feat(cache): Added forceOffline in settings and caching games & library

This commit is contained in:
quexeky
2025-01-31 13:01:41 +11:00
parent 273c68561b
commit 3cb592ecf2
13 changed files with 132 additions and 130 deletions
+1
View File
@@ -47,6 +47,7 @@ async function calculateGames(): Promise<Game[]> {
return await invoke("fetch_library");
}
catch(e) {
console.log(e)
libraryDownloadError = true;
return new Array();
}
+67 -107
View File
@@ -1,9 +1,7 @@
<template>
<div>
<div class="border-b border-zinc-600 py-2 px-1">
<div
class="-ml-4 -mt-2 flex flex-wrap items-center justify-between sm:flex-nowrap"
>
<div class="-ml-4 -mt-2 flex flex-wrap items-center justify-between sm:flex-nowrap">
<div class="ml-4 mt-2">
<h3 class="text-base font-display font-semibold text-zinc-100">
Install directories
@@ -15,27 +13,17 @@
</p>
</div>
<div class="ml-4 mt-2 shrink-0">
<button
@click="() => (open = true)"
type="button"
class="relative inline-flex items-center rounded-md bg-blue-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600"
>
<button @click="() => (open = true)" type="button"
class="relative inline-flex items-center rounded-md bg-blue-600 px-3 py-2 text-sm font-semibold text-white shadow-sm hover:bg-blue-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-blue-600">
Add new directory
</button>
</div>
</div>
</div>
<ul role="list" class="divide-y divide-gray-800">
<li
v-for="(dir, dirIdx) in dirs"
:key="dir"
class="flex justify-between gap-x-6 py-5"
>
<li v-for="(dir, dirIdx) in dirs" :key="dir" class="flex justify-between gap-x-6 py-5">
<div class="flex min-w-0 gap-x-4">
<FolderIcon
class="h-6 w-6 text-blue-600 flex-none rounded-full"
alt=""
/>
<FolderIcon class="h-6 w-6 text-blue-600 flex-none rounded-full" alt="" />
<div class="min-w-0 flex-auto">
<p class="text-sm/6 text-zinc-100">
{{ dir }}
@@ -43,16 +31,12 @@
</div>
</div>
<div class="flex shrink-0 items-center gap-x-6">
<button
@click="() => deleteDirectory(dirIdx)"
:disabled="dirs.length <= 1"
:class="[
dirs.length <= 1
? 'text-zinc-700'
: 'text-zinc-400 hover:text-zinc-100',
'-m-2.5 block p-2.5',
]"
>
<button @click="() => deleteDirectory(dirIdx)" :disabled="dirs.length <= 1" :class="[
dirs.length <= 1
? 'text-zinc-700'
: 'text-zinc-400 hover:text-zinc-100',
'-m-2.5 block p-2.5',
]">
<span class="sr-only">Open options</span>
<TrashIcon class="size-5" aria-hidden="true" />
</button>
@@ -72,37 +56,44 @@
Maximum Download Threads
</label>
<div class="mt-2">
<input
type="number"
name="threads"
id="threads"
min="1"
max="32"
v-model="downloadThreads"
@keypress="validateNumberInput"
@paste="validatePaste"
class="block w-full rounded-md border-0 py-1.5 text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 bg-zinc-800 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm sm:leading-6"
/>
<input type="number" name="threads" id="threads" min="1" max="32" v-model="downloadThreads"
@keypress="validateNumberInput" @paste="validatePaste"
class="block w-full rounded-md border-0 py-1.5 text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 bg-zinc-800 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm sm:leading-6" />
</div>
<p class="mt-2 text-sm text-zinc-400">
The maximum number of concurrent download threads. Higher values may
download faster but use more system resources. Default is 4.
