#####.........#####...
0x8E,0x00,0xE1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x3F,0x38, // #...###.........###....#..................................................................................###.....######..###...
0x9F,0x00,0xF1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x7E,0x18, // #..#####........####...#..................................................................................##.....######....##...
0x93,0x81,0x39,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x7C,0x18, // #..#..###......#..###..#..................................................................................##.....#####.....##...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x28,0x7C,0x08, // #..######......######..#..................................................................................#.#....#####......#...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2C,0x38,0x08, // #..######......######..#..................................................................................#.##....###.......#...
0x9F,0xB9,0xF1,0x00,0x00,0x1F,0xE0,0x00,0x00,0x08,0x20,0x80,0x00,0x2F,0x39,0xC8, // #..######.###..#####...#...................########.........................#.....#.....#.................#.####..###..###..#...
0x8F,0x28,0xF1,0x00,0x00,0x3F,0xF0,0x00,0x00,0x04,0x10,0x40,0x00,0x2F,0xFF,0xE8, // #...####..#.#...####...#..................##########.........................#.....#.....#................#.###############.#...
0x80,0x38,0x01,0x00,0x00,0x3F,0xF0,0x00,0x00,0x04,0x10,0x40,0x00,0x2F,0xC7,0xE8, // #.........###..........#..................##########.........................#.....#.....#................#.######...######.#...
0x80,0x00,0x01,0x00,0x00,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x2F,0xFF,0xE8, // #......................#..................##########........................#.....#.....#.................#.###############.#...
0x9F,0xFF,0xF9,0x00,0x00,0x1F,0xE0,0x00,0x00,0x10,0x41,0x00,0x00,0x27,0x39,0xE8, // #..##################..#...................########........................#.....#.....#..................#..###..###..####.#...
0x91,0x74,0x99,0x00,0x00,0x1F,0xE0,0x00,0x00,0x20,0x82,0x00,0x00,0x20,0x38,0x68, // #..#...#.###.#..#..##..#...................########.......................#.....#.....#...................#.......###....##.#...
0x9B,0x06,0xA9,0x00,0x00,0x3F,0xF0,0x00,0x00,0x20,0x82,0x00,0x00,0x20,0x7C,0x28, // #..##.##.....##.#.#.#..#..................##########......................#.....#.....#...................#......#####....#.#...
0x9B,0x54,0xA9,0x00,0x00,0x3F,0xF0,0x00,0x00,0x10,0x41,0x00,0x00,0x30,0x7C,0x18, // #..##.##.#.#.#..#.#.#..#..................##########.......................#.....#.....#..................##.....#####.....##...
0x9B,0x56,0xA9,0x00,0x00,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x30,0xFC,0x18, // #..##.##.#.#.##.#.#.#..#..................##########........................#.....#.....#.................##....######.....##...
0x9B,0x54,0x99,0x00,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x39,0xF8,0x38, // #..##.##.#.#.#..#..##..#....................######........................................................###..######.....###...
0x9F,0xFF,0xF9,0x00,0x00,0x07,0x80,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x3E,0x00,0xF8, // #..##################..#.....................####.......................##################................#####.........#####...
0xFF,0xFF,0xFF,0x00,0x00,0x03,0x00,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x3F,0xFF,0xF8 // ########################......................##........................##################................###################...
};
const unsigned char status_screen1_bmp[] PROGMEM = {
B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111110,B10000000,B11111000,
B10001110,B00000000,B11100001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111001,B10000000,B00111000,
B10011111,B00000000,B11110001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110111,B10000001,B11011000,
B10010011,B10000001,B00111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110111,B11000011,B11011000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00100111,B11000111,B11101000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00100011,B11000111,B11111000,
B10011111,B10111001,B11110001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00100001,B11111111,B10001000,
B10001111,B00101000,B11110001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000100,B00010000,B01000000,B00000000,B00100000,B01101100,B00001000,
B10000000,B00111000,B00000001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000100,B00010000,B01000000,B00000000,B00100000,B01101100,B00001000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00100000,B01101100,B00001000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00010000,B01000001,B00000000,B00000000,B00100011,B11111111,B00001000,
B10010001,B01110100,B10011001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00100000,B10000010,B00000000,B00000000,B00111111,B11000111,B10001000,
B10011011,B00000110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00100000,B10000010,B00000000,B00000000,B00101111,B11000111,B11001000,
B10011011,B01010100,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00010000,B01000001,B00000000,B00000000,B00110111,B10000111,B11011000,
B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110111,B00000011,B11011000,
B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111000,B00000011,B00111000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000010,B11111000,
B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
};
#elif FAN_ANIM_FRAMES == 3
const unsigned char status_screen0_bmp[] PROGMEM = {
0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF8, // ########################..................................................................................###################...
0x80,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3E,0x00,0xF8, // #......................#..................................................................................#####.........#####...
0x8E,0x00,0xE1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x3F,0x38, // #...###.........###....#..................................................................................###.....######..###...
0x9F,0x00,0xF1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x7E,0x18, // #..#####........####...#..................................................................................##.....######....##...
0x93,0x81,0x39,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x7C,0x18, // #..#..###......#..###..#..................................................................................##.....#####.....##...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x28,0x7C,0x08, // #..######......######..#..................................................................................#.#....#####......#...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2C,0x38,0x08, // #..######......######..#..................................................................................#.##....###.......#...
0x9F,0xB9,0xF1,0x00,0x00,0x1F,0xE0,0x00,0x00,0x08,0x20,0x80,0x00,0x2F,0x39,0xC8, // #..######.###..#####...#...................########.........................#.....#.....#.................#.####..###..###..#...
0x8F,0x28,0xF1,0x00,0x00,0x3F,0xF0,0x00,0x00,0x04,0x10,0x40,0x00,0x2F,0xFF,0xE8, // #...####..#.#...####...#..................##########.........................#.....#.....#................#.###############.#...
0x80,0x38,0x01,0x00,0x00,0x3F,0xF0,0x00,0x00,0x04,0x10,0x40,0x00,0x2F,0xC7,0xE8, // #.........###..........#..................##########.........................#.....#.....#................#.######...######.#...
0x80,0x00,0x01,0x00,0x00,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x2F,0xFF,0xE8, // #......................#..................##########........................#.....#.....#.................#.###############.#...
