misc
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@@ -150,10 +150,10 @@ constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
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void MarlinUI::apply_preheat(const uint8_t m, const uint8_t pmask, const uint8_t e/*=active_extruder*/) {
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const preheat_t &pre = material_preset[m];
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TERN_(HAS_HOTEND, if (TEST(pmask, PT_HOTEND)) thermalManager.setTargetHotend(pre.hotend_temp, e));
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TERN_(HAS_HEATED_BED, if (TEST(pmask, PT_BED)) thermalManager.setTargetBed(pre.bed_temp));
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TERN_(HAS_HOTEND, if (TEST(pmask, PT_HOTEND)) thermalManager.setTargetHotend(pre.hotend_temp, e));
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TERN_(HAS_HEATED_BED, if (TEST(pmask, PT_BED)) thermalManager.setTargetBed(pre.bed_temp));
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TERN_(HAS_HEATED_CHAMBER, if (TEST(pmask, PT_CHAMBER)) thermalManager.setTargetChamber(pre.chamber_temp));
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TERN_(HAS_FAN, if (TEST(pmask, PT_FAN)) thermalManager.set_fan_speed(0, pre.fan_speed));
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TERN_(HAS_FAN, if (TEST(pmask, PT_FAN)) thermalManager.set_fan_speed(0, pre.fan_speed));
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}
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#endif
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@@ -55,7 +55,7 @@
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if (indb >= 0 && ui.material_preset[indb].bed_temp > 0) setTargetBed(ui.material_preset[indb].bed_temp);
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#endif
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#if HAS_HEATED_CHAMBER
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if ((indb >= 0 && ui.material_preset[indb].chamber_temp > 0) && (indh >= 0 && ui.material_preset[indh].hotend_temp > 0)) // Preheat all selected
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if ((indb >= 0 && ui.material_preset[indb].chamber_temp > 0) && (indh >= 0 && ui.material_preset[indh].hotend_temp > 0)) // Preheat all selected
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setTargetChamber(ui.material_preset[indb].chamber_temp);
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#endif
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#if HAS_FAN
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@@ -36,7 +36,7 @@
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*/
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// Change EEPROM version if the structure changes
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#define EEPROM_VERSION "V91"
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#define EEPROM_VERSION "V90"
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#define EEPROM_OFFSET 100
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// Check the integrity of data offsets.
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@@ -3571,10 +3571,10 @@ void MarlinSettings::reset() {
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constexpr uint8_t fpre[] = { REPEAT2_S(1, INCREMENT(PREHEAT_COUNT), _PITEM, FAN_SPEED) };
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#endif
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for (uint8_t i = 0; i < PREHEAT_COUNT; ++i) {
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TERN_(HAS_HOTEND, ui.material_preset[i].hotend_temp = hpre[i]);
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TERN_(HAS_HEATED_BED, ui.material_preset[i].bed_temp = bpre[i]);
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TERN_(HAS_HOTEND, ui.material_preset[i].hotend_temp = hpre[i]);
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TERN_(HAS_HEATED_BED, ui.material_preset[i].bed_temp = bpre[i]);
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TERN_(HAS_HEATED_CHAMBER, ui.material_preset[i].chamber_temp = cpre[i]);
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TERN_(HAS_FAN, ui.material_preset[i].fan_speed = fpre[i]);
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TERN_(HAS_FAN, ui.material_preset[i].fan_speed = fpre[i]);
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}
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#endif
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