</p>
</div>
<div class="mt-10 space-y-8">
<div class="flex flex-row items-center justify-between">
<div>
<h3 class="text-sm font-medium leading-6 text-zinc-100">Force Offline</h3>
<p class="mt-1 text-sm leading-6 text-zinc-400">
Drop will not make any external connections
</p>
</div>
<Switch v-model="forceOffline" :class="[
forceOffline ? 'bg-blue-600' : 'bg-zinc-700',
'relative inline-flex h-6 w-11 flex-shrink-0 cursor-pointer rounded-full border-2 border-transparent transition-colors duration-200 ease-in-out'
]">
<span :class="[
forceOffline ? 'translate-x-5' : 'translate-x-0',
'pointer-events-none relative inline-block h-5 w-5 transform rounded-full bg-white shadow ring-0 transition duration-200 ease-in-out'
]" />
</Switch>
</div>
</div>
<div class="mt-6">
<button
type="button"
@click="saveDownloadThreads"
:disabled="saveState.loading"
:class="[
'inline-flex items-center rounded-md px-3 py-2 text-sm font-semibold text-white shadow-sm focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 transition-colors duration-300',
saveState.success
? 'bg-green-600 hover:bg-green-500 focus-visible:outline-green-600'
: 'bg-blue-600 hover:bg-blue-500 focus-visible:outline-blue-600',
'disabled:bg-blue-600/50 disabled:cursor-not-allowed'
]"
>
<button type="button" @click="saveSettings" :disabled="saveState.loading" :class="[
'inline-flex items-center rounded-md px-3 py-2 text-sm font-semibold text-white shadow-sm focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 transition-colors duration-300',
saveState.success
? 'bg-green-600 hover:bg-green-500 focus-visible:outline-green-600'
: 'bg-blue-600 hover:bg-blue-500 focus-visible:outline-blue-600',
'disabled:bg-blue-600/50 disabled:cursor-not-allowed'
]">
{{ saveState.success ? 'Saved' : 'Save Changes' }}
</button>
</div>
@@ -110,49 +101,27 @@
</div>
<TransitionRoot as="template" :show="open">
<Dialog class="relative z-50" @close="open = false">
<TransitionChild
as="template"
enter="ease-out duration-300"
enter-from="opacity-0"
enter-to="opacity-100"
leave="ease-in duration-200"
leave-from="opacity-100"
leave-to="opacity-0"
>
<div
class="fixed inset-0 bg-zinc-950 bg-opacity-75 transition-opacity"
/>
<TransitionChild as="template" enter="ease-out duration-300" enter-from="opacity-0" enter-to="opacity-100"
leave="ease-in duration-200" leave-from="opacity-100" leave-to="opacity-0">
<div class="fixed inset-0 bg-zinc-950 bg-opacity-75 transition-opacity" />
</TransitionChild>
<div class="fixed inset-0 z-10 w-screen overflow-y-auto">
<div
class="flex min-h-full items-end justify-center p-4 text-center sm:items-center sm:p-0"
>
<TransitionChild
as="template"
enter="ease-out duration-300"
<div class="flex min-h-full items-end justify-center p-4 text-center sm:items-center sm:p-0">
<TransitionChild as="template" enter="ease-out duration-300"
enter-from="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
enter-to="opacity-100 translate-y-0 sm:scale-100"
leave="ease-in duration-200"
enter-to="opacity-100 translate-y-0 sm:scale-100" leave="ease-in duration-200"
leave-from="opacity-100 translate-y-0 sm:scale-100"
leave-to="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
>
leave-to="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95">
<DialogPanel
class="relative transform overflow-hidden rounded-lg bg-zinc-900 px-4 pb-4 pt-5 text-left shadow-xl transition-all sm:my-8 sm:w-full sm:max-w-lg sm:p-6"
>
class="relative transform overflow-hidden rounded-lg bg-zinc-900 px-4 pb-4 pt-5 text-left shadow-xl transition-all sm:my-8 sm:w-full sm:max-w-lg sm:p-6">
<div class="sm:flex sm:items-start">
<div class="mt-3 w-full sm:ml-4 sm:mt-0">
<div>
<label
for="dir"
class="block text-sm/6 font-medium text-zinc-100"
>Select game directory</label
>
<label for="dir" class="block text-sm/6 font-medium text-zinc-100">Select game directory</label>
<div class="mt-2">
<button
@click="() => selectDirectory()"
class="block text-left w-full rounded-md border-0 px-3 py-1.5 text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 bg-zinc-800 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm/6"
>
<button @click="() => selectDirectory()"
class="block text-left w-full rounded-md border-0 px-3 py-1.5 text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-700 bg-zinc-800 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-blue-600 sm:text-sm/6">
{{
currentDirectory ?? "Click to select a directory..."
