Initial Touchscreen Support

This commit is contained in:
InsanityAutomation
2020-12-12 15:31:45 -05:00
parent e4714e4d29
commit a4c2e21329
20 changed files with 3430 additions and 9 deletions
+1 -1
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@@ -102,7 +102,7 @@ typedef int8_t pin_t;
#error "LCD_SERIAL_PORT must be from -1 to 3. Please update your configuration."
#endif
#define LCD_SERIAL lcdSerial
#if HAS_DGUS_LCD
#if HAS_DGUS_LCD || ENABLED(DGUS_LCD_UI_CREALITY_TOUCH)
#define SERIAL_GET_TX_BUFFER_FREE() LCD_SERIAL.get_tx_buffer_free()
#endif
#endif
+1 -1
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@@ -779,7 +779,7 @@ MarlinSerial<MarlinSerialCfg<SERIAL_PORT>> customizedSerial1;
// Instantiate
MarlinSerial<LCDSerialCfg<LCD_SERIAL_PORT>> lcdSerial;
#if HAS_DGUS_LCD
#if HAS_DGUS_LCD || ENABLED(DGUS_LCD_UI_CREALITY_TOUCH)
template<typename Cfg>
typename MarlinSerial<Cfg>::ring_buffer_pos_t MarlinSerial<Cfg>::get_tx_buffer_free() {
const ring_buffer_pos_t t = tx_buffer.tail, // next byte to send.
+2 -2
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@@ -217,7 +217,7 @@
static ring_buffer_pos_t available();
static void write(const uint8_t c);
static void flushTX();
#if HAS_DGUS_LCD
#if HAS_DGUS_LCD || ENABLED(DGUS_LCD_UI_CREALITY_TOUCH)
static ring_buffer_pos_t get_tx_buffer_free();
#endif
@@ -307,7 +307,7 @@
static constexpr bool DROPPED_RX = false;
static constexpr bool RX_FRAMING_ERRORS = false;
static constexpr bool MAX_RX_QUEUED = false;
#if HAS_DGUS_LCD
#if HAS_DGUS_LCD || ENABLED(DGUS_LCD_UI_CREALITY_TOUCH)
static constexpr unsigned int RX_SIZE = DGUS_RX_BUFFER_SIZE;
static constexpr unsigned int TX_SIZE = DGUS_TX_BUFFER_SIZE;
static constexpr bool RX_OVERRUNS = ENABLED(SERIAL_STATS_RX_BUFFER_OVERRUNS);
+1 -1
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@@ -73,7 +73,7 @@
#else
#error "LCD_SERIAL_PORT must be -1 or from 1 to 6. Please update your configuration."
#endif
#if HAS_DGUS_LCD
#if HAS_DGUS_LCD || ENABLED(DGUS_LCD_UI_CREALITY_TOUCH)
#define SERIAL_GET_TX_BUFFER_FREE() LCD_SERIAL.availableForWrite()
#endif
#endif
+1 -1
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@@ -451,7 +451,7 @@
#endif
// Extensible UI serial touch screens. (See src/lcd/extui)
#if ANY(HAS_DGUS_LCD, MALYAN_LCD, TOUCH_UI_FTDI_EVE, ANYCUBIC_LCD_I3MEGA, ANYCUBIC_LCD_CHIRON)
#if ANY(HAS_DGUS_LCD, MALYAN_LCD, TOUCH_UI_FTDI_EVE, ANYCUBIC_LCD_I3MEGA, ANYCUBIC_LCD_CHIRON, DGUS_LCD_UI_CREALITY_TOUCH)
#define IS_EXTUI 1
#define EXTENSIBLE_UI
#endif
+1 -1
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@@ -2206,7 +2206,7 @@
#define HAS_TEMPERATURE 1
#endif
#if HAS_TEMPERATURE && EITHER(HAS_LCD_MENU, DWIN_CREALITY_LCD)
#if HAS_TEMPERATURE && ANY(HAS_LCD_MENU, DWIN_CREALITY_LCD, DGUS_LCD_UI_CREALITY_TOUCH)
#ifdef PREHEAT_5_LABEL
#define PREHEAT_COUNT 5
#elif defined(PREHEAT_4_LABEL)
+2 -2
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@@ -2278,7 +2278,7 @@ static_assert(hbm[Z_AXIS] >= 0, "HOMING_BUMP_MM.Z must be greater than or equal
+ (DISABLED(IS_LEGACY_TFT) && ENABLED(TFT_GENERIC)) \
+ (ENABLED(IS_LEGACY_TFT) && COUNT_ENABLED(TFT_320x240, TFT_320x240_SPI, TFT_480x320, TFT_480x320_SPI)) \
+ COUNT_ENABLED(ANYCUBIC_LCD_I3MEGA, ANYCUBIC_LCD_CHIRON, ANYCUBIC_TFT35) \
+ COUNT_ENABLED(DGUS_LCD_UI_ORIGIN, DGUS_LCD_UI_FYSETC, DGUS_LCD_UI_HIPRECY) \
+ COUNT_ENABLED(DGUS_LCD_UI_ORIGIN, DGUS_LCD_UI_FYSETC, DGUS_LCD_UI_HIPRECY, DGUS_LCD_UI_CREALITY_TOUCH) \
+ COUNT_ENABLED(ENDER2_STOCKDISPLAY, CR10_STOCKDISPLAY, DWIN_CREALITY_LCD) \
+ COUNT_ENABLED(FYSETC_MINI_12864_X_X, FYSETC_MINI_12864_1_2, FYSETC_MINI_12864_2_0, FYSETC_MINI_12864_2_1, FYSETC_GENERIC_12864_1_1) \
+ COUNT_ENABLED(LCD_SAINSMART_I2C_1602, LCD_SAINSMART_I2C_2004) \
@@ -2657,7 +2657,7 @@ static_assert(hbm[Z_AXIS] >= 0, "HOMING_BUMP_MM.Z must be greater than or equal
#elif ENABLED(Z_MIN_PROBE_USES_Z_MIN_ENDSTOP_PIN)
#error "SENSORLESS_PROBING cannot be used with Z_MIN_PROBE_USES_Z_MIN_ENDSTOP_PIN."
#elif ENABLED(USE_PROBE_FOR_Z_HOMING)
#error "SENSORLESS_PROBING cannot be used with USE_PROBE_FOR_Z_HOMING."
#error "SENSORLESS_PROBING cannot be used with USE_PROBE_FOR_Z_HOMING."
#elif !Z_SENSORLESS
#error "SENSORLESS_PROBING requires a TMC stepper driver with StallGuard on Z."
#endif
+242
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@@ -0,0 +1,242 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* dgus_creality_lcd.cpp
*
* DGUS implementation written by coldtobi in 2019 for Marlin
*/
#include "../../inc/MarlinConfigPre.h"
#if ENABLED(DGUS_LCD_UI_CREALITY_TOUCH)
#include "ui_api.h"
#include "lib/dgus_creality/DGUSDisplay.h"
#include "lib/dgus_creality/DGUSDisplayDef.h"
#include "lib/dgus_creality/DGUSScreenHandler.h"
extern const char NUL_STR[];
namespace ExtUI {
void onStartup() {
dgusdisplay.InitDisplay();
ScreenHandler.UpdateScreenVPData();
}
void onIdle() { ScreenHandler.loop(); }
void onPrinterKilled(PGM_P const error, PGM_P const component) {
ScreenHandler.sendinfoscreen(GET_TEXT(MSG_HALTED), error, GET_TEXT(MSG_PLEASE_RESET), NUL_STR, true, true, true, true);
if (strcmp_P(error, GET_TEXT(MSG_ERR_MAXTEMP)) == 0 || strcmp_P(error, GET_TEXT(MSG_THERMAL_RUNAWAY)) == 0) {
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_THERMAL_RUNAWAY);
} else if (strcmp_P(error, GET_TEXT(MSG_HEATING_FAILED_LCD)) == 0) {
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_HEATING_FAILED);
}else if (strcmp_P(error, GET_TEXT(MSG_ERR_MINTEMP)) == 0) {
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_THERMISTOR_ERROR);
} else {
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_KILL);
}
while (!ScreenHandler.loop()); // Wait while anything is left to be sent
}
void onMediaInserted() { TERN_(SDSUPPORT, ScreenHandler.SDCardInserted()); }
void onMediaError() { TERN_(SDSUPPORT, ScreenHandler.SDCardError()); }
void onMediaRemoved() { TERN_(SDSUPPORT, ScreenHandler.SDCardRemoved()); }
void onPlayTone(const uint16_t frequency, const uint16_t duration) {
ScreenHandler.Buzzer(frequency, duration);
}
bool hasPrintTimer = false;
void onPrintTimerStarted() {
hasPrintTimer = true;
if (!ExtUI::isPrintingFromMedia()) {
ScreenHandler.SetPrintingFromHost();
}
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_PRINT_RUNNING);
}
void onPrintTimerPaused() {
// Handle M28 Pause SD print - But only if we're not waiting on a user
if (ExtUI::isPrintingFromMediaPaused() && ScreenHandler.getCurrentScreen() == DGUSLCD_SCREEN_PRINT_RUNNING) {
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_PRINT_PAUSED);
}
}
void onPrintTimerStopped() {
hasPrintTimer = false;
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_PRINT_FINISH);
}
void onFilamentRunout(const extruder_t extruder) {
ScreenHandler.FilamentRunout();
}
void onUserConfirmed() {
DEBUG_ECHOLN("User confirmation invoked");
ExtUI::setUserConfirmed();
}
void onUserConfirmRequired(const char * const msg) {
if (msg) {
DEBUG_ECHOLNPAIR("User confirmation requested: ", msg);
ScreenHandler.setstatusmessagePGM(msg);
ScreenHandler.sendinfoscreen(PSTR("Confirmation required"), msg, NUL_STR, NUL_STR, true, true, false, true);
if (hasPrintTimer) {
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_PRINT_PAUSED);
} else {
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_POPUP);
}
}
else if (ScreenHandler.getCurrentScreen() == DGUSLCD_SCREEN_POPUP) {
DEBUG_ECHOLNPAIR("User confirmation canceled");
ScreenHandler.setstatusmessagePGM(nullptr);
ScreenHandler.PopToOldScreen();
}
while (!ScreenHandler.loop()); // Wait while anything is left to be sent
}
void onStatusChanged(const char * const msg) { ScreenHandler.setstatusmessage(msg); }
void onFactoryReset() {
ScreenHandler.OnFactoryReset();
}
void onHomingStart() {
ScreenHandler.OnHomingStart();
}
void onHomingComplete() {
ScreenHandler.OnHomingComplete();
}
void onPrintFinished() {
ScreenHandler.OnPrintFinished();
}
void onStoreSettings(char *buff) {
// Called when saving to EEPROM (i.e. M500). If the ExtUI needs
// permanent data to be stored, it can write up to eeprom_data_size bytes
// into buff.
// Example:
// static_assert(sizeof(myDataStruct) <= ExtUI::eeprom_data_size);
// memcpy(buff, &myDataStruct, sizeof(myDataStruct));
}
void onLoadSettings(const char *buff) {
// Called while loading settings from EEPROM. If the ExtUI
// needs to retrieve data, it should copy up to eeprom_data_size bytes
// from buff
// Example:
// static_assert(sizeof(myDataStruct) <= ExtUI::eeprom_data_size);
// memcpy(&myDataStruct, buff, sizeof(myDataStruct));
}
void onConfigurationStoreWritten(bool success) {
// Called after the entire EEPROM has been written,
// whether successful or not.
}
void onConfigurationStoreRead(bool success) {
// Called after the entire EEPROM has been read,
// whether successful or not.
