Files
newbury-exhibit-v2/server/state.js
T

203 lines
8.1 KiB
JavaScript

/* Seed/live persistence.
* data/scene.json — committed seed (survives in git)
* data/live/scene.live.json — runtime edits, volume-mounted in Docker, survives redeploys
*/
const fs = require('fs');
const path = require('path');
const DATA = path.join(__dirname, '..', 'data');
const LIVE_DIR = process.env.LIVE_DIR || path.join(DATA, 'live');
const SEED = path.join(DATA, 'scene.json');
const LIVE = path.join(LIVE_DIR, 'scene.live.json');
const PLAYLIST_LIVE = path.join(LIVE_DIR, 'playlist.live.json');
const MODELS_LIVE = path.join(LIVE_DIR, 'models.live.json');
const MODELS_SEED = path.join(DATA, 'models.json');
const CHARS_LIVE = path.join(LIVE_DIR, 'characters.live.json');
const LANDING_LIVE = path.join(LIVE_DIR, 'landing.live.json');
/* Named layouts: each is a self-contained { name, scene, playlist } saved under
* layouts/<slug>.json. layouts.index.json tracks the list + which slug is active.
* The active layout's scene/playlist are mirrored into scene.live.json /
* playlist.live.json so viewers and the playlist engine need no changes. */
const LAYOUTS_DIR = path.join(LIVE_DIR, 'layouts');
const LAYOUTS_INDEX = path.join(LIVE_DIR, 'layouts.index.json');
fs.mkdirSync(LIVE_DIR, { recursive: true });
fs.mkdirSync(LAYOUTS_DIR, { recursive: true });
function slugify(name) {
const s = String(name || '').toLowerCase().trim()
.replace(/[^a-z0-9]+/g, '-').replace(/^-+|-+$/g, '').slice(0, 60);
return s || 'layout';
}
function readJSON(p, fallback) {
try { return JSON.parse(fs.readFileSync(p, 'utf8')); } catch { return fallback; }
}
function writeJSON(p, obj) {
fs.writeFileSync(p, JSON.stringify(obj, null, 2));
}
let scene = readJSON(LIVE, null) || readJSON(SEED, { anchors: [], buildings: [], spawns: [], paths: [], world: { units: 'cm' } });
let ghosts = readJSON(path.join(DATA, 'ghosts.json'), []);
let gradients = readJSON(path.join(DATA, 'gradients.json'), {});
let models = readJSON(MODELS_LIVE, null) || readJSON(MODELS_SEED, { models: [] });
/* characters: per-ghost visual overrides keyed by ghost id, plus defaults.
* { defaults: {...}, byId: { 'mad-fenton': { modelId, opacity, topColor, bottomColor,
* faceTextureUrl, torsoTextureUrl, heightCm, scale } } } */
let characters = readJSON(CHARS_LIVE, null) || { defaults: {}, byId: {} };
/* landing: end-user facing start screen + details page. All text is editable except
* that the disclaimer is ALWAYS rendered (wording editable, presence is not). */
const LANDING_DEFAULTS = {
title: 'NEWBURY NIGHTS',
subtitle: 'Point your phone at the Newbury Crests to reveal the hidden side of the town.',
logoUrl: '',
backgroundUrl: '',
startButton: 'Start Ghost Watching',
detailsButton: 'About this build',
detailsTitle: 'About Newbury Nights',
detailsMarkdown: 'Write about your build here.\n\nUse **bold**, *italic*, and blank lines for paragraphs.',
disclaimer: 'Fan-made tribute experience. Not affiliated with, sponsored, or endorsed by the LEGO Group. LEGO® and Hidden Side™ are trademarks of the LEGO Group.',
accent: '#51eaf1',
textColor: '#e8ecff',
overlay: 0.55,
};
let landing = Object.assign({}, LANDING_DEFAULTS, readJSON(LANDING_LIVE, null) || {});
const listeners = [];
/* ---------- named layouts ---------- */
function readLayoutIndex() {
const idx = readJSON(LAYOUTS_INDEX, null);
if (idx && Array.isArray(idx.layouts)) return idx;
return { layouts: [], activeSlug: null };
}
function writeLayoutIndex(idx) { writeJSON(LAYOUTS_INDEX, idx); }
function layoutPath(slug) { return path.join(LAYOUTS_DIR, `${slug}.json`); }
function listLayouts() {
const idx = readLayoutIndex();
return { layouts: idx.layouts, activeSlug: idx.activeSlug };
}
/* Snapshot the CURRENT live scene + playlist under a name. Overwrites if the
* slug already exists (same name). Returns the updated index. */
function saveLayout(name, playlistCfg) {
const slug = slugify(name);
const record = {
name: String(name || slug),
slug,
scene,
