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unity/crnlib/crn_vector.h
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// File: crn_vector.h
// See Copyright Notice and license at the end of inc/crnlib.h
#pragma once
namespace crnlib {
struct elemental_vector {
void* m_p;
uint m_size;
uint m_capacity;
typedef void (*object_mover)(void* pDst, void* pSrc, uint num);
bool increase_capacity(uint min_new_capacity, bool grow_hint, uint element_size, object_mover pRelocate, bool nofail);
};
template <typename T>
class vector : public helpers::rel_ops<vector<T> > {
public:
typedef T* iterator;
typedef const T* const_iterator;
typedef T value_type;
typedef T& reference;
typedef const T& const_reference;
typedef T* pointer;
typedef const T* const_pointer;
inline vector()
: m_p(NULL),
m_size(0),
m_capacity(0) {
}
inline vector(uint n, const T& init)
: m_p(NULL),
m_size(0),
m_capacity(0) {
increase_capacity(n, false);
helpers::construct_array(m_p, n, init);
m_size = n;
}
inline vector(const vector& other)
: m_p(NULL),
m_size(0),
m_capacity(0) {
increase_capacity(other.m_size, false);
m_size = other.m_size;
if (CRNLIB_IS_BITWISE_COPYABLE(T))
memcpy(m_p, other.m_p, m_size * sizeof(T));
else {
T* pDst = m_p;
const T* pSrc = other.m_p;
for (uint i = m_size; i > 0; i--)
helpers::construct(pDst++, *pSrc++);
}
}
inline explicit vector(uint size)
: m_p(NULL),
m_size(0),
m_capacity(0) {
resize(size);
}
inline ~vector() {
if (m_p) {
scalar_type<T>::destruct_array(m_p, m_size);
crnlib_free(m_p);
}
}
inline vector& operator=(const vector& other) {
if (this == &other)
return *this;
if (m_capacity >= other.m_size)
resize(0);
else {
clear();
increase_capacity(other.m_size, false);
}
if (CRNLIB_IS_BITWISE_COPYABLE(T))
memcpy(m_p, other.m_p, other.m_size * sizeof(T));
else {
T* pDst = m_p;
const T* pSrc = other.m_p;
for (uint i = other.m_size; i > 0; i--)
helpers::construct(pDst++, *pSrc++);
}
m_size = other.m_size;
return *this;
}
inline const T* begin() const { return m_p; }
T* begin() { return m_p; }
inline const T* end() const { return m_p + m_size; }
T* end() { return m_p + m_size; }
inline bool empty() const { return !m_size; }
inline uint size() const { return m_size; }
inline uint size_in_bytes() const { return m_size * sizeof(T); }
inline uint capacity() const { return m_capacity; }
// operator[] will assert on out of range indices, but in final builds there is (and will never be) any range checking on this method.
inline const T& operator[](uint i) const {
CRNLIB_ASSERT(i < m_size);
return m_p[i];
}
inline T& operator[](uint i) {
CRNLIB_ASSERT(i < m_size);
return m_p[i];
}
// at() always includes range checking, even in final builds, unlike operator [].
// The first element is returned if the index is out of range.
inline const T& at(uint i) const {
CRNLIB_ASSERT(i < m_size);
return (i >= m_size) ? m_p[0] : m_p[i];
}
inline T& at(uint i) {
CRNLIB_ASSERT(i < m_size);
return (i >= m_size) ? m_p[0] : m_p[i];
}
inline const T& front() const {
CRNLIB_ASSERT(m_size);
return m_p[0];
}
inline T& front() {
CRNLIB_ASSERT(m_size);
return m_p[0];
}
inline const T& back() const {
CRNLIB_ASSERT(m_size);
return m_p[m_size - 1];
}
inline T& back() {
CRNLIB_ASSERT(m_size);
return m_p[m_size - 1];
}
inline const T* get_ptr() const { return m_p; }
inline T* get_ptr() { return m_p; }
// clear() sets the container to empty, then frees the allocated block.
inline void clear() {
if (m_p) {
scalar_type<T>::destruct_array(m_p, m_size);
crnlib_free(m_p);
m_p = NULL;
m_size = 0;
m_capacity = 0;
}
}
inline void clear_no_destruction() {
if (m_p) {
crnlib_free(m_p);
m_p = NULL;
m_size = 0;
m_capacity = 0;
}
}
inline void reserve(uint new_capacity) {
if (new_capacity > m_capacity)
increase_capacity(new_capacity, false);
else if (new_capacity < m_capacity) {
// Must work around the lack of a "decrease_capacity()" method.
