Commit Graph
13 Commits
Author SHA1 Message Date
jessikitty 1610e4b1e6 Add dev ghost-freeze (static spawn position) to isolate tracking jitter from float animation; toggle via tracking HUD tap 2026-08-04 14:19:54 +10:00
jessikitty e8d6a2f4b6 Show inter-marker spread in dev HUD (updateDbg takes spread) 2026-08-04 11:33:50 +10:00
jessikitty 80bae56948 Raise detection resolution 640->960 to cut raw pose jitter at the source 2026-08-04 11:20:12 +10:00
jessikitty f4d51b6def Switchable camera-frame correction + tap-to-cycle rot/cam modes on debug overlay 2026-08-04 09:57:55 +10:00
jessikitty d10b5534a5 Add dev-mode pose readout (updateDbg) to diagnose orientation from numbers 2026-08-03 23:42:22 +10:00
jessikitty acf1e58f7a Fix residual roll inversion: CV->GL camera conversion is 180 about local Y, not X 2026-08-03 23:31:51 +10:00
jessikitty be009f0e62 Fix upside-down AR camera: convert fused OpenCV pose to Three.js (GL) camera frame 2026-08-03 23:08:21 +10:00
jessikitty a1234fb851 Landing page editor: logo/background/subtitle, markdown details page, editable disclaimer, photo shutter 2026-07-24 16:35:00 +10:00
jessikitty 5357c8464d Character manager: asset uploads, per-ghost model/colour/opacity overrides, face+torso texture decals 2026-07-24 14:47:36 +10:00
jessikitty 774822fb6a Apply scene ghost height to viewer ghosts, live on scene updates 2026-07-24 14:11:17 +10:00
jessikitty 1814125243 update Tue 07/14/2026 16:45:47.62 2026-07-14 16:45:49 +10:00
jessikitty f2bfad7ee2 update Tue 07/14/2026 12:21:23.58 2026-07-14 12:21:24 +10:00
jessikitty b2b555ef16 update Tue 07/14/2026 11:38:16.92 2026-07-14 11:38:17 +10:00