0x9F,0xFF,0xF9,0x00,0x00,0x1F,0xE0,0x00,0x00,0x10,0x41,0x00,0x00,0x27,0x39,0xE8, // #..##################..#...................########........................#.....#.....#..................#..###..###..####.#...
0x91,0x74,0x99,0x00,0x00,0x1F,0xE0,0x00,0x00,0x20,0x82,0x00,0x00,0x20,0x38,0x68, // #..#...#.###.#..#..##..#...................########.......................#.....#.....#...................#.......###....##.#...
0x9B,0x06,0xA9,0x00,0x00,0x3F,0xF0,0x00,0x00,0x20,0x82,0x00,0x00,0x20,0x7C,0x28, // #..##.##.....##.#.#.#..#..................##########......................#.....#.....#...................#......#####....#.#...
0x9B,0x54,0xA9,0x00,0x00,0x3F,0xF0,0x00,0x00,0x10,0x41,0x00,0x00,0x30,0x7C,0x18, // #..##.##.#.#.#..#.#.#..#..................##########.......................#.....#.....#..................##.....#####.....##...
0x9B,0x56,0xA9,0x00,0x00,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x30,0xFC,0x18, // #..##.##.#.#.##.#.#.#..#..................##########........................#.....#.....#.................##....######.....##...
0x9B,0x54,0x99,0x00,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x39,0xF8,0x38, // #..##.##.#.#.#..#..##..#....................######........................................................###..######.....###...
0x9F,0xFF,0xF9,0x00,0x00,0x07,0x80,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x3E,0x00,0xF8, // #..##################..#.....................####.......................##################................#####.........#####...
0xFF,0xFF,0xFF,0x00,0x00,0x03,0x00,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x3F,0xFF,0xF8 // ########################......................##........................##################................###################...
};
const unsigned char status_screen1_bmp[] PROGMEM = {
B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111110,B00000000,B11111000,
B10001110,B00000000,B11100001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111000,B00001111,B00111000,
B10011111,B00000000,B11110001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110100,B00011111,B11011000,
B10010011,B10000001,B00111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110110,B00011111,B10011000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00101111,B00011111,B00001000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00101111,B10011110,B00001000,
B10011111,B10111001,B11110001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00101111,B11111100,B00001000,
B10001111,B00101000,B11110001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000100,B00010000,B01000000,B00000000,B00101111,B11011100,B00001000,
B10000000,B00111000,B00000001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000100,B00010000,B01000000,B00000000,B00100111,B11101111,B11001000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00100000,B01110111,B11101000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00010000,B01000001,B00000000,B00000000,B00100000,B01111111,B11101000,
B10010001,B01110100,B10011001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00100000,B10000010,B00000000,B00000000,B00100000,B11110011,B11101000,
B10011011,B00000110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00100000,B10000010,B00000000,B00000000,B00100001,B11110001,B11101000,
B10011011,B01010100,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00010000,B01000001,B00000000,B00000000,B00110011,B11110000,B11011000,
B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110111,B11110000,B01011000,
B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111001,B11100000,B00111000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000000,B11111000,
B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
};
const unsigned char status_screen2_bmp[] PROGMEM = {
B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111110,B10000000,B11111000,
B10001110,B00000000,B11100001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111001,B10000000,B00111000,
B10011111,B00000000,B11110001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110111,B10000001,B11011000,
B10010011,B10000001,B00111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110111,B11000011,B11011000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00100111,B11000111,B11101000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00100011,B11000111,B11111000,
B10011111,B10111001,B11110001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00100001,B11111111,B10001000,
B10001111,B00101000,B11110001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000100,B00010000,B01000000,B00000000,B00100000,B01101100,B00001000,
B10000000,B00111000,B00000001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000100,B00010000,B01000000,B00000000,B00100000,B01101100,B00001000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00100000,B01101100,B00001000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00010000,B01000001,B00000000,B00000000,B00100011,B11111111,B00001000,
B10010001,B01110100,B10011001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00100000,B10000010,B00000000,B00000000,B00111111,B11000111,B10001000,
B10011011,B00000110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00100000,B10000010,B00000000,B00000000,B00101111,B11000111,B11001000,
B10011011,B01010100,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00010000,B01000001,B00000000,B00000000,B00110111,B10000111,B11011000,
B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110111,B00000011,B11011000,
B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111000,B00000011,B00111000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000010,B11111000,
B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
};
#elif FAN_ANIM_FRAMES == 4
const unsigned char status_screen0_bmp[] PROGMEM = {
0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF8, // ########################..................................................................................###################...
0x80,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3E,0x00,0xF8, // #......................#..................................................................................#####.........#####...
0x8E,0x00,0xE1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x3F,0x38, // #...###.........###....#..................................................................................###.....######..###...
0x9F,0x00,0xF1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x7E,0x18, // #..#####........####...#..................................................................................##.....######....##...
0x93,0x81,0x39,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x7C,0x18, // #..#..###......#..###..#..................................................................................##.....#####.....##...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x28,0x7C,0x08, // #..######......######..#..................................................................................#.#....#####......#...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2C,0x38,0x08, // #..######......######..#..................................................................................#.##....###.......#...
0x9F,0xB9,0xF1,0x00,0x00,0x1F,0xE0,0x00,0x00,0x08,0x20,0x80,0x00,0x2F,0x39,0xC8, // #..######.###..#####...#...................########.........................#.....#.....#.................#.####..###..###..#...
0x8F,0x28,0xF1,0x00,0x00,0x3F,0xF0,0x00,0x00,0x04,0x10,0x40,0x00,0x2F,0xFF,0xE8, // #...####..#.#...####...#..................##########.........................#.....#.....#................#.###############.#...
0x80,0x38,0x01,0x00,0x00,0x3F,0xF0,0x00,0x00,0x04,0x10,0x40,0x00,0x2F,0xC7,0xE8, // #.........###..........#..................##########.........................#.....#.....#................#.######...######.#...
0x80,0x00,0x01,0x00,0x00,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x2F,0xFF,0xE8, // #......................#..................##########........................#.....#.....#.................#.###############.#...
0x9F,0xFF,0xF9,0x00,0x00,0x1F,0xE0,0x00,0x00,0x10,0x41,0x00,0x00,0x27,0x39,0xE8, // #..##################..#...................########........................#.....#.....#..................#..###..###..####.#...
