Commit Graph
9 Commits
Author SHA1 Message Date
jessikitty 982b396f58 Document port map, control layout, power caps and rate limits 2026-09-01 23:23:10 +10:00
jessikitty 3e553332eb Add port auto-detect via notifications, and the Johnny 5 control mapping
- Subscribe to the LWP3 characteristic and decode Hub Attached I/O (0x04)
  so the hub reports its own port inventory at connect, plus Generic Error
  (0x05) so rejected commands stop vanishing silently.
- Map all 7 motors: arcade drive, head tilt/turn, body lift on the analog
  triggers, arms on d-pad and face buttons.
- Add a per-hub rate limit. Four motors on hub 1 exceeded what the per-port
  throttle alone would hold back.
- Fix track sides: port A is right, port B is left.
2026-09-01 23:22:48 +10:00
jessikitty f2645ce729 Point setup at docs/BUILD.md, add repo layout 2026-09-01 22:44:05 +10:00
jessikitty 6f93f938cb Add platform.local.txt override, for restoring after package updates
Copy to Arduino15/packages/esp32-bluepad32/hardware/esp32/4.1.0/
2026-09-01 22:43:30 +10:00
jessikitty 0829b7dbbb Add Windows build and deployment guide 2026-09-01 22:43:23 +10:00
jessikitty 84020281ee Include btstack.h instead of uni.h; note the include-path prerequisite
Nothing in the sketch calls a uni_ function - bd_addr_t, sscanf_bd_addr,
gap_connect and the gatt_client calls are all BTstack.
2026-09-01 22:42:49 +10:00
jessikitty 11d47c27e2 Document threading rules, boot order, LWP3 encoding and open questions 2026-08-28 10:11:31 +10:00
jessikitty 3729ded5a0 Add single-board sketch: Bluepad32 gamepad + LWP3 GATT client on BTstack 2026-08-28 10:10:58 +10:00
jessikitty 728516b585 Initial commit 2026-08-28 10:10:03 +10:00