}}
@@ -165,36 +134,25 @@
</div>
</div>
<div class="mt-5 sm:mt-4 sm:flex sm:flex-row-reverse">
<LoadingButton
:disabled="currentDirectory == undefined"
type="button"
:loading="createDirectoryLoading"
@click="() => submitDirectory()"
:class="[
<LoadingButton :disabled="currentDirectory == undefined" type="button" :loading="createDirectoryLoading"
@click="() => submitDirectory()" :class="[
'inline-flex w-full shadow-sm sm:ml-3 sm:w-auto',
currentDirectory === undefined
? 'text-zinc-400 bg-blue-600/10 hover:bg-blue-600/10'
: 'text-white bg-blue-600 hover:bg-blue-500',
]"
>
]">
Add
</LoadingButton>
<button
type="button"
<button type="button"
class="mt-3 inline-flex w-full justify-center rounded-md bg-zinc-800 px-3 py-2 text-sm font-semibold text-zinc-100 shadow-sm ring-1 ring-inset ring-zinc-800 hover:bg-zinc-900 sm:mt-0 sm:w-auto"
@click="() => cancelDirectory()"
ref="cancelButtonRef"
>
@click="() => cancelDirectory()" ref="cancelButtonRef">
Cancel
</button>
</div>
<div v-if="error" class="mt-3 rounded-md bg-red-600/10 p-4">
<div class="flex">
<div class="flex-shrink-0">
<XCircleIcon
class="h-5 w-5 text-red-600"
aria-hidden="true"
/>
<XCircleIcon class="h-5 w-5 text-red-600" aria-hidden="true" />
</div>
<div class="ml-3">
<h3 class="text-sm font-medium text-red-600">
@@ -220,6 +178,7 @@ import {
} from "@headlessui/vue";
import { FolderIcon, TrashIcon, XCircleIcon } from "@heroicons/vue/16/solid";
import { invoke } from "@tauri-apps/api/core";
import { Switch } from '@headlessui/vue'
import { type Settings } from "~/types";
const open = ref(false);
@@ -231,6 +190,7 @@ const dirs = ref<Array<string>>([]);
const settings = await invoke<Settings>("fetch_settings");
const downloadThreads = ref(settings?.maxDownloadThreads ?? 4);
const forceOffline = ref(settings?.forceOffline ?? false);
const saveState = reactive({
loading: false,
@@ -293,21 +253,21 @@ async function deleteDirectory(index: number) {
await updateDirs();
}
async function saveDownloadThreads() {
async function saveSettings() {
try {
saveState.loading = true;
await invoke("update_settings", {
newSettings: { maxDownloadThreads: downloadThreads.value },
newSettings: { maxDownloadThreads: downloadThreads.value, forceOffline: forceOffline.value },
});
// Show success state
saveState.success = true;
// Reset back to normal state after 2 seconds
setTimeout(() => {
saveState.success = false;
}, 2000);
} catch (error) {
console.error('Failed to save settings:', error);
} finally {
@@ -317,8 +277,8 @@ async function saveDownloadThreads() {
function validateNumberInput(event: KeyboardEvent) {
// Allow only numbers and basic control keys
if (!/^\d$/.test(event.key) &&
!['Backspace', 'Delete', 'Tab', 'ArrowLeft', 'ArrowRight'].includes(event.key)) {
if (!/^\d$/.test(event.key) &&
!['Backspace', 'Delete', 'Tab', 'ArrowLeft', 'ArrowRight'].includes(event.key)) {
event.preventDefault();
}
}
+2 -2
View File
@@ -46,7 +46,7 @@ pub enum GameDownloadStatus {
}
// Stuff that shouldn't be synced to disk
#[derive(Clone, Serialize)]
#[derive(Clone, Serialize, Deserialize)]
pub enum ApplicationTransientStatus {
Downloading { version_name: String },
Uninstalling {},
@@ -149,7 +149,7 @@ impl DatabaseImpls for DatabaseInterface {
let db_path = data_root_dir.join("drop.db");
let games_base_dir = data_root_dir.join("games");
let logs_root_dir = data_root_dir.join("logs");
let cache_dir = data_root_dir.join("cache/");
let cache_dir = data_root_dir.join("cache");
debug!("creating data directory at {:?}", data_root_dir);
create_dir_all(data_root_dir.clone()).unwrap();
@@ -48,7 +48,7 @@ pub enum DownloadManagerSignal {
Uninstall(DownloadableMetadata),
}
#[derive(Debug, Clone)]
#[derive(Debug)]
pub enum DownloadManagerStatus {
Downloading,
Paused,
@@ -255,7 +255,7 @@ impl DownloadManagerBuilder {
}
Err(e) => {
error!("download {:?} has error {}", download_agent.metadata(), &e);
download_agent.on_error(&app_handle, e.clone());
download_agent.on_error(&app_handle, &e);
sender.send(DownloadManagerSignal::Error(e)).unwrap();
}
}
@@ -287,7 +287,7 @@ impl DownloadManagerBuilder {
fn manage_error_signal(&mut self, error: ApplicationDownloadError) {
debug!("got signal Error");
if let Some(current_agent) = self.current_download_agent.clone() {
current_agent.on_error(&self.app_handle, error.clone());
current_agent.on_error(&self.app_handle, &error);
self.stop_and_wait_current_download();