0x91,0x74,0x99,0x00,0x00,0x1F,0xE0,0x00,0x00,0x20,0x82,0x00,0x00,0x20,0x38,0x68, // #..#...#.###.#..#..##..#...................########.......................#.....#.....#...................#.......###....##.#...
0x9B,0x06,0xA9,0x00,0x00,0x3F,0xF0,0x00,0x00,0x20,0x82,0x00,0x00,0x20,0x7C,0x28, // #..##.##.....##.#.#.#..#..................##########......................#.....#.....#...................#......#####....#.#...
0x9B,0x54,0xA9,0x00,0x00,0x3F,0xF0,0x00,0x00,0x10,0x41,0x00,0x00,0x30,0x7C,0x18, // #..##.##.#.#.#..#.#.#..#..................##########.......................#.....#.....#..................##.....#####.....##...
0x9B,0x56,0xA9,0x00,0x00,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x30,0xFC,0x18, // #..##.##.#.#.##.#.#.#..#..................##########........................#.....#.....#.................##....######.....##...
0x9B,0x54,0x99,0x00,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x39,0xF8,0x38, // #..##.##.#.#.#..#..##..#....................######........................................................###..######.....###...
0x9F,0xFF,0xF9,0x00,0x00,0x07,0x80,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x3E,0x00,0xF8, // #..##################..#.....................####.......................##################................#####.........#####...
0xFF,0xFF,0xFF,0x00,0x00,0x03,0x00,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x3F,0xFF,0xF8 // ########################......................##........................##################................###################...
};
const unsigned char status_screen1_bmp[] PROGMEM = {
B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111110,B00000000,B11111000,
B10001110,B00000000,B11100001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111000,B00001111,B00111000,
B10011111,B00000000,B11110001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110100,B00011111,B11011000,
B10010011,B10000001,B00111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110110,B00011111,B10011000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00101111,B00011111,B00001000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00101111,B10011110,B00001000,
B10011111,B10111001,B11110001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00101111,B11111100,B00001000,
B10001111,B00101000,B11110001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000100,B00010000,B01000000,B00000000,B00101111,B11011100,B00001000,
B10000000,B00111000,B00000001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000100,B00010000,B01000000,B00000000,B00100111,B11101111,B11001000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00100000,B01110111,B11101000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00010000,B01000001,B00000000,B00000000,B00100000,B01111111,B11101000,
B10010001,B01110100,B10011001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00100000,B10000010,B00000000,B00000000,B00100000,B11110011,B11101000,
B10011011,B00000110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00100000,B10000010,B00000000,B00000000,B00100001,B11110001,B11101000,
B10011011,B01010100,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00010000,B01000001,B00000000,B00000000,B00110011,B11110000,B11011000,
B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110111,B11110000,B01011000,
B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111001,B11100000,B00111000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000000,B11111000,
B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
};
const unsigned char status_screen2_bmp[] PROGMEM = {
B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111110,B10000000,B11111000,
B10001110,B00000000,B11100001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111001,B10000000,B00111000,
B10011111,B00000000,B11110001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110111,B10000001,B11011000,
B10010011,B10000001,B00111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110111,B11000011,B11011000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00100111,B11000111,B11101000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00100011,B11000111,B11111000,
B10011111,B10111001,B11110001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00100001,B11111111,B10001000,
B10001111,B00101000,B11110001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000100,B00010000,B01000000,B00000000,B00100000,B01101100,B00001000,
B10000000,B00111000,B00000001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000100,B00010000,B01000000,B00000000,B00100000,B01101100,B00001000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00100000,B01101100,B00001000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00010000,B01000001,B00000000,B00000000,B00100011,B11111111,B00001000,
B10010001,B01110100,B10011001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00100000,B10000010,B00000000,B00000000,B00111111,B11000111,B10001000,
B10011011,B00000110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00100000,B10000010,B00000000,B00000000,B00101111,B11000111,B11001000,
B10011011,B01010100,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00010000,B01000001,B00000000,B00000000,B00110111,B10000111,B11011000,
B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110111,B00000011,B11011000,
B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111000,B00000011,B00111000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000010,B11111000,
B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
};
const unsigned char status_screen3_bmp[] PROGMEM = {
B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111110,B00000000,B11111000,
B10001110,B00000000,B11100001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111001,B11110000,B00111000,
B10011111,B00000000,B11110001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110001,B11100000,B00011000,
B10010011,B10000001,B00111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110001,B11100000,B00011000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00100001,B11100001,B11101000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00100000,B11110011,B11101000,
B10011111,B10111001,B11110001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00100000,B01111111,B11101000,
B10001111,B00101000,B11110001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000100,B00010000,B01000000,B00000000,B00100000,B01110111,B11101000,
B10000000,B00111000,B00000001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000100,B00010000,B01000000,B00000000,B00101000,B11101110,B00101000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00101111,B11011100,B00001000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00010000,B01000001,B00000000,B00000000,B00101111,B11111100,B00001000,
B10010001,B01110100,B10011001,B00000000,B00000000,B00011111,B11100000,B00000000,B00000000,B00100000,B10000010,B00000000,B00000000,B00101111,B10011110,B00001000,
B10011011,B00000110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00100000,B10000010,B00000000,B00000000,B00101111,B00001111,B00001000,
B10011011,B01010100,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00010000,B01000001,B00000000,B00000000,B00110000,B00001111,B00011000,
B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000000,B00000000,B00001000,B00100000,B10000000,B00000000,B00110000,B00001111,B00011000,
B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111000,B00011111,B00111000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111110,B00000000,B11111000,
B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B11111111,B11111111,B11000000,B00000000,B00111111,B11111111,B11111000
};
#endif
#else // HOTENDS >= 2
#if FAN_ANIM_FRAMES <= 2
const unsigned char status_screen0_bmp[] PROGMEM = {
0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF8, // ########################..................................................................................###################...
0x80,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3E,0x00,0xF8, // #......................#..................................................................................#####.........#####...
0x8E,0x00,0xE1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x3F,0x38, // #...###.........###....#..................................................................................###.....######..###...
0x9F,0x00,0xF1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x7E,0x18, // #..#####........####...#..................................................................................##.....######....##...