// This case is rare enough in practice that it's probably not worth implementing an optimized in-place resize.
vector tmp;
tmp.increase_capacity(math::maximum(m_size, new_capacity), false);
tmp = *this;
swap(tmp);
}
}
inline bool try_reserve(uint new_capacity) {
return increase_capacity(new_capacity, true, true);
}
// resize(0) sets the container to empty, but does not free the allocated block.
inline void resize(uint new_size, bool grow_hint = false) {
if (m_size != new_size) {
if (new_size < m_size)
scalar_type<T>::destruct_array(m_p + new_size, m_size - new_size);
else {
if (new_size > m_capacity)
increase_capacity(new_size, (new_size == (m_size + 1)) || grow_hint);
scalar_type<T>::construct_array(m_p + m_size, new_size - m_size);
}
m_size = new_size;
}
}
inline bool try_resize(uint new_size, bool grow_hint = false) {
if (m_size != new_size) {
if (new_size < m_size)
scalar_type<T>::destruct_array(m_p + new_size, m_size - new_size);
else {
if (new_size > m_capacity) {
if (!increase_capacity(new_size, (new_size == (m_size + 1)) || grow_hint, true))
return false;
}
scalar_type<T>::construct_array(m_p + m_size, new_size - m_size);
}
m_size = new_size;
}
return true;
}
// If size >= capacity/2, reset() sets the container's size to 0 but doesn't free the allocated block (because the container may be similarly loaded in the future).
// Otherwise it blows away the allocated block. See http://www.codercorner.com/blog/?p=494
inline void reset() {
if (m_size >= (m_capacity >> 1))
resize(0);
else
clear();
}
inline T* enlarge(uint i) {
uint cur_size = m_size;
resize(cur_size + i, true);
return get_ptr() + cur_size;
}
inline T* try_enlarge(uint i) {
uint cur_size = m_size;
if (!try_resize(cur_size + i, true))
return NULL;
return get_ptr() + cur_size;
}
inline void push_back(const T& obj) {
CRNLIB_ASSERT(!m_p || (&obj < m_p) || (&obj >= (m_p + m_size)));
if (m_size >= m_capacity)
increase_capacity(m_size + 1, true);
scalar_type<T>::construct(m_p + m_size, obj);
m_size++;
}
inline bool try_push_back(const T& obj) {
CRNLIB_ASSERT(!m_p || (&obj < m_p) || (&obj >= (m_p + m_size)));
if (m_size >= m_capacity) {
if (!increase_capacity(m_size + 1, true, true))
return false;
}
scalar_type<T>::construct(m_p + m_size, obj);
m_size++;
return true;
}
inline void push_back_value(T obj) {
if (m_size >= m_capacity)
increase_capacity(m_size + 1, true);
scalar_type<T>::construct(m_p + m_size, obj);
m_size++;
}
inline void pop_back() {
CRNLIB_ASSERT(m_size);
if (m_size) {
m_size--;
scalar_type<T>::destruct(&m_p[m_size]);
}
}
inline void insert(uint index, const T* p, uint n) {
CRNLIB_ASSERT(index <= m_size);
if (!n)
return;
const uint orig_size = m_size;
resize(m_size + n, true);
const uint num_to_move = orig_size - index;
if (CRNLIB_IS_BITWISE_COPYABLE(T)) {
// This overwrites the destination object bits, but bitwise copyable means we don't need to worry about destruction.
memmove(m_p + index + n, m_p + index, sizeof(T) * num_to_move);
} else {
const T* pSrc = m_p + orig_size - 1;
T* pDst = const_cast<T*>(pSrc) + n;
for (uint i = 0; i < num_to_move; i++) {
CRNLIB_ASSERT((pDst - m_p) < (int)m_size);
*pDst-- = *pSrc--;
}
}
T* pDst = m_p + index;
if (CRNLIB_IS_BITWISE_COPYABLE(T)) {
// This copies in the new bits, overwriting the existing objects, which is OK for copyable types that don't need destruction.
memcpy(pDst, p, sizeof(T) * n);
} else {
for (uint i = 0; i < n; i++) {
CRNLIB_ASSERT((pDst - m_p) < (int)m_size);
*pDst++ = *p++;
}
}
}
// push_front() isn't going to be very fast - it's only here for usability.