}
#if HAS_MESH
void onMeshLevelingStart() {
ScreenHandler.OnMeshLevelingStart();
}
void onMeshUpdate(const int8_t xpos, const int8_t ypos, const float zval) {
}
void onMeshUpdate(const int8_t xpos, const int8_t ypos, const ExtUI::probe_state_t state) {
}
void onMeshCallback(const int8_t xpos, const int8_t ypos, const float zval) {
ScreenHandler.OnMeshLevelingUpdate(xpos, ypos);
}
void onMeshCallback(const int8_t xpos, const int8_t ypos, const ExtUI::probe_state_t state) {
// Only called for UBL
if (state == MESH_START) {
ScreenHandler.OnMeshLevelingStart();
}
ScreenHandler.OnMeshLevelingUpdate(xpos, ypos);
}
#endif
#if ENABLED(POWER_LOSS_RECOVERY)
void onPowerLossResume() {
// Called on resume from power-loss
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_POWER_LOSS);
}
#endif
#if HAS_PID_HEATING
void onPidTuning(const result_t rst) {
// Called for temperature PID tuning result
// switch (rst) {
// case PID_BAD_EXTRUDER_NUM:
// ScreenHandler.setstatusmessagePGM(GET_TEXT(MSG_PID_BAD_EXTRUDER_NUM));
// break;
// case PID_TEMP_TOO_HIGH:
// ScreenHandler.setstatusmessagePGM(GET_TEXT(MSG_PID_TEMP_TOO_HIGH));
// break;
// case PID_TUNING_TIMEOUT:
// ScreenHandler.setstatusmessagePGM(GET_TEXT(MSG_PID_TIMEOUT));
// break;
// case PID_DONE:
// ScreenHandler.setstatusmessagePGM(GET_TEXT(MSG_PID_AUTOTUNE_DONE));
// break;
// }
// ScreenHandler.GotoScreen(DGUSLCD_SCREEN_MAIN);
}
#endif
void onSteppersDisabled() {
ScreenHandler.HandleStepperState(false);
}
void onSteppersEnabled() {
ScreenHandler.HandleStepperState(true);
}
}
#endif // HAS_DGUS_LCD
@@ -0,0 +1,331 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/* DGUS implementation written by coldtobi in 2019 for Marlin */
#include "../../../../inc/MarlinConfigPre.h"
#if ENABLED(DGUS_LCD_UI_CREALITY_TOUCH)
#if HOTENDS > 2
#error "More than 2 hotends not implemented on the Display UI design."
#endif
#include "../../ui_api.h"
#include "../../../../MarlinCore.h"
#include "../../../../module/temperature.h"
#include "../../../../module/motion.h"
#include "../../../../gcode/queue.h"
#include "../../../../module/planner.h"
#include "../../../../sd/cardreader.h"
#include "../../../../libs/duration_t.h"
#include "../../../../module/printcounter.h"
#if ENABLED(POWER_LOSS_RECOVERY)
#include "../../../../feature/powerloss.h"
#endif
#include "DGUSDisplay.h"
#include "../dgus/DGUSVPVariable.h"
#include "DGUSDisplayDef.h"
// Preamble... 2 Bytes, usually 0x5A 0xA5, but configurable
constexpr uint8_t DGUS_HEADER1 = 0x5A;
constexpr uint8_t DGUS_HEADER2 = 0xA5;
constexpr uint8_t DGUS_CMD_WRITEVAR = 0x82;
constexpr uint8_t DGUS_CMD_READVAR = 0x83;
#if ENABLED(DEBUG_DGUSLCD)
bool dguslcd_local_debug; // = false;
#endif
#define dgusserial LCD_SERIAL
void DGUSDisplay::InitDisplay() {
dgusserial.begin(LCD_BAUDRATE);
/*delay(500); // Attempt to fix possible handshake error
ResetDisplay(); // Reset for firmware update
delay(500); // Attempt to fix possible handshake error
*/
if (true
#if ENABLED(POWER_LOSS_RECOVERY)
&& !recovery.valid()
#endif
)
RequestScreen(
#if ENABLED(SHOW_BOOTSCREEN)
DGUSLCD_SCREEN_BOOT
#else
DGUSLCD_SCREEN_MAIN
#endif
);
}
void DGUSDisplay::ResetDisplay() {
SERIAL_ECHOLN("ResetDisplay");
const unsigned char resetCommand[] = { 0x55, 0xAA, 0x5A, 0xA5 };
WriteVariable(0x04, resetCommand, sizeof(resetCommand));
}
void DGUSDisplay::ReadVariable(uint16_t adr) {
WriteHeader(adr, DGUS_CMD_READVAR, sizeof(uint8_t));
// Specify to read one byte
dgusserial.write(static_cast<uint8_t>(1));
}
void DGUSDisplay::WriteVariable(uint16_t adr, const void* values, uint8_t valueslen, bool isstr) {
const char* myvalues = static_cast<const char*>(values);
bool strend = !myvalues;
WriteHeader(adr, DGUS_CMD_WRITEVAR, valueslen);
while (valueslen--) {
char x;
if (!strend) x = *myvalues++;
if ((isstr && !x) || strend) {
strend = true;
x = ' ';
}
dgusserial.write(x);
}
}
void DGUSDisplay::WriteVariable(uint16_t adr, uint16_t value) {
value = (value & 0xffU) << 8U | (value >> 8U);
WriteVariable(adr, static_cast<const void*>(&value), sizeof(uint16_t));
}
void DGUSDisplay::WriteVariable(uint16_t adr, int16_t value) {
value = (value & 0xffU) << 8U | (value >> 8U);
WriteVariable(adr, static_cast<const void*>(&value), sizeof(uint16_t));
}
void DGUSDisplay::WriteVariable(uint16_t adr, uint8_t value) {
WriteVariable(adr, static_cast<const void*>(&value), sizeof(uint8_t));
}
void DGUSDisplay::WriteVariable(uint16_t adr, int8_t value) {
WriteVariable(adr, static_cast<const void*>(&value), sizeof(int8_t));
}
void DGUSDisplay::WriteVariable(uint16_t adr, long value) {
union { long l; char lb[4]; } endian;
char tmp[4];
endian.l = value;
tmp[0] = endian.lb[3];
tmp[1] = endian.lb[2];
tmp[2] = endian.lb[1];
tmp[3] = endian.lb[0];
WriteVariable(adr, static_cast<const void*>(&tmp), sizeof(long));
}
void DGUSDisplay::WriteVariablePGM(uint16_t adr, const void* values, uint8_t valueslen, bool isstr) {
const char* myvalues = static_cast<const char*>(values);
bool strend = !myvalues;
WriteHeader(adr, DGUS_CMD_WRITEVAR, valueslen);
while (valueslen--) {
char x;
if (!strend) x = pgm_read_byte(myvalues++);
if ((isstr && !x) || strend) {
strend = true;
x = ' ';
}
dgusserial.write(x);
}
}
void DGUSDisplay::ProcessRx() {
#if ENABLED(DGUS_SERIAL_STATS_RX_BUFFER_OVERRUNS)
if (!dgusserial.available() && dgusserial.buffer_overruns()) {
// Overrun, but reset the flag only when the buffer is empty
// We want to extract as many as valid datagrams possible...
DEBUG_ECHOPGM("OVFL");
rx_datagram_state = DGUS_IDLE;
//dgusserial.reset_rx_overun();
dgusserial.flush();
}
#endif
uint8_t receivedbyte;
while (dgusserial.available()) {
switch (rx_datagram_state) {
case DGUS_IDLE: // Waiting for the first header byte
receivedbyte = dgusserial.read();
//DEBUGLCDCOMM_ECHOPAIR("< ",receivedbyte);
if (DGUS_HEADER1 == receivedbyte) rx_datagram_state = DGUS_HEADER1_SEEN;
break;
case DGUS_HEADER1_SEEN: // Waiting for the second header byte
receivedbyte = dgusserial.read();
//DEBUGLCDCOMM_ECHOPAIR(" ", receivedbyte);
rx_datagram_state = (DGUS_HEADER2 == receivedbyte) ? DGUS_HEADER2_SEEN : DGUS_IDLE;
break;
case DGUS_HEADER2_SEEN: // Waiting for the length byte
rx_datagram_len = dgusserial.read();
//DEBUGLCDCOMM_ECHOPAIR(" (", rx_datagram_len, ") ");
// Telegram min len is 3 (command and one word of payload)
rx_datagram_state = WITHIN(rx_datagram_len, 3, DGUS_RX_BUFFER_SIZE) ? DGUS_WAIT_TELEGRAM : DGUS_IDLE;
break;
case DGUS_WAIT_TELEGRAM: // wait for complete datagram to arrive.
if (dgusserial.available() < rx_datagram_len) return;
Initialized = true; // We've talked to it, so we defined it as initialized.
uint8_t command = dgusserial.read();
// DEBUGLCDCOMM_ECHOPAIR("# ", command);
uint8_t readlen = rx_datagram_len - 1; // command is part of len.
unsigned char tmp[rx_datagram_len - 1];
unsigned char *ptmp = tmp;
while (readlen--) {
receivedbyte = dgusserial.read();
//DEBUGLCDCOMM_ECHOPAIR(" ", receivedbyte);
*ptmp++ = receivedbyte;
}
//DEBUGLCDCOMM_ECHOPGM(" # ");
// mostly we'll get this: 5A A5 03 82 4F 4B -- ACK on 0x82, so discard it.
if (command == DGUS_CMD_WRITEVAR && 'O' == tmp[0] && 'K' == tmp[1]) {
//DEBUG_ECHOLNPGM(">");
rx_datagram_state = DGUS_IDLE;
break;
}
/* AutoUpload, (and answer to) Command 0x83 :
| tmp[0 1 2 3 4 ... ]
| Example 5A A5 06 83 20 01 01 78 01 ……
| / / | | \ / | \ \
| Header | | | | \_____\_ DATA (Words!)
| DatagramLen / VPAdr |
| Command DataLen (in Words) */
if (command == DGUS_CMD_READVAR) {
const uint16_t vp = tmp[0] << 8 | tmp[1];
if (vp == 0x14 /*PIC_Now*/) {
const uint16_t screen_id = tmp[3] << 8 | tmp[4];
// In the code below DGUSLCD_SCREEN_BOOT acts as a sentinel
if (screen_id == 255) {
// DGUS OS sometimes randomly sends 255 back as an answer. Possible buffer overrun?
ReadCurrentScreen(); // Request again
} else if (displayRequest != DGUSLCD_SCREEN_BOOT && screen_id != displayRequest) {
// A display was requested. If the screen didn't yet switch to that display, we won't give that value back, otherwise the code gets confused.