self.remove_and_cleanup_front_download(&current_agent.metadata());
@@ -16,7 +16,7 @@ pub trait Downloadable: Send + Sync {
fn status(&self) -> DownloadStatus;
fn metadata(&self) -> DownloadableMetadata;
fn on_initialised(&self, app_handle: &AppHandle);
fn on_error(&self, app_handle: &AppHandle, error: ApplicationDownloadError);
fn on_error(&self, app_handle: &AppHandle, error: &ApplicationDownloadError);
fn on_complete(&self, app_handle: &AppHandle);
fn on_incomplete(&self, app_handle: &AppHandle);
fn on_cancelled(&self, app_handle: &AppHandle);
@@ -8,7 +8,7 @@ use serde_with::SerializeDisplay;
use super::{remote_access_error::RemoteAccessError, setup_error::SetupError};
// TODO: Rename / separate from downloads
#[derive(Debug, Clone, SerializeDisplay)]
#[derive(Debug, SerializeDisplay)]
pub enum ApplicationDownloadError {
Communication(RemoteAccessError),
Checksum,
@@ -10,7 +10,7 @@ use url::ParseError;
use super::drop_server_error::DropServerError;
#[derive(Debug, Clone, SerializeDisplay)]
#[derive(Debug, SerializeDisplay)]
pub enum RemoteAccessError {
FetchError(Arc<reqwest::Error>),
ParsingError(ParseError),
@@ -21,6 +21,7 @@ pub enum RemoteAccessError {
InvalidRedirect,
ManifestDownloadFailed(StatusCode, String),
OutOfSync,
Cache(cacache::Error),
Generic(String),
}
@@ -52,6 +53,7 @@ impl Display for RemoteAccessError {
),
RemoteAccessError::OutOfSync => write!(f, "server's and client's time are out of sync. Please ensure they are within at least 30 seconds of each other"),
RemoteAccessError::Generic(message) => write!(f, "{}", message),
RemoteAccessError::Cache(error) => write!(f, "Cache Error: {}", error),
}
}
}
+5 -6
View File
@@ -3,7 +3,7 @@ use std::sync::Mutex;
use tauri::{AppHandle, Manager};
use crate::{
database::db::GameVersion, error::{library_error::LibraryError, remote_access_error::RemoteAccessError}, games::library::{get_current_meta, uninstall_game_logic}, offline, AppState
database::db::GameVersion, error::{library_error::LibraryError, remote_access_error::RemoteAccessError}, games::library::{fetch_game_logic_offline, fetch_library_logic_offline, get_current_meta, uninstall_game_logic}, offline, AppState
};
use super::{
@@ -15,17 +15,16 @@ use super::{
};
#[tauri::command]
pub fn fetch_library(app: AppHandle) -> Result<Vec<Game>, RemoteAccessError> {
let state = app.state::<Mutex<AppState>>();
offline!(state, fetch_library_logic, fetch_library_logic, app)
pub fn fetch_library(state: tauri::State<'_, Mutex<AppState>>) -> Result<Vec<Game>, RemoteAccessError> {
offline!(state, fetch_library_logic, fetch_library_logic_offline, state)
}
#[tauri::command]
pub fn fetch_game(
game_id: String,
app: tauri::AppHandle,
state: tauri::State<'_, Mutex<AppState>>
) -> Result<FetchGameStruct, RemoteAccessError> {
fetch_game_logic(game_id, app)
offline!(state, fetch_game_logic, fetch_game_logic_offline, game_id, state)
}
#[tauri::command]
@@ -362,7 +362,7 @@ impl Downloadable for GameDownloadAgent {
*self.status.lock().unwrap() = DownloadStatus::Queued;
}
fn on_error(&self, app_handle: &tauri::AppHandle, error: ApplicationDownloadError) {
fn on_error(&self, app_handle: &tauri::AppHandle, error: &ApplicationDownloadError) {
*self.status.lock().unwrap() = DownloadStatus::Error;
app_handle
.emit("download_error", error.to_string())
+30 -6
View File
@@ -14,10 +14,11 @@ use crate::download_manager::downloadable_metadata::DownloadableMetadata;
use crate::error::remote_access_error::RemoteAccessError;
use crate::games::state::{GameStatusManager, GameStatusWithTransient};
use crate::remote::auth::generate_authorization_header;
use crate::remote::cache::{cache_object, get_cached_object};
use crate::remote::requests::make_request;
use crate::AppState;
#[derive(serde::Serialize)]
#[derive(Serialize, Deserialize)]
pub struct FetchGameStruct {
game: Game,
status: GameStatusWithTransient,
@@ -66,10 +67,11 @@ pub struct StatsUpdateEvent {
pub time: usize,
}
pub fn fetch_library_logic(app: AppHandle) -> Result<Vec<Game>, RemoteAccessError> {
pub fn fetch_library_logic(state: tauri::State<'_, Mutex<AppState>>) -> Result<Vec<Game>, RemoteAccessError> {
let header = generate_authorization_header();
let client = reqwest::blocking::Client::new();
println!("Making library request");
let response = make_request(&client, &["/api/v1/client/user/library"], &[], |f| {
f.header("Authorization", header)
})?