0x93,0x81,0x39,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x7C,0x18, // #..#..###......#..###..#..................................................................................##.....#####.....##...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x28,0x7C,0x08, // #..######......######..#..................................................................................#.#....#####......#...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2C,0x38,0x08, // #..######......######..#..................................................................................#.##....###.......#...
0x9F,0xB9,0xF1,0x00,0x00,0x1F,0xE0,0x01,0xFE,0x00,0x08,0x20,0x80,0x2F,0x39,0xC8, // #..######.###..#####...#...................########............########.............#.....#.....#.........#.####..###..###..#...
0x8F,0x28,0xF1,0x00,0x00,0x3E,0xF0,0x03,0xCF,0x00,0x04,0x10,0x40,0x2F,0xFF,0xE8, // #...####..#.#...####...#..................#####.####..........####..####.............#.....#.....#........#.###############.#...
0x80,0x38,0x01,0x00,0x00,0x3C,0xF0,0x03,0xB7,0x00,0x04,0x10,0x40,0x2F,0xC7,0xE8, // #.........###..........#..................####..####..........###.##.###.............#.....#.....#........#.######...######.#...
0x80,0x00,0x01,0x00,0x00,0x3A,0xF0,0x03,0xF7,0x00,0x08,0x20,0x80,0x2F,0xFF,0xE8, // #......................#..................###.#.####..........######.###............#.....#.....#.........#.###############.#...
0x9F,0xFF,0xF9,0x00,0x00,0x1E,0xE0,0x01,0xEE,0x00,0x10,0x41,0x00,0x27,0x39,0xE8, // #..##################..#...................####.###............####.###............#.....#.....#..........#..###..###..####.#...
0x91,0x74,0x99,0x00,0x00,0x1E,0xE0,0x01,0xDE,0x00,0x20,0x82,0x00,0x20,0x38,0x68, // #..#...#.###.#..#..##..#...................####.###............###.####...........#.....#.....#...........#.......###....##.#...
0x9B,0x06,0xA9,0x00,0x00,0x3E,0xF0,0x03,0xBF,0x00,0x20,0x82,0x00,0x20,0x7C,0x28, // #..##.##.....##.#.#.#..#..................#####.####..........###.######..........#.....#.....#...........#......#####....#.#...
0x9B,0x54,0xA9,0x00,0x00,0x3E,0xF0,0x03,0x87,0x00,0x10,0x41,0x00,0x30,0x7C,0x18, // #..##.##.#.#.#..#.#.#..#..................#####.####..........###....###...........#.....#.....#..........##.....#####.....##...
0x9B,0x56,0xA9,0x00,0x00,0x3F,0xF0,0x03,0xFF,0x00,0x08,0x20,0x80,0x30,0xFC,0x18, // #..##.##.#.#.##.#.#.#..#..................##########..........##########............#.....#.....#.........##....######.....##...
0x9B,0x54,0x99,0x00,0x00,0x0F,0xC0,0x00,0xFC,0x00,0x00,0x00,0x00,0x39,0xF8,0x38, // #..##.##.#.#.#..#..##..#....................######..............######....................................###..######.....###...
0x9F,0xFF,0xF9,0x00,0x00,0x07,0x80,0x00,0x78,0x00,0xFF,0xFF,0xC0,0x3E,0x00,0xF8, // #..##################..#.....................####................####...........##################........#####.........#####...
0xFF,0xFF,0xFF,0x00,0x00,0x03,0x00,0x00,0x30,0x00,0xFF,0xFF,0xC0,0x3F,0xFF,0xF8 // ########################......................##..................##............##################........###################...
};
const unsigned char status_screen1_bmp[] PROGMEM = {
B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111110,B00000000,B11111000,
B10001110,B00000000,B11100001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111000,B00001111,B00111000,
B10011111,B00000000,B11110001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110100,B00011111,B11011000,
B10010011,B10000001,B00111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110110,B00011111,B10011000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00101111,B00011111,B00001000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00101111,B10011110,B00001000,
B10011111,B10111001,B11110001,B00000000,B00000000,B00011111,B11100000,B00000001,B11111110,B00000000,B00001000,B00100000,B10000000,B00101111,B11111100,B00001000,
B10001111,B00101000,B11110001,B00000000,B00000000,B00111110,B11110000,B00000011,B11001111,B00000000,B00000100,B00010000,B01000000,B00101111,B11011100,B00001000,
B10000000,B00111000,B00000001,B00000000,B00000000,B00111100,B11110000,B00000011,B10110111,B00000000,B00000100,B00010000,B01000000,B00100111,B11101111,B11001000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00111010,B11110000,B00000011,B11110111,B00000000,B00001000,B00100000,B10000000,B00100000,B01110111,B11101000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00011110,B11100000,B00000001,B11101110,B00000000,B00010000,B01000001,B00000000,B00100000,B01111111,B11101000,
B10010001,B01110100,B10011001,B00000000,B00000000,B00011110,B11100000,B00000001,B11011110,B00000000,B00100000,B10000010,B00000000,B00100000,B11110011,B11101000,
B10011011,B00000110,B10101001,B00000000,B00000000,B00111110,B11110000,B00000011,B10111111,B00000000,B00100000,B10000010,B00000000,B00100001,B11110001,B11101000,
B10011011,B01010100,B10101001,B00000000,B00000000,B00111110,B11110000,B00000011,B10000111,B00000000,B00010000,B01000001,B00000000,B00110011,B11110000,B11011000,
B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000011,B11111111,B00000000,B00001000,B00100000,B10000000,B00110111,B11110000,B01011000,
B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B11111100,B00000000,B00000000,B00000000,B00000000,B00111001,B11100000,B00111000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B01111000,B00000000,B11111111,B11111111,B11000000,B00111110,B00000000,B11111000,
B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00110000,B00000000,B11111111,B11111111,B11000000,B00111111,B11111111,B11111000
};
#elif FAN_ANIM_FRAMES == 3
const unsigned char status_screen0_bmp[] PROGMEM = {
0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF8, // ########################..................................................................................###################...
0x80,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3E,0x00,0xF8, // #......................#..................................................................................#####.........#####...
0x8E,0x00,0xE1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x3F,0x38, // #...###.........###....#..................................................................................###.....######..###...
0x9F,0x00,0xF1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x7E,0x18, // #..#####........####...#..................................................................................##.....######....##...