// The DWIN display mostly honours the PIC_SET requests from the firmware, so after a while we may want to nudge it to the correct screen
DEBUG_ECHOPAIR(" Got a response on the current screen: ", screen_id);
DEBUG_ECHOLNPAIR(" - however, we've requested screen ", displayRequest);
} else {
displayRequest = DGUSLCD_SCREEN_BOOT;
if (current_screen_update_callback != nullptr) {
current_screen_update_callback(static_cast<DGUSLCD_Screens>(screen_id));
}
}
} else {
//const uint8_t dlen = tmp[2] << 1; // Convert to Bytes. (Display works with words)
//DEBUG_ECHOPAIR(" vp=", vp, " dlen=", dlen);
DGUS_VP_Variable ramcopy;
DEBUG_ECHOLNPAIR("VP received: ", vp , " - val ", tmp[3]);
if (populate_VPVar(vp, &ramcopy)) {
if (ramcopy.set_by_display_handler)
ramcopy.set_by_display_handler(ramcopy, &tmp[3]);
else
DEBUG_ECHOLNPGM(" VPVar found, no handler.");
}
else
DEBUG_ECHOLNPAIR(" VPVar not found:", vp);
// Always ask for a screen update so we can send a screen update earlier, this prevents a flash of unstyled screen
ReadCurrentScreen();
}
rx_datagram_state = DGUS_IDLE;
break;
}
// discard anything else
rx_datagram_state = DGUS_IDLE;
}
}
}
size_t DGUSDisplay::GetFreeTxBuffer() { return SERIAL_GET_TX_BUFFER_FREE(); }
void DGUSDisplay::WriteHeader(uint16_t adr, uint8_t cmd, uint8_t payloadlen) {
dgusserial.write(DGUS_HEADER1);
dgusserial.write(DGUS_HEADER2);
dgusserial.write(payloadlen + 3);
dgusserial.write(cmd);
dgusserial.write(adr >> 8);
dgusserial.write(adr & 0xFF);
}
void DGUSDisplay::WritePGM(const char str[], uint8_t len) {
while (len--) dgusserial.write(pgm_read_byte(str++));
}
void DGUSDisplay::loop() {
// protect against recursion… ProcessRx() may indirectly call idle() when injecting gcode commands.
if (!no_reentrance) {
no_reentrance = true;
ProcessRx();
no_reentrance = false;
}
}
void DGUSDisplay::RequestScreen(DGUSLCD_Screens screen) {
displayRequest = screen;
DEBUG_ECHOLNPAIR("GotoScreen ", screen);
const unsigned char gotoscreen[] = { 0x5A, 0x01, (unsigned char) (screen >> 8U), (unsigned char) (screen & 0xFFU) };
WriteVariable(0x84, gotoscreen, sizeof(gotoscreen));
}
void DGUSDisplay::ReadCurrentScreen() {
ReadVariable(0x14 /*PIC_NOW*/);
}
rx_datagram_state_t DGUSDisplay::rx_datagram_state = DGUS_IDLE;
uint8_t DGUSDisplay::rx_datagram_len = 0;
bool DGUSDisplay::Initialized = false;
bool DGUSDisplay::no_reentrance = false;
DGUSLCD_Screens DGUSDisplay::displayRequest = DGUSLCD_SCREEN_BOOT;
// A SW memory barrier, to ensure GCC does not overoptimize loops
#define sw_barrier() asm volatile("": : :"memory");
bool populate_VPVar(const uint16_t VP, DGUS_VP_Variable * const ramcopy) {
//DEBUG_ECHOLNPAIR("populate_VPVar ", VP);
const DGUS_VP_Variable *pvp = DGUSLCD_FindVPVar(VP);
// DEBUG_ECHOLNPAIR(" pvp ", (uint16_t )pvp);
if (!pvp) return false;
memcpy_P(ramcopy, pvp, sizeof(DGUS_VP_Variable));
return true;
}
#endif // HAS_DGUS_LCD
@@ -0,0 +1,134 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//#define DEBUG_DGUSLCD
//#define DEBUG_DGUSLCD_OUTGOING_COMM
/* Creality DGUS implementation written by Sebastiaan Dammann in 2020 for Marlin */
#include "../../../../inc/MarlinConfigPre.h"
#include "../../../../MarlinCore.h"
#if HAS_BED_PROBE
#include "../../../../module/probe.h"
#endif
#include "../dgus/DGUSVPVariable.h"
enum DGUSLCD_Screens : uint8_t;
#define DEBUG_OUT ENABLED(DEBUG_DGUSLCD)
#include "../../../../core/debug_out.h"
typedef enum : uint8_t {
DGUS_IDLE, //< waiting for DGUS_HEADER1.
DGUS_HEADER1_SEEN, //< DGUS_HEADER1 received
DGUS_HEADER2_SEEN, //< DGUS_HEADER2 received
DGUS_WAIT_TELEGRAM, //< LEN received, Waiting for to receive all bytes.
} rx_datagram_state_t;
typedef void (*UPDATE_CURRENT_SCREEN_CALLBACK)(DGUSLCD_Screens screen);
// Low-Level access to the display.
class DGUSDisplay {
public:
DGUSDisplay() = default;
static void InitDisplay();
static void ResetDisplay();
// Variable access.
static void WriteVariable(uint16_t adr, const void* values, uint8_t valueslen, bool isstr=false);
static void WriteVariablePGM(uint16_t adr, const void* values, uint8_t valueslen, bool isstr=false);
static void WriteVariable(uint16_t adr, int16_t value);
static void WriteVariable(uint16_t adr, uint16_t value);
static void WriteVariable(uint16_t adr, uint8_t value);
static void WriteVariable(uint16_t adr, int8_t value);
static void WriteVariable(uint16_t adr, long value);
static void ReadVariable(uint16_t adr);
// Utility functions for bridging ui_api and dgus
template<typename T, float(*Getter)(const T), T selector, typename WireType=uint16_t>
static void SetVariable(DGUS_VP_Variable &var) {
WriteVariable(var.VP, (WireType)Getter(selector));
}
template<typename T, void(*Setter)(const float V, const T), T selector>
static void GetVariable(DGUS_VP_Variable &var, void *val_ptr) {
uint16_t newvalue = swap16(*(uint16_t*)val_ptr);
Setter(newvalue, selector);
}
// Until now I did not need to actively read from the display. That's why there is no ReadVariable
// (I extensively use the auto upload of the display)
// Force display into another screen.
// (And trigger update of containing VPs)
// (to implement a pop up message, which may not be nested)
static void RequestScreen(DGUSLCD_Screens screen);
// Request the current displayed screen - will be passed to current_screen_update_callback
static void ReadCurrentScreen();
// Periodic tasks, eg. Rx-Queue handling.
static void loop();
public:
// Helper for users of this class to estimate if an interaction would be blocking.
static size_t GetFreeTxBuffer();
// Checks two things: Can we confirm the presence of the display and has we initiliazed it.
// (both boils down that the display answered to our chatting)
static inline bool isInitialized() { return Initialized; }
static UPDATE_CURRENT_SCREEN_CALLBACK current_screen_update_callback;
private:
static void WriteHeader(uint16_t adr, uint8_t cmd, uint8_t payloadlen);
static void WritePGM(const char str[], uint8_t len);
static void ProcessRx();
static inline uint16_t swap16(const uint16_t value) { return (value & 0xffU) << 8U | (value >> 8U); }
static rx_datagram_state_t rx_datagram_state;
static uint8_t rx_datagram_len;
static bool Initialized, no_reentrance;
static DGUSLCD_Screens displayRequest;
};
#define GET_VARIABLE(f, t, V...) (&DGUSDisplay::GetVariable<decltype(t), f, t, ##V>)
#define SET_VARIABLE(f, t, V...) (&DGUSDisplay::SetVariable<decltype(t), f, t, ##V>)
extern DGUSDisplay dgusdisplay;
// compile-time x^y
constexpr float cpow(const float x, const int y) { return y == 0 ? 1.0 : x * cpow(x, y - 1); }
/// Find the flash address of a DGUS_VP_Variable for the VP.
extern const DGUS_VP_Variable* DGUSLCD_FindVPVar(const uint16_t vp);
/// Helper to populate a DGUS_VP_Variable for a given VP. Return false if not found.
extern bool populate_VPVar(const uint16_t VP, DGUS_VP_Variable * const ramcopy);
@@ -0,0 +1,50 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/* DGUS implementation written by Sebastiaan Dammann in 2020 for Marlin */
#include "../dgus/DGUSVPVariable.h"
#include <stdint.h>
// This file defines the interaction between Marlin and the display firmware.
// information on which screen which VP is displayed
// As this is a sparse table, two arrays are needed:
// one to list the VPs of one screen and one to map screens to the lists.
// (Strictly this would not be necessary, but allows to only send data the display needs and reducing load on Marlin)
struct VPMapping {
const uint8_t screen;
const uint16_t *VPList; // The list is null-terminated.
};
extern const struct VPMapping VPMap[];
// List of VPs handled by Marlin / The Display.
extern const struct DGUS_VP_Variable ListOfVP[];
#include "../../../../inc/MarlinConfig.h"
#if ENABLED(DGUS_LCD_UI_CREALITY_TOUCH)
#include "creality_touch/DGUSDisplayDef.h"
#endif
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,270 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "DGUSDisplay.h"
#include "../dgus/DGUSVPVariable.h"
#include "../../../../inc/MarlinConfig.h"
enum DGUSLCD_Screens : uint8_t;
class DGUSScreenHandler {
public:
DGUSScreenHandler() = default;
static bool loop();
/// Send all 4 strings that are displayed on the infoscreen, confirmation screen and kill screen
/// The bools specifing whether the strings are in RAM or FLASH.
static void sendinfoscreen(const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
static void HandleUserConfirmationPopUp(uint16_t ConfirmVP, const char* line1, const char* line2, const char* line3, const char* line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
/// "M117" Message -- msg is a RAM ptr.
static void setstatusmessage(const char* msg);
/// The same for messages from Flash
static void setstatusmessagePGM(PGM_P const msg);
// Callback for VP "Display wants to change screen on idle printer"
static void ScreenChangeHookIfIdle(DGUS_VP_Variable &var, void *val_ptr);
// Callback for VP "Screen has been changed"
static void ScreenChangeHook(DGUS_VP_Variable &var, void *val_ptr);
// Callback for VP "All Heaters Off"
static void HandleAllHeatersOff(DGUS_VP_Variable &var, void *val_ptr);
// Hook for "Change this temperature"
static void HandleTemperatureChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for "Change Flowrate"
static void HandleFlowRateChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for manual extrude.
static void HandleManualExtrude(DGUS_VP_Variable &var, void *val_ptr);
// Hook for motor lock and unlook
static void HandleMotorLockUnlock(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(POWER_LOSS_RECOVERY)
// Hook for power loss recovery.
static void HandlePowerLossRecovery(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for settings
static void HandleSettings(DGUS_VP_Variable &var, void *val_ptr);
static void HandleStepPerMMChanged(DGUS_VP_Variable &var, void *val_ptr);
static void HandleStepPerMMExtruderChanged(DGUS_VP_Variable &var, void *val_ptr);
static void HandleFeedAmountChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for move to position
static void HandlePositionChange(DGUS_VP_Variable &var, void *val_ptr);
#if HAS_PID_HEATING
// Hook for "Change this temperature PID para"
static void HandleTemperaturePIDChanged(DGUS_VP_Variable &var, void *val_ptr);
// Hook for PID autotune
static void HandlePIDAutotune(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if HAS_BED_PROBE
// Hook for "Change probe offset z"
static void HandleZoffsetChange(DGUS_VP_Variable &var, void *val_ptr);
static void OnMeshLevelingStart();
static void OnMeshLevelingUpdate(const int8_t xpos, const int8_t ypos);
#endif
#if ENABLED(BABYSTEPPING)
// Hook for live z adjust action
static void HandleLiveAdjustZ(DGUS_VP_Variable &var, void *val_ptr);
#endif
// Hook for heater control
static void HandleHeaterControl(DGUS_VP_Variable &var, void *val_ptr);
#if ENABLED(DGUS_PREHEAT_UI)
// Hook for preheat
static void HandlePreheat(DGUS_VP_Variable &var, void *val_ptr);
#endif
#if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
// Hook for filament load and unload filament option
static void HandleFilamentOption(DGUS_VP_Variable &var, void *val_ptr);
// Hook for filament load and unload
static void HandleFilamentLoadUnload(DGUS_VP_Variable &var);
#endif
#if ENABLED(SDSUPPORT)
// Callback for VP "Display wants to change screen when there is a SD card"
static void ScreenChangeHookIfSD(DGUS_VP_Variable &var, void *val_ptr);
/// Scroll buttons on the file listing screen.
static void DGUSLCD_SD_ScrollFilelist(DGUS_VP_Variable &var, void *val_ptr);
/// File touched.
static void DGUSLCD_SD_FileSelected(DGUS_VP_Variable &var, void *val_ptr);
/// start print after confirmation received.
static void DGUSLCD_SD_StartPrint(DGUS_VP_Variable &var, void *val_ptr);
/// User hit the pause, resume or abort button.
static void DGUSLCD_SD_ResumePauseAbort(DGUS_VP_Variable &var, void *val_ptr);
/// User confirmed the abort action
static void DGUSLCD_SD_ReallyAbort(DGUS_VP_Variable &var, void *val_ptr);
/// User hit the tune button
static void DGUSLCD_SD_PrintTune(DGUS_VP_Variable &var, void *val_ptr);
/// Send a single filename to the display.
static void DGUSLCD_SD_SendFilename(DGUS_VP_Variable &var);
/// Marlin informed us that a new SD has been inserted.
static void SDCardInserted();
/// Marlin informed us that the SD Card has been removed().
static void SDCardRemoved();
/// Marlin informed us about a bad SD Card.
static void SDCardError();
static void SetPrintingFromHost();
#endif
static void HandleLEDToggle();
static void HandleFanToggle();
static void HandleStepperState(bool is_enabled);
static void FilamentRunout();
static void OnFactoryReset();
#if HAS_BUZZER || ENABLED(SPEAKER)
static void Buzzer(const uint16_t frequency, const uint16_t duration);
#endif
static void OnHomingStart();
static void OnHomingComplete();
static void OnPrintFinished();
// OK Button the Confirm screen.
static void ScreenConfirmedOK(DGUS_VP_Variable &var, void *val_ptr);
// Update data after went to new screen (by display or by GotoScreen)
// remember: store the last-displayed screen, so it can get returned to.