inline void push_front(const T& obj) {
insert(0, &obj, 1);
}
vector& append(const vector& other) {
if (other.m_size)
insert(m_size, &other[0], other.m_size);
return *this;
}
vector& append(const T* p, uint n) {
if (n)
insert(m_size, p, n);
return *this;
}
inline void erase(uint start, uint n) {
CRNLIB_ASSERT((start + n) <= m_size);
if ((start + n) > m_size)
return;
if (!n)
return;
const uint num_to_move = m_size - (start + n);
T* pDst = m_p + start;
const T* pSrc = m_p + start + n;
if (CRNLIB_IS_BITWISE_COPYABLE_OR_MOVABLE(T)) {
// This test is overly cautious.
if ((!CRNLIB_IS_BITWISE_COPYABLE(T)) || (CRNLIB_HAS_DESTRUCTOR(T))) {
// Type has been marked explictly as bitwise movable, which means we can move them around but they may need to be destructed.
// First destroy the erased objects.
scalar_type<T>::destruct_array(pDst, n);
}
// Copy "down" the objects to preserve, filling in the empty slots.
memmove(pDst, pSrc, num_to_move * sizeof(T));
} else {
// Type is not bitwise copyable or movable.
// Move them down one at a time by using the equals operator, and destroying anything that's left over at the end.
T* pDst_end = pDst + num_to_move;
while (pDst != pDst_end)
*pDst++ = *pSrc++;
scalar_type<T>::destruct_array(pDst_end, n);
}
m_size -= n;
}
inline void erase(uint index) {
erase(index, 1);
}
inline void erase(T* p) {
CRNLIB_ASSERT((p >= m_p) && (p < (m_p + m_size)));
erase(static_cast<uint>(p - m_p));
}
void erase_unordered(uint index) {
CRNLIB_ASSERT(index < m_size);
if ((index + 1) < m_size)
(*this)[index] = back();
pop_back();
}
inline bool operator==(const vector& rhs) const {
if (m_size != rhs.m_size)
return false;
else if (m_size) {
if (scalar_type<T>::cFlag)
return memcmp(m_p, rhs.m_p, sizeof(T) * m_size) == 0;
else {
const T* pSrc = m_p;
const T* pDst = rhs.m_p;
for (uint i = m_size; i; i--)
if (!(*pSrc++ == *pDst++))
return false;
}
}
return true;
}
inline bool operator<(const vector& rhs) const {
const uint min_size = math::minimum(m_size, rhs.m_size);
const T* pSrc = m_p;
const T* pSrc_end = m_p + min_size;
const T* pDst = rhs.m_p;
while ((pSrc < pSrc_end) && (*pSrc == *pDst)) {
pSrc++;
pDst++;
}
if (pSrc < pSrc_end)
return *pSrc < *pDst;
return m_size < rhs.m_size;
}
inline void swap(vector& other) {
utils::swap(m_p, other.m_p);
utils::swap(m_size, other.m_size);
utils::swap(m_capacity, other.m_capacity);
}
inline void sort() {
std::sort(begin(), end());
}
inline void unique() {
if (!empty()) {
sort();
resize(std::unique(begin(), end()) - begin());
}
}
inline void reverse() {
uint j = m_size >> 1;
for (uint i = 0; i < j; i++)
utils::swap(m_p[i], m_p[m_size - 1 - i]);
}
inline int find(const T& key) const {
const T* p = m_p;
const T* p_end = m_p + m_size;
uint index = 0;
while (p != p_end) {
if (key == *p)
return index;
p++;
index++;
}
return cInvalidIndex;
}
inline int find_sorted(const T& key) const {
if (m_size) {
// Uniform binary search - Knuth Algorithm 6.2.1 U, unrolled twice.