0x93,0x81,0x39,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x7C,0x18, // #..#..###......#..###..#..................................................................................##.....#####.....##...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x28,0x7C,0x08, // #..######......######..#..................................................................................#.#....#####......#...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2C,0x38,0x08, // #..######......######..#..................................................................................#.##....###.......#...
0x9F,0xB9,0xF1,0x00,0x00,0x1F,0xE0,0x01,0xFE,0x00,0x08,0x20,0x80,0x2F,0x39,0xC8, // #..######.###..#####...#...................########............########.............#.....#.....#.........#.####..###..###..#...
0x8F,0x28,0xF1,0x00,0x00,0x3E,0xF0,0x03,0xCF,0x00,0x04,0x10,0x40,0x2F,0xFF,0xE8, // #...####..#.#...####...#..................#####.####..........####..####.............#.....#.....#........#.###############.#...
0x80,0x38,0x01,0x00,0x00,0x3C,0xF0,0x03,0xB7,0x00,0x04,0x10,0x40,0x2F,0xC7,0xE8, // #.........###..........#..................####..####..........###.##.###.............#.....#.....#........#.######...######.#...
0x80,0x00,0x01,0x00,0x00,0x3A,0xF0,0x03,0xF7,0x00,0x08,0x20,0x80,0x2F,0xFF,0xE8, // #......................#..................###.#.####..........######.###............#.....#.....#.........#.###############.#...
0x9F,0xFF,0xF9,0x00,0x00,0x1E,0xE0,0x01,0xEE,0x00,0x10,0x41,0x00,0x27,0x39,0xE8, // #..##################..#...................####.###............####.###............#.....#.....#..........#..###..###..####.#...
0x91,0x74,0x99,0x00,0x00,0x1E,0xE0,0x01,0xDE,0x00,0x20,0x82,0x00,0x20,0x38,0x68, // #..#...#.###.#..#..##..#...................####.###............###.####...........#.....#.....#...........#.......###....##.#...
0x9B,0x06,0xA9,0x00,0x00,0x3E,0xF0,0x03,0xBF,0x00,0x20,0x82,0x00,0x20,0x7C,0x28, // #..##.##.....##.#.#.#..#..................#####.####..........###.######..........#.....#.....#...........#......#####....#.#...
0x9B,0x54,0xA9,0x00,0x00,0x3E,0xF0,0x03,0x87,0x00,0x10,0x41,0x00,0x30,0x7C,0x18, // #..##.##.#.#.#..#.#.#..#..................#####.####..........###....###...........#.....#.....#..........##.....#####.....##...
0x9B,0x56,0xA9,0x00,0x00,0x3F,0xF0,0x03,0xFF,0x00,0x08,0x20,0x80,0x30,0xFC,0x18, // #..##.##.#.#.##.#.#.#..#..................##########..........##########............#.....#.....#.........##....######.....##...
0x9B,0x54,0x99,0x00,0x00,0x0F,0xC0,0x00,0xFC,0x00,0x00,0x00,0x00,0x39,0xF8,0x38, // #..##.##.#.#.#..#..##..#....................######..............######....................................###..######.....###...
0x9F,0xFF,0xF9,0x00,0x00,0x07,0x80,0x00,0x78,0x00,0xFF,0xFF,0xC0,0x3E,0x00,0xF8, // #..##################..#.....................####................####...........##################........#####.........#####...
0xFF,0xFF,0xFF,0x00,0x00,0x03,0x00,0x00,0x30,0x00,0xFF,0xFF,0xC0,0x3F,0xFF,0xF8 // ########################......................##..................##............##################........###################...
};
const unsigned char status_screen1_bmp[] PROGMEM = {
B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111110,B00000000,B11111000,
B10001110,B00000000,B11100001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111000,B00001111,B00111000,
B10011111,B00000000,B11110001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110100,B00011111,B11011000,
B10010011,B10000001,B00111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110110,B00011111,B10011000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00101111,B00011111,B00001000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00101111,B10011110,B00001000,
B10011111,B10111001,B11110001,B00000000,B00000000,B00011111,B11100000,B00000001,B11111110,B00000000,B00001000,B00100000,B10000000,B00101111,B11111100,B00001000,
B10001111,B00101000,B11110001,B00000000,B00000000,B00111110,B11110000,B00000011,B11001111,B00000000,B00000100,B00010000,B01000000,B00101111,B11011100,B00001000,
B10000000,B00111000,B00000001,B00000000,B00000000,B00111100,B11110000,B00000011,B10110111,B00000000,B00000100,B00010000,B01000000,B00100111,B11101111,B11001000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00111010,B11110000,B00000011,B11110111,B00000000,B00001000,B00100000,B10000000,B00100000,B01110111,B11101000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00011110,B11100000,B00000001,B11101110,B00000000,B00010000,B01000001,B00000000,B00100000,B01111111,B11101000,
B10010001,B01110100,B10011001,B00000000,B00000000,B00011110,B11100000,B00000001,B11011110,B00000000,B00100000,B10000010,B00000000,B00100000,B11110011,B11101000,
B10011011,B00000110,B10101001,B00000000,B00000000,B00111110,B11110000,B00000011,B10111111,B00000000,B00100000,B10000010,B00000000,B00100001,B11110001,B11101000,
B10011011,B01010100,B10101001,B00000000,B00000000,B00111110,B11110000,B00000011,B10000111,B00000000,B00010000,B01000001,B00000000,B00110011,B11110000,B11011000,
B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000011,B11111111,B00000000,B00001000,B00100000,B10000000,B00110111,B11110000,B01011000,
B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B11111100,B00000000,B00000000,B00000000,B00000000,B00111001,B11100000,B00111000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B01111000,B00000000,B11111111,B11111111,B11000000,B00111110,B00000000,B11111000,
B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00110000,B00000000,B11111111,B11111111,B11000000,B00111111,B11111111,B11111000
};
const unsigned char status_screen2_bmp[] PROGMEM = {
B11111111,B11111111,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,B11111000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111110,B10000000,B11111000,
B10001110,B00000000,B11100001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111001,B10000000,B00111000,
B10011111,B00000000,B11110001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110111,B10000001,B11011000,