// (e.g for pop up messages)
static void UpdateNewScreen(DGUSLCD_Screens newscreen, bool save_current_screen=true);
// Recall the remembered screen.
static void PopToOldScreen();
// Make the display show the screen and update all VPs in it.
static void GotoScreen(DGUSLCD_Screens screen, bool save_current_screen = true);
static void UpdateScreenVPData();
// Helpers to convert and transfer data to the display.
static void DGUSLCD_SendWordValueToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendStringToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendStringToDisplayPGM(DGUS_VP_Variable &var);
static void DGUSLCD_SendTemperaturePID(DGUS_VP_Variable &var);
static void DGUSLCD_SendPercentageToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintProgressToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintTimeToDisplay(DGUS_VP_Variable &var);
#if ENABLED(PRINTCOUNTER)
static void DGUSLCD_SendPrintAccTimeToDisplay(DGUS_VP_Variable &var);
static void DGUSLCD_SendPrintsTotalToDisplay(DGUS_VP_Variable &var);
#endif
#if HAS_FAN
static void DGUSLCD_SendFanStatusToDisplay(DGUS_VP_Variable &var);
#endif
static void DGUSLCD_SendHeaterStatusToDisplay(DGUS_VP_Variable &var);
#if ENABLED(DGUS_UI_WAITING)
static void DGUSLCD_SendWaitingStatusToDisplay(DGUS_VP_Variable &var);
#endif
static void DGUSLCD_SendAboutFirmwareVersion(DGUS_VP_Variable &var);
static void DGUSLCD_SendAboutPrintSize(DGUS_VP_Variable &var);
/// Send a value from 0..100 to a variable with a range from 0..255
static void DGUSLCD_PercentageToUint8(DGUS_VP_Variable &var, void *val_ptr);
template<typename T>
static void DGUSLCD_SetValueDirectly(DGUS_VP_Variable &var, void *val_ptr) {
if (!var.memadr) return;
union { unsigned char tmp[sizeof(T)]; T t; } x;
unsigned char *ptr = (unsigned char*)val_ptr;
LOOP_L_N(i, sizeof(T)) x.tmp[i] = ptr[sizeof(T) - i - 1];
*(T*)var.memadr = x.t;
}
/// Send a float value to the display.
/// Display will get a 4-byte integer scaled to the number of digits:
/// Tell the display the number of digits and it cheats by displaying a dot between...
template<unsigned int decimals>
static void DGUSLCD_SendFloatAsLongValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
float f = *(float *)var.memadr;
f *= cpow(10, decimals);
dgusdisplay.WriteVariable(var.VP, (long)f);
}
}
// Send an icon to the display, depending on whether it is true or false
template<unsigned int value_if_true, unsigned int value_if_false>
static void DGUSLCD_SendIconValue(DGUS_VP_Variable &var) {
if (var.memadr) {
bool value = *(bool *)var.memadr;
uint16_t valueToSend = value ? value_if_true : value_if_false;
dgusdisplay.WriteVariable(var.VP, valueToSend);
}
}
/// Send a float value to the display.
/// Display will get a 2-byte integer scaled to the number of digits:
/// Tell the display the number of digits and it cheats by displaying a dot between...
template<unsigned int decimals>
static void DGUSLCD_SendFloatAsIntValueToDisplay(DGUS_VP_Variable &var) {
if (var.memadr) {
float f = *(float *)var.memadr;
DEBUG_ECHOLNPAIR_F(" >> ", f, 6);
f *= cpow(10, decimals);
dgusdisplay.WriteVariable(var.VP, (int16_t)f);
}
}
/// Force an update of all VP on the current screen.
static inline void ForceCompleteUpdate() { update_ptr = 0; ScreenComplete = false; }
/// Has all VPs sent to the screen
static inline bool IsScreenComplete() { return ScreenComplete; }
static inline DGUSLCD_Screens getCurrentScreen() { return current_screen; }
static void updateCurrentScreen(DGUSLCD_Screens current);
static bool HandlePendingUserConfirmation();
static float feed_amount;
static bool are_steppers_enabled;
private:
static DGUSLCD_Screens current_screen; ///< currently on screen
static constexpr uint8_t NUM_PAST_SCREENS = 4;
static DGUSLCD_Screens past_screens[NUM_PAST_SCREENS]; ///< LIFO with past screens for the "back" button.
static uint8_t update_ptr; ///< Last sent entry in the VPList for the actual screen.
static uint16_t skipVP; ///< When updating the screen data, skip this one, because the user is interacting with it.
static bool ScreenComplete; ///< All VPs sent to screen?
static uint16_t ConfirmVP; ///< context for confirm screen (VP that will be emulated-sent on "OK").
static uint8_t MeshLevelIndex;
#if ENABLED(SDSUPPORT)
static int16_t top_file; ///< file on top of file chooser
static int16_t file_to_print; ///< touched file to be confirmed
#endif
};
extern DGUSScreenHandler ScreenHandler;
@@ -0,0 +1,492 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/* DGUS implementation written by Sebastiaan Dammann in 2020 for Marlin */
#include "../../../../../inc/MarlinConfigPre.h"
#if ENABLED(DGUS_LCD_UI_CREALITY_TOUCH)
#include "../DGUSDisplayDef.h"
#include "../DGUSDisplay.h"
#include "../DGUSScreenHandler.h"
#include "../../../../../module/temperature.h"
#include "../../../../../module/motion.h"
#include "../../../../../module/planner.h"
#include "../../../../../feature/caselight.h"
#include "../../../../marlinui.h"
#include "../../../ui_api.h"
#include "PageHandlers.h"
#if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
uint16_t distanceToMove = 10;
#endif
using namespace ExtUI;
const char MarlinVersion[] PROGMEM = SHORT_BUILD_VERSION;
// ----- Which variables to auto-update on which screens
const uint16_t VPList_None[] PROGMEM = {
0x0000
};
const uint16_t VPList_DialogStop[] PROGMEM = {
0x0000
};
const uint16_t VPList_Main[] PROGMEM = {
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
VP_PrintProgress_Percentage,
#endif
0x0000
};
const uint16_t VPList_SDFileList[] PROGMEM = {
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
VP_PrintProgress_Percentage,
#endif
VP_SD_FileName0,
VP_SD_FileName1,
VP_SD_FileName2,
VP_SD_FileName3,
VP_SD_FileName4,
VP_SD_FileName5,
0x0000
};
const uint16_t VPList_Control[] PROGMEM = {
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
VP_PrintProgress_Percentage,
#endif
VP_LED_TOGGLE,
0x0000
};
const uint16_t VPList_Feed[] PROGMEM = {
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
0x0000
};
const uint16_t VPList_Temp[] PROGMEM = {
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
VP_PrintProgress_Percentage,
#endif
VP_FAN_TOGGLE,
0x0000
};
const uint16_t VPList_PreheatPLASettings[] PROGMEM = {
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
VP_PREHEAT_PLA_HOTEND_TEMP,
VP_PREHEAT_PLA_BED_TEMP,
0x0000
};
const uint16_t VPList_PreheatABSSettings[] PROGMEM = {
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
VP_PREHEAT_ABS_HOTEND_TEMP,
VP_PREHEAT_ABS_BED_TEMP,
0x0000
};
const uint16_t VPList_PrintPausingError[] PROGMEM = {
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
VP_PrintProgress_Percentage,
VP_PrintTimeProgressBar,
VP_PrintTime,
0x0000
};
const uint16_t VPList_PrintScreen[] PROGMEM = {
VP_PrintTime,
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_X_POSITION, VP_Y_POSITION, VP_Z_POSITION,
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
VP_PrintProgress_Percentage,
VP_PrintTimeProgressBar,
VP_PrintTime,
0x0000
};
const uint16_t VPList_Leveling[] PROGMEM = {
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
VP_MESH_LEVEL_TEMP,
0x0000
};
const uint16_t VPList_ZOffsetLevel[] PROGMEM = {
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
0x0000
};
const uint16_t VPList_TuneScreen[] PROGMEM = {
VP_PrintTime,
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
VP_LED_TOGGLE,
VP_FAN_TOGGLE,
0x0000
};
const uint16_t VPList_Prepare[] PROGMEM = {
VP_PrintTime,
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
VP_STEPPERS,
0x0000
};
const uint16_t VPList_Info[] PROGMEM = {
VP_PrintTime,
#if HOTENDS >= 1
VP_T_E0_Is, VP_T_E0_Set,// VP_E0_STATUS,
#endif
#if HAS_HEATED_BED
VP_T_Bed_Is, VP_T_Bed_Set,// VP_BED_STATUS,
#endif
VP_Z_OFFSET,
//VP_Fan0_Percentage,
VP_Feedrate_Percentage,
VP_PRINTER_BEDSIZE,
VP_MARLIN_VERSION,
0x0000
};
// Toggle button handler
void DGUSCrealityDisplay_HandleToggleButton(DGUS_VP_Variable &var, void *val_ptr) {
switch (*(uint16_t*)var.memadr) {
case ICON_TOGGLE_ON:
*((bool*)var.memadr) = true;
break;
case ICON_TOGGLE_OFF:
*((bool*)var.memadr) = true;
break;
}
}
void DGUSCrealityDisplay_SendToggleButton(DGUS_VP_Variable &var) {
dgusdisplay.WriteVariable(var.VP, *(bool*)var.memadr ? ICON_TOGGLE_ON : ICON_TOGGLE_OFF);
}
// -- Mapping from screen to variable list
const struct VPMapping VPMap[] PROGMEM = {
{ DGUSLCD_SCREEN_BOOT, VPList_None },
{ DGUSLCD_SCREEN_MAIN, VPList_Main },
{ DGUSLCD_SCREEN_SDFILELIST, VPList_SDFileList },
{ DGUSLCD_SCREEN_FILAMENTRUNOUT1, VPList_PrintPausingError },
{ DGUSLCD_SCREEN_FILAMENTRUNOUT2, VPList_PrintPausingError },
{ DGUSLCD_SCREEN_PRINT_FINISH, VPList_PrintScreen },
{ DGUSLCD_SCREEN_PRINT_RUNNING, VPList_PrintScreen },
{ DGUSLCD_SCREEN_PRINT_PAUSED, VPList_PrintScreen },
{ DGUSLCD_SCREEN_TUNING, VPList_TuneScreen },
{ DGUSLCD_SCREEN_PREPARE, VPList_Prepare },
{ DGUSLCD_SCREEN_INFO, VPList_Info },
{ DGUSLCD_SCREEN_MOVE1MM, VPList_PrintScreen },
{ DGUSLCD_SCREEN_MOVE10MM, VPList_PrintScreen },
{ DGUSLCD_SCREEN_MOVE01MM, VPList_PrintScreen },
{ DGUSLCD_SCREEN_FEED, VPList_Feed },
{ DGUSLCD_SCREEN_CONTROL, VPList_Control },
{ DGUSLCD_SCREEN_TEMP, VPList_Temp },
{ DGUSLCD_SCREEN_TEMP_PLA, VPList_PreheatPLASettings },
{ DGUSLCD_SCREEN_TEMP_ABS, VPList_PreheatABSSettings },
{ DGUSLCD_SCREEN_INFO, VPList_PrintScreen },
{ DGUSLCD_SCREEN_ZOFFSET_LEVEL, VPList_ZOffsetLevel },
{ DGUSLCD_SCREEN_LEVELING, VPList_Leveling },
{ DGUSLCD_SCREEN_POWER_LOSS, VPList_None },
{ DGUSLCD_SCREEN_THERMAL_RUNAWAY, VPList_None },
{ DGUSLCD_SCREEN_HEATING_FAILED, VPList_None },
{ DGUSLCD_SCREEN_THERMISTOR_ERROR, VPList_None },
{ DGUSLCD_SCREEN_AUTOHOME, VPList_None },
{ DGUSLCD_SCREEN_DIALOG_PAUSE, VPList_None },
{ DGUSLCD_SCREEN_DIALOG_STOP, VPList_DialogStop },
{ DGUSLCD_SCREEN_CONFIRM, VPList_None },
{ DGUSLCD_SCREEN_POPUP, VPList_None },
{ 0 , nullptr } // List is terminated with an nullptr as table entry.