playlist: playlistCfg || readJSON(PLAYLIST_LIVE, null) || readJSON(path.join(DATA, 'playlist.json'), {}),
savedAt: Date.now(),
};
writeJSON(layoutPath(slug), record);
const idx = readLayoutIndex();
if (!idx.layouts.some(l => l.slug === slug)) idx.layouts.push({ slug, name: record.name });
else idx.layouts = idx.layouts.map(l => l.slug === slug ? { slug, name: record.name } : l);
idx.activeSlug = slug;
writeLayoutIndex(idx);
return listLayouts();
}
/* Make a saved layout active: mirror its scene into the live scene (so viewers
* update) and return its playlist so the caller can reload the engine. */
function loadLayout(slug) {
const rec = readJSON(layoutPath(slug), null);
if (!rec) throw new Error('layout not found: ' + slug);
scene = validateScene(rec.scene);
writeJSON(LIVE, scene);
if (rec.playlist) writeJSON(PLAYLIST_LIVE, rec.playlist);
const idx = readLayoutIndex();
idx.activeSlug = slug;
writeLayoutIndex(idx);
listeners.forEach(f => f());
return { scene, playlist: rec.playlist || null };
}
function deleteLayout(slug) {
try { fs.unlinkSync(layoutPath(slug)); } catch {}
const idx = readLayoutIndex();
idx.layouts = idx.layouts.filter(l => l.slug !== slug);
if (idx.activeSlug === slug) idx.activeSlug = null;
writeLayoutIndex(idx);
return listLayouts();
}
function validateScene(s) {
if (!s || typeof s !== 'object') throw new Error('scene must be object');
for (const k of ['anchors', 'buildings', 'spawns']) {
if (!Array.isArray(s[k])) throw new Error(`scene.${k} must be array`);
}
s.table = Object.assign({ width: 120, depth: 100, offsetX: 0, offsetZ: 0, show: true }, s.table || {});
s.ghostHeightCm = Number(s.ghostHeightCm || 4); // minifigure-scale default
s.paths = Array.isArray(s.paths) ? s.paths : [];
for (const pth of s.paths) {
if (!pth.id) throw new Error('path.id required');
if (!Array.isArray(pth.points) || pth.points.length < 2) throw new Error(`path ${pth.id} needs >= 2 points`);
pth.mode = pth.mode === 'pingpong' ? 'pingpong' : 'loop';
pth.enabled = pth.enabled !== false;
}
for (const a of s.anchors) {
if (typeof a.markerId !== 'number') throw new Error('anchor.markerId required');
if (!Array.isArray(a.position) || a.position.length !== 3) throw new Error('anchor.position [x,y,z] required');
a.mount = a.mount || 'flat'; // 'flat' | 'wall' | 'custom'
a.yawDeg = Number(a.yawDeg || 0);
a.pitchDeg = Number(a.pitchDeg || 0);
a.rollDeg = Number(a.rollDeg || 0);
a.sizeMM = Number(a.sizeMM || 60); // printed marker size
a.enabled = a.enabled !== false;
}
return s;
}
module.exports = {
getScene: () => scene,
putScene(s) {
scene = validateScene(s);
writeJSON(LIVE, scene);
listeners.forEach(f => f());
return scene;
},
resetToSeed() {
scene = readJSON(SEED, scene);
writeJSON(LIVE, scene);
listeners.forEach(f => f());
return scene;
},
getGhosts: () => ({ ghosts, gradients }),
getLanding: () => landing,
putLanding(l) {
if (!l || typeof l !== 'object') throw new Error('landing must be object');
const next = Object.assign({}, LANDING_DEFAULTS, l);
// disclaimer may be reworded but never emptied — it protects the project
if (!String(next.disclaimer || '').trim()) next.disclaimer = LANDING_DEFAULTS.disclaimer;
landing = next;
writeJSON(LANDING_LIVE, landing);
listeners.forEach(f => f());
return landing;
},
getCharacters: () => characters,
putCharacters(c) {
if (!c || typeof c !== 'object') throw new Error('characters must be object');
characters = { defaults: c.defaults || {}, byId: c.byId || {} };
writeJSON(CHARS_LIVE, characters);
listeners.forEach(f => f());
return characters;
},
liveDir: LIVE_DIR,
getModels: () => models,
putModels(m) {
if (!m || !Array.isArray(m.models)) throw new Error('models.models must be array');
models = m; writeJSON(MODELS_LIVE, models); return models;
},
getPlaylistConfig: (fallback) => readJSON(PLAYLIST_LIVE, null) || readJSON(path.join(DATA, 'playlist.json'), fallback),
putPlaylistConfig(cfg) { writeJSON(PLAYLIST_LIVE, cfg); return cfg; },
listLayouts,
saveLayout,
loadLayout,
deleteLayout,
onChange: (f) => listeners.push(f),
};