worms!
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@@ -798,7 +798,7 @@ void Planner::calculate_trapezoid_for_block(block_t * const block, const_float_t
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final_rate = LROUND(block->nominal_rate * exit_factor); // (steps per second)
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// Legacy check against supposed timer overflow. However Stepper::calc_timer_interval() already
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// should protect against it. But removing results in less smooth motion for switching direction
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// should protect against it. But removing this code produces judder in direction-switching
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// moves. This is because the current discrete stepping math diverges from physical motion under
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// constant acceleration when acceleration_steps_per_s2 is large compared to initial/final_rate.
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LIMIT(initial_rate, uint32_t(MINIMAL_STEP_RATE), block->nominal_rate);
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