};
// Helper to define a DGUS_VP_Variable for common use cases.
#define VPHELPER(VPADR, VPADRVAR, RXFPTR, TXFPTR ) { .VP=VPADR, .memadr=VPADRVAR, .size=sizeof(VPADRVAR), \
.set_by_display_handler = RXFPTR, .send_to_display_handler = TXFPTR }
// Helper to define a DGUS_VP_Variable when the sizeo of the var cannot be determined automaticalyl (eg. a string)
#define VPHELPER_STR(VPADR, VPADRVAR, STRLEN, RXFPTR, TXFPTR ) { .VP=VPADR, .memadr=VPADRVAR, .size=STRLEN, \
.set_by_display_handler = RXFPTR, .send_to_display_handler = TXFPTR }
const struct DGUS_VP_Variable ListOfVP[] PROGMEM = {
// TODO:
#if HOTENDS >= 1
VPHELPER(VP_T_E0_Is, &thermalManager.temp_hotend[0].celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<0>),
VPHELPER(VP_T_E0_Set, &thermalManager.temp_hotend[0].target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
#endif
#if HAS_HEATED_BED
VPHELPER(VP_T_Bed_Is, &thermalManager.temp_bed.celsius, nullptr, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<0>),
VPHELPER(VP_T_Bed_Set, &thermalManager.temp_bed.target, ScreenHandler.HandleTemperatureChanged, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
#endif
VPHELPER(VP_MESH_LEVEL_TEMP, &thermalManager.temp_hotend[0].target, nullptr, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_MESH_LEVEL_STATUS, nullptr, nullptr, nullptr),
// Feedrate
VPHELPER(VP_Feedrate_Percentage, &feedrate_percentage, ScreenHandler.DGUSLCD_SetValueDirectly<int16_t>, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_PrintProgress_Percentage, nullptr, nullptr, ScreenHandler.DGUSLCD_SendPrintProgressToDisplay),
VPHELPER(VP_PrintTimeProgressBar, nullptr, nullptr, ScreenHandler.DGUSLCD_SendPrintProgressToDisplay),
// Preheat settings
#ifdef PREHEAT_1_LABEL
VPHELPER(VP_PREHEAT_PLA_HOTEND_TEMP, &ui.material_preset[0].hotend_temp, ScreenHandler.DGUSLCD_SetValueDirectly<int16_t>, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_PREHEAT_PLA_BED_TEMP, &ui.material_preset[0].bed_temp, ScreenHandler.DGUSLCD_SetValueDirectly<int16_t>, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
#endif
#ifdef PREHEAT_2_LABEL
VPHELPER(VP_PREHEAT_ABS_HOTEND_TEMP, &ui.material_preset[1].hotend_temp, ScreenHandler.DGUSLCD_SetValueDirectly<int16_t>, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
VPHELPER(VP_PREHEAT_ABS_BED_TEMP, &ui.material_preset[1].bed_temp, ScreenHandler.DGUSLCD_SetValueDirectly<int16_t>, &ScreenHandler.DGUSLCD_SendWordValueToDisplay),
#endif
// About info
VPHELPER(VP_MARLIN_VERSION, nullptr, nullptr, ScreenHandler.DGUSLCD_SendAboutFirmwareVersion),
VPHELPER(VP_PRINTER_BEDSIZE, nullptr, nullptr, ScreenHandler.DGUSLCD_SendAboutPrintSize),
// Position Data
VPHELPER(VP_X_POSITION, &current_position.x, ScreenHandler.HandlePositionChange, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Y_POSITION, &current_position.y, ScreenHandler.HandlePositionChange, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Z_POSITION, &current_position.z, ScreenHandler.HandlePositionChange, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<1>),
VPHELPER(VP_Z_OFFSET, &probe.offset.z, ScreenHandler.HandleZoffsetChange, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<2>),
VPHELPER(VP_FAN_TOGGLE, &thermalManager.fan_speed[0], nullptr, ScreenHandler.DGUSLCD_SendFanStatusToDisplay),
#if ENABLED(POWER_LOSS_RECOVERY)
VPHELPER(VP_POWER_LOSS_RECOVERY, nullptr, &ScreenHandler.HandlePowerLossRecovery, nullptr),
#endif
VPHELPER_STR(VP_PrintTime, nullptr, VP_PrintTime_LEN, nullptr, ScreenHandler.DGUSLCD_SendPrintTimeToDisplay),
VPHELPER(VP_SCREENCHANGE, nullptr, ScreenHandler.ScreenChangeHook, nullptr),
VPHELPER(VP_CONFIRMED, nullptr, ScreenHandler.ScreenConfirmedOK, nullptr),
// Feed
VPHELPER(VP_FEED_AMOUNT, &ScreenHandler.feed_amount, ScreenHandler.HandleFeedAmountChanged, ScreenHandler.DGUSLCD_SendFloatAsIntValueToDisplay<2>),
// Creality has the same button ID mapped all over the place, so let the generic handler figure it out
VPHELPER(VP_BUTTON_MAINENTERKEY, nullptr, DGUSCrealityDisplay_HandleReturnKeyEvent, nullptr),
VPHELPER(VP_BUTTON_ADJUSTENTERKEY, nullptr, DGUSCrealityDisplay_HandleReturnKeyEvent, nullptr),
VPHELPER(VP_BUTTON_PREPAREENTERKEY, nullptr, DGUSCrealityDisplay_HandleReturnKeyEvent, nullptr),
VPHELPER(VP_BUTTON_RESUMEPRINTKEY, nullptr, DGUSCrealityDisplay_HandleReturnKeyEvent, nullptr),
VPHELPER(VP_BUTTON_SELECTFILEKEY, nullptr, DGUSCrealityDisplay_HandleReturnKeyEvent, nullptr),
VPHELPER(VP_BUTTON_STARTPRINTKEY, nullptr, DGUSCrealityDisplay_HandleReturnKeyEvent, nullptr),
VPHELPER(VP_BUTTON_STOPPRINTKEY, nullptr, DGUSCrealityDisplay_HandleReturnKeyEvent, nullptr),
VPHELPER(VP_BUTTON_PAUSEPRINTKEY, nullptr, DGUSCrealityDisplay_HandleReturnKeyEvent, nullptr),
VPHELPER(VP_BUTTON_COOLDOWN, nullptr, DGUSCrealityDisplay_HandleReturnKeyEvent, nullptr),
VPHELPER(VP_BUTTON_TEMPCONTROL, nullptr, DGUSCrealityDisplay_HandleReturnKeyEvent, nullptr),
VPHELPER(VP_BUTTON_BEDLEVELKEY, nullptr, DGUSCrealityDisplay_HandleReturnKeyEvent, nullptr),
VPHELPER(VP_BUTTON_HEATLOADSTARTKEY, nullptr, DGUSCrealityDisplay_HandleReturnKeyEvent, nullptr),
VPHELPER(VP_BUTTON_MOVEKEY, nullptr, DGUSCrealityDisplay_HandleReturnKeyEvent, nullptr),
// File listing
VPHELPER(VP_SD_ScrollEvent, nullptr, ScreenHandler.DGUSLCD_SD_ScrollFilelist, nullptr),
VPHELPER(VP_SD_FileSelected, nullptr, ScreenHandler.DGUSLCD_SD_FileSelected, nullptr),
VPHELPER(VP_SD_FileSelectConfirm, nullptr, ScreenHandler.DGUSLCD_SD_StartPrint, nullptr),
VPHELPER_STR(VP_SD_FileName0, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER_STR(VP_SD_FileName1, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER_STR(VP_SD_FileName2, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER_STR(VP_SD_FileName3, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER_STR(VP_SD_FileName4, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
VPHELPER_STR(VP_SD_FileName5, nullptr, VP_SD_FileName_LEN, nullptr, ScreenHandler.DGUSLCD_SD_SendFilename),
// Icons
VPHELPER(VP_STEPPERS, &ScreenHandler.are_steppers_enabled, nullptr, (ScreenHandler.DGUSLCD_SendIconValue<ICON_TOGGLE_OFF, ICON_TOGGLE_ON>)),
VPHELPER(VP_LED_TOGGLE, &caselight.on, nullptr, (ScreenHandler.DGUSLCD_SendIconValue<ICON_TOGGLE_ON, ICON_TOGGLE_OFF>)),
// M117 LCD String (We don't need the string in memory but "just" push it to the display on demand, hence the nullptr
{ .VP = VP_M117, .memadr = nullptr, .size = VP_M117_LEN, .set_by_display_handler = nullptr, .send_to_display_handler =&ScreenHandler.DGUSLCD_SendStringToDisplay },
// Messages for the User, shared by the popup and the kill screen. They cant be autouploaded as we do not buffer content.
{ .VP = VP_MSGSTR1, .memadr = nullptr, .size = VP_MSGSTR1_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR2, .memadr = nullptr, .size = VP_MSGSTR2_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
{ .VP = VP_MSGSTR3, .memadr = nullptr, .size = VP_MSGSTR3_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
//{ .VP = VP_MSGSTR4, .memadr = nullptr, .size = VP_MSGSTR4_LEN, .set_by_display_handler = nullptr, .send_to_display_handler = &ScreenHandler.DGUSLCD_SendStringToDisplayPGM },
VPHELPER(0, 0, 0, 0) // must be last entry.