B10010011,B10000001,B00111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00110111,B11000011,B11011000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00100111,B11000111,B11101000,
B10011111,B10000001,B11111001,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00100011,B11000111,B11111000,
B10011111,B10111001,B11110001,B00000000,B00000000,B00011111,B11100000,B00000001,B11111110,B00000000,B00001000,B00100000,B10000000,B00100001,B11111111,B10001000,
B10001111,B00101000,B11110001,B00000000,B00000000,B00111110,B11110000,B00000011,B11001111,B00000000,B00000100,B00010000,B01000000,B00100000,B01101100,B00001000,
B10000000,B00111000,B00000001,B00000000,B00000000,B00111100,B11110000,B00000011,B10110111,B00000000,B00000100,B00010000,B01000000,B00100000,B01101100,B00001000,
B10000000,B00000000,B00000001,B00000000,B00000000,B00111010,B11110000,B00000011,B11110111,B00000000,B00001000,B00100000,B10000000,B00100000,B01101100,B00001000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00011110,B11100000,B00000001,B11101110,B00000000,B00010000,B01000001,B00000000,B00100011,B11111111,B00001000,
B10010001,B01110100,B10011001,B00000000,B00000000,B00011110,B11100000,B00000001,B11011110,B00000000,B00100000,B10000010,B00000000,B00111111,B11000111,B10001000,
B10011011,B00000110,B10101001,B00000000,B00000000,B00111110,B11110000,B00000011,B10111111,B00000000,B00100000,B10000010,B00000000,B00101111,B11000111,B11001000,
B10011011,B01010100,B10101001,B00000000,B00000000,B00111110,B11110000,B00000011,B10000111,B00000000,B00010000,B01000001,B00000000,B00110111,B10000111,B11011000,
B10011011,B01010110,B10101001,B00000000,B00000000,B00111111,B11110000,B00000011,B11111111,B00000000,B00001000,B00100000,B10000000,B00110111,B00000011,B11011000,
B10011011,B01010100,B10011001,B00000000,B00000000,B00001111,B11000000,B00000000,B11111100,B00000000,B00000000,B00000000,B00000000,B00111000,B00000011,B00111000,
B10011111,B11111111,B11111001,B00000000,B00000000,B00000111,B10000000,B00000000,B01111000,B00000000,B11111111,B11111111,B11000000,B00111110,B00000010,B11111000,
B11111111,B11111111,B11111111,B00000000,B00000000,B00000011,B00000000,B00000000,B00110000,B00000000,B11111111,B11111111,B11000000,B00111111,B11111111,B11111000
};
#elif FAN_ANIM_FRAMES == 4
const unsigned char status_screen0_bmp[] PROGMEM = {
0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF8, // ########################..................................................................................###################...
0x80,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3E,0x00,0xF8, // #......................#..................................................................................#####.........#####...
0x8E,0x00,0xE1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x3F,0x38, // #...###.........###....#..................................................................................###.....######..###...
0x9F,0x00,0xF1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x7E,0x18, // #..#####........####...#..................................................................................##.....######....##...
0x93,0x81,0x39,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x7C,0x18, // #..#..###......#..###..#..................................................................................##.....#####.....##...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x28,0x7C,0x08, // #..######......######..#..................................................................................#.#....#####......#...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2C,0x38,0x08, // #..######......######..#..................................................................................#.##....###.......#...
0x9F,0xB9,0xF1,0x00,0x00,0x1F,0xE0,0x01,0xFE,0x00,0x08,0x20,0x80,0x2F,0x39,0xC8, // #..######.###..#####...#...................########............########.............#.....#.....#.........#.####..###..###..#...
0x8F,0x28,0xF1,0x00,0x00,0x3E,0xF0,0x03,0xCF,0x00,0x04,0x10,0x40,0x2F,0xFF,0xE8, // #...####..#.#...####...#..................#####.####..........####..####.............#.....#.....#........#.###############.#...
0x80,0x38,0x01,0x00,0x00,0x3C,0xF0,0x03,0xB7,0x00,0x04,0x10,0x40,0x2F,0xC7,0xE8, // #.........###..........#..................####..####..........###.##.###.............#.....#.....#........#.######...######.#...
0x80,0x00,0x01,0x00,0x00,0x3A,0xF0,0x03,0xF7,0x00,0x08,0x20,0x80,0x2F,0xFF,0xE8, // #......................#..................###.#.####..........######.###............#.....#.....#.........#.###############.#...
0x9F,0xFF,0xF9,0x00,0x00,0x1E,0xE0,0x01,0xEE,0x00,0x10,0x41,0x00,0x27,0x39,0xE8, // #..##################..#...................####.###............####.###............#.....#.....#..........#..###..###..####.#...
0x91,0x74,0x99,0x00,0x00,0x1E,0xE0,0x01,0xDE,0x00,0x20,0x82,0x00,0x20,0x38,0x68, // #..#...#.###.#..#..##..#...................####.###............###.####...........#.....#.....#...........#.......###....##.#...
0x9B,0x06,0xA9,0x00,0x00,0x3E,0xF0,0x03,0xBF,0x00,0x20,0x82,0x00,0x20,0x7C,0x28, // #..##.##.....##.#.#.#..#..................#####.####..........###.######..........#.....#.....#...........#......#####....#.#...
0x9B,0x54,0xA9,0x00,0x00,0x3E,0xF0,0x03,0x87,0x00,0x10,0x41,0x00,0x30,0x7C,0x18, // #..##.##.#.#.#..#.#.#..#..................#####.####..........###....###...........#.....#.....#..........##.....#####.....##...
0x9B,0x56,0xA9,0x00,0x00,0x3F,0xF0,0x03,0xFF,0x00,0x08,0x20,0x80,0x30,0xFC,0x18, // #..##.##.#.#.##.#.#.#..#..................##########..........##########............#.....#.....#.........##....######.....##...
0x9B,0x54,0x99,0x00,0x00,0x0F,0xC0,0x00,0xFC,0x00,0x00,0x00,0x00,0x39,0xF8,0x38, // #..##.##.#.#.#..#..##..#....................######..............######....................................###..######.....###...
0x9F,0xFF,0xF9,0x00,0x00,0x07,0x80,0x00,0x78,0x00,0xFF,0xFF,0xC0,0x3E,0x00,0xF8, // #..##################..#.....................####................####...........##################........#####.........#####...