@@ -80,10 +82,10 @@ pub fn fetch_library_logic(app: AppHandle) -> Result<Vec<Game>, RemoteAccessErro
warn!("{:?}", err);
return Err(RemoteAccessError::InvalidResponse(err));
}
println!("Getting Games");
let games: Vec<Game> = response.json()?;
let state = app.state::<Mutex<AppState>>();
let mut handle = state.lock().unwrap();
let mut db_handle = borrow_db_mut_checked();
@@ -97,17 +99,30 @@ pub fn fetch_library_logic(app: AppHandle) -> Result<Vec<Game>, RemoteAccessErro
.insert(game.id.clone(), GameDownloadStatus::Remote {});
}
}
drop(handle);
drop(db_handle);
println!("Caching");
cache_object("library", &games)?;
println!("Finished caching");
Ok(games)
}
pub fn fetch_library_logic_offline(_state: tauri::State<'_, Mutex<AppState>>) -> Result<Vec<Game>, RemoteAccessError> {
let mut games: Vec<Game> = get_cached_object("library")?;
let db_handle = borrow_db_checked();
games.retain(|game| {
db_handle.applications.installed_game_version.contains_key(&game.id)
});
Ok(games)
}
pub fn fetch_game_logic(
id: String,
app: tauri::AppHandle,
state: tauri::State<'_, Mutex<AppState>>
) -> Result<FetchGameStruct, RemoteAccessError> {
let state = app.state::<Mutex<AppState>>();
let mut state_handle = state.lock().unwrap();
let game = state_handle.games.get(&id);
@@ -155,9 +170,18 @@ pub fn fetch_game_logic(
status,
};
cache_object(id, &data)?;
Ok(data)
}
pub fn fetch_game_logic_offline(
id: String,
_state: tauri::State<'_, Mutex<AppState>>
) -> Result<FetchGameStruct, RemoteAccessError> {
get_cached_object(id)
}
pub fn fetch_game_verion_options_logic(
game_id: String,
state: tauri::State<'_, Mutex<AppState>>,
+17 -2
View File
@@ -1,12 +1,27 @@
use cacache::Integrity;
use serde::{de::DeserializeOwned, Deserialize, Serialize};
use crate::{database::db::borrow_db_checked, error::remote_access_error::RemoteAccessError};
#[macro_export]
macro_rules! offline {
($var:expr, $func1:expr, $func2:expr, $( $arg:expr ),* ) => {
if crate::borrow_db_checked().settings.force_offline || $var.lock().unwrap().status == crate::AppStatus::Offline {
$func1( $( $arg ), *)
} else {
$func2( $( $arg ), *)
} else {
$func1( $( $arg ), *)
}
}
}
pub fn cache_object<'a, K: AsRef<str>, D: Serialize + DeserializeOwned>(key: K, data: &D) -> Result<Integrity, RemoteAccessError> {
let bytes = bincode::serialize(data).unwrap();
cacache::write_sync(&borrow_db_checked().cache_dir, key, bytes).map_err(|e| RemoteAccessError::Cache(e))
}
pub fn get_cached_object<'a, K: AsRef<str>, D: Serialize + DeserializeOwned>(key: K) -> Result<D,RemoteAccessError> {
let bytes = cacache::read_sync(&borrow_db_checked().cache_dir, key).map_err(|e| RemoteAccessError::Cache(e))?;
let data = bincode::deserialize::<D>(&bytes).unwrap();
Ok(data)
}
+1
View File
@@ -77,4 +77,5 @@ export type DownloadableMetadata = {
export type Settings = {
autostart: boolean,
maxDownloadThreads: number,
forceOffline: boolean
}