fix: lower regions count limit (#354)

This commit is contained in:
Skylot
2018-09-08 17:45:04 +03:00
parent f6f883b9d1
commit 9be62fb16e
@@ -55,16 +55,16 @@ import static jadx.core.utils.BlockUtils.skipSyntheticSuccessor;
public class RegionMaker {
private static final Logger LOG = LoggerFactory.getLogger(RegionMaker.class);
// 'dumb' guard to prevent endless loop in regions processing
private static final int REGIONS_LIMIT = 1000 * 1000;
private final MethodNode mth;
private final int regionsLimit;
private int regionsCount;
private BitSet processedBlocks;
public RegionMaker(MethodNode mth) {
this.mth = mth;
this.processedBlocks = new BitSet(mth.getBasicBlocks().size());
int blocksCount = mth.getBasicBlocks().size();
this.processedBlocks = new BitSet(blocksCount);
this.regionsLimit = blocksCount * 100;
}
public Region makeRegion(BlockNode startBlock, RegionStack stack) {
@@ -84,7 +84,7 @@ public class RegionMaker {
while (next != null) {
next = traverse(r, next, stack);
regionsCount++;
if (regionsCount > REGIONS_LIMIT) {
if (regionsCount > regionsLimit) {
throw new JadxRuntimeException("Regions count limit reached");
}
}