0xFF,0xFF,0xFF,0x00,0x00,0x03,0x00,0x00,0x30,0x00,0xFF,0xFF,0xC0,0x3F,0xFF,0xF8 // ########################......................##..................##............##################........###################...
};
const unsigned char status_screen1_bmp[] PROGMEM = {
0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF8, // ########################..................................................................................###################...
0x80,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3E,0x00,0xF8, // #......................#..................................................................................#####.........#####...
0x8E,0x00,0xE1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x0F,0x38, // #...###.........###....#..................................................................................###.......####..###...
0x9F,0x00,0xF1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x34,0x1F,0xD8, // #..#####........####...#..................................................................................##.#.....#######.##...
0x93,0x81,0x39,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x36,0x1F,0x98, // #..#..###......#..###..#..................................................................................##.##....######..##...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2F,0x1F,0x08, // #..######......######..#..................................................................................#.####...#####....#...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2F,0x9E,0x08, // #..######......######..#..................................................................................#.#####..####.....#...
0x9F,0xB9,0xF1,0x00,0x00,0x1F,0xE0,0x01,0xFE,0x00,0x08,0x20,0x80,0x2F,0xFC,0x08, // #..######.###..#####...#...................########............########.............#.....#.....#.........#.##########......#...
0x8F,0x28,0xF1,0x00,0x00,0x3E,0xF0,0x03,0xCF,0x00,0x04,0x10,0x40,0x2F,0xDC,0x08, // #...####..#.#...####...#..................#####.####..........####..####.............#.....#.....#........#.######.###......#...
0x80,0x38,0x01,0x00,0x00,0x3C,0xF0,0x03,0xB7,0x00,0x04,0x10,0x40,0x27,0xEF,0xC8, // #.........###..........#..................####..####..........###.##.###.............#.....#.....#........#..######.######..#...
0x80,0x00,0x01,0x00,0x00,0x3A,0xF0,0x03,0xF7,0x00,0x08,0x20,0x80,0x20,0x77,0xE8, // #......................#..................###.#.####..........######.###............#.....#.....#.........#......###.######.#...
0x9F,0xFF,0xF9,0x00,0x00,0x1E,0xE0,0x01,0xEE,0x00,0x10,0x41,0x00,0x20,0x7F,0xE8, // #..##################..#...................####.###............####.###............#.....#.....#..........#......##########.#...
0x91,0x74,0x99,0x00,0x00,0x1E,0xE0,0x01,0xDE,0x00,0x20,0x82,0x00,0x20,0xF3,0xE8, // #..#...#.###.#..#..##..#...................####.###............###.####...........#.....#.....#...........#.....####..#####.#...
0x9B,0x06,0xA9,0x00,0x00,0x3E,0xF0,0x03,0xBF,0x00,0x20,0x82,0x00,0x21,0xF1,0xE8, // #..##.##.....##.#.#.#..#..................#####.####..........###.######..........#.....#.....#...........#....#####...####.#...
0x9B,0x54,0xA9,0x00,0x00,0x3E,0xF0,0x03,0x87,0x00,0x10,0x41,0x00,0x33,0xF0,0xD8, // #..##.##.#.#.#..#.#.#..#..................#####.####..........###....###...........#.....#.....#..........##..######....##.##...
0x9B,0x56,0xA9,0x00,0x00,0x3F,0xF0,0x03,0xFF,0x00,0x08,0x20,0x80,0x37,0xF0,0x58, // #..##.##.#.#.##.#.#.#..#..................##########..........##########............#.....#.....#.........##.#######.....#.##...
0x9B,0x54,0x99,0x00,0x00,0x0F,0xC0,0x00,0xFC,0x00,0x00,0x00,0x00,0x39,0xE0,0x38, // #..##.##.#.#.#..#..##..#....................######..............######....................................###..####.......###...
0x9F,0xFF,0xF9,0x00,0x00,0x07,0x80,0x00,0x78,0x00,0xFF,0xFF,0xC0,0x3E,0x00,0xF8, // #..##################..#.....................####................####...........##################........#####.........#####...
0xFF,0xFF,0xFF,0x00,0x00,0x03,0x00,0x00,0x30,0x00,0xFF,0xFF,0xC0,0x3F,0xFF,0xF8 // ########################......................##..................##............##################........###################...
};
const unsigned char status_screen2_bmp[] PROGMEM = {
0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF8, // ########################..................................................................................###################...
0x80,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3E,0x80,0xF8, // #......................#..................................................................................#####.#.......#####...
0x8E,0x00,0xE1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x39,0x80,0x38, // #...###.........###....#..................................................................................###..##.........###...
0x9F,0x00,0xF1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x37,0x81,0xD8, // #..#####........####...#..................................................................................##.####......###.##...
0x93,0x81,0x39,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x37,0xC3,0xD8, // #..#..###......#..###..#..................................................................................##.#####....####.##...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x27,0xC7,0xE8, // #..######......######..#..................................................................................#..#####...######.#...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x23,0xC7,0xF8, // #..######......######..#..................................................................................#...####...########...
0x9F,0xB9,0xF1,0x00,0x00,0x1F,0xE0,0x01,0xFE,0x00,0x08,0x20,0x80,0x21,0xFF,0x88, // #..######.###..#####...#...................########............########.............#.....#.....#.........#....##########...#...
0x8F,0x28,0xF1,0x00,0x00,0x3E,0xF0,0x03,0xCF,0x00,0x04,0x10,0x40,0x20,0x6C,0x08, // #...####..#.#...####...#..................#####.####..........####..####.............#.....#.....#........#......##.##......#...
0x80,0x38,0x01,0x00,0x00,0x3C,0xF0,0x03,0xB7,0x00,0x04,0x10,0x40,0x20,0x6C,0x08, // #.........###..........#..................####..####..........###.##.###.............#.....#.....#........#......##.##......#...
0x80,0x00,0x01,0x00,0x00,0x3A,0xF0,0x03,0xF7,0x00,0x08,0x20,0x80,0x20,0x6C,0x08, // #......................#..................###.#.####..........######.###............#.....#.....#.........#......##.##......#...
0x9F,0xFF,0xF9,0x00,0x00,0x1E,0xE0,0x01,0xEE,0x00,0x10,0x41,0x00,0x23,0xFF,0x08, // #..##################..#...................####.###............####.###............#.....#.....#..........#...##########....#...