};
#endif // DGUS_LCD_UI_ORIGIN
@@ -0,0 +1,352 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
enum DGUSLCD_Screens : uint8_t {
DGUSLCD_SCREEN_BOOT = 0,
DGUSLCD_SCREEN_MAIN = 28,
DGUSLCD_SCREEN_CONFIRM = 66,
DGUSLCD_SCREEN_SDPRINTMANIPULATION = 37 ,
DGUSLCD_SCREEN_SDPRINTTUNE = 41,
DGUSLCD_SCREEN_SDFILELIST = 67,
DGUSLCD_SCREEN_FILAMENTRUNOUT1 = 34, // DWINTouchPage::ERR_FILAMENTRUNOUT_HOTEND_COLD
DGUSLCD_SCREEN_FILAMENTRUNOUT2 = 35, // DWINTouchPage::ERR_FILAMENTRUNOUT_FILAMENT_LOADED
DGUSLCD_SCREEN_PRINT_FINISH = 36, // DWINTouchPage::PRINT_FINISHED
DGUSLCD_SCREEN_PRINT_RUNNING = 37, // DWINTouchPage::PRINT_PROGRESS_RUNNING
DGUSLCD_SCREEN_PRINT_PAUSED = 39, // DWINTouchPage::PRINT_PROGRESS_PAUSED
DGUSLCD_SCREEN_DIALOG_PAUSE = 38, // DWINTouchPage::DIALOG_PAUSE_PRINTING
DGUSLCD_SCREEN_DIALOG_STOP = 40, // DWINTouchPage::DIALOG_STOP_PRINTING
DGUSLCD_SCREEN_TUNING = 41, // DWINTouchPage::MENU_TUNING
DGUSLCD_SCREEN_PREPARE = 42, // DWINTouchPage::MENU_PREPARE
DGUSLCD_SCREEN_MOVE10MM = 43, // DWINTouchPage::MOVE_1MM
DGUSLCD_SCREEN_MOVE1MM = 44, // DWINTouchPage::MOVE_10MM
DGUSLCD_SCREEN_MOVE01MM = 45, // DWINTouchPage::MOVE_01MM
DGUSLCD_SCREEN_FEED = 46, // DWINTouchPage::FEED
DGUSLCD_SCREEN_CONTROL = 47, // DWINTouchPage::MENU_CONTROL
DGUSLCD_SCREEN_TEMP = 48, // DWINTouchPage::MENU_TEMP
DGUSLCD_SCREEN_TEMP_PLA = 49, // DWINTouchPage::MENU_PLA_TEMP
DGUSLCD_SCREEN_TEMP_ABS = 50, // DWINTouchPage::MENU_ABS_TEMP
DGUSLCD_SCREEN_INFO = 51, // DWINTouchPage::MENU_ABOUT
DGUSLCD_SCREEN_ZOFFSET_LEVEL = 52, // DWINTouchPage::MENU_ZOFFSET_LEVELING
DGUSLCD_SCREEN_LEVELING = 53, // DWINTouchPage::LEVELING
DGUSLCD_SCREEN_POWER_LOSS = 54, // DWINTouchPage::DIALOG_POWER_FAILURE
DGUSLCD_SCREEN_THERMAL_RUNAWAY = 57, // DWINTouchPage::ERR_THERMAL_RUNAWAY
DGUSLCD_SCREEN_HEATING_FAILED = 58, // DWINTouchPage::ERR_HEATING_FAILED
DGUSLCD_SCREEN_THERMISTOR_ERROR = 59, // DWINTouchPage::ERR_THERMISTOR
DGUSLCD_SCREEN_AUTOHOME = 61, // DWINTouchPage::AUTOHOME_IN_PROGRESS
DGUSLCD_SCREEN_POPUP = 63, // NEW - does not exist in original display
DGUSLCD_SCREEN_KILL = 64, // NEW - does not exist in original display
};
// Display Memory layout used (T5UID)
// Except system variables this is arbitrary, just to organize stuff....
// 0x0000 .. 0x0FFF -- System variables and reserved by the display
// 0x1000 .. 0x1FFF -- Variables to never change location, regardless of UI Version
// 0x2000 .. 0x2FFF -- Controls (VPs that will trigger some action)
// 0x3000 .. 0x4FFF -- Marlin Data to be displayed
// 0x5000 .. -- SPs (if we want to modify display elements, e.g change color or like) -- currently unused
// As there is plenty of space (at least most displays have >8k RAM), we do not pack them too tight,
// so that we can keep variables nicely together in the address space.
// UI Version always on 0x1000...0x1002 so that the firmware can check this and bail out.
// constexpr uint16_t VP_UI_VERSION_MAJOR = 0x1000; // Major -- incremented when incompatible
// constexpr uint16_t VP_UI_VERSION_MINOR = 0x1001; // Minor -- incremented on new features, but compatible
// constexpr uint16_t VP_UI_VERSION_PATCH = 0x1002; // Patch -- fixed which do not change functionality.
// constexpr uint16_t VP_UI_FLAVOUR = 0x1010; // lets reserve 16 bytes here to determine if UI is suitable for this Marlin. tbd.
#define VP_STARTPROGRESSBAR 0x1000
// // Storage space for the Killscreen messages. Reused for the popup.
constexpr uint16_t VP_MSGSTR1 = 0x2010;
constexpr uint8_t VP_MSGSTR1_LEN = 0x20; // might be more place for it...
constexpr uint16_t VP_MSGSTR2 = 0x2030;
constexpr uint8_t VP_MSGSTR2_LEN = 0x40;
constexpr uint16_t VP_MSGSTR3 = 0x2070;
constexpr uint8_t VP_MSGSTR3_LEN = 0x40;
//constexpr uint16_t VP_MSGSTR4 = 0x11C0;
// constexpr uint8_t VP_MSGSTR4_LEN = 0x20;
// // Screenchange request for screens that only make sense when printer is idle.
// // e.g movement is only allowed if printer is not printing.
// // Marlin must confirm by setting the screen manually.
// constexpr uint16_t VP_SCREENCHANGE_ASK = 0x2000;
constexpr uint16_t VP_SCREENCHANGE = 0x219f; // Key-Return button to new menu pressed. Data contains target screen in low byte and info in high byte.
// constexpr uint16_t VP_TEMP_ALL_OFF = 0x2002; // Turn all heaters off. Value arbitrary ;)=
// constexpr uint16_t VP_SCREENCHANGE_WHENSD = 0x2003; // "Print" Button touched -- go only there if there is an SD Card.
constexpr uint16_t VP_CONFIRMED = 0x219E; // OK on confirm screen.
// // Buttons on the SD-Card File listing.
// constexpr uint16_t VP_SD_ScrollEvent = 0x2020; // Data: 0 for "up a directory", numbers are the amount to scroll, e.g -1 one up, 1 one down
// constexpr uint16_t VP_SD_FileSelected = 0x2022; // Number of file field selected.
constexpr uint16_t VP_SD_FileSelectConfirm = 0x2024; // (This is a virtual VP and emulated by the Confirm Screen when a file has been confirmed)
// constexpr uint16_t VP_SD_ResumePauseAbort = 0x2026; // Resume(Data=0), Pause(Data=1), Abort(Data=2) SD Card prints
constexpr uint16_t VP_SD_AbortPrintConfirmed = 0x2028; // Abort print confirmation (virtual, will be injected by the confirm dialog)
// constexpr uint16_t VP_SD_Print_Setting = 0x2040;
// constexpr uint16_t VP_SD_Print_LiveAdjustZ = 0x2050; // Data: 0 down, 1 up
// // Controls for movement (we can't use the incremental / decremental feature of the display at this feature works only with 16 bit values
// // (which would limit us to 655.35mm, which is likely not a problem for common setups, but i don't want to rule out hangprinters support)
// // A word about the coding: The VP will be per axis and the return code will be an signed 16 bit value in 0.01 mm resolution, telling us
// // the relative travel amount t he user wants to do. So eg. if the display sends us VP=2100 with value 100, the user wants us to move X by +1 mm.
constexpr uint16_t VP_MOVE_X = 0x2100;
constexpr uint16_t VP_MOVE_Y = 0x2102;
constexpr uint16_t VP_MOVE_Z = 0x2104;
constexpr uint16_t VP_MOVE_E0 = 0x2110;
// constexpr uint16_t VP_MOVE_E1 = 0x2112;
// //constexpr uint16_t VP_MOVE_E2 = 0x2114;
// //constexpr uint16_t VP_MOVE_E3 = 0x2116;
// //constexpr uint16_t VP_MOVE_E4 = 0x2118;
// //constexpr uint16_t VP_MOVE_E5 = 0x211A;
constexpr uint16_t VP_HOME_ALL = 0x2120;
// constexpr uint16_t VP_MOTOR_LOCK_UNLOK = 0x2130;
// // Power loss recovery
// constexpr uint16_t VP_POWER_LOSS_RECOVERY = 0x2180;
// // Fan Control Buttons , switch between "off" and "on"
// constexpr uint16_t VP_FAN0_CONTROL = 0x2200;
// constexpr uint16_t VP_FAN1_CONTROL = 0x2202;
// //constexpr uint16_t VP_FAN2_CONTROL = 0x2204;
// //constexpr uint16_t VP_FAN3_CONTROL = 0x2206;
// // Heater Control Buttons , triged between "cool down" and "heat PLA" state
constexpr uint16_t VP_E0_CONTROL = 0x2210;
// constexpr uint16_t VP_E1_CONTROL = 0x2212;
// //constexpr uint16_t VP_E2_CONTROL = 0x2214;
// //constexpr uint16_t VP_E3_CONTROL = 0x2216;
// //constexpr uint16_t VP_E4_CONTROL = 0x2218;
// //constexpr uint16_t VP_E5_CONTROL = 0x221A;
constexpr uint16_t VP_BED_CONTROL = 0x221C;
// // Preheat
// constexpr uint16_t VP_E0_BED_PREHEAT = 0x2220;
// constexpr uint16_t VP_E1_BED_CONTROL = 0x2222;
// //constexpr uint16_t VP_E2_BED_CONTROL = 0x2224;
// //constexpr uint16_t VP_E3_BED_CONTROL = 0x2226;
// //constexpr uint16_t VP_E4_BED_CONTROL = 0x2228;
// //constexpr uint16_t VP_E5_BED_CONTROL = 0x222A;
// // Filament load and unload
// constexpr uint16_t VP_E0_FILAMENT_LOAD_UNLOAD = 0x2300;
// constexpr uint16_t VP_E1_FILAMENT_LOAD_UNLOAD = 0x2302;
// // Settings store , reset
// constexpr uint16_t VP_SETTINGS = 0x2400;
// // PID autotune
constexpr uint16_t VP_PID_AUTOTUNE_E0 = 0x2410;
// //constexpr uint16_t VP_PID_AUTOTUNE_E1 = 0x2412;
// //constexpr uint16_t VP_PID_AUTOTUNE_E2 = 0x2414;
// //constexpr uint16_t VP_PID_AUTOTUNE_E3 = 0x2416;
// //constexpr uint16_t VP_PID_AUTOTUNE_E4 = 0x2418;
// //constexpr uint16_t VP_PID_AUTOTUNE_E5 = 0x241A;
constexpr uint16_t VP_PID_AUTOTUNE_BED = 0x2420;
// // Firmware version on the boot screen.
constexpr uint16_t VP_PRINTER_BEDSIZE = 0x1074;
constexpr uint16_t VP_PRINTER_BEDSIZE_LEN = 12;
constexpr uint16_t VP_MARLIN_VERSION = 0x2222;
constexpr uint8_t VP_MARLIN_VERSION_LEN = 20; // there is more space on the display, if needed.