int i = ((m_size + 1) >> 1) - 1;
int m = m_size;
for (;;) {
CRNLIB_ASSERT_OPEN_RANGE(i, 0, (int)m_size);
const T* pKey_i = m_p + i;
int cmp = key < *pKey_i;
if ((!cmp) && (key == *pKey_i))
return i;
m >>= 1;
if (!m)
break;
cmp = -cmp;
i += (((m + 1) >> 1) ^ cmp) - cmp;
CRNLIB_ASSERT_OPEN_RANGE(i, 0, (int)m_size);
pKey_i = m_p + i;
cmp = key < *pKey_i;
if ((!cmp) && (key == *pKey_i))
return i;
m >>= 1;
if (!m)
break;
cmp = -cmp;
i += (((m + 1) >> 1) ^ cmp) - cmp;
}
}
return cInvalidIndex;
}
template <typename Q>
inline int find_sorted(const T& key, Q less_than) const {
if (m_size) {
// Uniform binary search - Knuth Algorithm 6.2.1 U, unrolled twice.
int i = ((m_size + 1) >> 1) - 1;
int m = m_size;
for (;;) {
CRNLIB_ASSERT_OPEN_RANGE(i, 0, (int)m_size);
const T* pKey_i = m_p + i;
int cmp = less_than(key, *pKey_i);
if ((!cmp) && (!less_than(*pKey_i, key)))
return i;
m >>= 1;
if (!m)
break;
cmp = -cmp;
i += (((m + 1) >> 1) ^ cmp) - cmp;
CRNLIB_ASSERT_OPEN_RANGE(i, 0, (int)m_size);
pKey_i = m_p + i;
cmp = less_than(key, *pKey_i);
if ((!cmp) && (!less_than(*pKey_i, key)))
return i;
m >>= 1;
if (!m)
break;
cmp = -cmp;
i += (((m + 1) >> 1) ^ cmp) - cmp;
}
}
return cInvalidIndex;
}
inline uint count_occurences(const T& key) const {
uint c = 0;
const T* p = m_p;
const T* p_end = m_p + m_size;
while (p != p_end) {
if (key == *p)
c++;
p++;
}
return c;
}
inline void set_all(const T& o) {
if ((sizeof(T) == 1) && (scalar_type<T>::cFlag))
memset(m_p, *reinterpret_cast<const uint8*>(&o), m_size);
else {
T* pDst = m_p;
T* pDst_end = pDst + m_size;
while (pDst != pDst_end)
*pDst++ = o;
}
}
// Caller assumes ownership of the heap block associated with the container. Container is cleared.
inline void* assume_ownership() {
T* p = m_p;
m_p = NULL;
m_size = 0;
m_capacity = 0;
return p;
}
// Caller is granting ownership of the indicated heap block.
// Block must have size constructed elements, and have enough room for capacity elements.
inline bool grant_ownership(T* p, uint size, uint capacity) {
// To to prevent the caller from obviously shooting themselves in the foot.
if (((p + capacity) > m_p) && (p < (m_p + m_capacity))) {
// Can grant ownership of a block inside the container itself!
CRNLIB_ASSERT(0);
return false;
}
if (size > capacity) {
CRNLIB_ASSERT(0);
return false;
}
if (!p) {
if (capacity) {
CRNLIB_ASSERT(0);
return false;
}
} else if (!capacity) {
CRNLIB_ASSERT(0);
return false;
}
clear();
m_p = p;
m_size = size;
m_capacity = capacity;
return true;
}
private:
T* m_p;
uint m_size;
uint m_capacity;
template <typename Q>
struct is_vector {
enum { cFlag = false };
};
template <typename Q>
struct is_vector<vector<Q> > {
enum { cFlag = true };
};
static void object_mover(void* pDst_void, void* pSrc_void, uint num) {
T* pSrc = static_cast<T*>(pSrc_void);
T* const pSrc_end = pSrc + num;
T* pDst = static_cast<T*>(pDst_void);
while (pSrc != pSrc_end) {
// placement new
new (static_cast<void*>(pDst)) T(*pSrc);
pSrc->~T();
++pSrc;
++pDst;
}
}
inline bool increase_capacity(uint min_new_capacity, bool grow_hint, bool nofail = false) {
return reinterpret_cast<elemental_vector*>(this)->increase_capacity(
min_new_capacity, grow_hint, sizeof(T),
(CRNLIB_IS_BITWISE_COPYABLE_OR_MOVABLE(T) || (is_vector<T>::cFlag)) ? NULL : object_mover, nofail);
}
};
typedef crnlib::vector<uint8> uint8_vec;
template <typename T>
struct bitwise_movable<vector<T> > {
enum { cFlag = true };
};
extern void vector_test();
template <typename T>
inline void swap(vector<T>& a, vector<T>& b) {
a.swap(b);
}
} // namespace crnlib