0x91,0x74,0x99,0x00,0x00,0x1E,0xE0,0x01,0xDE,0x00,0x20,0x82,0x00,0x3F,0xC7,0x88, // #..#...#.###.#..#..##..#...................####.###............###.####...........#.....#.....#...........########...####...#...
0x9B,0x06,0xA9,0x00,0x00,0x3E,0xF0,0x03,0xBF,0x00,0x20,0x82,0x00,0x2F,0xC7,0xC8, // #..##.##.....##.#.#.#..#..................#####.####..........###.######..........#.....#.....#...........#.######...#####..#...
0x9B,0x54,0xA9,0x00,0x00,0x3E,0xF0,0x03,0x87,0x00,0x10,0x41,0x00,0x37,0x87,0xD8, // #..##.##.#.#.#..#.#.#..#..................#####.####..........###....###...........#.....#.....#..........##.####....#####.##...
0x9B,0x56,0xA9,0x00,0x00,0x3F,0xF0,0x03,0xFF,0x00,0x08,0x20,0x80,0x37,0x03,0xD8, // #..##.##.#.#.##.#.#.#..#..................##########..........##########............#.....#.....#.........##.###......####.##...
0x9B,0x54,0x99,0x00,0x00,0x0F,0xC0,0x00,0xFC,0x00,0x00,0x00,0x00,0x38,0x03,0x38, // #..##.##.#.#.#..#..##..#....................######..............######....................................###.........##..###...
0x9F,0xFF,0xF9,0x00,0x00,0x07,0x80,0x00,0x78,0x00,0xFF,0xFF,0xC0,0x3E,0x02,0xF8, // #..##################..#.....................####................####...........##################........#####.......#.#####...
0xFF,0xFF,0xFF,0x00,0x00,0x03,0x00,0x00,0x30,0x00,0xFF,0xFF,0xC0,0x3F,0xFF,0xF8 // ########################......................##..................##............##################........###################...
};
const unsigned char status_screen3_bmp[] PROGMEM = {
0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF8, // ########################..................................................................................###################...
0x80,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3E,0x00,0xF8, // #......................#..................................................................................#####.........#####...
0x8E,0x00,0xE1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x39,0xF0,0x38, // #...###.........###....#..................................................................................###..#####......###...
0x9F,0x00,0xF1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x31,0xE0,0x18, // #..#####........####...#..................................................................................##...####........##...
0x93,0x81,0x39,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x31,0xE0,0x18, // #..#..###......#..###..#..................................................................................##...####........##...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x21,0xE1,0xE8, // #..######......######..#..................................................................................#....####....####.#...
0x9F,0x81,0xF9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0xF3,0xE8, // #..######......######..#..................................................................................#.....####..#####.#...
0x9F,0xB9,0xF1,0x00,0x00,0x1F,0xE0,0x01,0xFE,0x00,0x08,0x20,0x80,0x20,0x7F,0xE8, // #..######.###..#####...#...................########............########.............#.....#.....#.........#......##########.#...
0x8F,0x28,0xF1,0x00,0x00,0x3E,0xF0,0x03,0xCF,0x00,0x04,0x10,0x40,0x20,0x77,0xE8, // #...####..#.#...####...#..................#####.####..........####..####.............#.....#.....#........#......###.######.#...
0x80,0x38,0x01,0x00,0x00,0x3C,0xF0,0x03,0xB7,0x00,0x04,0x10,0x40,0x28,0xEE,0x28, // #.........###..........#..................####..####..........###.##.###.............#.....#.....#........#.#...###.###...#.#...
0x80,0x00,0x01,0x00,0x00,0x3A,0xF0,0x03,0xF7,0x00,0x08,0x20,0x80,0x2F,0xDC,0x08, // #......................#..................###.#.####..........######.###............#.....#.....#.........#.######.###......#...
0x9F,0xFF,0xF9,0x00,0x00,0x1E,0xE0,0x01,0xEE,0x00,0x10,0x41,0x00,0x2F,0xFC,0x08, // #..##################..#...................####.###............####.###............#.....#.....#..........#.##########......#...
0x91,0x74,0x99,0x00,0x00,0x1E,0xE0,0x01,0xDE,0x00,0x20,0x82,0x00,0x2F,0x9E,0x08, // #..#...#.###.#..#..##..#...................####.###............###.####...........#.....#.....#...........#.#####..####.....#...
0x9B,0x06,0xA9,0x00,0x00,0x3E,0xF0,0x03,0xBF,0x00,0x20,0x82,0x00,0x2F,0x0F,0x08, // #..##.##.....##.#.#.#..#..................#####.####..........###.######..........#.....#.....#...........#.####....####....#...
0x9B,0x54,0xA9,0x00,0x00,0x3E,0xF0,0x03,0x87,0x00,0x10,0x41,0x00,0x30,0x0F,0x18, // #..##.##.#.#.#..#.#.#..#..................#####.####..........###....###...........#.....#.....#..........##........####...##...
0x9B,0x56,0xA9,0x00,0x00,0x3F,0xF0,0x03,0xFF,0x00,0x08,0x20,0x80,0x30,0x0F,0x18, // #..##.##.#.#.##.#.#.#..#..................##########..........##########............#.....#.....#.........##........####...##...
0x9B,0x54,0x99,0x00,0x00,0x0F,0xC0,0x00,0xFC,0x00,0x00,0x00,0x00,0x38,0x1F,0x38, // #..##.##.#.#.#..#..##..#....................######..............######....................................###......#####..###...
0x9F,0xFF,0xF9,0x00,0x00,0x07,0x80,0x00,0x78,0x00,0xFF,0xFF,0xC0,0x3E,0x00,0xF8, // #..##################..#.....................####................####...........##################........#####.........#####...
0xFF,0xFF,0xFF,0x00,0x00,0x03,0x00,0x00,0x30,0x00,0xFF,0xFF,0xC0,0x3F,0xFF,0xF8 // ########################......................##..................##............##################........###################...
};
#endif
#endif // HOTENDS >= 2
+1 -1
View File
@@ -39,7 +39,7 @@
/**
* Marlin release version identifier
*/
#define SHORT_BUILD_VERSION "2.0.x_SX4D"
#define SHORT_BUILD_VERSION "2.0.x_SX4E"
/**
* Verbose version identifier which should contain a reference to the location