// Material preheat settings
constexpr uint16_t VP_PREHEAT_PLA_HOTEND_TEMP = 0x1102;
constexpr uint16_t VP_PREHEAT_PLA_BED_TEMP = 0x1104;
constexpr uint16_t VP_PREHEAT_ABS_HOTEND_TEMP = 0x1108;
constexpr uint16_t VP_PREHEAT_ABS_BED_TEMP = 0x110a;
// // Place for status messages.
constexpr uint16_t VP_M117 = 0x21B3;
constexpr uint8_t VP_M117_LEN = 60;
// // Temperatures.
constexpr uint16_t VP_T_E0_Is = 0x1036; // 4 Byte Integer - HEAD_CURRENT_TEMP_VP
constexpr uint16_t VP_T_E0_Set = 0x1034; // 2 Byte Integer - HEAD_SET_TEMP_VP
// constexpr uint16_t VP_T_E1_Is = 0x3064; // 4 Byte Integer
// // reserved to support up to 6 Extruders:
// //constexpr uint16_t VP_T_E1_Set = 0x3066; // 2 Byte Integer
// //constexpr uint16_t VP_T_E2_Is = 0x3068; // 4 Byte Integer
// //constexpr uint16_t VP_T_E2_Set = 0x306A; // 2 Byte Integer
// //constexpr uint16_t VP_T_E3_Is = 0x306C; // 4 Byte Integer
// //constexpr uint16_t VP_T_E3_Set = 0x306E; // 2 Byte Integer
// //constexpr uint16_t VP_T_E4_Is = 0x3070; // 4 Byte Integer
// //constexpr uint16_t VP_T_E4_Set = 0x3072; // 2 Byte Integer
// //constexpr uint16_t VP_T_E4_Is = 0x3074; // 4 Byte Integer
// //constexpr uint16_t VP_T_E4_Set = 0x3076; // 2 Byte Integer
// //constexpr uint16_t VP_T_E5_Is = 0x3078; // 4 Byte Integer
// //constexpr uint16_t VP_T_E5_Set = 0x307A; // 2 Byte Integer
constexpr uint16_t VP_T_Bed_Is = 0x103c; // 4 Byte Integer - BED_SET_TEMP_VP
constexpr uint16_t VP_T_Bed_Set = 0x103A; // 2 Byte Integer - BED_CURRENT_TEMP_VP
constexpr uint16_t VP_Flowrate_E0 = 0x3090; // 2 Byte Integer
// constexpr uint16_t VP_Flowrate_E1 = 0x3092; // 2 Byte Integer
// constexpr uint16_t VP_Fan0_Percentage = 0x3100; // 2 Byte Integer (0..100)
// constexpr uint16_t VP_Fan1_Percentage = 0x33A2; // 2 Byte Integer (0..100)
// //constexpr uint16_t VP_Fan2_Percentage = 0x33A4; // 2 Byte Integer (0..100)
// //constexpr uint16_t VP_Fan3_Percentage = 0x33A6; // 2 Byte Integer (0..100)
constexpr uint16_t VP_Feedrate_Percentage = 0x1006; // 2 Byte Integer (0..100) - PRINT_SPEED_RATE_VP
constexpr uint16_t VP_PrintProgress_Percentage = 0x1016; // 2 Byte Integer (0..100)
constexpr uint16_t VP_PrintTimeProgressBar = 0x100E;
constexpr uint16_t VP_PrintTime = 0x21a0;
constexpr uint16_t VP_PrintTime_LEN = 6;
// constexpr uint16_t VP_PrintAccTime = 0x3160;
// constexpr uint16_t VP_PrintAccTime_LEN = 32;
// constexpr uint16_t VP_PrintsTotal = 0x3180;
// constexpr uint16_t VP_PrintsTotal_LEN = 16;
constexpr uint16_t VP_Z_OFFSET = 0x1026;
// // SDCard File Listing
constexpr uint16_t VP_SD_ScrollEvent = 0x20D4; // Data: 0 for "up a directory", numbers are the amount to scroll, e.g -1 one up, 1 one down
constexpr uint16_t VP_SD_FileSelected = 0x2200; // Number of file field selected.
constexpr uint16_t VP_SD_FileName_LEN = 21; // LEN is shared for all entries.
constexpr uint16_t VP_SD_FileName_CNT = 6; // LEN is shared for all entries.
constexpr uint16_t DGUS_SD_FILESPERSCREEN = VP_SD_FileName_CNT; // FIXME move that info to the display and read it from there.
constexpr uint16_t VP_SD_FileName0 = 0x20D5;
constexpr uint16_t VP_SD_FileName1 = VP_SD_FileName0 + VP_SD_FileName_LEN;
constexpr uint16_t VP_SD_FileName2 = VP_SD_FileName1 + VP_SD_FileName_LEN;
constexpr uint16_t VP_SD_FileName3 = VP_SD_FileName2 + VP_SD_FileName_LEN;
constexpr uint16_t VP_SD_FileName4 = VP_SD_FileName3 + VP_SD_FileName_LEN;
constexpr uint16_t VP_SD_FileName5 = VP_SD_FileName4 + VP_SD_FileName_LEN;
constexpr uint16_t VP_SD_Print_ProbeOffsetZ = 0x32A0; //
constexpr uint16_t VP_SD_Print_Filename = 0x2000; //
constexpr uint16_t VP_ICON_OVERLAY_CLEAR = 10;
constexpr uint16_t VP_ICON_OVERLAY_SELECTED = 6;
// // Fan status
// constexpr uint16_t VP_FAN0_STATUS = 0x3300;
// constexpr uint16_t VP_FAN1_STATUS = 0x3302;
// //constexpr uint16_t VP_FAN2_STATUS = 0x3304;
// //constexpr uint16_t VP_FAN3_STATUS = 0x3306;
// // Heater status
// constexpr uint16_t VP_E0_STATUS = 0x3310;
// //constexpr uint16_t VP_E1_STATUS = 0x3312;
// //constexpr uint16_t VP_E2_STATUS = 0x3314;
// //constexpr uint16_t VP_E3_STATUS = 0x3316;
// //constexpr uint16_t VP_E4_STATUS = 0x3318;
// //constexpr uint16_t VP_E5_STATUS = 0x331A;
// constexpr uint16_t VP_BED_STATUS = 0x331C;
// constexpr uint16_t VP_MOVE_OPTION = 0x3400;
// // Step per mm
constexpr uint16_t VP_X_STEP_PER_MM = 0x3600; // at the moment , 2 byte unsigned int , 0~1638.4
// //constexpr uint16_t VP_X2_STEP_PER_MM = 0x3602;
constexpr uint16_t VP_Y_STEP_PER_MM = 0x3604;
// //constexpr uint16_t VP_Y2_STEP_PER_MM = 0x3606;
constexpr uint16_t VP_Z_STEP_PER_MM = 0x3608;
// //constexpr uint16_t VP_Z2_STEP_PER_MM = 0x360A;
constexpr uint16_t VP_E0_STEP_PER_MM = 0x3610;
// //constexpr uint16_t VP_E1_STEP_PER_MM = 0x3612;
// //constexpr uint16_t VP_E2_STEP_PER_MM = 0x3614;
// //constexpr uint16_t VP_E3_STEP_PER_MM = 0x3616;
// //constexpr uint16_t VP_E4_STEP_PER_MM = 0x3618;
// //constexpr uint16_t VP_E5_STEP_PER_MM = 0x361A;
// // PIDs
constexpr uint16_t VP_E0_PID_P = 0x3700; // at the moment , 2 byte unsigned int , 0~1638.4
constexpr uint16_t VP_E0_PID_I = 0x3702;
constexpr uint16_t VP_E0_PID_D = 0x3704;
constexpr uint16_t VP_BED_PID_P = 0x3710;
constexpr uint16_t VP_BED_PID_I = 0x3712;
constexpr uint16_t VP_BED_PID_D = 0x3714;
// // Wating screen status
// constexpr uint16_t VP_WAITING_STATUS = 0x3800;
// // SPs for certain variables...
// // located at 0x5000 and up
// // Not used yet!
// // This can be used e.g to make controls / data display invisible
// constexpr uint16_t SP_T_E0_Is = 0x5000;
// constexpr uint16_t SP_T_E0_Set = 0x5010;
// constexpr uint16_t SP_T_E1_Is = 0x5020;
// constexpr uint16_t SP_T_Bed_Is = 0x5030;
// constexpr uint16_t SP_T_Bed_Set = 0x5040;
// Power loss recovery
constexpr uint16_t VP_POWER_LOSS_RECOVERY = 0x105F;
// Buttons defined by Creality - Don't worry if you're confused by the naming, so am I
constexpr uint16_t VP_BUTTON_MAINENTERKEY = 0x1002;
constexpr uint16_t VP_BUTTON_ADJUSTENTERKEY = 0x1004;
constexpr uint16_t VP_BUTTON_PAUSEPRINTKEY = 0x100A;
constexpr uint16_t VP_BUTTON_TEMPCONTROL = 0x1030;
constexpr uint16_t VP_BUTTON_COOLDOWN = 0x1032;
constexpr uint16_t VP_BUTTON_PREPAREENTERKEY = 0x103E;
constexpr uint16_t VP_BUTTON_SELECTFILEKEY = 0x20D3;
constexpr uint16_t VP_BUTTON_STARTPRINTKEY = 0x20D2;
constexpr uint16_t VP_BUTTON_STOPPRINTKEY = 0x1008;
constexpr uint16_t VP_BUTTON_RESUMEPRINTKEY = 0x100C;
constexpr uint16_t VP_BUTTON_BEDLEVELKEY = 0x1044;
constexpr uint16_t VP_BUTTON_HEATLOADSTARTKEY = 0x1056;
// Additional stuff defined by Creality
constexpr uint16_t VP_FAN_TOGGLE = 0x101E;
constexpr uint16_t VP_LED_TOGGLE = 0x101F;
constexpr uint16_t VP_STEPPERS = 0x1200;
constexpr uint16_t VP_MESH_LEVEL_TEMP = 0x108A;
constexpr uint16_t VP_MESH_LEVEL_STATUS = 0x108D;
constexpr uint16_t VP_FEED_AMOUNT = 0x1054;
constexpr uint16_t VP_FEED_PROGRESS = 0x108e;
// Movement screen
constexpr uint16_t VP_X_POSITION = 0x1048;
constexpr uint16_t VP_Y_POSITION = 0x104A;
constexpr uint16_t VP_Z_POSITION = 0x104C;
constexpr uint16_t VP_BUTTON_MOVEKEY = 0x1046;
// Icons
constexpr uint16_t ICON_TOGGLE_ON = 1;
constexpr uint16_t ICON_TOGGLE_OFF = 2;
@@ -0,0 +1,361 @@
#include "../../../../../inc/MarlinConfigPre.h"
#include "../DGUSDisplayDef.h"
#include "../DGUSDisplay.h"
#include "../DGUSScreenHandler.h"
#include "../../../../../module/temperature.h"
#include "../../../../../module/motion.h"
#include "../../../../../module/planner.h"
#include "../../../../../feature/pause.h"
#if ENABLED(FILAMENT_RUNOUT_SENSOR)
#include "../../../../../feature/runout.h"
#endif
#include "../../../../../module/settings.h"
#include "../../../../marlinui.h"
#include "../../../ui_api.h"
#include "PageHandlers.h"
#if ENABLED(DGUS_LCD_UI_CREALITY_TOUCH)
// Definitions of page handlers
void MainMenuHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
// Nothing
}
void ControlMenuHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
switch (var.VP) {
case VP_BUTTON_PREPAREENTERKEY:
switch(buttonValue) {
case 5: // About
// Automatically handled
break;
case 7: // Reset to factory settings
settings.reset();
settings.save();
break;
case 9: // Back button
// TODO: should navigate automatically
break;
}
break;
case VP_BUTTON_ADJUSTENTERKEY:
ScreenHandler.HandleLEDToggle();
break;
}
}
void LevelingModeHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
switch (var.VP) {
case VP_BUTTON_BEDLEVELKEY:
switch (buttonValue) {
case 1:
ExtUI::injectCommands_P("G28\nG0 Z0");
break;
case 2:
// Increase Z-offset
ExtUI::smartAdjustAxis_steps(ExtUI::mmToWholeSteps(0.01, ExtUI::axis_t::Z), ExtUI::axis_t::Z, true);;
ScreenHandler.ForceCompleteUpdate();
settings.save();
break;
case 3:
// Decrease Z-offset
ExtUI::smartAdjustAxis_steps(ExtUI::mmToWholeSteps(-0.01, ExtUI::axis_t::Z), ExtUI::axis_t::Z, true);;
ScreenHandler.ForceCompleteUpdate();
settings.save();
break;
}
break;
case VP_BUTTON_MAINENTERKEY:
// Go to leveling screen
ExtUI::injectCommands_P("G28\nG29");
break;
}
}
void LevelingHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
switch (var.VP) {
case VP_BUTTON_BEDLEVELKEY:
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_ZOFFSET_LEVEL);
break;
}
}
void TempMenuHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
switch (var.VP) {
case VP_BUTTON_ADJUSTENTERKEY:
switch (buttonValue) {
case 3:
ScreenHandler.HandleFanToggle();
break;
}
break;
}
}
void PrepareMenuHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
switch (var.VP) {
case VP_BUTTON_PREPAREENTERKEY:
// Disable steppers
ScreenHandler.HandleMotorLockUnlock(var, &buttonValue);
break;
case VP_BUTTON_COOLDOWN:
ScreenHandler.HandleAllHeatersOff(var, &buttonValue);
break;
case VP_BUTTON_TEMPCONTROL:
switch (buttonValue) {
case 5:
thermalManager.setTargetHotend(ui.material_preset[0].hotend_temp, 0);
thermalManager.setTargetBed(ui.material_preset[0].bed_temp);
break;
case 6:
thermalManager.setTargetHotend(ui.material_preset[1].hotend_temp, 0);
thermalManager.setTargetBed(ui.material_preset[1].bed_temp);
break;
}
break;
}
ScreenHandler.ForceCompleteUpdate();
}
void TuneMenuHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
switch (var.VP) {
case VP_BUTTON_ADJUSTENTERKEY:
switch (buttonValue) {
case 2:
ScreenHandler.GotoScreen(ExtUI::isPrintingFromMediaPaused() ? DGUSLCD_SCREEN_PRINT_PAUSED : DGUSLCD_SCREEN_PRINT_RUNNING);
break;
case 3:
ScreenHandler.HandleFanToggle();
break;
case 4:
ScreenHandler.HandleLEDToggle();
break;
}
}
}
void PrintRunningMenuHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
// There are actually no buttons to handle here: all buttons navigate to other screens (like confirmation screens)
}
void PrintPausedMenuHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
switch (var.VP) {
case VP_BUTTON_RESUMEPRINTKEY:
#if ENABLED(FILAMENT_RUNOUT_SENSOR)
runout.reset();
#endif
if (!ScreenHandler.HandlePendingUserConfirmation()) {
ExtUI::resumePrint();
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_PRINT_RUNNING);
}
break;
}
}
void PrintPauseDialogHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
switch (var.VP){
case VP_BUTTON_PAUSEPRINTKEY:
switch (buttonValue) {
case 2:
ExtUI::pausePrint();
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_PRINT_PAUSED);
break;
case 3:
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_PRINT_RUNNING);
break;
}
break;
}
}
void FilamentRunoutHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
switch (var.VP){
case VP_BUTTON_RESUMEPRINTKEY:
ExtUI::resumePrint();
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_PRINT_RUNNING);
break;
case VP_BUTTON_STOPPRINTKEY:
ExtUI::stopPrint();
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_MAIN);
break;
}
}
void StopConfirmScreenHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
switch (var.VP){
case VP_BUTTON_STOPPRINTKEY:
switch (buttonValue) {
case 2:
ExtUI::stopPrint();
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_MAIN);
break;
case 3:
ScreenHandler.GotoScreen(ExtUI::isPrintingFromMediaPaused() ? DGUSLCD_SCREEN_PRINT_PAUSED : DGUSLCD_SCREEN_PRINT_RUNNING);
break;
}
break;
}
}
void PreheatSettingsScreenHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
switch (var.VP){
case VP_BUTTON_PREPAREENTERKEY:
// Save button, save settings and go back
settings.save();
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_TEMP);
break;
case VP_BUTTON_COOLDOWN:
// Back button, discard settings
settings.load();
break;
}
}
void change_filament_with_temp(PGM_P command, const uint16_t celsius) {
thermalManager.setTargetHotend(celsius, ExtUI::H0);
char cmd[32];
sprintf_P(cmd, command, ScreenHandler.feed_amount);
SERIAL_ECHOPAIR("Injecting command: ", cmd);
ExtUI::injectCommands(cmd);
SERIAL_ECHOPGM_P("- waiting for queue");
queue.advance();
SERIAL_ECHOPGM_P("- done");
}
void FeedHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
if (var.VP != VP_BUTTON_HEATLOADSTARTKEY) return;
// Common for load/unload -> determine minimum temperature
uint16_t celsius = ExtUI::getActualTemp_celsius(ExtUI::H0);
if (celsius < PREHEAT_1_TEMP_HOTEND) {
celsius = PREHEAT_1_TEMP_HOTEND;
}
switch (buttonValue) {
case 1:
dgusdisplay.WriteVariable(VP_FEED_PROGRESS, static_cast<int16_t>(10));
change_filament_with_temp(PSTR("M701 L%f"), celsius);
dgusdisplay.WriteVariable(VP_FEED_PROGRESS, static_cast<int16_t>(0));
break;
case 2:
dgusdisplay.WriteVariable(VP_FEED_PROGRESS, static_cast<int16_t>(10));
change_filament_with_temp(PSTR("M702 U%f"), celsius);
dgusdisplay.WriteVariable(VP_FEED_PROGRESS, static_cast<int16_t>(0));
break;
}
ScreenHandler.ForceCompleteUpdate();
}
void MoveHandler(DGUS_VP_Variable &var, unsigned short buttonValue) {
if (var.VP != VP_BUTTON_MOVEKEY) return;
switch (buttonValue) {
case 1:
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_MOVE10MM);
break;
case 2:
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_MOVE1MM);
break;
case 3:
ScreenHandler.GotoScreen(DGUSLCD_SCREEN_MOVE01MM);
break;
case 4:
ExtUI::injectCommands_P("G28");
break;
}
}
// Register the page handlers
#define PAGE_HANDLER(SCRID, HDLRPTR) { .ScreenID=SCRID, .Handler=HDLRPTR },
const struct PageHandler PageHandlers[] PROGMEM = {
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_MAIN, MainMenuHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_CONTROL, ControlMenuHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_ZOFFSET_LEVEL, LevelingModeHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_LEVELING, LevelingHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_TEMP, TempMenuHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_TEMP_PLA, PreheatSettingsScreenHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_TEMP_ABS, PreheatSettingsScreenHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_TUNING, TuneMenuHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_FEED, FeedHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_MOVE01MM, MoveHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_MOVE1MM, MoveHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_MOVE10MM, MoveHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_FILAMENTRUNOUT1, FilamentRunoutHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_DIALOG_STOP, StopConfirmScreenHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_PRINT_RUNNING, PrintRunningMenuHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_PRINT_PAUSED, PrintPausedMenuHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_DIALOG_PAUSE, PrintPauseDialogHandler)
PAGE_HANDLER(DGUSLCD_Screens::DGUSLCD_SCREEN_PREPARE, PrepareMenuHandler)
// Terminating
PAGE_HANDLER(static_cast<DGUSLCD_Screens>(0) ,0)
};
void DGUSCrealityDisplay_HandleReturnKeyEvent(DGUS_VP_Variable &var, void *val_ptr) {
const struct PageHandler *map = PageHandlers;
const uint16_t *ret;
const DGUSLCD_Screens current_screen = DGUSScreenHandler::getCurrentScreen();
while ((ret = (uint16_t*) pgm_read_ptr(&(map->Handler)))) {
if ((map->ScreenID) == current_screen) {
unsigned short button_value = *static_cast<unsigned short*>(val_ptr);
button_value = (button_value & 0xffU) << 8U | (button_value >> 8U);
SERIAL_ECHOPAIR("Invoking handler for screen ", current_screen);
SERIAL_ECHOLNPAIR("with VP=", var.VP, " value=", button_value);
map->Handler(var, button_value);
return;
}
map++;
}
}
#endif
@@ -0,0 +1,11 @@
#pragma once
// Mapping of handlers per page. This construction is necessary because the CR-6 touch screen re-uses the same button IDs all over the place.
typedef void (*DGUS_CREALITY_SCREEN_BUTTON_HANDLER)(DGUS_VP_Variable &var, unsigned short buttonValue);
struct PageHandler {
DGUSLCD_Screens ScreenID;
DGUS_CREALITY_SCREEN_BUTTON_HANDLER Handler;
};
void DGUSCrealityDisplay_HandleReturnKeyEvent(DGUS_VP_Variable &var, void *val_ptr);
+4
View File
@@ -951,6 +951,10 @@ namespace ExtUI {
TERN_(HAS_RESUME_CONTINUE, wait_for_user = false);
}
bool isWaitingOnUser() {
return TERN(HAS_RESUME_CONTINUE, wait_for_user, false);
}
void printFile(const char *filename) {
UNUSED(filename);
IFSD(card.openAndPrintFile(filename), NOOP);
+1
View File
@@ -187,6 +187,7 @@ namespace ExtUI {
void setFeedrate_percent(const float);
void setFlow_percent(const int16_t, const extruder_t);
void setUserConfirmed();
bool isWaitingOnUser();
#if ENABLED(LIN_ADVANCE)
float getLinearAdvance_mm_mm_s(const extruder_t);
+2
View File
@@ -52,6 +52,7 @@ default_src_filter = +<src/*> -<src/config> -<src/HAL> +<src/HAL/shared>
-<src/lcd/menu/menu_ubl.cpp>
-<src/lcd/extui/lib/mks_ui>
-<src/lcd/extui/lib/dgus> -<src/lcd/extui/dgus_lcd.cpp>
-<src/lcd/extui/lib/dgus_creality> -<src/lcd/extui/dgus_creality_lcd.cpp>
-<src/lcd/extui/example.cpp>
-<src/lcd/extui/malyan_lcd.cpp>
-<src/lcd/extui/lib/ftdi_eve_touch_ui>
@@ -269,6 +270,7 @@ HAS_MENU_UBL = src_filter=+<src/lcd/menu/menu_ubl.cpp>
ANYCUBIC_LCD_CHIRON = src_filter=+<src/lcd/extui/anycubic_chiron_lcd.cpp> +<src/lcd/extui/lib/anycubic_chiron>
ANYCUBIC_LCD_I3MEGA = src_filter=+<src/lcd/extui/anycubic_i3mega_lcd.cpp> +<src/lcd/extui/lib/anycubic_i3mega>
HAS_DGUS_LCD = src_filter=+<src/lcd/extui/lib/dgus> +<src/lcd/extui/dgus_lcd.cpp>
DGUS_LCD_UI_CREALITY_TOUCH = src_filter=+<src/lcd/extui/lib/dgus_creality> +<src/lcd/extui/dgus_creality_lcd.cpp>
TOUCH_UI_FTDI_EVE = src_filter=+<src/lcd/extui/lib/ftdi_eve_touch_ui>
EXTUI_EXAMPLE = src_filter=+<src/lcd/extui/example.cpp>
MALYAN_LCD = src_filter=+<src/lcd/extui/malyan_lcd.cpp>